T-34-85E
Contents
This page is about the Soviet medium tank T-34-85E. For other uses, see T-34 (Family). |
Description
The T-34-85E is a gift rank IV Soviet medium tank
with a battle rating of 5.7 (AB/RB/SB). It was introduced in Update 1.49 "Weapons of Victory". Essentially a gift version of the T-34-85, it has nearly the same characteristics and the only difference would be the mesh screens added onto the turret and hull. It was discontinued after the 2018 Victory Day sales.
The T-34-85E is an improvement over the original's predecessor, the T-34-85 (D-5T) with a better armament, ammo, and an additional crew member. Aside from that, the two's technical specification are pretty much the same.
The front hull armour is only 45 mm thick, even when sloped this is a pitiful amount of armour to fight with against the other BR 5.3 vehicles as every other tank gun can penetrate that armour. Thus if possible, do not prolong the exposure of the hull armour towards the enemy.
As the T-34-85E is statistically the same as the T-34-85, many of the latter's strategy work well in the former. The T-34-85E's best play style is that of a flanker. Due to its high mobility, fast turret traverse, and a capable cannon with excellent post-penetration damage, the T-34-85E fills this role perfectly. Since the turret is so tall, it makes combat behind low obstacles difficult, as the turret segment above the main gun is visible. The T-34-85E's other play style can be as a support tank, by keeping up with more protected vehicles like the IS-2 and supplement firepower while their heavy armament reloads.
The T-34-85E would not make a very suitable short-range brawler though even with the 85 mm gun as the gun has a rather tedious reload for the specific play style and the T-34's armour is very poor at its BR. With that, the T-34-85E would tend to be able to fire one shot at a close enemy before it gets taken out by other enemies nearby. However, it is understandable that the situation is unavoidable, so it is recommended to stay steady by firing one shot at an unsuspecting enemy at close range before retreating to reload, evading enemy shots.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour (Hull, Turret roof)
- Cast homogeneous armour (Turret, Cupola, Driver's hatch, Machine gun port)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 45 mm (60°) Front glacis 45 mm (60°) Lower glacis 75 mm (60°) Driver's hatch 65 mm (30°) Machine gun port |
45 mm (39-40°) Top 45 mm Bottom |
45 mm (47-49°) Top 45 mm (46°) Bottom |
20 mm |
Turret | 90 mm (1-69°) Turret front 90 mm (8-61°) Gun mantlet |
75 mm (19-22°) Front 2/3rd 52 mm (13-19°) Rear 1/3rd |
52 mm (9°) | 20 mm |
Armour | Sides | Roof | ||
Cupola | 90 mm | 20 mm |
Notes:
- Unlike the original T-34-85 which has 40 mm armor plates behind the 90 mm thick gun mantlet, this vehicle doesn't have those additional 40 mm armor plates. See here.
- Suspensions wheels are 20 mm thick and tracks are 18 mm thick
Any enemy vehicle around the T-34-85's BR bracket can destroy it if it can get a solid shot on the hull armour. Beware when exposing hull when coming out to take a shot on an enemy, someone is bound to be watching for the T-34-85 and they won't be afraid to plant a shell into the 45 mm hull armour.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 62 | 10 | 32 | 775 | 954 | 24.22 | 29.81 |
Realistic | 55 | 9 | 442 | 500 | 13.81 | 15.63 |
Armaments
Main armament
85 mm ZiS-S-53 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance | |||
60 | -5°/+22° | ±180° | |||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 14.90 | 20.60 | 40.00 | 44.20 | 47.10 |
Realistic | 14.90 | 17.50 | 21.30 | 23.50 | 25.00 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
9.60 | 8.50 | 7.90 | 7.40 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
BR-365K | APHE | 145 | 142 | 125 | 107 | 92 | 78 |
BR-365A | APHEBC | 142 | 139 | 123 | 105 | 91 | 81 |
O-365K | HE | 9 | 9 | 9 | 9 | 9 | 9 |
BR-365P | APCR | 180 | 175 | 136 | 100 | 73 | 54 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | |||||||
BR-365K | 792 | 9.2 | 1.2 | 15 | 81.6 | -1° | 47° | 60° | 65° |
BR-365A | 792 | 9.2 | 1.2 | 15 | 164 | +4° | 48° | 63° | 71° |
O-365K | 780 | 9.5 | 0.1 | 0.3 | 646 | +0° | 79° | 80° | 81° |
BR-365P | 1030 | 5.4 | N/A | N/A | N/A | +1.5° | 66° | 70° | 72° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
60 | 51 (+9) | 41 (+19) | 31 (+29) | 21 (+39) | 11 (+49) | 1 (+59) | no |
Turret empty: 41 (+19)
Machine guns
7.62 mm DT | ||||||
---|---|---|---|---|---|---|
Coaxial mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
1,890 (63) | 600 | N/A | N/A |
Usage in battles
The T-34-85E can do well in many environments with its battle role, though it is recommended to stay away from large open areas as bigger guns like the Tiger's 88 mm can chew up the T-34-85E from a long-range. Thus, it is best to stay in cover and concealments, like fighting in the forests and urban areas. Using its mobility, attempt to flank enemy tanks to hit them before they realize where the T-34-85E is. Even if caught in a frontal engagement, the 85 mm gun can dish out enough penetration to get through weak points on most enemy tanks like the Tiger I's front hull plate and the Panther's gun mantlet. In these engagement, keep little hope in hull armour and hull angling, shoot first and evade, otherwise enemy tanks will be able to destroy the T-34-85E easily.
Any enemy vehicle around the T-34-85E's BR bracket can destroy it if it can get a solid shot on the hull armour. Beware when exposing hull when coming out to take a shot on an enemy, someone is bound to be watching for the T-34-85E and they won't be afraid to plant a shell into the 45 mm hull armour.
Even if upgunned with the 85 mm gun with a much more protective turret, the T-34-85E's hull armour is just as thick as it was on the 1942 variant. As such, the T-34-85E is very vulnerable to tanks BR 5.7 and higher since they have guns able to tear through the armour.
As such, it is best to keep T-34-85E away from the front arc of beasts like the Panther, Tiger I, and IS-2 and try aiming for their much more vulnerable side armour. It is best for the T-34-85E to do so as the post-penetration damage of the 85 mm gun can do much more damage hitting through the side right into the middle of the hull than it is from the front. Against medium tanks like M4A3 Shermans, Panzer IVs, and other T-34-85Es, it is safe to fight them frontally as long as the player T-34-85E gets the first, penetrating shot on the enemy tank, as the first tank to shoot and hit tends to be the winner.
Enemies worth noting:
The Panthers are one of the most common tanks around BR 5.7, and they pose a great threat with their deadly long 75 mm cannon, thick frontal armour and adequate speed. You want to avoid engaging them at long range as the T-34 has only x3.5 scope magnification, making long range shooting super hard. Engage the Panthers within 500 m and avoid shooting their frontal hull. Their biggest weak spot is the gun mantlet, which is only 100 mm thick and has a flat part in the middle. That is where you want to aim at, the T-34's APHE has sufficient damage to instantly destroy the Panther even from its turret. The second weak spot is of course the sides, guaranteeing an instant kill. Generally APHE is enough to deal with the Panthers, and no APCR is needed.
For the Tiger II P, aim at the vertical area of the frontal turret which is also 100 mm. The best tactic is still to flank it however.
The Tiger's weak spots are the opposite with the Panthers. Their hull are unsloped and rather thin, while the gun mantlet is weirdly shaped and can absorb quite some shells. The best engaging range remains the same, within 500 m. If the Tiger is angling, aim at the turret ring to disable the gunner and destroy the turret traverse, or aim at the hull side below the side skirt, which is only 60 mm. If it is not angling, aim between the driver's vision port and the MG for an instant kill. Avoid shooting at these two parts as they tend to bounce/absorb shells. For the Tiger E, don't shoot at the lower glacis as there will be add-on tracks installed there, making it harder to penetrate.
In a frontal engagement, APCR is required as the APHE shells don't have enough penetration. With APCR loaded, aim at the further sides of the fighting compartment, away from the gun, because the further from the gun, the thinner the armour gets, with the thinnest part being around 160 mm unsloped. Penetrating there will knock out its loader, gunner or commander, or detonate the ammo. Of course, the best way is still side-shooting with APHE.
Panzer IV/70, Jagdpanzer 38(t):
These small tank destroyers with their well angled frontal armour can be quite a problem from a distance. With APHE, you can disable their transmission by shooting at their lower glacis. Now if you can, flank them. The 85 mm APHE does a great job at penetrating sloped, thin armour, so you don't have to get to their absolute sides. For the Pz IV/70, you can also aim at the downward part of the gun mantlet since the shell might ricochet downwards into the hull, knocking out every crew member. The Jagdpanzer 38(t) doesn't have this problem, so side-shooting is required to destroy it effectively.
M4A3E2 Jumbo:
This is another common enemy. It is recommended to use the BR-365A, the one with less pen but more explosive filler. The reason is that it is better at penetrating sloped armour, which the Jumbo has. With that shell you can easily destroy a M4A3E2 who's not angling. If it is, aim at the hull side just above the tracks, or load APCR and shoot straight at its gun mantlet. Against a 75 mm M4A3E2 you can relax a bit as it will struggle to penetrate your armour, but your cupola is a rather large weak spot and a shot through there can knock out the T-34. Be more careful with the M4A3E2 76 W, as they can easily pierce through your armour.
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | BR-365A | |
II | Suspension | Brake System | FPE | Adjustment of Fire | |
III | Filters | Crew Replenishment | Elevation Mechanism | BR-365P | |
IV | Transmission | Engine | Artillery Support | ||
This is a premium vehicle: all modifications are unlocked on purchase |
Pros and cons
Pros:
- Excellent firepower: adequate penetration, destructive damage and good reload rate
- Has two types of APHE for players to choose from: BR-365K with higher pen but less TNT, and BR-365A with less pen but plenty of TNT, either of which are enough to one-shot most tanks it faces
- 56 km/h top speed and great manoeuvrability allows it to reposition or flank easily
- 5-man crew increases survivability against solid shells
- Similar playstyle with the previous T-34s which is beginner-friendly
- Fast turret traverse to easily deal with targets from multiple directions
- Sloped hull and round frontal turret might bounce low-penetrating guns like the 75 mm M3 on early M4 Shermans
Cons:
- Armour is extremely thin, providing very limited protection against common guns (American 76 mm, British 17 pdr, German 75 mm & 88 mm, etc)
- Crew members are closely packed, a well-aimed shot tends to kill them all
- -5 degrees gun depression is below average, limiting its capability in hilly maps
- Poor reverse speed can get the player killed
- Large turret profile makes it easier to get spotted and shot
- Wire mesh screens do little against HEATFS, let alone any normal HEAT rounds which are commonly used by early cold war tanks (eg. Type 60) in an uptier
- Awkward to place bushes on upper front hull due to the obstruction of MG port and driver's optics
History
Development
The T-34, in its introduction, was a huge shock to the German army when they invaded as they did not have the adequate anti-tank weaponry to defeat the T-34 and its heavier companion KV-1 tank. However, by 1943, the Germans began introducing newer tanks or upgrading their current tanks. They upgraded their Panzer IVs with the 75 mm KwK 40 gun, which could penetrate the T-34, and introduced the Tiger I and Panther tanks into their forces, which could not only destroy the T-34s easily, but can also take in the 76.2 mm shells the T-34 fires. The inferior firepower the T-34 forced the T-34 forces to close in to a very close distance during the Battle of Kursk with the Tigers and Panthers in order to get to the sides and fire at the weaker armour. While the Soviets were victorious against the German offensive, the T-34s suffered high losses with this strategy.
The T-34's slow improvement from the 1941 model was due to the decision to keep changes to the model low to keep costs low and productivity high. This worked well in the first two years against the Germans, but the Battle of Kursk showed that the newer German tanks now outgun the T-34s. Soviet High Command, once conservative on the T-34's upgrades, now opted for an increase in the T-34 armament to be able to counter the German tanks. During the development, an interim solution for the problem was the equipping of the 57 mm ZiS-4M gun onto the T-34, which has better penetration capabilities compared to the 76.2 F-34 gun. This tank, the T-34-57, performed as an adequate "tank-hunter", but the small HE shell on the 57 mm gun made it a poor tank armament so this was only an interim solution until a better design is made.
Testings with various of guns in Soviet inventory against captured German tanks showed that the most capable gun was the 85 mm 52-K anti-aircraft gun. With this discovery, the 52-K underwent development to make derivatives able to be mounted onto a tank. The cannon was able to penetrate the front of the Tiger from 500 meters out, the turret side from 600 meters away, and the hull side from 800 meters away. However, the cannon was much larger than the F-34 gun and so a much larger turret was necessary to house the gun. The solution to this was to transfer the turret from the cancelled T-43 tank program onto the T-34, this increased the turret ring diameter from the original 1,425 mm into 1,600 mm, which required a retooling in the manufacturing plants. While this delayed T-34 production, the 85 mm was finally able to be mounted onto the T-34 as the T-34-85.
Design
The T-34-85, aside from the enlarged turret ring for the new turret, uses the same T-34 hull design. Armour was still about 45 mm thick, sloped at 60 degrees for a 90 mm effective thickness. The Christie suspension was retained, as well as the diesel engine. However, the biggest difference in the tank design is the three-man turret, though a turret basket is still exempt from the design. Before, the two-man turret on the older T-34 had the commander forced to do his job and the gunner's, the three-man turret on the T-34-85 separated the commander's duty by having a separate gunner to fire the gun, leaving the commander to do his job commanding the tank as a whole. The larger turret also has space for a radio (previously in the hull by the assistant driver), allowing the commander to effectively communicate between tank units. Aside from the enlarged turret ring, new turret, and the 85 mm gun, the internal specifications of the T-34 and its pros and cons were nearly identical to the older variants.
The 85 mm gun was derived from the 52-K anti-aircraft gun, which was developed from Vasilliy Grabin and Fyodor Petrov's design bureaus. Petrov's bureaus produced the 85 mm D-5T gun while Grabin's design, after being taken over by A. Savin, produced the 85 mm ZiS-53 gun. During trials in the Gorokhoviesky Proving Grounds, it was found that the ZiS-53 gun was much better than the D-5T and was much simpler, which was redesignated as the ZiS-S-53 after Savin's initials. However, as the new turret was optimized with the D-5T gun, the T-34-85 started with the D-5T as the T-34-85 Model 1943, this model ran on from February to March 1944. After March 1944, the 85 mm ZiS-5 were used as the armament of the T-34-85 Model 1944 on a more optimized three-man turret. During its production life from 1943 to 1958, up to 48,950 T-34-85s were created (22,559 of which during World War II), consisting of more than half of the total 84,070 T-34 units created in its entire production life since 1940.
T-34-85E
In the final months of World War II, the T-34-85 was still very adequate as a medium tank, but the high casualties suffered by the fanatic defenders of Germany and their anti-tank weapons made the crew seek out a way to increase the tank's survivability against these infantry weapons. The crew improvised in the field modifications, and one of the method to shield the T-34s was to apply thin metal sheets or mesh screens onto the T-34 body in hopes that it would disrupt the warheads of Panzerfaust or Panzershrecks before it detonates on the hull. These improvised T-34-85s were called T-34-85E with "E" for "ekranami" or "with screens".
However, it was found that these improvisation actually did not reliably stop an anti-tank warhead from penetrating the armour of the tank, or even disrupt the flight path to the target, the warhead would often just tear through the extra screens and hit the hull. Therefore, the practice of adding these screens was actually not widespread throughout the entire armoured forces, but enough were made that they were documented during the Battle of Berlin in many historical photographs as casualties from the tank crew man are so high that any chances of survival are taken in hopes of living to fight another day.
Overall, except with the addition of improvised screenings, the T-34-85E performed just like a regular T-34-85 in terms of mobility and firepower.
Media
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
USSR medium tanks | |
---|---|
T-28 | T-28 (1938) · T-28 · T-28E |
T-34-76 | T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E |
T-34-57 | T-34-57 · T-34-57 (1943) |
T-34-85 | T-34-85 (D-5T) · T-34-85 · T-34-85E |
T-34-100 | T-34-100 |
T-44 | T-44 · T-44-100 · T-44-122 |
T-54 | T-54 (1947) · T-54 (1949) · T-54 (1951) |
T-55 | TO-55 · T-55A · T-55AM-1 · T-55AMD-1 |
T-62 | T-62 · T-62M-1 |
T-64 | Object 435 · T-64A (1971) · T-64B |
T-72 | T-72A · T-72AV (TURMS-T) · T-72B · T-72B (1989) · T-72B3 · T-72M2 Moderna |
T-80 | T-80B · T-80U · T-80UD · T-80UK · T-80UM2 · Т-80U-Е1 · T-80BVM · Object 292 |
T-90 | Т-90А · T-90M |
Trophies/Lend-Lease | |
Germany | ▂T-III · ▂T-V |
Great Britain | ▂МК-IX "Valentine" |
USA | ▂M3 Medium · ▂M4A2 |
USSR premium ground vehicles | |
---|---|
Light tanks | BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38 |
Medium tanks | T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1 |
▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine" | |
Heavy tanks | SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A |
Tank destroyers | BM-8-24 · BM-13N · BM-31-12 |
SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120 | |
SPAA | ▂Phòng không T-34 · ZUT-37 |