The SU-76D (unrelated to the SU-76M) was a proposed Soviet tank destroyer that was based on the chassis of the T-70 light tank. As the name designates, it was powered by a 110 hp diesel engine. It was following the idea of light tank destroyers, which were small, mobile, and designed for quick strikes with a powerful gun. However, it failed to meet two of the criteria, as the SU-76D's main armament was a 76.2 mm gun, the same as that found on early T-34s, but it was no longer powerful enough to pierce the armour of more advanced German tanks, and the engine's power was insufficient for the vehicle. On top of that, the vehicle had problems with fine-tuning of the domestic engine. Thus, all work on it was halted, and the SU-76D was never mass produced.
The SU-76D was introduced during Update "Ixwa Strike" as a reward for the Future Technology event. It is a small, light, and agile tank destroyer, but it falls short in terms of armour protection, and only has average mobility. Its BR-530B shell allows it to penetrate and deal devastating damage to the most common enemies at its battle rating, making it an ideal vehicle for rather sneaky gameplay.
Survivability and armour
The SU-76D has almost no armour to speak of, and can only survive one or two shells before getting knocked out. Because of this, it should be played like a light tank. Also, its roof armour is enough for .50 cal machine guns to penetrate. Luckily it has a relatively low profile so getting hit is a bit harder, and it can sustain small-calibre MG fire.
- Rolled homogeneous armour (hull, casemate)
- Cast homogeneous armour (cupola)
|Armour||Front (Slope angle)||Sides||Rear||Roof|
|Hull||___ mm|| ___ mm Top
___ mm Bottom
|___ mm||___ - ___ mm|
|Turret|| ___ - ___ mm Turret front
___ mm Gun mantlet
|___ - ___ mm||___ - ___ mm||___ - ___ mm|
|Cupola||___ mm||___ mm||___ mm||___ mm|
- Suspension wheels and torsion bars are 10 mm thick while tracks are 15 mm thick.
- Belly armour is 6 mm thick.
- There is a 15 mm internal plate separating the crew compartment from the engine compartment.
|Game Mode||Max Speed (km/h)||Weight (tons)||Engine power (horsepower)||Power-to-weight ratio (hp/ton)|
Modifications and economy
|76 mm F-34||Turret rotation speed (°/s)||Reloading rate (seconds)|
|Ammunition|| Type of
|Penetration @ 0° Angle of Attack (mm)|
|10 m||100 m||500 m||1,000 m||1,500 m||2,000 m|
|BR-350A (MD-5 fuse)||APHEBC||87||85||77||69||62||55|
|BR-350B (MD-8 fuse)||APHEBC||96||94||84||74||64||56|
|Ammunition|| Type of
| Fuse delay
| Fuse sensitivity
| Explosive mass
(TNT equivalent) (g)
|BR-350A (MD-5 fuse)||APHEBC||662||6.3||1.2||14||150||48°||63°||71°|
|BR-350B (MD-8 fuse)||APHEBC||655||6.5||0.9||14||100.1||48°||63°||71°|
|Smoke shell characteristics|
| Screen radius
| Screen deploy
| Screen hold
| Explosive mass|
(TNT equivalent) (g)
|71||57 (+14)||52 (+19)||46 (+25)||31 (+40)||16 (+55)||1 (+70)||No|
- Shells are modeled individually and disappear after having been shot or loaded.
- If you pack 16 (+55) shells, it will keep most of the casemate empty of ammo.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
- Powerful 76.2 mm F-34 cannon against common enemies like Pz.IV C, M5A1, Chi-Ha Kai
- ±13° horizontal gun traverse is good, so the tank doesn't need to constantly adjust its hull to aim
- APCR can effectively penetrate heavier targets like B1 ter and M4A3 (105)
- Has a small profile, harder to be seen and hit
- Virtually no armour, can only stop low-caliber gunfire from tanks like Light AA
- -5° gun depression is not enough to fight on slopes
- Low reverse speed won't allow quick retreat
- Substandard engine power results in sluggish mobility on hills and loose surface
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the
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<references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under
=== In-game description ===, also if applicable).
|USSR tank destroyers|
|SU-76M||SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A|
|SU-57B||SU-57B · SU-76D|
|T-34 Derivatives||SU-122 · SU-85 · SU-85M · SU-100 · SU-122P|
|Heavy Tank Derivatives||SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268|
|SU-100P and Derivatives||SU-100P · Object 120 · 2S3M|
|Airborne||ASU-57 · ASU-85|
|Rocket||BM-8-24 · BM-13N · BM-31-12|
|ATGM||IT-1 · Shturm-S · Khrizantema-S|
|Other||SU-5-1 · ZiS-30 · SU-122-54|
|USSR premium ground vehicles|
|Light tanks||BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38|
|Medium tanks||T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T)|
|▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"|
|Heavy tanks||SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A|
|Tank destroyers||BM-8-24 · BM-13N · BM-31-12|
|SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120|
|SPAA||▂Phòng không T-34 · ZUT-37|