PLAY
Ground Vehicles
KV-122
IV
Rank
AB
5.7
RB
5.3
SB
5.3
Battle rating
USSR
Game nation
Heavy tank
Main role
4,880
GE
Purchase
Premium vehicle
Status
General information

The KV-122 was a proposed Soviet upgrade to the KV-85, designed with the intent of being able to compete with the firepower and armour of German heavy tanks near the end of World War II. The idea was to equip the existing KV-85s with copies of the turret and gun of the IS-2. By doing so, the tank would be able to engage German heavy tanks with high effectiveness despite their thick armour. However, the KV-122 project never progressed beyond a single prototype due to a combination of various factors. Firstly, the Soviet Union had already shifted its focus towards more capable tanks like the IS-2. Secondly, it was deemed unnecessary to recover the relatively small number of KV-85s on the frontlines, upgrade them, and then re-deploy them into combat. And finally, the Soviet Union faced too many logistical challenges to support the production and deployment of the KV-122 tanks. These challenges included limited resources (caused by a lot of KV-85s being lost), difficulties in transporting the heavy tanks, and a shortage of skilled personnel to operate and maintain them, as those were focused on more advanced tanks.

The KV-122 was introduced in Update 1.63 "Desert Hunters". The turret and gun, which are copies of those found on IS-2, are two of its most obvious differences that set it apart from previous models. A less noticeable difference is the engine, which was replaced with a V-2IS capable of producing 520 hp as opposed to the V-2K found on most KV variants, which is capable of producing 600 hp. Overall, it plays like an IS-2 with the convenience of a lower battle rating.


Camouflages:

Survivability and armour
Armour front / side / back
Hull 75 / 60 / 75 mm
Turret 100 / 100 / 100 mm
Visibility 100 %
Crew 4 persons
Mobility
Max speed
Forward 3436 km/h
Backward 1314 km/h
Power-to-weight ratio 10.89.617.214 hp/t
Engine power 520460827671 hp
Weight 48 t
Optics
Gunner
Commander
Driver
Optics zoom
1.9x–3.5x
Armaments
122 mm D-25T cannon
Ammunition 28 rounds
Reload basic crew → aces
27.1 → 20.8 s
Vertical guidance -3 / 20°
Turret Rotation Speed basic crew → aces
Horizontal 9.88.315.711.31411.922.416.2 °/s
Vertical 2.82.27.34.743.210.46.7 °/s

AmmunitionTypeArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
APHE205201182161143126
HE373737373737
APHEBC205203192178166155
7.62 mm DT machine gun
Ammunition 1,890 rounds
Belt capacity 63 rounds
Reload basic crew → aces
10.4 → 8 s
Fire rate 600 shots/min

BeltBelt fillingArmor penetration (mm) at a distance:
10 m100 m500 m1000 m1500 m2000 m
AP-I/API-T13127320
Economy
Repair cost
AB 2,437 SL
RB 2,587 SL
SB 3,599 SL
Crew training 10,000 SL
Experts 320,000 SL
Aces 800 GE
Research Aces 1,050,000 RP
Reward multiplier AB / RB / SB
2 x (120 / 185 / 200) % SL
2 x 172 % RP
Premium vehicle
All modifications are unlocked

Mobility
Protection
Firepower
Rating by players
You must play more than 3 battles for the last week and more than 10 battles in a vehicle to rate it.
Like:
10
Armor protection: Not enough ratings
Survivability: Not enough ratings
Mobility: Not enough ratings
Armament: Not enough ratings
Balance: Not enough ratings
Settings
Settings
Characteristics:
Articles
No articles about this vehicle yet

Become the first author and get rewards!
Write a guide, tell about interesting historical facts, make a tutorial or simply an interesting post.
No more content