Object 120

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Object 120
GarageImage Object 120.jpg
Object 120
Show in game


The Object 120 "Taran" is a gift rank V Soviet tank destroyer with a battle rating of 7.3 (AB/RB/SB). It was introduced late in Update 1.71 "New E.R.A.", made available on 29 September 2017.

General info

Survivability and armour

Armourfront / side / back
Hull30 / 15 / 10
Turret30 / 15 / 10
Crew4 people
Visibility109 %

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (Turret)
Armour Front (Slope angle) Sides Rear Roof
Hull 30 mm (31-86°) Front glacis
30 mm (17-50°) Lower glacis
15 mm 10 mm (15-80°) Top
10 mm (5°) Bottom
30 mm (86°) Front
10 mm Rear
Turret 30 mm (1-68°) Turret front
30 mm (0-58°) Gun mantlet
15-30 mm (0-51°) 15 mm (14-21°) 30 mm Front
10 mm Rear
Armour Sides Roof
Cupola 15 mm 15 mm


  • Suspension wheels are 20 mm thick while tracks are 15 mm thick.
  • Belly armour is 10 mm thick.
  • Barrel ring around the gun is 100 mm thick.
  • Structural steel boxes on hull sides provide 4 mm of protection.


Speedforward / back
AB70 / 17 km/h
RB and SB64 / 16 km/h
Number of gears5 forward
2 back
Weight27.0 t
Engine power
AB916 hp
RB and SB480 hp
Power-to-weight ratio
AB33.9 hp/t
RB and SB17.8 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 70 17 27 682 916 25.26 33.93
Realistic 64 16 425 480 15.74 17.78

Modifications and economy

Repair cost
AB2 100 Sl icon.png
RB1 700 Sl icon.png
SB1 100 Sl icon.png
Crew training10 000 Sl icon.png
Experts790 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces1 780 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 100 / 140 / 130 % Sl icon.png
Talisman.png 2 × 214 / 214 / 214 % Rp icon.png
Mobility Protection Firepower
Mods new tank traks.png
Mods new tank suspension.png
Mods new tank break.png
Brake System
Mods new tank filter.png
Mods new tank transmission.png
Mods new tank engine.png
Mods tank tool kit.png
Mods extinguisher.png
Mods tank reinforcement ussr.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
Mods tank cannon.png
Adjustment of Fire
Mods new tank vertical aiming.png
Elevation Mechanism
Mods night vision device.png


Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition22 rounds
Reload10.0 s
Vertical guidance-5° / 15°
Main article: M-69 (152 mm)
152 mm M-69 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 22 -5°/+15° ±180° N/A 15.9 21.9 26.6 29.5 31.3 10.0 10.0 10.0 10.0
Realistic 10.7 12.6 15.3 16.9 18.0


Penetration statistics
Ammunition Type of
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
152 mm HEAT-FS HEATFS 480 480 480 480 480 480
152 mm HE HE 49 49 49 49 49 49
152 mm APDS-FS APFSDS 405 400 385 370 355 340
Shell details
Ammunition Type of
Mass (kg)
Fuse delay
Fuse sensitivity
Explosive Mass
(TNT equivalent) (g)
0% 50% 100%
152 mm HEAT-FS HEATFS 1,000 35.0 0.0 0.1 5,850 65° 72° 75°
152 mm HE HE 960 43.5 0.1 0.5 5,900 79° 80° 81°
152 mm APDS-FS APFSDS 1,710 8.0 N/A N/A N/A 76° 78° 80°

Ammo racks

Ammo racks for the Object 120.
rack empty
rack empty
rack empty
22 Projectiles
19 (+3)

Usage in battles

The Object 120 performs best in all game modes as a sniper/support. This means finding a good spot overlooking the battle with some cover, and taking out enemies from long range. The Object 120's 152 mm gun and its shells are well suited for this purpose.

The Object is armed with two main types of shells. The first is APFSDS, a round that does less damage than the HEAT-FS, but is capable of going through almost all the armour of most vehicles it can face. The APFSDS also has an extremely low shell drop, giving similar ballistics to top ranking main battle tanks that makes it one of the best kinetic rounds at its battle-rating. The second round is the HEAT-FS shell, which has a more standard shell drop on par with other tanks of the battle-rating. However, the HEAT-FS has a high penetration and holds a huge amount of explosives, almost equal to the HE shell (which almost make the HE shell worthless to bring to battle). The HEAT-FS can then play a role as a high-penetrating chemical round and an effective device to induce hull-breaks on lightly-armoured vehicles. With these characteristics, both of these rounds have their pros and cons at long range, but both are very suitable.

The Object 120 can be used at a close-range battle, but it will not be able to perform as effectively due to its relatively long 10 second reload time and a lack of gun stabilizer. These two lacking features mean that the Object 120 cannot react to new threats quickly, especially when it tries to take the battle offensively. It is thus better to fight at range, where the Object's advantages can be used to the fullest.

Pros and cons


  • Very high velocity APFSDS round means "point and shoot" at typical War Thunder combat ranges - no need to account for projectile drop at range
  • Outstanding armour penetration by HEAT-FS and APFSDS rounds
  • Very good spalling effect from the kinetic energy spread and explosive mass from HEAT-FS round
  • Good mobility for the size of gun
  • Only Soviet tank destroyer with a turret


  • Weak armour - vulnerable to anything bigger than a heavy machine gun, and even those from some angles at short range
  • Poor depression for main armament
  • Low ammunition load
  • All projectiles carried in rear of turret behind thin armour makes ammunition explosions very likely from turret hits


The Object 120 "Taran" was a tank destroyer developed after the USSR's conclusion that AP rounds from the T-10 and T-55 could not pierce the newest American tank the M60. The Object 120 (also noted as being the SU-152 "Taran") surpassed foreign tank destroyers with firepower and mobility at the time. The name Taran comes from its cannon which became the reason it wasn't adopted. The 125 smoothbore and anti tank missiles are the reason why the Object 120 was not put into production.



See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

USSR tank destroyers
Light  SU-5-1 · ZiS-30 · SU-57 · SU-57B · SU-76D · SU-76M · SU-76M (5th Gv.Kav.Corps) · YaG-10 (29-K) · SU-85A · Khrizantema-S
Medium  SU-122 · SU-85 · SU-85M · SU-100 · SU-100P · SU-122P · SU-122-54 · IT-1 · Shturm-S
Heavy  SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268 · Object 120
Rocket  BM-8-24 · BM-13N
Airborne  ASU-57 · ASU-85

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7 (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · T-55AM-1 · T-72AV (TURMS-T)
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · IS-6 · T-10A
Tank destroyers  BM-13N · BM-8-24 · SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37