Difference between revisions of "T-V (USSR)"
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|link-2 = Panther tank (Family) | |link-2 = Panther tank (Family) | ||
}} | }} | ||
+ | |||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
− | {{ | + | {{Break}} |
− | The '''{{specs|pseudonym}}''' (also seen as '''{{specs|name}}''' in-game) is a gift | + | The '''{{specs|pseudonym}}''' (also seen as '''{{specs|name}}''' in-game) is a premium gift rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was available as a prize during the 2016 "Thunder League" eSports tournament, first as a giveaway prize for watching the Twitch stream, but then every Dog-Tag owner for the tournament earned one when the tournament prize pool reached its $50,000 goal. Though it has the external looks and automotive performance of a [[Panther A|Panther Ausf. A]], its firepower is of the in-game [[Panther D|Panther Ausf. D]] due to the lack of APCR ammunition. Either way, as a premium Panther tank in-game, it can prove quite an opponent in the battlefield. |
As with all other Panther-series medium tanks, it is best played in a supporting role or as a front-line offensive Tank due to its agility. The cannon mounted is more than forgiving and powerful enough to destroy any potential target, so use it to the tank's advantage; Long-range shooting is effective as the muzzle velocity is extremely high, owing to the long-barreled 75mm, the penetration values are more than capable of punching through any opposing armour, and the shell weight will, if the Shell penetrates, consistently deal decent amounts of Crew and Module damage, if not immediately make the target on combat ineffective. | As with all other Panther-series medium tanks, it is best played in a supporting role or as a front-line offensive Tank due to its agility. The cannon mounted is more than forgiving and powerful enough to destroy any potential target, so use it to the tank's advantage; Long-range shooting is effective as the muzzle velocity is extremely high, owing to the long-barreled 75mm, the penetration values are more than capable of punching through any opposing armour, and the shell weight will, if the Shell penetrates, consistently deal decent amounts of Crew and Module damage, if not immediately make the target on combat ineffective. | ||
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== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> |
− | + | '''Armour type:''' | |
− | |||
− | '''Armour type:''' | ||
*Rolled homogeneous armour | *Rolled homogeneous armour | ||
− | *Cast homogeneous armour (Gun mantlet, Cupola) | + | *Cast homogeneous armour (Gun mantlet, Cupola) |
{| class="wikitable" | {| class="wikitable" | ||
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| Turret || 100 mm (11°) ''Turret front'' <br> 60-100 (7-80°) + 10 mm ''Gun mantlet''|| 45 mm (24-25°) || 45 mm (20-30°) || 16 mm | | Turret || 100 mm (11°) ''Turret front'' <br> 60-100 (7-80°) + 10 mm ''Gun mantlet''|| 45 mm (24-25°) || 45 mm (20-30°) || 16 mm | ||
|- | |- | ||
− | ! Armour !! Sides !! Roof | + | ! Armour !! Sides !! Roof |
|- | |- | ||
| Cupola || 80 mm (15-61°) || 16 mm | | Cupola || 80 mm (15-61°) || 16 mm | ||
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= | + | {{tankMobility|abMinHp=1,085|rbMinHp=619}} |
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> |
− | {{main| | + | {{main|KwK42 (75 mm)}} |
− | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" width="100%" |
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|- | |- | ||
− | | | + | ! colspan="5" | [[KwK42 (75 mm)|75 mm KwK42]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) |
|- | |- | ||
− | ! | + | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer |
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | ! Stock !! Full !! Expert !! Aced | ||
|- | |- | ||
− | ! | + | ! ''Arcade'' |
− | + | | rowspan="2" | 79 || rowspan="2" | -8°/+20° || rowspan="2" | ±180° || rowspan="2" | N/A || 22.85 || 31.62 || 38.40 || 42.47 || 45.18 || rowspan="2" | 9.62 || rowspan="2" | 8.51 || rowspan="2" | 7.84 || rowspan="2" | 7.40 | |
− | |||
− | |||
|- | |- | ||
− | | | + | ! ''Realistic'' |
+ | | 14.28 || 16.80 || 20.40 || 22.56 || 24.00 | ||
|- | |- | ||
|} | |} | ||
− | + | ==== Ammunition ==== | |
− | {| | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
! colspan="8" | Penetration statistics | ! colspan="8" | Penetration statistics | ||
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! | + | ! rowspan="2" | Type of<br>warhead |
− | ! colspan="6" | '''Penetration | + | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' |
|- | |- | ||
− | ! | + | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m |
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
|- | |- | ||
− | | PzGr 39/42 || APCBC || | + | | PzGr 39/42 || APCBC || 192 || 188 || 173 || 156 || 140 || 126 |
|- | |- | ||
− | | Sprgr. 42 || HE ||11||11||11||11||11||11 | + | | Sprgr. 42 || HE || 11 || 11 || 11 || 11 || 11 || 11 |
|- | |- | ||
|} | |} | ||
− | {| | + | {| class="wikitable sortable" style="text-align:center" width="100%" |
! colspan="10" | Shell details | ! colspan="10" | Shell details | ||
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2" |Velocity <br | + | ! rowspan="2" | Type of<br>warhead |
− | ! rowspan="2" |Projectile<br | + | ! rowspan="2" | Velocity<br>(m/s) |
− | ! rowspan="2" | | + | ! rowspan="2" | Projectile<br>Mass (kg) |
− | + | ! rowspan="2" | Fuse delay<br>(m) | |
− | ! rowspan="2" | | + | ! rowspan="2" | Fuse sensitivity<br>(mm) |
− | + | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) | |
− | ! rowspan="2" | | + | ! colspan="3" | Ricochet |
− | |||
− | ! colspan="3" | | ||
|- | |- | ||
− | ! 0% | + | ! 0% !! 50% !! 100% |
− | ! 50% | ||
− | ! 100% | ||
|- | |- | ||
− | | PzGr 39/42 || 935 || 6. | + | | PzGr 39/42 || APCBC || 935 || 6.80 || 1.2 || 14.0 || 28.9 || 48° || 63° || 71° |
|- | |- | ||
− | | Sprgr. 42 || 700 || 5. | + | | Sprgr. 42 || HE || 700 || 5.74 || 0.1 || 0.5 || 725 || 79° || 80° || 81° |
|- | |- | ||
|} | |} | ||
− | + | ||
+ | ==== [[Ammo racks]] ==== | ||
[[File:Ammoracks Panther D.png|thumb|317x317px|[[Ammo racks|Ammo racks]] of the Panther D.]] | [[File:Ammoracks Panther D.png|thumb|317x317px|[[Ammo racks|Ammo racks]] of the Panther D.]] | ||
− | {| class="wikitable | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
− | ! | + | ! Full<br>ammo |
− | ! | + | ! 1st<br>rack empty |
− | ! | + | ! 2nd<br>rack empty |
− | ! | + | ! 3rd<br>rack empty |
− | ! | + | ! 4th<br>rack empty |
− | ! | + | ! 5th<br>rack empty |
− | ! | + | ! 6th<br>rack empty |
− | ! | + | ! 7th<br>rack empty |
− | ! | + | ! 8th<br>rack empty |
− | ! | + | ! 9th<br>rack empty |
− | ! | + | ! 10th<br>rack empty |
− | ! | + | ! Visual<br>discrepancy |
|- | |- | ||
− | + | | '''79''' || 77 ''(+2)'' || 71 ''(+8)'' || 62 ''(+17)'' || 53 ''(+24)'' || 44 ''(+33)'' || 35 ''(+42)'' || 31 ''(+46)'' || 16 ''(+61)'' ||4 ''(+73)'' || 1 ''(+78)'' || Yes | |
|- | |- | ||
|} | |} | ||
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=== Machine guns === | === Machine guns === | ||
− | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft | + | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> |
− | {{main| | + | {{main|MG34 (7.92 mm)}} |
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
− | ! colspan=" | + | ! colspan="5" | [[MG34 (7.92 mm)|7.92 mm MG34]] |
|- | |- | ||
− | ! | + | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal |
|- | |- | ||
− | + | | Coaxial || 2,700 (150) || 900 || N/A || N/A | |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
|} | |} | ||
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''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ||
− | ===Modules=== | + | === Modules === |
{| class="wikitable" | {| class="wikitable" | ||
− | !Tier | + | ! Tier |
− | ! colspan="2" |Mobility | + | ! colspan="2" | Mobility |
− | !Protection | + | ! Protection |
− | ! colspan="2" |Firepower | + | ! colspan="2" | Firepower |
|- | |- | ||
− | |I | + | | I |
− | |Tracks | + | | Tracks |
| | | | ||
− | |Parts | + | | Parts |
− | |Horizontal Drive | + | | Horizontal Drive |
| | | | ||
|- | |- | ||
− | |II | + | | II |
− | |Suspension | + | | Suspension |
− | |Brake System | + | | Brake System |
− | |FPE | + | | FPE |
− | |Adjustment of Fire | + | | Adjustment of Fire |
| | | | ||
|- | |- | ||
− | |III | + | | III |
− | |Filters | + | | Filters |
| | | | ||
− | |Crew Replenishment | + | | Crew Replenishment |
− | |Elevation Mechanism | + | | Elevation Mechanism |
− | |Smoke grenade | + | | Smoke grenade |
|- | |- | ||
− | |IV | + | | IV |
− | |Transmission | + | | Transmission |
− | |Engine | + | | Engine |
| | | | ||
− | |Artillery Support | + | | Artillery Support |
| | | | ||
|- | |- | ||
− | ! colspan="6" |This is a premium vehicle: all modifications are unlocked on purchase | + | ! colspan="6" | This is a premium vehicle: all modifications are unlocked on purchase |
|- | |- | ||
|} | |} | ||
+ | === Pros and cons === | ||
+ | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
− | + | '''Pros:''' | |
− | |||
− | * Excellent cannon with great stock AP for common targets (eg. | + | * Excellent cannon with great stock AP for common targets (eg. [[Tiger H1]], [[Pz.IV H]] and [[M4A3E2]]) and HE for light vehicles. Great accuracy and velocity allows easy long-range sniping. Plenty of ammo capacity means flexible ammo setups. |
* Heavily armored frontal hull is immune to most guns at 5.7 like the 75mm Kwk 40, 88mm L/56 and 76mm M1. | * Heavily armored frontal hull is immune to most guns at 5.7 like the 75mm Kwk 40, 88mm L/56 and 76mm M1. | ||
* Fast top speed and good hull traverse. Can get to positions in time. | * Fast top speed and good hull traverse. Can get to positions in time. | ||
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'''Cons:''' | '''Cons:''' | ||
− | * Gun mantlet is only 100mm, a huge | + | * Gun mantlet is only 100mm, a huge and '''well-known''' weakspot to shoot at. 76mm Sherman, Pz.IV G / H / J, [[Tiger H1]] can easily penetrate it. |
* Side ammo racks are prone to detonation when hit. | * Side ammo racks are prone to detonation when hit. | ||
* Terrible reverse speed of only -4 km/h, can get the player killed. | * Terrible reverse speed of only -4 km/h, can get the player killed. | ||
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* Lower glacis often catches fire or brakes transmission when penetrated, leaving the tank immobile and vulnerable. | * Lower glacis often catches fire or brakes transmission when penetrated, leaving the tank immobile and vulnerable. | ||
* High profile for a medium tank makes it harder to hide. | * High profile for a medium tank makes it harder to hide. | ||
− | * Roof armour of 16 mm is vulnerable | + | * Roof armour of 16 mm is vulnerable to [[M2 Browning (12.7 mm)|M2 Browning]]<nowiki/>s which are widely seen on American planes. |
* Although heavily armored, it can still get frontally penetrated by common British tanks like the [[Sherman Firefly]]. | * Although heavily armored, it can still get frontally penetrated by common British tanks like the [[Sherman Firefly]]. | ||
== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the | + | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
===Captured equipment=== | ===Captured equipment=== | ||
In World War II on the Eastern Front, the Soviets captured many equipment from the German army that were either left behind or were repaired after being damaged in combat. The Soviets then used these captured equipment against their former users in the war. This practice is not exclusive to the Soviets, as the German military also used a variety of captured equipment such as [[M4 748 (a) (Germany)|Shermans]] and a variety of [[KV-IB 756(r) (Germany)|Soviet tanks]]. | In World War II on the Eastern Front, the Soviets captured many equipment from the German army that were either left behind or were repaired after being damaged in combat. The Soviets then used these captured equipment against their former users in the war. This practice is not exclusive to the Soviets, as the German military also used a variety of captured equipment such as [[M4 748 (a) (Germany)|Shermans]] and a variety of [[KV-IB 756(r) (Germany)|Soviet tanks]]. | ||
Line 263: | Line 231: | ||
== Media == | == Media == | ||
− | <!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''--> | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
− | = | + | ;Skins |
+ | * [https://live.warthunder.com/feed/camouflages/?q=%23T_V '''Skins''' and '''camouflages''' for the ''Panther T-V'' from live.warthunder.com.] | ||
− | + | ;Sights | |
* [https://live.warthunder.com/post/675135/en/ RideR2's Realistic gunsight (TZF4a, TZF 5a/b/d/e/f/f2, TZF 9b/b1/c/d, TZF 12/a) for Pzkpfw II, Pzkpfw III, Pzkpfw IV, Pzkpfw V, Pzkpfw VI] | * [https://live.warthunder.com/post/675135/en/ RideR2's Realistic gunsight (TZF4a, TZF 5a/b/d/e/f/f2, TZF 9b/b1/c/d, TZF 12/a) for Pzkpfw II, Pzkpfw III, Pzkpfw IV, Pzkpfw V, Pzkpfw VI] | ||
− | + | ;Images | |
[[File:Soviet Captured Panthers T-V.jpg|x250px|thumb|none|Historical photo of the Soviet-captured Panthers. Note that the very left one is the one seen in-game.]] | [[File:Soviet Captured Panthers T-V.jpg|x250px|thumb|none|Historical photo of the Soviet-captured Panthers. Note that the very left one is the one seen in-game.]] | ||
− | |||
− | |||
− | |||
== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
== External links == | == External links == | ||
− | ''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''encyclopedia page on the tank;'' | * ''encyclopedia page on the tank;'' | ||
− | * ''other literature.'' | + | * ''other literature.'' --> |
+ | |||
+ | === References === | ||
+ | <references /> | ||
{{USSR medium tanks}} | {{USSR medium tanks}} | ||
{{USSR premium ground vehicles}} | {{USSR premium ground vehicles}} |
Revision as of 10:38, 4 August 2020
Contents
This page is about the Russian «Panther». For other uses, see Panther (Disambiguation). For other vehicles of the family, see Panther tank (Family). |
Description
The ▂T-V (also seen as "Panther" in-game) is a premium gift rank IV Soviet medium tank
with a battle rating of 6.0 (AB/RB/SB). It was available as a prize during the 2016 "Thunder League" eSports tournament, first as a giveaway prize for watching the Twitch stream, but then every Dog-Tag owner for the tournament earned one when the tournament prize pool reached its $50,000 goal. Though it has the external looks and automotive performance of a Panther Ausf. A, its firepower is of the in-game Panther Ausf. D due to the lack of APCR ammunition. Either way, as a premium Panther tank in-game, it can prove quite an opponent in the battlefield.
As with all other Panther-series medium tanks, it is best played in a supporting role or as a front-line offensive Tank due to its agility. The cannon mounted is more than forgiving and powerful enough to destroy any potential target, so use it to the tank's advantage; Long-range shooting is effective as the muzzle velocity is extremely high, owing to the long-barreled 75mm, the penetration values are more than capable of punching through any opposing armour, and the shell weight will, if the Shell penetrates, consistently deal decent amounts of Crew and Module damage, if not immediately make the target on combat ineffective.
This tank however, owing to its "Mailbox" gun mantlet design, is not good combatant frontally, especially at its BR; many enemy tanks will find the gun mantlet a juicy target. Never engage in extended frontal skirmishes with enemy tanks; instead, use the Panther's high mobility as much as possible. Don't stay in one place as much as possible, shoot and scoot before the enemy can react shoot through the mantlet.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet, Cupola)
Armour | Front (Slope angle) | Sides (Slope angle) | Rear (Slope angle) | Roof |
---|---|---|---|---|
Hull | 80 mm (55°) Front glacis 60 mm (56°) Lower glacis |
40 mm (40°) Top 40 + 5 mm Lower |
40 mm (29-31°) | 16 mm |
Turret | 100 mm (11°) Turret front 60-100 (7-80°) + 10 mm Gun mantlet |
45 mm (24-25°) | 45 mm (20-30°) | 16 mm |
Armour | Sides | Roof | ||
Cupola | 80 mm (15-61°) | 16 mm |
Notes:
- Suspension wheels and tracks are 20 mm thick. The interleaved suspension system allows the wheel to stack up, giving around 20 + 20 mm at places.
- Unlike German Panthers, the T-V's lower side hull Schürzen plates are mostly missing. At the locations they exist on, they provide a 5 mm thick armour plate.
- Rear parts of the upper side hull armour have tracks attached to it, adding additional 20 mm of armour.
- Belly armour is 16 mm thick.
- A 30 mm RHA plate separates the engine compartment from the crew compartment.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 51 | 4 | 44.8 | 1,085 | 1,145 | 24.22 | 25.56 |
Realistic | 46 | 4 | 619 | 600 | 13.82 | 13.39 |
Armaments
Main armament
75 mm KwK42 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 79 | -8°/+20° | ±180° | N/A | 22.85 | 31.62 | 38.40 | 42.47 | 45.18 | 9.62 | 8.51 | 7.84 | 7.40 |
Realistic | 14.28 | 16.80 | 20.40 | 22.56 | 24.00 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
PzGr 39/42 | APCBC | 192 | 188 | 173 | 156 | 140 | 126 |
Sprgr. 42 | HE | 11 | 11 | 11 | 11 | 11 | 11 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
PzGr 39/42 | APCBC | 935 | 6.80 | 1.2 | 14.0 | 28.9 | 48° | 63° | 71° |
Sprgr. 42 | HE | 700 | 5.74 | 0.1 | 0.5 | 725 | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
8th rack empty |
9th rack empty |
10th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|---|---|---|
79 | 77 (+2) | 71 (+8) | 62 (+17) | 53 (+24) | 44 (+33) | 35 (+42) | 31 (+46) | 16 (+61) | 4 (+73) | 1 (+78) | Yes |
Turret and large sides empty: 31 (+48)
Machine guns
7.92 mm MG34 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 2,700 (150) | 900 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | |
III | Filters | Crew Replenishment | Elevation Mechanism | Smoke grenade | |
IV | Transmission | Engine | Artillery Support | ||
This is a premium vehicle: all modifications are unlocked on purchase |
Pros and cons
Pros:
- Excellent cannon with great stock AP for common targets (eg. Tiger H1, Pz.IV H and M4A3E2) and HE for light vehicles. Great accuracy and velocity allows easy long-range sniping. Plenty of ammo capacity means flexible ammo setups.
- Heavily armored frontal hull is immune to most guns at 5.7 like the 75mm Kwk 40, 88mm L/56 and 76mm M1.
- Fast top speed and good hull traverse. Can get to positions in time.
- Adequate gun depression of -8° adapts most terrains well.
- Has RP and SL bonus due to it being premium
Cons:
- Gun mantlet is only 100mm, a huge and well-known weakspot to shoot at. 76mm Sherman, Pz.IV G / H / J, Tiger H1 can easily penetrate it.
- Side ammo racks are prone to detonation when hit.
- Terrible reverse speed of only -4 km/h, can get the player killed.
- No access to APCR meaning it struggles to deal with 6.0+ tanks frontally like Ho-Ri, Tiger II (H) and Ferdinand.
- Very identical appearance to the German Panthers will get it team-killed a lot in sim
- Weak side armor gets penetrated easily by Russian APHEBC (mixed battle). Cannot angle too much.
- Lower glacis often catches fire or brakes transmission when penetrated, leaving the tank immobile and vulnerable.
- High profile for a medium tank makes it harder to hide.
- Roof armour of 16 mm is vulnerable to M2 Brownings which are widely seen on American planes.
- Although heavily armored, it can still get frontally penetrated by common British tanks like the Sherman Firefly.
History
Captured equipment
In World War II on the Eastern Front, the Soviets captured many equipment from the German army that were either left behind or were repaired after being damaged in combat. The Soviets then used these captured equipment against their former users in the war. This practice is not exclusive to the Soviets, as the German military also used a variety of captured equipment such as Shermans and a variety of Soviet tanks.
The types of equipment the Soviet captured were guns, clothing, materiel, and armoured vehicles. Some of the tanks the Soviets captured were hundreds of Panzer IIIs and some StuG IIIs, Panzer IVs, Panthers, and even the Tiger I and II heavy tanks. The Soviets employed some of the captured tanks into their combat ranks, such as the Panzer IIIs as the T-III, and even the Panthers under the designation T-V (or T-5).[1]
Combat usage
The Soviets usage of the Panthers in their ranks is actually quite rare due to a few reasons, the Panthers were difficult to maintain and added with the lack of logistics from the Soviet industry, there would be a shortage in spare parts, ammunition, and fuel. Several commanders in the 4th Tank Army have low opinion of employing enemy tanks due to these reasons and suggest that if necessary, make use of the Panzer IVs (T-4) instead for the same role. Nevertheless, the 4th Tank Army ended up using the Panthers tank in their own ranks, the only recorded usage of Panthers in a Soviet tank unit.
The Panthers were given to most notably the 62nd Guards Heavy Tank Regiment and the 51st Independent Motorcycle Regiment. The Panthers in these units were only given if in intact conditions and were to be used until they broke down, to which it would be abandoned and the unit refitted with better, more reliable tanks. The units using the Panthers were very aware of the Panther's defects, especially the weak final drive that is the most common mechanical issue on the tank. Despite that, one incident reported that a Panther unit was able to travel 600 km through unfavorable terrain and battle before breaking down with an engine fire (The Panther's final drive's life expectancy was 150 km). The units did not suffer fuel deficiency due to their usage of other gasoline-run Lend-Lease vehicles, giving them more gasoline than a typical Soviet tank unit. The unit also solve their spare parts issue by simply scavenging a second, worn-down Panther for parts to fix a more intact one.[1] There was an attempt to ease the ammo issue by adapting the turret to hold the 85 mm D-5 gun on the Soviet's T-34-85, but this did not go through, possibly due to the inevitable end of the war.[2]
In the battlefield, the Panthers were repainted with very prominent paint jobs and Soviet emblems to avoid being targeted by friendly units with a more common Soviet tanks such as the T-34s. The Panthers were used by the Soviets all the way up to early 1945. After which the remaining Panthers are either stowed away at collection points or sent to scrap yards. Romania received 13 Panther tanks from the Soviet Union in May 1946 and served until 1950.
Media
- Skins
- Sights
- Images
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
References
USSR medium tanks | |
---|---|
T-28 | T-28 (1938) · T-28 · T-28E |
T-34-76 | T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E |
T-34-57 | T-34-57 · T-34-57 (1943) |
T-34-85 | T-34-85 (D-5T) · T-34-85 · T-34-85E |
T-34-100 | T-34-100 |
T-44 | T-44 · T-44-100 · T-44-122 |
T-54 | T-54 (1947) · T-54 (1949) · T-54 (1951) |
T-55 | TO-55 · T-55A · T-55AM-1 · T-55AMD-1 |
T-62 | T-62 · T-62M-1 |
T-64 | Object 435 · T-64A (1971) · T-64B |
T-72 | T-72A · T-72AV (TURMS-T) · T-72B · T-72B (1989) · T-72B3 · T-72M2 Moderna |
T-80 | T-80B · T-80U · T-80UD · T-80UK · T-80UM2 · Т-80U-Е1 · T-80BVM · Object 292 |
T-90 | Т-90А · T-90M |
Trophies/Lend-Lease | |
Germany | ▂T-III · ▂T-V |
Great Britain | ▂МК-IX "Valentine" |
USA | ▂M3 Medium · ▂M4A2 |
USSR premium ground vehicles | |
---|---|
Light tanks | BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38 |
Medium tanks | T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1 |
▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine" | |
Heavy tanks | SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A |
Tank destroyers | BM-8-24 · BM-13N · BM-31-12 |
SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120 | |
SPAA | ▂Phòng không T-34 · ZUT-37 |