Difference between revisions of "T-V (USSR)"
m (→Pros and cons) |
Colok76286 (talk | contribs) (→Usage in battles: Added modules) |
||
Line 185: | Line 185: | ||
== Usage in battles == | == Usage in battles == | ||
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | ||
+ | |||
+ | ===Modules=== | ||
+ | {| class="wikitable" | ||
+ | !Tier | ||
+ | ! colspan="2" |Mobility | ||
+ | !Protection | ||
+ | ! colspan="2" |Firepower | ||
+ | |- | ||
+ | |I | ||
+ | |Tracks | ||
+ | | | ||
+ | |Parts | ||
+ | |Horizontal Drive | ||
+ | | | ||
+ | |- | ||
+ | |II | ||
+ | |Suspension | ||
+ | |Brake System | ||
+ | |FPE | ||
+ | |Adjustment of Fire | ||
+ | | | ||
+ | |- | ||
+ | |III | ||
+ | |Filters | ||
+ | | | ||
+ | |Crew Replenishment | ||
+ | |Elevation Mechanism | ||
+ | |Smoke grenade | ||
+ | |- | ||
+ | |IV | ||
+ | |Transmission | ||
+ | |Engine | ||
+ | | | ||
+ | |Artillery Support | ||
+ | | | ||
+ | |- | ||
+ | ! colspan="6" |This is a premium vehicle: all modifications are unlocked on purchase | ||
+ | |- | ||
+ | |} | ||
+ | |||
=== Pros and cons === | === Pros and cons === |
Revision as of 16:26, 5 June 2020
Contents
This page is about the Russian «Panther». For other uses, see Panther (Disambiguation). For other vehicles of the family, see Panther tank (Family). |
Description
The ▂T-V (also seen as "Panther" in-game) is a gift Rank IV Soviet medium tank
with a battle rating of 6.0 (AB/RB/SB). It was available as a prize during the 2016 "Thunder League" eSports tournament, first as a giveaway prize for watching the Twitch stream, but then every Dog-Tag owner for the tournament earned one when the tournament prize pool reached its $50,000 goal. Though it has the external looks and automotive performance of a Panther Ausf. A, its firepower is of the in-game Panther Ausf. D due to the lack of APCR ammunition. Either way, as a premium Panther tank in-game, it can prove quite an opponent in the battlefield.
As with all other Panther-series medium tanks, it is best played in a supporting role or as a front-line offensive Tank due to its agility. The cannon mounted is more than forgiving and powerful enough to destroy any potential target, so use it to the tank's advantage; Long-range shooting is effective as the muzzle velocity is extremely high, owing to the long-barreled 75mm, the penetration values are more than capable of punching through any opposing armour, and the shell weight will, if the Shell penetrates, consistently deal decent amounts of Crew and Module damage, if not immediately make the target on combat ineffective.
This tank however, owing to its "Mailbox" gun mantlet design, is not good combatant frontally, especially at its BR; many enemy tanks will find the gun mantlet a juicy target. Never engage in extended frontal skirmishes with enemy tanks; instead, use the Panther's high mobility as much as possible. Don't stay in one place as much as possible, shoot and scoot before the enemy can react shoot through the mantlet.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Gun mantlet, Cupola)
Armour | Front (Slope angle) | Sides (Slope angle) | Rear (Slope angle) | Roof |
---|---|---|---|---|
Hull | 80 mm (55°) Front glacis 60 mm (56°) Lower glacis |
40 mm (40°) Top 40 + 5 mm Lower |
40 mm (29-31°) | 16 mm |
Turret | 100 mm (11°) Turret front 60-100 (7-80°) + 10 mm Gun mantlet |
45 mm (24-25°) | 45 mm (20-30°) | 16 mm |
Armour | Sides | Roof | ||
Cupola | 80 mm (15-61°) | 16 mm |
Notes:
- Suspension wheels and tracks are 20 mm thick. The interleaved suspension system allows the wheel to stack up, giving around 20 + 20 mm at places.
- Unlike German Panthers, the T-V's lower side hull Schürzen plates are mostly missing. At the locations they exist on, they provide a 5 mm thick armour plate.
- Rear parts of the upper side hull armour have tracks attached to it, adding additional 20 mm of armour.
- Belly armour is 16 mm thick.
- A 30 mm RHA plate separates the engine compartment from the crew compartment.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 51 | 4 | 44.8 | 1085 | 1,145 | 24.22 | 25.56 |
Realistic | 46 | 4 | 619 | 600 | 13.82 | 13.39 |
Armaments
Main armament
75 mm KwK 42 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
79 | -8°/+20° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 14.3 | 19.8 | _.__ | _.__ | _.__ |
Realistic | 14.3 | 16.8 | _.__ | _.__ | _.__ |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
9.60 | _.__ | _.__ | _.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 90° | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
PzGr 39/42 | APCBC | 191 | 188 | 173 | 156 | 140 | 126 |
Sprgr. 42 | HE | 11 | 11 | 11 | 11 | 11 | 11 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | |||||||
PzGr 39/42 | 935 | 6.8 | 1.2 | 25.0 | 28.9 | +4° | 48° | 63° | 71° |
Sprgr. 42 | 700 | 5.7 | 0.1 | 0.5 | 725 | +0° | 79° | 80° | 81° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
8th rack empty |
9th rack empty |
10th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|---|---|---|
79 | 77 (+2) | 71 (+8) | 62 (+17) | 53 (+24) | 44 (+33) | 35 (+42) | 31 (+46) | 16 (+61) | 4 (+73) | 1 (+78) | Yes |
Turret and large sides empty: 31 (+48)
Machine guns
7.92 mm MG 34 | ||||||
---|---|---|---|---|---|---|
Coaxial mount | ||||||
Capacity (Belt capacity) | Fire rate (shots/minute) |
Vertical guidance |
Horizontal guidance | |||
2,700 (150) | 900 | N/A | N/A |
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | ||
II | Suspension | Brake System | FPE | Adjustment of Fire | |
III | Filters | Crew Replenishment | Elevation Mechanism | Smoke grenade | |
IV | Transmission | Engine | Artillery Support | ||
This is a premium vehicle: all modifications are unlocked on purchase |
Pros and cons
Pros:
- Excellent cannon with great stock AP for common targets (eg. Tiger H1, Pz.IV H and M4A3E2) and HE for light vehicles. Great accuracy and velocity allows easy long-range sniping. Plenty of ammo capacity means flexible ammo setups.
- Heavily armored frontal hull is immune to most guns at 5.7 like the 75mm Kwk 40, 88mm L/56 and 76mm M1.
- Fast top speed and good hull traverse. Can get to positions in time.
- Adequate gun depression of -8° adapts most terrains well.
- Has RP and SL bonus due to it being premium
Cons:
- Gun mantlet is only 100mm, a huge and well-known weakspot to shoot at. 76mm Sherman, Pz.IV G / H / J, Tiger H1 can easily penetrate it.
- Side ammo racks are prone to detonation when hit.
- Terrible reverse speed of only -4 km/h, can get the player killed.
- No access to APCR meaning it struggles to deal with 6.0+ tanks frontally like Ho-Ri, Tiger II (H) and Ferdinand.
- Very identical appearance to the German Panthers will get it team-killed a lot in sim
- Weak side armor gets penetrated easily by Russian APHEBC (mixed battle). Cannot angle too much.
- Lower glacis often catches fire or brakes transmission when penetrated, leaving the tank immobile and vulnerable.
- High profile for a medium tank makes it harder to hide.
- Roof armour of 16 mm is vulnerable to M2 Brownings which are widely seen on American planes.
- Although heavily armored, it can still get frontally penetrated by common British tanks like the Sherman Firefly.
History
Captured equipment
In World War II on the Eastern Front, the Soviets captured many equipment from the German army that were either left behind or were repaired after being damaged in combat. The Soviets then used these captured equipment against their former users in the war. This practice is not exclusive to the Soviets, as the German military also used a variety of captured equipment such as Shermans and a variety of Soviet tanks.
The types of equipment the Soviet captured were guns, clothing, materiel, and armoured vehicles. Some of the tanks the Soviets captured were hundreds of Panzer IIIs and some StuG IIIs, Panzer IVs, Panthers, and even the Tiger I and II heavy tanks. The Soviets employed some of the captured tanks into their combat ranks, such as the Panzer IIIs as the T-III, and even the Panthers under the designation T-V (or T-5).[1]
Combat usage
The Soviets usage of the Panthers in their ranks is actually quite rare due to a few reasons, the Panthers were difficult to maintain and added with the lack of logistics from the Soviet industry, there would be a shortage in spare parts, ammunition, and fuel. Several commanders in the 4th Tank Army have low opinion of employing enemy tanks due to these reasons and suggest that if necessary, make use of the Panzer IVs (T-4) instead for the same role. Nevertheless, the 4th Tank Army ended up using the Panthers tank in their own ranks, the only recorded usage of Panthers in a Soviet tank unit.
The Panthers were given to most notably the 62nd Guards Heavy Tank Regiment and the 51st Independent Motorcycle Regiment. The Panthers in these units were only given if in intact conditions and were to be used until they broke down, to which it would be abandoned and the unit refitted with better, more reliable tanks. The units using the Panthers were very aware of the Panther's defects, especially the weak final drive that is the most common mechanical issue on the tank. Despite that, one incident reported that a Panther unit was able to travel 600 km through unfavorable terrain and battle before breaking down with an engine fire (The Panther's final drive's life expectancy was 150 km). The units did not suffer fuel deficiency due to their usage of other gasoline-run Lend-Lease vehicles, giving them more gasoline than a typical Soviet tank unit. The unit also solve their spare parts issue by simply scavenging a second, worn-down Panther for parts to fix a more intact one.[1] There was an attempt to ease the ammo issue by adapting the turret to hold the 85 mm D-5 gun on the Soviet's T-34-85, but this did not go through, possibly due to the inevitable end of the war.[2]
In the battlefield, the Panthers were repainted with very prominent paint jobs and Soviet emblems to avoid being targeted by friendly units with a more common Soviet tanks such as the T-34s. The Panthers were used by the Soviets all the way up to early 1945. After which the remaining Panthers are either stowed away at collection points or sent to scrap yards. Romania received 13 Panther tanks from the Soviet Union in May 1946 and served until 1950.
Media
Live.Warthunder
- Skins and camouflages for the Panther T-V from live.warthunder.com.
- RideR2's Realistic gunsight (TZF4a, TZF 5a/b/d/e/f/f2, TZF 9b/b1/c/d, TZF 12/a) for Pzkpfw II, Pzkpfw III, Pzkpfw IV, Pzkpfw V, Pzkpfw VI
Images
References
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the tank;
- other literature.
USSR medium tanks | |
---|---|
T-28 | T-28 (1938) · T-28 · T-28E |
T-34-76 | T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E |
T-34-57 | T-34-57 · T-34-57 (1943) |
T-34-85 | T-34-85 (D-5T) · T-34-85 · T-34-85E |
T-34-100 | T-34-100 |
T-44 | T-44 · T-44-100 · T-44-122 |
T-54 | T-54 (1947) · T-54 (1949) · T-54 (1951) |
T-55 | TO-55 · T-55A · T-55AM-1 · T-55AMD-1 |
T-62 | T-62 · T-62M-1 |
T-64 | Object 435 · T-64A (1971) · T-64B |
T-72 | T-72A · T-72AV (TURMS-T) · T-72B · T-72B (1989) · T-72B3 · T-72M2 Moderna |
T-80 | T-80B · T-80U · T-80UD · T-80UK · T-80UM2 · Т-80U-Е1 · T-80BVM · Object 292 |
T-90 | Т-90А · T-90M |
Trophies/Lend-Lease | |
Germany | ▂T-III · ▂T-V |
Great Britain | ▂МК-IX "Valentine" |
USA | ▂M3 Medium · ▂M4A2 |
USSR premium ground vehicles | |
---|---|
Light tanks | BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38 |
Medium tanks | T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1 |
▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine" | |
Heavy tanks | SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A |
Tank destroyers | BM-8-24 · BM-13N · BM-31-12 |
SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120 | |
SPAA | ▂Phòng không T-34 · ZUT-37 |