Difference between revisions of "Ki-100-II"

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{{Specs-Card|code=ki_100_2}}
 
 
{{About
 
{{About
|about=the aircraft '''{{PAGENAME}}'''
+
|about=premium Japanese fighter '''{{PAGENAME}}'''
 
|usage=other uses
 
|usage=other uses
 
|link=Ki-61 (Family)
 
|link=Ki-61 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=ki_100_2
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
+
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Japanese fighter {{Battle-rating}}. It was introduced in [[Update 1.65 "Way of the Samurai"]].
{{break}}
 
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} premium Japanese fighter {{Battle-rating}}. This aircraft was introduced in [[Update 1.65 "Way of the Samurai"]].
 
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
+
{{Specs-Avia-Flight}}
 +
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
|-
+
! rowspan="2" | Characteristics
! colspan="8" | Characteristics
 
|-
 
! colspan="8" | ''Stock''
 
|-
 
 
! colspan="2" | Max Speed<br>(km/h at 10,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 10,000 m)
 
! rowspan="2" | Max altitude<br>(metres)
 
! rowspan="2" | Max altitude<br>(metres)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(meters/second)
+
! colspan="2" | Rate of climb<br>(metres/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(metres)
|-
 
! AB
 
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
|-
 
| 567 ||550||{{Specs|ceiling}}|| 22.0 ||22.7|| 10.1 ||10.1||420
 
 
|-
 
|-
! colspan="8" | ''Upgraded''
+
! AB !! RB !! AB !! RB !! AB !! RB
|-
 
! colspan="2" | Max Speed<br>(km/h at 10,000 m)
 
! rowspan="2" |Max altitude (meters)
 
! colspan="2" | Turn time (seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! rowspan="2" |Take-off run (meters)
 
 
|-
 
|-
! AB
+
! Stock
! RB
+
| 567 || 550 || rowspan="2" | {{Specs|ceiling}} || 22.0 || 22.7 || 10.1 || 10.1 || rowspan="2" | 420
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
|616||590||{{Specs|ceiling}}||20.5||21.0||18.1||13.5||420
+
! Upgraded
 +
| 616 || 590 || 20.5 || 21.0 || 18.1 || 13.5
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
! Take-off flap
 
! Landing flap
 
! Air brakes
 
! Arrestor gear
 
 
|-
 
|-
| X || X || X || X || X    <!-- ✓ -->
+
| || || || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="5" | Limits
+
! colspan="7" | Limits
 
|-
 
|-
! rowspan="2" | Wing-break speed<br>(km/h)
+
! rowspan="2" | Wings (km/h)
! rowspan="2" | Gear limit<br>(km/h)
+
! rowspan="2" | Gear (km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! colspan="3" | Flaps (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! +
+
! Combat !! Take-off !! Landing !! + !! -
! -
 
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
+
| 850 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || 292 || 282 || 230 || ~14 || ~7
 
|-
 
|-
 
|}
 
|}
Line 89: Line 64:
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
! Ailerons<br>(km/h)
+
! Ailerons !! Rudder !! Elevators !! Radiator
! Rudder<br>(km/h)
 
! Elevators<br>(km/h)
 
! Radiator<br>(km/h)
 
 
|-
 
|-
| < ??? || < ??? || < ??? || > ???
+
| < 370 || < 350 || < 410 || > 330
 
|-
 
|-
|}
 
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="3" | Compressor (RB/SB)
 
|-
 
! colspan="3" | Setting 1
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ??? hp || ?,??? hp
 
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|-
 
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.-->
+
{{Specs-Avia-Armour}}
 +
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
 
* 13 mm steel plate behind the pilot seat and headrest
 
* 13 mm steel plate behind the pilot seat and headrest
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
{{Specs-Avia-Offensive}}
 +
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 +
{{main|Ho-5 (20 mm)|Ho-103 (12.7 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 2 x 20 mm Ho-5 cannons, nose-mounted (200 rpg = 400 total)
 +
* 2 x 12.7 mm Ho-103 machine guns, wing-mounted (250 rpg = 500 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
{{Specs-Avia-Suspended}}
 +
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
{{main|Army Type 94 GPHE (50 kg)|Army Type 94 GPHE (100 kg)|Army Type 92 GPHE (250 kg)}}
 +
 
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 +
 
 +
* Without load
 +
* 2 x 50 kg Army Type 94 GPHE bombs (100 kg total)
 +
* 2 x 100 kg Army Type 94 GPHE bombs (200 kg total)
 +
* 2 x 250 kg Army Type 92 GPHE bombs (500 kg total)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
Pilots of the standard Ki-100 found in the tech tree should feel relatively comfortable in the premium Ki-100 II. This aircraft offers balanced performance characteristics that allow the pilot to choose how he wishes to fight in the Ki-100 II and adapt to the combat situation as necessary. The performance of the Ki-100 II is characterised by decent climb rate and manoeuvrability. The aircraft has good (but not the best) acceleration in a dive that makes it suitable for short range "boom and zoom" style attacks. The pilot should position the fighter around 1000 meters above a selected target, dive rapidly, fire a quick burst, and then pull away in a shallow climb to hold the plane's speed and escape. This is the safest way to conduct combat in the Ki-100 II, but there are other options available.  
+
Pilots of the standard Ki-100 found in the tech tree should feel relatively comfortable in the premium Ki-100-II. This aircraft offers balanced performance characteristics that allow pilots to choose how they wish to fight in the Ki-100-II and adapt to the combat situation as necessary. The performance of the Ki-100-II is characterized by decent climb rate and manoeuvrability. The aircraft has good (but not the best) acceleration in a dive that makes it suitable for short range "boom and zoom" style attacks. The pilot should position the fighter around 1000 meters above a selected target, dive rapidly, fire a quick burst, and then pull away in a shallow climb to hold the plane's speed and escape. This is the safest way to conduct combat in the Ki-100-II, but there are other options available.
  
 
Against less manoeuvrable opponents, turn fighting can be a valid approach. Most German and American aircraft will not be able to out-turn you. However, turning combat is only advised when there are no other enemies around that could pounce on you while you are focused on your target. Do not manoeuvre for too long and avoid getting too slow, because your control surfaces will become less responsive. Then you will be a sitting duck for most other fighters.
 
Against less manoeuvrable opponents, turn fighting can be a valid approach. Most German and American aircraft will not be able to out-turn you. However, turning combat is only advised when there are no other enemies around that could pounce on you while you are focused on your target. Do not manoeuvre for too long and avoid getting too slow, because your control surfaces will become less responsive. Then you will be a sitting duck for most other fighters.
  
With sufficient speed, the Ki-100 II also has suitable energy retention characteristics for spiral climbs and other moves that can drain your opponent's energy. However, there are other fighters which are still superior in this regard.
+
With sufficient speed, the Ki-100-II also has suitable energy retention characteristics for spiral climbs and other moves that can drain your opponent's energy. However, there are other fighters which are still superior in this regard.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not controllable || rowspan="2" | Not controllable
 
|-
 
|}
 
 
 
===Modules===
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="3" | Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Radiator
 
|
 
| Offensive 12 mm
 
|
 
| 7 in (mod20)
 
|-
 
| II
 
|
 
| Compressor
 
| Airframe
 
|
 
| Offensive 20 mm
 
| 10 in (mod24)
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| New 12 mm MGs
 
|
 
| 12 in (mod30)
 
 
|-
 
|-
| IV
+
! Oil !! Water !! Type
|
 
| Engine injection
 
| Cover
 
|
 
| New 20 mm cannons
 
|
 
 
|-
 
|-
! colspan="7" |This is a premium vehicle: all modifications are unlocked on purchase
+
| Not controllable || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Separate || Not controllable<br>1 gear || Not controllable
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
'''Pros:'''  
+
'''Pros:'''
  
* Generous ammo load
+
* Nose-mounted Ho-5 cannons gives you better chance in head-ons
* Maneuverable at mid to high speeds
+
* Flexible fighting style
* Pretty good climb rate
+
* Good climb rate and decent turn time
 
* Doesn't lock up too badly at high speed
 
* Doesn't lock up too badly at high speed
* Flexible fighting style
+
* Turbocharger improves high altitude performance
  
 
'''Cons:'''
 
'''Cons:'''
  
* Average roll rate
 
* Fragile, vulnerable to fires
 
* Not very fast
 
 
* No considerable strengths in performance
 
* No considerable strengths in performance
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
The Ki-100 was an fighter/interceptor which was developed from the Ki-61-II and the result of Japan's need to stop American bombing raids over the mainland. In October of 1944, the decision was made to fit 3 Ki-61s with Ha-112 radial engines, which were lighter and more reliable then the Ha-140 inline engine that the Ki-61 used. On February 1, 1945, the modified Ki-61 made its first flight, where it performed well. Continued testing throughout March and April proved that it outperformed the Ki-84, then considered the best fighter in the IJAAS's operation. In March 1945, because of its favourable performance, coupled with its much more reliable engine, it was ordered into production and given the Ki-100 designation. It began combat service on March 9, and was used mainly for its intended purpose until the Japanese surrender in 1945. A total of 396 were built.
 +
 
 +
The Ki-100-II was a prototype version of the Ki-100, built to improve its high altitude performance in order to improve interception capabilities against high flying American B-29s. It replaced the Ki-100's regular engine with a turbocharged, water-methanol injected one that enhanced performance above 8 kilometres. Ultimately, only 3 were built, with none of them ever seeing combat.
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=ki_100_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 243: Line 166:
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.'' -->
  
* ''topic on the official game forum;''
+
* [https://forum.warthunder.com/index.php?/topic/341962-ki-100-ii/ Official data sheet - more details about the performance]
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
  
 
{{AirManufacturer Kawasaki}}
 
{{AirManufacturer Kawasaki}}
 
{{Japan fighters}}
 
{{Japan fighters}}
 
{{Japan premium aircraft}}
 
{{Japan premium aircraft}}

Latest revision as of 10:23, 12 April 2024

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
This page is about the premium Japanese fighter Ki-100-II. For other uses, see Ki-61 (Family).
Ki-100-II
ki_100_2.png
GarageImage Ki-100-II.jpg
ArtImage Ki-100-II.png
Ki-100-II
AB RB SB
5.0 3.7 3.7
Purchase:1 300 Specs-Card-Eagle.png
Show in game

Description

The Ki-100-II is a premium rank III Japanese fighter with a battle rating of 5.0 (AB) and 3.7 (RB/SB). It was introduced in Update 1.65 "Way of the Samurai".

General info

Flight performance

Max speed
at 10 000 m590 km/h
Turn time21 s
Max altitude12 000 m
EngineMitsubishi Ha-112-II Ru
TypeRadial
Cooling systemAir
Take-off weight4 t
Characteristics Max Speed
(km/h at 10,000 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 567 550 12000 22.0 22.7 10.1 10.1 420
Upgraded 616 590 20.5 21.0 18.1 13.5

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
850 250 292 282 230 ~14 ~7
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 370 < 350 < 410 > 330

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear250 km/h
  • 13 mm steel plate behind the pilot seat and headrest

Modifications and economy

Repair cost
AB836 Sl icon.png
RB3 231 Sl icon.png
SB1 795 Sl icon.png
Crew training10 000 Sl icon.png
Experts67 000 Sl icon.png
Aces400 Ge icon.png
Research Aces570 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 60 / 170 / 270 % Sl icon.png
Talisman.png 2 × 136 / 136 / 136 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods metanol.png
Engine injection
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods ammo.png
safat12_belt_pack
Mod arrow 1.png
Mods pilon bomb.png
7 in (mod20)
Mod arrow 0.png
Mods ammo.png
ho5_belt_pack
Mod arrow 1.png
Mods pilon bomb.png
10 in (mod24)
Mod arrow 0.png
Mods weapon.png
ho103_new_gun
Mods pilon bomb.png
12 in (mod30)
Mods weapon.png
ho5_new_gun

Armaments

Offensive armament

Weapon 12 x 20 mm Ho-5 cannon
Ammunition400 rounds
Fire rate948 shots/min
Weapon 22 x 12.7 mm Ho-103 machine gun
Ammunition500 rounds
Fire rate900 shots/min

The Ki-100-II is armed with:

  • 2 x 20 mm Ho-5 cannons, nose-mounted (200 rpg = 400 total)
  • 2 x 12.7 mm Ho-103 machine guns, wing-mounted (250 rpg = 500 total)

Suspended armament

List of setups (3)
Setup 12 x 50 kg Army Type 94 GPHE bomb
Setup 22 x 100 kg Army Type 94 GPHE bomb
Setup 32 x 250 kg Army Type 92 GPHE bomb

The Ki-100-II can be outfitted with the following ordnance:

  • Without load
  • 2 x 50 kg Army Type 94 GPHE bombs (100 kg total)
  • 2 x 100 kg Army Type 94 GPHE bombs (200 kg total)
  • 2 x 250 kg Army Type 92 GPHE bombs (500 kg total)

Usage in battles

Pilots of the standard Ki-100 found in the tech tree should feel relatively comfortable in the premium Ki-100-II. This aircraft offers balanced performance characteristics that allow pilots to choose how they wish to fight in the Ki-100-II and adapt to the combat situation as necessary. The performance of the Ki-100-II is characterized by decent climb rate and manoeuvrability. The aircraft has good (but not the best) acceleration in a dive that makes it suitable for short range "boom and zoom" style attacks. The pilot should position the fighter around 1000 meters above a selected target, dive rapidly, fire a quick burst, and then pull away in a shallow climb to hold the plane's speed and escape. This is the safest way to conduct combat in the Ki-100-II, but there are other options available.

Against less manoeuvrable opponents, turn fighting can be a valid approach. Most German and American aircraft will not be able to out-turn you. However, turning combat is only advised when there are no other enemies around that could pounce on you while you are focused on your target. Do not manoeuvre for too long and avoid getting too slow, because your control surfaces will become less responsive. Then you will be a sitting duck for most other fighters.

With sufficient speed, the Ki-100-II also has suitable energy retention characteristics for spiral climbs and other moves that can drain your opponent's energy. However, there are other fighters which are still superior in this regard.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Not controllable
1 gear
Not controllable

Pros and cons

Pros:

  • Nose-mounted Ho-5 cannons gives you better chance in head-ons
  • Flexible fighting style
  • Good climb rate and decent turn time
  • Doesn't lock up too badly at high speed
  • Turbocharger improves high altitude performance

Cons:

  • No considerable strengths in performance

History

The Ki-100 was an fighter/interceptor which was developed from the Ki-61-II and the result of Japan's need to stop American bombing raids over the mainland. In October of 1944, the decision was made to fit 3 Ki-61s with Ha-112 radial engines, which were lighter and more reliable then the Ha-140 inline engine that the Ki-61 used. On February 1, 1945, the modified Ki-61 made its first flight, where it performed well. Continued testing throughout March and April proved that it outperformed the Ki-84, then considered the best fighter in the IJAAS's operation. In March 1945, because of its favourable performance, coupled with its much more reliable engine, it was ordered into production and given the Ki-100 designation. It began combat service on March 9, and was used mainly for its intended purpose until the Japanese surrender in 1945. A total of 396 were built.

The Ki-100-II was a prototype version of the Ki-100, built to improve its high altitude performance in order to improve interception capabilities against high flying American B-29s. It replaced the Ki-100's regular engine with a turbocharged, water-methanol injected one that enhanced performance above 8 kilometres. Ultimately, only 3 were built, with none of them ever seeing combat.

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Kawasaki Aircraft Industries (川崎航空機工業株式会社)
Biplane Fighters  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Fighters  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
  Ki-100 · Ki-100-II
Interceptors  Ki-45 ko · Ki-45 otsu · Ki-45 hei · Ki-45 tei
  Ki-96
  Ki-102 otsu
  Ki-108 Kai
Bombers  Ki-32
  Ki-48-II otsu
Captured  ␗Ki-45 hei/tei · ␗Ki-61-I otsu · ▃Ki-61-Ib
See also  Kawasaki Shipyard Co.

Japan fighters
Navy 
Carrier-based fighter 
A5M  A5M4 · Hagiri's A5M4
A6M  A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c
A7He  A7He1*
A7M  A7M1 (NK9H) · A7M2
Land-based Fighter 
J2M  J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)
J6K  J6K1
J7W  J7W1
N1K-J  N1K1-Ja · N1K2-J · N1K2-Ja
Fighter seaplane 
N1K  N1K1
A6M-N  A6M2-N
Army 
Ki-10  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Ki-27  Ki-27 otsu · Ki-27 otsu Tachiarai
Ki-43  Ki-43-I · Ki-43-II · Ki-43-III otsu
Ki-44  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
Ki-61  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
Ki-84  Ki-84 ko · Ki-84 otsu · Ki-84 hei
Ki-87  Ki-87
Ki-94  Ki-94-II
Ki-100  Ki-100 · Ki-100-II
Other countries  ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5
  *Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He)

Japan premium aircraft
Fighters  Hagiri's A5M4 · A7He1 · Ki-27 otsu Tachiarai
  Ki-44-II otsu · ▅Bf 109 E-7 · ▅F4U-1A · Ki-100-II · Ki-44-I 34
  ▅Fw 190 A-5 · A7M1 (NK9H) · Tada's Ki-61-I hei · ▅P-51C-11-NT
  J2M4 Kai · A6M5 Ko · A6M6c · J2M5 · Ki-87 · J6K1
Twin-engine fighters  Ki-96
Jet fighters  F-86F-40 JASDF▅ · T-2 Early · F-4EJ ADTW
Strike aircraft  ▄AV-8S
Bombers  Ki-21-I hei · Ki-48-II otsu · H8K3 · B7A2 (Homare 23) · ▅B-17E