Difference between revisions of "Nimrod Mk II"
m (Edits.) |
(Updated as of 1.89.1.35) |
||
Line 7: | Line 7: | ||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
{{break}} | {{break}} | ||
− | The '''{{Specs|name}}''' is a rank {{Specs|rank}} | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} British naval fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. |
− | The Nimrod Mk.II is a rank I plane for Britain. It is a biplane with 2 7. | + | The Nimrod Mk.II is a rank I plane for Britain. It is a biplane with 2 x 7.7 mm Vickers machine guns. The main difference between it and the Mk. I is the slightly swept wing and more powerful engine. It is statistically on par with most other Reserve planes of all countries and eras. Climb rate, turn rate, roll rate, and acrobatic ability are superb, mostly due to the Nimrod being a biplane. |
− | The Nimrod is basically a point-and-shoot aircraft in arcade battle. It is intended mainly for beginners with little to no experience in War Thunder. Being a biplane, the Nimrod is very forgiving and thus is very flexible in techniques and tactics. Turn rate provides players with a thrilling beginning in Arcade, and the roll rate and climb rate provides for some interesting acrobatics with the Nimrod. Armament, naturally, is very weak. The 2 7. | + | The Nimrod is basically a point-and-shoot aircraft in arcade battle. It is intended mainly for beginners with little to no experience in War Thunder. Being a biplane, the Nimrod is very forgiving and thus is very flexible in techniques and tactics. Turn rate provides players with a thrilling beginning in Arcade, and the roll rate and climb rate provides for some interesting acrobatics with the Nimrod. Armament, naturally, is very weak. The 2 x 7.7 mm Vickers are only effective when used to snipe pilots. Against bombers the Vickers MGs are useless. |
− | Although RB puts things into a bigger perspective, the Nimrod plays very similarly to Arcade. Point and shoot and turning are most common with biplanes such as the Nimrod. Endurance is very good given the high ammunition count, and turn, roll, and climb rates are very good. RB with the Nimrod is a great first taste of actual RB play with more | + | Although RB puts things into a bigger perspective, the Nimrod plays very similarly to Arcade. Point and shoot and turning are most common with biplanes such as the Nimrod. Endurance is very good given the high ammunition count, and turn, roll, and climb rates are very good. RB with the Nimrod is a great first taste of actual RB play with more specialised planes. |
− | SB with the Nimrod provides a great chance to have the first taste of | + | SB with the Nimrod provides a great chance to have the first taste of Simulator Battles. The open cockpit provides beginners with a thrilling experience in the skies, and of course, mechanics are identical to RB. Especially the gun sight provides unique gameplay for beginners. |
Overall, the Nimrod provides a pleasurable beginning experience for players who have recently begun the game. | Overall, the Nimrod provides a pleasurable beginning experience for players who have recently begun the game. | ||
== General info == | == General info == | ||
− | === Flight | + | === Flight performance === |
− | + | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | |
+ | |||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
Line 35: | Line 36: | ||
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
! colspan="2" | Rate of climb<br>(meters/second) | ! colspan="2" | Rate of climb<br>(meters/second) | ||
− | ! rowspan="2" |Take-off run<br>(meters) | + | ! rowspan="2" | Take-off run<br>(meters) |
|- | |- | ||
! AB | ! AB | ||
Line 44: | Line 45: | ||
! RB | ! RB | ||
|- | |- | ||
− | | | + | | 377 || 354 || {{Specs|ceiling}} || 16.6 || 18.3 || 7.6 || 7.6 || 232 |
|- | |- | ||
! colspan="8" | ''Upgraded'' | ! colspan="8" | ''Upgraded'' | ||
|- | |- | ||
! colspan="2" | Max Speed<br>(km/h at 4,100 m) | ! colspan="2" | Max Speed<br>(km/h at 4,100 m) | ||
− | ! rowspan="2" |Max altitude (meters) | + | ! rowspan="2" | Max altitude<br>(meters) |
− | ! colspan="2" | Turn time (seconds) | + | ! colspan="2" | Turn time<br>(seconds) |
! colspan="2" | Rate of climb<br>(meters/second) | ! colspan="2" | Rate of climb<br>(meters/second) | ||
− | ! rowspan="2" |Take-off run (meters) | + | ! rowspan="2" | Take-off run<br>(meters) |
|- | |- | ||
! AB | ! AB | ||
Line 61: | Line 62: | ||
! RB | ! RB | ||
|- | |- | ||
− | | | + | | 412 || 394 || {{Specs|ceiling}} || 15.8 || 16.0 || 29.5 || 15.7 || 232 |
|- | |- | ||
|} | |} | ||
− | ====Details==== | + | ==== Details ==== |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
|- | |- | ||
− | ! Combat | + | ! Combat flaps |
− | ! Take-off | + | ! Take-off flaps |
− | ! Landing | + | ! Landing flaps |
! Air brakes | ! Air brakes | ||
! Arrestor gear | ! Arrestor gear | ||
Line 86: | Line 87: | ||
! rowspan="2" | Wing-break speed<br>(km/h) | ! rowspan="2" | Wing-break speed<br>(km/h) | ||
! rowspan="2" | Gear limit<br>(km/h) | ! rowspan="2" | Gear limit<br>(km/h) | ||
− | ! rowspan="2" | Combat | + | ! rowspan="2" | Combat flaps<br>(km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
Line 92: | Line 93: | ||
! - | ! - | ||
|- | |- | ||
− | | {{Specs| | + | | {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 520 || ~11 || ~5 |
|- | |- | ||
|} | |} | ||
Line 105: | Line 106: | ||
! Radiator<br>(km/h) | ! Radiator<br>(km/h) | ||
|- | |- | ||
− | |< | + | | < 260 || < 280 || < 300 || > 200 |
− | |< | ||
− | | > 200 | ||
|- | |- | ||
|} | |} | ||
Line 121: | Line 120: | ||
! WEP Engine power | ! WEP Engine power | ||
|- | |- | ||
− | | | + | | 4,267 m || 600 hp || 768 hp |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | + | ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' | |
− | |||
− | |||
− | |||
− | |||
== Armaments == | == Armaments == | ||
=== Offensive armament === | === Offensive armament === | ||
− | <!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''--> | + | <!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' --> |
− | |||
{{main|Vickers E (7.7 mm)}} | {{main|Vickers E (7.7 mm)}} | ||
Line 157: | Line 135: | ||
* 2 x 7.7 mm Vickers E machine guns, nose-mounted (600 rpg = 1,200 total) | * 2 x 7.7 mm Vickers E machine guns, nose-mounted (600 rpg = 1,200 total) | ||
− | + | == Usage in battles == | |
− | + | ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | |
− | |||
− | |||
− | |||
− | == Usage in | ||
− | |||
− | ===Manual Engine Control=== | + | === Manual Engine Control === |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! colspan="7" | MEC elements | ! colspan="7" | MEC elements | ||
|- | |- | ||
− | ! rowspan="2" |Mixer | + | ! rowspan="2" | Mixer |
− | ! rowspan="2" |Pitch | + | ! rowspan="2" | Pitch |
− | ! colspan="3" |Radiator | + | ! colspan="3" | Radiator |
− | ! rowspan="2" |Supercharger | + | ! rowspan="2" | Supercharger |
− | ! rowspan="2" |Turbocharger | + | ! rowspan="2" | Turbocharger |
|- | |- | ||
! Oil | ! Oil | ||
! Water | ! Water | ||
− | ! Type | + | ! Type |
|- | |- | ||
− | | Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not | + | | Controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable |
|- | |- | ||
|} | |} | ||
− | ===Modules=== | + | === Modules === |
{| class="wikitable" | {| class="wikitable" | ||
! colspan="1" | Tier | ! colspan="1" | Tier | ||
! colspan="2" | Flight performance | ! colspan="2" | Flight performance | ||
! colspan="1" | Survivability | ! colspan="1" | Survivability | ||
− | ! colspan=" | + | ! colspan="1" | Weaponry |
|- | |- | ||
| I | | I | ||
− | | Fuselage | + | | Fuselage repair |
| Radiator | | Radiator | ||
− | | | + | | |
− | | | + | | Offensive 7 mm |
|- | |- | ||
| II | | II | ||
− | | | + | | |
| Compressor | | Compressor | ||
| Airframe | | Airframe | ||
− | | | + | | New 7 mm MGs |
|- | |- | ||
| III | | III | ||
− | | Wings | + | | Wings repair |
| Engine | | Engine | ||
− | | | + | | |
− | | | + | | |
|- | |- | ||
| IV | | IV | ||
− | | | + | | |
− | | Engine | + | | Engine injection |
| Cover | | Cover | ||
− | | | + | | |
|- | |- | ||
|} | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--''Summarise and briefly evaluate the vehicle | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
Line 233: | Line 206: | ||
== History == | == History == | ||
− | Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too | + | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' |
=== In-game description === | === In-game description === | ||
− | + | The Hawker Nimrod was a carrier-borne, biplane fighter which entered service with Britain’s Fleet Air Arm in 1931. By 1934, full-scale production of Nimrod Mk.I fighters was replaced by that of Mk.II fighters. All Nimrod Mk.IIs were fitted with an arrestor hook for carrier operations, their wings were modified with a slight sweep back and tail surfaces were slightly larger than those of the Nimrod Mk.I. The powerplant was also improved in the Mk.II; a 608 hp Rolls-Royce Kestrel V liquid cooled, in-line engine replaced the earlier 590 hp engine. Only 30 Nimrod Mk.IIs were build for service in the Fleet Air Arm, although many of the Mk.Is were updated to Mk.II standard. | |
− | The Hawker Nimrod was a carrier-borne, biplane fighter which entered service with Britain’s Fleet Air Arm in 1931. By 1934, full-scale production of Nimrod Mk.I fighters was replaced by that of Mk.II fighters. All Nimrod Mk.IIs were fitted with an arrestor hook for carrier operations, their wings were modified with a slight sweep back and tail surfaces were slightly larger than those of the Nimrod Mk.I. The powerplant was also improved in the Mk.II; a 608 hp Rolls-Royce Kestrel V liquid cooled, in-line engine replaced the earlier 590 hp engine. Only 30 Nimrod Mk.IIs were | ||
Hawker Aircraft Ltd failed to receive significant export orders for the Nimrod; only four machines were sent abroad, including one supplied to Japan, one to Portugal, and two to Denmark. The Danish fighters were known as the Nimrodderne. | Hawker Aircraft Ltd failed to receive significant export orders for the Nimrod; only four machines were sent abroad, including one supplied to Japan, one to Portugal, and two to Denmark. The Danish fighters were known as the Nimrodderne. | ||
Line 243: | Line 215: | ||
In 1933, the Fleet Air Arm's units were reorganized. Independent flights were combined into Squadrons, which were numbered from 800 up. Hawker Nimrod fighters were in service with No. 800 (HMS Courageous), 801 (HMS Furious) and 802 (HMS Glorious) Squadrons, with two flights of nine Nimrods in each. The command structure again saw change following the 1937 Inskip Report, when naval aviation was handed back from the Royal Air Force to the Royal Navy, and Britain’s Nimrods became the property of the Admiralty. | In 1933, the Fleet Air Arm's units were reorganized. Independent flights were combined into Squadrons, which were numbered from 800 up. Hawker Nimrod fighters were in service with No. 800 (HMS Courageous), 801 (HMS Furious) and 802 (HMS Glorious) Squadrons, with two flights of nine Nimrods in each. The command structure again saw change following the 1937 Inskip Report, when naval aviation was handed back from the Royal Air Force to the Royal Navy, and Britain’s Nimrods became the property of the Admiralty. | ||
− | The Hawker Nimrod fighter was replaced in first-line units by the Gloster Sea Gladiator and the Blackburn Skua before the start of World War II. Nimrods continued to be operated as training and liaison aircraft until July 1941, by which time they had long been considered obsolete and were taken out of service. The Danish Nimroddernes were used until the German invasion in April 1940 but did not see combat against the Luftwaffe. | + | The Hawker Nimrod fighter was replaced in first-line units by the Gloster Sea Gladiator and the Blackburn Skua before the start of World War II. Nimrods continued to be operated as training and liaison aircraft until July 1941, by which time they had long been considered obsolete and were taken out of service. The Danish Nimroddernes were used until the German invasion in April 1940, but did not see combat against the Luftwaffe. |
== Media == | == Media == | ||
− | '' | + | ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' |
− | |||
− | |||
− | |||
+ | == See also == | ||
+ | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
− | |||
− | == | + | == External links == |
''Paste links to sources and external resources, such as:'' | ''Paste links to sources and external resources, such as:'' | ||
− | |||
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''page on aircraft | + | * ''encyclopedia page on the aircraft;'' |
* ''other literature.'' | * ''other literature.'' | ||
{{Britain fighters}} | {{Britain fighters}} |
Revision as of 12:52, 7 June 2019
Contents
This page is about the British naval fighter Nimrod Mk II. For other version, see Nimrod Mk I. |
Description
The Nimrod Mk II is a rank I British naval fighter
with a battle rating of 1.0 (AB/RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.
The Nimrod Mk.II is a rank I plane for Britain. It is a biplane with 2 x 7.7 mm Vickers machine guns. The main difference between it and the Mk. I is the slightly swept wing and more powerful engine. It is statistically on par with most other Reserve planes of all countries and eras. Climb rate, turn rate, roll rate, and acrobatic ability are superb, mostly due to the Nimrod being a biplane.
The Nimrod is basically a point-and-shoot aircraft in arcade battle. It is intended mainly for beginners with little to no experience in War Thunder. Being a biplane, the Nimrod is very forgiving and thus is very flexible in techniques and tactics. Turn rate provides players with a thrilling beginning in Arcade, and the roll rate and climb rate provides for some interesting acrobatics with the Nimrod. Armament, naturally, is very weak. The 2 x 7.7 mm Vickers are only effective when used to snipe pilots. Against bombers the Vickers MGs are useless.
Although RB puts things into a bigger perspective, the Nimrod plays very similarly to Arcade. Point and shoot and turning are most common with biplanes such as the Nimrod. Endurance is very good given the high ammunition count, and turn, roll, and climb rates are very good. RB with the Nimrod is a great first taste of actual RB play with more specialised planes.
SB with the Nimrod provides a great chance to have the first taste of Simulator Battles. The open cockpit provides beginners with a thrilling experience in the skies, and of course, mechanics are identical to RB. Especially the gun sight provides unique gameplay for beginners.
Overall, the Nimrod provides a pleasurable beginning experience for players who have recently begun the game.
General info
Flight performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | |||||||
---|---|---|---|---|---|---|---|
Stock | |||||||
Max Speed (km/h at 4,100 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
377 | 354 | 8100 | 16.6 | 18.3 | 7.6 | 7.6 | 232 |
Upgraded | |||||||
Max Speed (km/h at 4,100 m) |
Max altitude (meters) |
Turn time (seconds) |
Rate of climb (meters/second) |
Take-off run (meters) | |||
AB | RB | AB | RB | AB | RB | ||
412 | 394 | 8100 | 15.8 | 16.0 | 29.5 | 15.7 | 232 |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
X | X | X | X | ✓ |
Limits | ||||
---|---|---|---|---|
Wing-break speed (km/h) |
Gear limit (km/h) |
Combat flaps (km/h) |
Max Static G | |
+ | - | |||
520 | ~11 | ~5 |
Optimal velocities | |||
---|---|---|---|
Ailerons (km/h) |
Rudder (km/h) |
Elevators (km/h) |
Radiator (km/h) |
< 260 | < 280 | < 300 | > 200 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
4,267 m | 600 hp | 768 hp |
Survivability and armour
Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.
Armaments
Offensive armament
The Nimrod Mk II is armed with:
- 2 x 7.7 mm Vickers E machine guns, nose-mounted (600 rpg = 1,200 total)
Usage in battles
Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Controllable | Not controllable Not auto controlled |
Not controllable Not auto controlled |
Controllable Not auto controlled |
Combined | Not controllable 1 gear |
Not controllable |
Modules
Tier | Flight performance | Survivability | Weaponry | |
---|---|---|---|---|
I | Fuselage repair | Radiator | Offensive 7 mm | |
II | Compressor | Airframe | New 7 mm MGs | |
III | Wings repair | Engine | ||
IV | Engine injection | Cover |
Pros and cons
Pros:
- Fantastic turn rate
- Good climb rate
- Great roll rate
- Good endurance
Cons:
- Low speed
- Low service ceiling
- Extremely weak armament
- Weak durability
History
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
In-game description
The Hawker Nimrod was a carrier-borne, biplane fighter which entered service with Britain’s Fleet Air Arm in 1931. By 1934, full-scale production of Nimrod Mk.I fighters was replaced by that of Mk.II fighters. All Nimrod Mk.IIs were fitted with an arrestor hook for carrier operations, their wings were modified with a slight sweep back and tail surfaces were slightly larger than those of the Nimrod Mk.I. The powerplant was also improved in the Mk.II; a 608 hp Rolls-Royce Kestrel V liquid cooled, in-line engine replaced the earlier 590 hp engine. Only 30 Nimrod Mk.IIs were build for service in the Fleet Air Arm, although many of the Mk.Is were updated to Mk.II standard.
Hawker Aircraft Ltd failed to receive significant export orders for the Nimrod; only four machines were sent abroad, including one supplied to Japan, one to Portugal, and two to Denmark. The Danish fighters were known as the Nimrodderne.
In 1933, the Fleet Air Arm's units were reorganized. Independent flights were combined into Squadrons, which were numbered from 800 up. Hawker Nimrod fighters were in service with No. 800 (HMS Courageous), 801 (HMS Furious) and 802 (HMS Glorious) Squadrons, with two flights of nine Nimrods in each. The command structure again saw change following the 1937 Inskip Report, when naval aviation was handed back from the Royal Air Force to the Royal Navy, and Britain’s Nimrods became the property of the Admiralty.
The Hawker Nimrod fighter was replaced in first-line units by the Gloster Sea Gladiator and the Blackburn Skua before the start of World War II. Nimrods continued to be operated as training and liaison aircraft until July 1941, by which time they had long been considered obsolete and were taken out of service. The Danish Nimroddernes were used until the German invasion in April 1940, but did not see combat against the Luftwaffe.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the aircraft;
- links to approximate analogues of other nations and research trees.
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.