Difference between revisions of "Nimrod Mk II"

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(Updated as of 1.89.1.35)
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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} reserve British naval fighter {{Battle-rating}}. It was introduced into the game sometime prior to [[Update 1.27]].
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} British naval fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
The Nimrod Mk.II is a rank I plane for Britain. It is a biplane with 2 7.7mm Vickers machine guns. The main difference between it and the Mk. I is the slightly swept wing and more powerful engine. It is statistically on par with most other Reserve planes of all countries and eras. Climb rate, turn rate, roll rate, and acrobatic ability are superb, mostly due to the Nimrod being a biplane.
+
The Nimrod Mk.II is a rank I plane for Britain. It is a biplane with 2 x 7.7 mm Vickers machine guns. The main difference between it and the Mk. I is the slightly swept wing and more powerful engine. It is statistically on par with most other Reserve planes of all countries and eras. Climb rate, turn rate, roll rate, and acrobatic ability are superb, mostly due to the Nimrod being a biplane.
  
The Nimrod is basically a point-and-shoot aircraft in arcade battle. It is intended mainly for beginners with little to no experience in War Thunder. Being a biplane, the Nimrod is very forgiving and thus is very flexible in techniques and tactics. Turn rate provides players with a thrilling beginning in Arcade, and the roll rate and climb rate provides for some interesting acrobatics with the Nimrod. Armament, naturally, is very weak. The 2 7.7mm Vickers is only effective when used to snipe pilots. Against bombers the Vickers MGs are useless.
+
The Nimrod is basically a point-and-shoot aircraft in arcade battle. It is intended mainly for beginners with little to no experience in War Thunder. Being a biplane, the Nimrod is very forgiving and thus is very flexible in techniques and tactics. Turn rate provides players with a thrilling beginning in Arcade, and the roll rate and climb rate provides for some interesting acrobatics with the Nimrod. Armament, naturally, is very weak. The 2 x 7.7 mm Vickers are only effective when used to snipe pilots. Against bombers the Vickers MGs are useless.
  
Although RB puts things into a bigger perspective, the Nimrod plays very similarly to Arcade. Point and shoot and turning are most common with biplanes such as the Nimrod. Endurance is very good given the high ammunition count, and turn, roll, and climb rates are very good. RB with the Nimrod is a great first taste of actual RB play with more specialized planes.
+
Although RB puts things into a bigger perspective, the Nimrod plays very similarly to Arcade. Point and shoot and turning are most common with biplanes such as the Nimrod. Endurance is very good given the high ammunition count, and turn, roll, and climb rates are very good. RB with the Nimrod is a great first taste of actual RB play with more specialised planes.
  
SB with the Nimrod provides a great chance to have the first taste of simulatory battles. The open cockpit provides beginners with a thrilling experience in the skies, and of course, mechanics are identical to RB. Especially the gun sight provides unique gameplay for beginners.
+
SB with the Nimrod provides a great chance to have the first taste of Simulator Battles. The open cockpit provides beginners with a thrilling experience in the skies, and of course, mechanics are identical to RB. Especially the gun sight provides unique gameplay for beginners.
  
 
Overall, the Nimrod provides a pleasurable beginning experience for players who have recently begun the game.
 
Overall, the Nimrod provides a pleasurable beginning experience for players who have recently begun the game.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 35: Line 36:
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 44: Line 45:
 
! RB
 
! RB
 
|-
 
|-
|378||376|| {{Specs|ceiling}} ||16.8||17.6||13.5||12.0||232
+
| 377 || 354 || {{Specs|ceiling}} || 16.6 || 18.3 || 7.6 || 7.6 || 232
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,100 m)
 
! colspan="2" | Max Speed<br>(km/h at 4,100 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
 
! AB
 
! AB
Line 61: Line 62:
 
! RB
 
! RB
 
|-
 
|-
|405||394|| {{Specs|ceiling}} ||15.2||16.0||15.7||15.7||232
+
| 412 || 394 || {{Specs|ceiling}} || 15.8 || 16.0 || 29.5 || 15.7 || 232
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
+
! Take-off flaps
! Landing flap
+
! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
Line 86: Line 87:
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
Line 92: Line 93:
 
! -
 
! -
 
|-
 
|-
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||N/A|| ~14 || ~14
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 520 || ~11 || ~5
 
|-
 
|-
 
|}
 
|}
Line 105: Line 106:
 
! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
|< 320||< 320
+
| < 260 || < 280 || < 300 || > 200
|< 360
 
| > 200
 
 
|-
 
|-
 
|}
 
|}
Line 121: Line 120:
 
! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 1,600 m || 608 hp || N/A
+
| 4,267 m || 600 hp || 768 hp
|-
 
! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| 3,500 m || 559 hp || N/A
 
 
|-
 
|-
<!--! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 
 
* No armour plating
 
* No armour glazing
 
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
 
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
 
 
{{main|Vickers E (7.7 mm)}}
 
{{main|Vickers E (7.7 mm)}}
  
Line 157: Line 135:
 
* 2 x 7.7 mm Vickers E machine guns, nose-mounted (600 rpg = 1,200 total)
 
* 2 x 7.7 mm Vickers E machine guns, nose-mounted (600 rpg = 1,200 total)
  
<!--=== Suspended armament ===
+
== Usage in battles ==
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
<!--=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
 
-->
 
== Usage in the battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | combined || rowspan="2" | Controllable || rowspan="2" | Controllable
+
| Controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Controllable<br>Not auto controlled || rowspan="2" | Combined || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="1" | Survivability
! colspan="2" | Weaponry
+
! colspan="1" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair
+
| Fuselage repair
 
| Radiator
 
| Radiator
|  
+
|
|  
+
| Offensive 7 mm
 
|-
 
|-
 
| II
 
| II
|  
+
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
|  
+
| New 7 mm MGs
 
|-
 
|-
 
| III
 
| III
| Wings Repair
+
| Wings repair
 
| Engine
 
| Engine
|  
+
|
|  
+
|
 
|-
 
|-
 
| IV
 
| IV
|  
+
|
| Engine Injection
+
| Engine injection
 
| Cover
 
| Cover
|  
+
|
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
Line 233: Line 206:
  
 
== History ==
 
== History ==
Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
=== In-game description ===
 
=== In-game description ===
 
+
The Hawker Nimrod was a carrier-borne, biplane fighter which entered service with Britain’s Fleet Air Arm in 1931. By 1934, full-scale production of Nimrod Mk.I fighters was replaced by that of Mk.II fighters. All Nimrod Mk.IIs were fitted with an arrestor hook for carrier operations, their wings were modified with a slight sweep back and tail surfaces were slightly larger than those of the Nimrod Mk.I. The powerplant was also improved in the Mk.II; a 608 hp Rolls-Royce Kestrel V liquid cooled, in-line engine replaced the earlier 590 hp engine. Only 30 Nimrod Mk.IIs were build for service in the Fleet Air Arm, although many of the Mk.Is were updated to Mk.II standard.
The Hawker Nimrod was a carrier-borne, biplane fighter which entered service with Britain’s Fleet Air Arm in 1931. By 1934, full-scale production of Nimrod Mk.I fighters was replaced by that of Mk.II fighters. All Nimrod Mk.IIs were fitted with an arrestor hook for carrier operations, their wings were modified with a slight sweep back and tail surfaces were slightly larger than those of the Nimrod Mk.I. The powerplant was also improved in the Mk.II; a 608 hp Rolls-Royce Kestrel V liquid cooled, in-line engine replaced the earlier 590 hp engine. Only 30 Nimrod Mk.IIs were built for service in the Fleet Air Arm, although many of the Mk.Is were updated to Mk.II standard.
 
  
 
Hawker Aircraft Ltd failed to receive significant export orders for the Nimrod; only four machines were sent abroad, including one supplied to Japan, one to Portugal, and two to Denmark. The Danish fighters were known as the Nimrodderne.
 
Hawker Aircraft Ltd failed to receive significant export orders for the Nimrod; only four machines were sent abroad, including one supplied to Japan, one to Portugal, and two to Denmark. The Danish fighters were known as the Nimrodderne.
Line 243: Line 215:
 
In 1933, the Fleet Air Arm's units were reorganized. Independent flights were combined into Squadrons, which were numbered from 800 up. Hawker Nimrod fighters were in service with No. 800 (HMS Courageous), 801 (HMS Furious) and 802 (HMS Glorious) Squadrons, with two flights of nine Nimrods in each. The command structure again saw change following the 1937 Inskip Report, when naval aviation was handed back from the Royal Air Force to the Royal Navy, and Britain’s Nimrods became the property of the Admiralty.
 
In 1933, the Fleet Air Arm's units were reorganized. Independent flights were combined into Squadrons, which were numbered from 800 up. Hawker Nimrod fighters were in service with No. 800 (HMS Courageous), 801 (HMS Furious) and 802 (HMS Glorious) Squadrons, with two flights of nine Nimrods in each. The command structure again saw change following the 1937 Inskip Report, when naval aviation was handed back from the Royal Air Force to the Royal Navy, and Britain’s Nimrods became the property of the Admiralty.
  
The Hawker Nimrod fighter was replaced in first-line units by the Gloster Sea Gladiator and the Blackburn Skua before the start of World War II. Nimrods continued to be operated as training and liaison aircraft until July 1941, by which time they had long been considered obsolete and were taken out of service. The Danish Nimroddernes were used until the German invasion in April 1940 but did not see combat against the Luftwaffe.
+
The Hawker Nimrod fighter was replaced in first-line units by the Gloster Sea Gladiator and the Blackburn Skua before the start of World War II. Nimrods continued to be operated as training and liaison aircraft until July 1941, by which time they had long been considered obsolete and were taken out of service. The Danish Nimroddernes were used until the German invasion in April 1940, but did not see combat against the Luftwaffe.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 
 
== Read also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
 
  
 +
== See also ==
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{Britain fighters}}
 
{{Britain fighters}}

Revision as of 12:52, 7 June 2019

RANK 5 FRANCE
Somua SM PACK
nimrod_mk2.png
Nimrod Mk II
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game
This page is about the British naval fighter Nimrod Mk II. For other version, see Nimrod Mk I.

Description

GarageImage Nimrod Mk II.jpg


The Nimrod Mk II is a rank I British naval fighter with a battle rating of 1.0 (AB/RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

The Nimrod Mk.II is a rank I plane for Britain. It is a biplane with 2 x 7.7 mm Vickers machine guns. The main difference between it and the Mk. I is the slightly swept wing and more powerful engine. It is statistically on par with most other Reserve planes of all countries and eras. Climb rate, turn rate, roll rate, and acrobatic ability are superb, mostly due to the Nimrod being a biplane.

The Nimrod is basically a point-and-shoot aircraft in arcade battle. It is intended mainly for beginners with little to no experience in War Thunder. Being a biplane, the Nimrod is very forgiving and thus is very flexible in techniques and tactics. Turn rate provides players with a thrilling beginning in Arcade, and the roll rate and climb rate provides for some interesting acrobatics with the Nimrod. Armament, naturally, is very weak. The 2 x 7.7 mm Vickers are only effective when used to snipe pilots. Against bombers the Vickers MGs are useless.

Although RB puts things into a bigger perspective, the Nimrod plays very similarly to Arcade. Point and shoot and turning are most common with biplanes such as the Nimrod. Endurance is very good given the high ammunition count, and turn, roll, and climb rates are very good. RB with the Nimrod is a great first taste of actual RB play with more specialised planes.

SB with the Nimrod provides a great chance to have the first taste of Simulator Battles. The open cockpit provides beginners with a thrilling experience in the skies, and of course, mechanics are identical to RB. Especially the gun sight provides unique gameplay for beginners.

Overall, the Nimrod provides a pleasurable beginning experience for players who have recently begun the game.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 4,100 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
377 354 8100 16.6 18.3 7.6 7.6 232
Upgraded
Max Speed
(km/h at 4,100 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
412 394 8100 15.8 16.0 29.5 15.7 232

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
520 ~11 ~5
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 260 < 280 < 300 > 200
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,267 m 600 hp 768 hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Armaments

Offensive armament

Main article: Vickers E (7.7 mm)

The Nimrod Mk II is armed with:

  • 2 x 7.7 mm Vickers E machine guns, nose-mounted (600 rpg = 1,200 total)

Usage in battles

Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable
Not auto controlled
Not controllable
Not auto controlled
Controllable
Not auto controlled
Combined Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm
II Compressor Airframe New 7 mm MGs
III Wings repair Engine
IV Engine injection Cover

Pros and cons

Pros:

  • Fantastic turn rate
  • Good climb rate
  • Great roll rate
  • Good endurance

Cons:

  • Low speed
  • Low service ceiling
  • Extremely weak armament
  • Weak durability

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

In-game description

The Hawker Nimrod was a carrier-borne, biplane fighter which entered service with Britain’s Fleet Air Arm in 1931. By 1934, full-scale production of Nimrod Mk.I fighters was replaced by that of Mk.II fighters. All Nimrod Mk.IIs were fitted with an arrestor hook for carrier operations, their wings were modified with a slight sweep back and tail surfaces were slightly larger than those of the Nimrod Mk.I. The powerplant was also improved in the Mk.II; a 608 hp Rolls-Royce Kestrel V liquid cooled, in-line engine replaced the earlier 590 hp engine. Only 30 Nimrod Mk.IIs were build for service in the Fleet Air Arm, although many of the Mk.Is were updated to Mk.II standard.

Hawker Aircraft Ltd failed to receive significant export orders for the Nimrod; only four machines were sent abroad, including one supplied to Japan, one to Portugal, and two to Denmark. The Danish fighters were known as the Nimrodderne.

In 1933, the Fleet Air Arm's units were reorganized. Independent flights were combined into Squadrons, which were numbered from 800 up. Hawker Nimrod fighters were in service with No. 800 (HMS Courageous), 801 (HMS Furious) and 802 (HMS Glorious) Squadrons, with two flights of nine Nimrods in each. The command structure again saw change following the 1937 Inskip Report, when naval aviation was handed back from the Royal Air Force to the Royal Navy, and Britain’s Nimrods became the property of the Admiralty.

The Hawker Nimrod fighter was replaced in first-line units by the Gloster Sea Gladiator and the Blackburn Skua before the start of World War II. Nimrods continued to be operated as training and liaison aircraft until July 1941, by which time they had long been considered obsolete and were taken out of service. The Danish Nimroddernes were used until the German invasion in April 1940, but did not see combat against the Luftwaffe.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

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  • encyclopedia page on the aircraft;
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Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA