Difference between revisions of "T-26 (1st Gv.T.Br.)"

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{{Specs-Card|code=ussr_t_26_1940_1st_GvTBr}}
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{{About
 +
| about = Soviet light tank '''{{PAGENAME}}'''
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| usage = other versions
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| link = T-26 (Family)
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}}
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{{Specs-Card
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|code=ussr_t_26_1940_1st_GvTBr
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert the screenshot of the vehicle. If the novice player does not remember the vehicle by name, they will immediately understand what kind of vehicle it is talking about.''
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 +
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet light tank {{Battle-rating}}. It was introduced in [[Update 1.41#19.06.2014 - 1.41.27.12|Update 1.41.27]].
 +
 
 +
The T-26 (1st Gv.T.Br) is a premium version of the [[T-26]] and is identical to it mechanically. Cosmetically, this vehicle features the unique winter camouflage of a T-26 of the 1st Guards Tank Brigade during the Battle of Moscow.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpfull for survival in combat?''
+
{{Specs-Tank-Armour}}
 +
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
[[File:T-26 3.jpg|thumb]]
 +
The armor of the T-26 (1st Gv.T.Br) is flat and relatively thin on all sides of the vehicle. It is not recommended to expose yourself to enemy fire because there are a variety of weapons that are able to destroy the vehicle. Tank cannons, autocannons, heavy machine guns, high-explosive munitions and artillery are all threats to the vehicle. If the hull is penetrated by an enemy vehicle using armor-piercing, high explosive (APHE) ammunition, the entire crew could be knocked out in one shot due to the confined fighting compartment. It is recommended for players to be wary of aircraft as they will usually carry a combination of powerful weapons and can attack from unexpected positions.
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
Although the armor of the T-26 (1st Gv.T.Br) is thin, enemy rounds could strike trickier components such as the road wheels, gun mantlet, or the hull's significantly angled front glacis. Highly angled armor has the potential of deflecting incoming rounds and preventing significant damage to the modules behind it. It is not recommended to rely on these relatively small sections of armor to protect the vehicle.
 +
 
 +
'''Armour type:'''
 +
 
 +
* Rolled homogeneous armour
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 15 mm (22°) ''Front plate'' <br> 7 mm (64-80°) ''Front glacis'' <br> 15 mm (6-52°) ''Lower glacis'' || 15 mm (21-23°) ''Top'' <br> 15 mm ''Bottom'' || 15 mm ''Top'' <br> 15 mm (12°) ''Bottom'' || 10 mm ''Hull'' <br> 6 mm ''Rear''
 +
|-
 +
| Turret || 15 mm (13-15°) ''Turret front'' <br> 15 mm (5-44°) ''Gun mantlet'' || 15 mm (17-19°) || 15 mm (17°) || 10 mm
 +
|-
 +
|}
 +
'''Notes'''
 +
 
 +
* Suspension wheel are 10 mm thick while tracks are 15 mm thick.
 +
* Belly armour is 6 mm thick
  
 
=== Mobility ===
 
=== Mobility ===
''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''
+
{{Specs-Tank-Mobility}}
 +
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 +
 
 +
While being a light tank, the T-26 (1st Gv.T.Br)'s mobility is similar to a medium tank. Its top speed is low for a light tank, and combined with its relatively low power to weight ratio, the vehicle has poor acceleration on most surfaces. The T-26 (1st Gv.T.Br)'s narrow tracks reduce its off-road mobility in muddy, sandy or snowy maps compared to vehicles with access to wide tracks like the [[Pz.III E]]. It can reach around 30 km/h but only on hard, flat surface, after a long, uninterrupted acceleration period. Speed will drop significantly if encountering obstactles such as walls and trees. To turn this vehicle while in a stopped position, it may be necessary to accelerate forward or backwards before attempting to turn because of the relatively slow hull traverse.
 +
 
 +
Reverse speed is also relatively poor at -4 km/h. It is recommended to visually clear areas before entering them as the T-26 (1st Gv.T.Br) may not be able to reverse out of danger quickly enough to avoid destruction.
 +
 
 +
Overall, the T-26 (1st Gv.T.Br) will eventually take the player where they want to be, provided that they are patient and mindful about the route they are taking.
 +
 
 +
{{tankMobility|abMinHp=141|rbMinHp=80}}
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibilty of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 +
[[File:T-26 2.jpg|thumb]]
 +
{{main|20-K (45 mm)}}
  
=== Additional armament ===
+
The 45 mm 20-K is a gun that will be familiar to players around Rank I of the Soviet tech tree. With decent velocity and power, this weapon is an excellent all-rounder gun against most targets the T-26 (1st Gv.T.Br) will face.
''Some tanks are armed with several guns in one or more turrets. Evaluate the additional weaponry and give advice on its use. Describe the ammunition available for additional weaponry. Give advice on how to use them and how to fill the ammunition storage. If there is no additional weaponry remove this subsection.''
+
 
 +
The APHEBC round has a decent amount of HE filler, meaning penetrating shells will do a decent amount of damage, sometimes even knocking the target out with a single shot. It is recommended to bring around 10-15 BR-240SP shells for heavier targets. These pure armor piercing rounds will be able to more easily penetrate vehicles with thicker armor. At longer ranges, shells will begin to lose penetration and accuracy due to their relatively small caliber. This may prevent the gun from defeating vehicles with a moderate amount of armor.
 +
 
 +
A significant advantage of the 45 mm 20-K cannon is its quick reloading rate. This can be very useful in dealing with larger targets that may not be destroyed in one, two, or even three rounds. Its reloading rate allows for quick follow-up shots to ensure destruction of the enemy.
 +
 
 +
{| class="wikitable" style="text-align:center" width="100%"
 +
|-
 +
! colspan="5" | [[20-K (45 mm)|45 mm 20-K]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 +
|-
 +
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 +
|-
 +
! ''Arcade''
 +
| rowspan="2" | 205 || rowspan="2" | -6°/+22° || rowspan="2" | ±180° || rowspan="2" | N/A || 15.23 || 21.08 || 25.60 || 28.31 || 30.12 || rowspan="2" | 3.77 || rowspan="2" | 3.34 || rowspan="2" | 3.07 || rowspan="2" | 2.90
 +
|-
 +
! ''Realistic''
 +
| 9.52 || 11.20 || 13.60 || 15.04 || 16.00
 +
|-
 +
|}
 +
 
 +
==== Ammunition ====
 +
{{:20-K (45 mm)/Ammunition|BR-240, BR-240SP}}
 +
 
 +
==== [[Ammo racks]] ====
 +
[[File:Ammoracks_T-26.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated:''' -->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! Full<br>ammo
 +
! 1st<br>rack empty
 +
! 2nd<br>rack empty
 +
! 3rd<br>rack empty
 +
! 4th<br>rack empty
 +
! 5th<br>rack empty
 +
! 6th<br>rack empty
 +
! 7th<br>rack empty
 +
|-
 +
| '''205''' || 202&nbsp;''(+3)'' || 197&nbsp;''(+8)'' || 187&nbsp;''(+18)'' || 177&nbsp;''(+28)'' || 167&nbsp;''(+38)'' || 157&nbsp;''(+48)'' || 139&nbsp;''(+66)''
 +
|-
 +
! 8th<br>rack empty
 +
! 9th<br>rack empty
 +
! 10th<br>rack empty
 +
! 11th<br>rack empty
 +
! 12th<br>rack empty
 +
! 13th<br>rack empty
 +
! Visual<br>discrepancy
 +
!
 +
|-
 +
| 121&nbsp;''(+84)'' || 103&nbsp;''(+102)'' || 79&nbsp;''(+126)'' || 61&nbsp;''(+144)'' || 29&nbsp;''(+176)'' || 1&nbsp;''(+204)'' || No
 +
!
 +
|-
 +
|}
 +
'''Note''':
 +
 
 +
* Turret empty: 157&nbsp;''(+48)'' shells.
  
 
=== Machine guns ===
 
=== Machine guns ===
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft, but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
+
{{Specs-Tank-Weapon|2}}
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|DT (7.62 mm)}}
 +
 
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="5" | [[DT (7.62 mm)|7.62 mm DT]]
 +
|-
 +
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 +
|-
 +
| Coaxial || 1,890 (63) || 600 || N/A || N/A
 +
|-
 +
|}
 +
The 7.62 mm DT machine gun is mounted coaxially, located in the turret alongside the main cannon. This weapon can be used against unarmored targets such as trucks and other vehicles with exposed crewmembers. Due to its traverse and small caliber, this machine gun will not be very effective against enemy aircraft and ground vehicles with enclosed armor.
 +
 
 +
== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
[[File:T-26 1.jpg|thumb]]
 +
A recommended strategy for the T-26 (1st Gv.T.Br) is to play in the support role, flanking the battlefield and finding a good position to support teammates from. The 45 mm cannon is able to deal a fair amount of damage to enemy vehicles from most ranges and its fast reload allowing for quick adjustment of aim between shots. With its short hull and gun depression of -6°, the T-26 (1st Gv.T.Br) can position hull-down behind hills which can prevent enemy fire from hitting the center of the vehicle.
 +
 
 +
The T-26 (1st Gv.T.Br) is also usable at closer ranges and can brawl with enemy vehicles, however the thin armour on the may leave vital modules of your vehicle at risk of taking damage from many weapons, even heavy machine guns. The mobility of the T-26 (1st Gv.T.Br) is also lesser than many of its counterparts which could potentially put it at risk in a brawling scenario, especially if enemy vehicles are able to manoeuvre behind the tank.
  
== Usage in the battles ==
+
The T-26 (1st Gv.T.Br)'s relatively low engine power means that it will often arrive to the battlefield after the fighting has already begun. Although usually a disadvantage, teammates will have spread out and identified many enemy targets for the T-26 (1st Gv.T.Br) to shoot at. Upon reaching capture points, it is recommended to be on the lookout for enemy vehicles that may be in the point or watching over it from a distance.  
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
In any situation, it is highly advised to be the vehicle that engages first as the T-26 (1st Gv.T.Br)'s firepower is greater than its survivability.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
 
 +
* Beginner-friendly main gun with decent performance and accuracy at most ranges
 +
* Good ammunition choices with high penetration and high-explosive filler
 +
* Fast reloading rate allows for quick follow-up shots
 +
* Massive ammo capacity
 +
* Premium bonuses for researching other vehicles
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Low survivability with thin armor and tightly packed crew
 +
* Poor overall mobility due to relatively low engine power
 +
* Slow reverse speed
 +
* Suggish hull traverse
 +
* Ammunition storage located inside the turret may detonate when hit
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
{{main|T-26#History|l1=History of the T-26}}
 +
 
 +
===Combat usage===
 +
A Soviet derivative of the British Vickers 6-ton light tank, the T-26 first saw combat in the Spanish Civil War where it showed its superiority over tanks fielded by Italy and Germany during that period. The T-26 then saw combat against the Japanese in the Soviet-Japanese border conflicts at Lake Khasan and Khalkhin Gol, which exposed some design defects of the vehicle such as poor armour welding and the disadvantages of riveted construction (the rivet could break off if impacted and could harm the crew inside). After that, the T-26 saw service in the Invasion of Poland and the Winter War against Finland.
 +
 
 +
The Winter War effectively showed the Soviets that the T-26 was obsolete, as the 37 mm guns and anti-tank rifles and Finnish had could easily penetrate the light armour of the T-26. When World War II for the Soviet Union finally broke out in Operation Barbarossa, the T-26 proved inferior to the German's [[Pz.III F|Panzer IIIs]] and [[Pz.IV F1|Panzer IVs]]. Air supremacy established by the Luftwaffe also ensured that many tanks were lost in the opening stages of the engagement.
 +
 
 +
At this point, T-26s were breaking down often and the lack of spare parts made repairs diffiucult, resulting in many lightly-damaged units being knocked out for being unrepairable. The T-26 was gradually phased from service by the new, venerable [[T-34 (Family)|T-34]] medium tanks in 1941 which itself caused some of the previously dominant German tank designs to become obsolete.
 +
 
 +
The T-26 would still see service during the rest of the war as a second-line unit, fighting during the Battle of Moscow in 1941, the Battle of Stalingrad in 1942, and the Invasion of Manchuria in 1945. Some T-26 saw action with the '''1st Guards Tank Brigade''' (1st Gv.T.Br.), but these were quickly replaced by T-34s as they became available.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_26_1940_1st_GvTBr Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
== Read also ==
+
;Images
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
<gallery mode="packed-hover" heights="200">
 +
File:T-26_(1st_Gv.T.Br.) Side.jpg|<small>Right side of the T-26, which shows the insignia of the 1st Guards Tank Brigade</small>
 +
</gallery>
 +
 
 +
== See also ==
 +
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
* ''links to approximate analogues of other nations and research trees.''
+
* ''links to approximate analogues of other nations and research trees.'' -->
''ETC.''
 
  
== Sources ==
+
;Related development
 +
 
 +
* [[T-26 (Family)]]
 +
** [[T-26-4]]
 +
** [[SU-5-1]]
 +
 
 +
;Other vehicles of similar configuration and role
 +
;* [[Vickers Mk.E]]
 +
;* [[M13/40 (I)]]
 +
 
 +
Vehicles with similar weapon systems
 +
 
 +
* [[BT-7]]
 +
* [[BA-11]]
 +
 
 +
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{TankManufacturer OKMO}}
 +
{{USSR light tanks}}
 +
{{USSR premium ground vehicles}}

Latest revision as of 16:22, 23 February 2024

Rank 7 USA
F-5C Pack
This page is about the Soviet light tank T-26 (1st Gv.T.Br.). For other versions, see T-26 (Family).
T-26 (1st Gv.T.Br.)
ussr_t_26_1940_1st_gvtbr.png
GarageImage T-26 (1st Gv.T.Br.).jpg
T-26 (1st Gv.T.Br.)
AB RB SB
1.0 1.0 1.0
Purchase:250 Specs-Card-Eagle.png
Show in game

Description

The T-26 mod. 1939 (1st Gv.T.Br.) is a premium rank I Soviet light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.41.27.

The T-26 (1st Gv.T.Br) is a premium version of the T-26 and is identical to it mechanically. Cosmetically, this vehicle features the unique winter camouflage of a T-26 of the 1st Guards Tank Brigade during the Battle of Moscow.

General info

Survivability and armour

Armourfront / side / back
Hull15 / 15 / 15
Turret15 / 15 / 15
Crew3 people
Visibility75 %
T-26 3.jpg

The armor of the T-26 (1st Gv.T.Br) is flat and relatively thin on all sides of the vehicle. It is not recommended to expose yourself to enemy fire because there are a variety of weapons that are able to destroy the vehicle. Tank cannons, autocannons, heavy machine guns, high-explosive munitions and artillery are all threats to the vehicle. If the hull is penetrated by an enemy vehicle using armor-piercing, high explosive (APHE) ammunition, the entire crew could be knocked out in one shot due to the confined fighting compartment. It is recommended for players to be wary of aircraft as they will usually carry a combination of powerful weapons and can attack from unexpected positions.

Although the armor of the T-26 (1st Gv.T.Br) is thin, enemy rounds could strike trickier components such as the road wheels, gun mantlet, or the hull's significantly angled front glacis. Highly angled armor has the potential of deflecting incoming rounds and preventing significant damage to the modules behind it. It is not recommended to rely on these relatively small sections of armor to protect the vehicle.

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 15 mm (22°) Front plate
7 mm (64-80°) Front glacis
15 mm (6-52°) Lower glacis
15 mm (21-23°) Top
15 mm Bottom
15 mm Top
15 mm (12°) Bottom
10 mm Hull
6 mm Rear
Turret 15 mm (13-15°) Turret front
15 mm (5-44°) Gun mantlet
15 mm (17-19°) 15 mm (17°) 10 mm

Notes

  • Suspension wheel are 10 mm thick while tracks are 15 mm thick.
  • Belly armour is 6 mm thick

Mobility

Speedforward / back
AB34 / 4 km/h
RB and SB31 / 4 km/h
Number of gears5 forward
1 back
Weight9.8 t
Engine power
AB174 hp
RB and SB91 hp
Power-to-weight ratio
AB17.8 hp/t
RB and SB9.3 hp/t

While being a light tank, the T-26 (1st Gv.T.Br)'s mobility is similar to a medium tank. Its top speed is low for a light tank, and combined with its relatively low power to weight ratio, the vehicle has poor acceleration on most surfaces. The T-26 (1st Gv.T.Br)'s narrow tracks reduce its off-road mobility in muddy, sandy or snowy maps compared to vehicles with access to wide tracks like the Pz.III E. It can reach around 30 km/h but only on hard, flat surface, after a long, uninterrupted acceleration period. Speed will drop significantly if encountering obstactles such as walls and trees. To turn this vehicle while in a stopped position, it may be necessary to accelerate forward or backwards before attempting to turn because of the relatively slow hull traverse.

Reverse speed is also relatively poor at -4 km/h. It is recommended to visually clear areas before entering them as the T-26 (1st Gv.T.Br) may not be able to reverse out of danger quickly enough to avoid destruction.

Overall, the T-26 (1st Gv.T.Br) will eventually take the player where they want to be, provided that they are patient and mindful about the route they are taking.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 34 4 9.8 141 174 14.39 17.76
Realistic 31 4 80 91 8.16 9.29

Modifications and economy

Repair cost
AB322 Sl icon.png
RB280 Sl icon.png
SB422 Sl icon.png
Total cost of modifications5 020 Rp icon.png
500 Sl icon.png
Crew training150 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces145 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 20 / 20 / 30 % Sl icon.png
Talisman.png 2 × 75 / 75 / 75 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
40 Ge icon.png
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Research:
960 Rp icon.png
Cost:
95 Sl icon.png
85 Ge icon.png
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement ussr.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
40 Ge icon.png
Mods tank ammo.png
45mm_AP_1942_ammo_pack
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
40 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
750 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods art support.png
Artillery Support
Research:
960 Rp icon.png
Cost:
95 Sl icon.png
85 Ge icon.png

Armaments

Main armament

Ammunition205 rounds
Reloadbasic crew → aces
3.8 → 2.9 s
Vertical guidance-6° / 22°
T-26 2.jpg
Main article: 20-K (45 mm)

The 45 mm 20-K is a gun that will be familiar to players around Rank I of the Soviet tech tree. With decent velocity and power, this weapon is an excellent all-rounder gun against most targets the T-26 (1st Gv.T.Br) will face.

The APHEBC round has a decent amount of HE filler, meaning penetrating shells will do a decent amount of damage, sometimes even knocking the target out with a single shot. It is recommended to bring around 10-15 BR-240SP shells for heavier targets. These pure armor piercing rounds will be able to more easily penetrate vehicles with thicker armor. At longer ranges, shells will begin to lose penetration and accuracy due to their relatively small caliber. This may prevent the gun from defeating vehicles with a moderate amount of armor.

A significant advantage of the 45 mm 20-K cannon is its quick reloading rate. This can be very useful in dealing with larger targets that may not be destroyed in one, two, or even three rounds. Its reloading rate allows for quick follow-up shots to ensure destruction of the enemy.

45 mm 20-K Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 205 -6°/+22° ±180° N/A 15.23 21.08 25.60 28.31 30.12 3.77 3.34 3.07 2.90
Realistic 9.52 11.20 13.60 15.04 16.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-240 APHEBC 70 67 58 47 39 32
BR-240SP APBC 73 70 60 50 41 34
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-240 APHEBC 760 1.43 1.2 9 29.26 48° 63° 71°
BR-240SP APBC 757 1.43 - - - 47° 60° 65°

Ammo racks

Ammo racks of the T-26 (1st Gv.T.Br.)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
205 202 (+3) 197 (+8) 187 (+18) 177 (+28) 167 (+38) 157 (+48) 139 (+66)
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
12th
rack empty
13th
rack empty
Visual
discrepancy
121 (+84) 103 (+102) 79 (+126) 61 (+144) 29 (+176) (+204) No

Note:

  • Turret empty: 157 (+48) shells.

Machine guns

Ammunition1 890 rounds
Belt capacity63 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: DT (7.62 mm)
7.62 mm DT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,890 (63) 600 N/A N/A

The 7.62 mm DT machine gun is mounted coaxially, located in the turret alongside the main cannon. This weapon can be used against unarmored targets such as trucks and other vehicles with exposed crewmembers. Due to its traverse and small caliber, this machine gun will not be very effective against enemy aircraft and ground vehicles with enclosed armor.

Usage in battles

T-26 1.jpg

A recommended strategy for the T-26 (1st Gv.T.Br) is to play in the support role, flanking the battlefield and finding a good position to support teammates from. The 45 mm cannon is able to deal a fair amount of damage to enemy vehicles from most ranges and its fast reload allowing for quick adjustment of aim between shots. With its short hull and gun depression of -6°, the T-26 (1st Gv.T.Br) can position hull-down behind hills which can prevent enemy fire from hitting the center of the vehicle.

The T-26 (1st Gv.T.Br) is also usable at closer ranges and can brawl with enemy vehicles, however the thin armour on the may leave vital modules of your vehicle at risk of taking damage from many weapons, even heavy machine guns. The mobility of the T-26 (1st Gv.T.Br) is also lesser than many of its counterparts which could potentially put it at risk in a brawling scenario, especially if enemy vehicles are able to manoeuvre behind the tank.

The T-26 (1st Gv.T.Br)'s relatively low engine power means that it will often arrive to the battlefield after the fighting has already begun. Although usually a disadvantage, teammates will have spread out and identified many enemy targets for the T-26 (1st Gv.T.Br) to shoot at. Upon reaching capture points, it is recommended to be on the lookout for enemy vehicles that may be in the point or watching over it from a distance.

In any situation, it is highly advised to be the vehicle that engages first as the T-26 (1st Gv.T.Br)'s firepower is greater than its survivability.

Pros and cons

Pros:

  • Beginner-friendly main gun with decent performance and accuracy at most ranges
  • Good ammunition choices with high penetration and high-explosive filler
  • Fast reloading rate allows for quick follow-up shots
  • Massive ammo capacity
  • Premium bonuses for researching other vehicles

Cons:

  • Low survivability with thin armor and tightly packed crew
  • Poor overall mobility due to relatively low engine power
  • Slow reverse speed
  • Suggish hull traverse
  • Ammunition storage located inside the turret may detonate when hit

History

Main article: History of the T-26

Combat usage

A Soviet derivative of the British Vickers 6-ton light tank, the T-26 first saw combat in the Spanish Civil War where it showed its superiority over tanks fielded by Italy and Germany during that period. The T-26 then saw combat against the Japanese in the Soviet-Japanese border conflicts at Lake Khasan and Khalkhin Gol, which exposed some design defects of the vehicle such as poor armour welding and the disadvantages of riveted construction (the rivet could break off if impacted and could harm the crew inside). After that, the T-26 saw service in the Invasion of Poland and the Winter War against Finland.

The Winter War effectively showed the Soviets that the T-26 was obsolete, as the 37 mm guns and anti-tank rifles and Finnish had could easily penetrate the light armour of the T-26. When World War II for the Soviet Union finally broke out in Operation Barbarossa, the T-26 proved inferior to the German's Panzer IIIs and Panzer IVs. Air supremacy established by the Luftwaffe also ensured that many tanks were lost in the opening stages of the engagement.

At this point, T-26s were breaking down often and the lack of spare parts made repairs diffiucult, resulting in many lightly-damaged units being knocked out for being unrepairable. The T-26 was gradually phased from service by the new, venerable T-34 medium tanks in 1941 which itself caused some of the previously dominant German tank designs to become obsolete.

The T-26 would still see service during the rest of the war as a second-line unit, fighting during the Battle of Moscow in 1941, the Battle of Stalingrad in 1942, and the Invasion of Manchuria in 1945. Some T-26 saw action with the 1st Guards Tank Brigade (1st Gv.T.Br.), but these were quickly replaced by T-34s as they became available.

Media

Skins
Images

See also

Related development
Other vehicles of similar configuration and role

Vehicles with similar weapon systems

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Experimental Design and Mechanical Engineering Department
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T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26E · T-26-4
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Heavy Tanks  T-35
Tank Destroyers  SU-5-1 · SU-100Y
Export 
T-26  ␗T-26 · T-26 No.531
See Also  Omsk Transport Engineering Plant

USSR light tanks
T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E
BT  BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32)
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PT-76  PT-76B · PT-76-57 · Object 906
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BMD  BMD-4
2S25  2S25 · 2S25M
Wheeled  BA-11 · BTR-80A
Other  T-60 · Object 685 · 2S38
China  ▂Type 62

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37