Vickers Mk.E

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Rank VI USSR | Premium | Golden Eagles
T-72AV (TURMS-T) PACK
Vickers Mk.E
sw_vickers_mk_e_37.png
GarageImage Vickers Mk.E.jpg
Vickers Mk.E
AB RB SB
1.0 1.0 1.0
Class:
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

The Vickers Mk.E Type B is a rank I Swedish light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update "Fire and Ice".

General info

Survivability and armour

Armourfront / side / back
Hull17 / 17 / 10
Turret10 / 13 / 10
Crew4 people
Visibility81 %

The armour on the Vickers Mk.E will only stop rifle-calibre munitions reliably, although some machine guns like the British 7.92 mm BESA or the German 7.92 mm MG34/42 can easily punch through certain 10 mm plates. The unsloped armour plates, combined with their weak protection levels boils down to one conclusion: avoid getting shot at. However, unlike the T-26, the Vickers comes with 4 crewmen, which means that shells with no explosive filler shells may not knock out the entire crew with one hit to the hull, giving you a small chance to fight back, but don't count on this too much.

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 10 mm (32°, 59°), 17.5 mm (1°) Upper plate
10 mm (80°) Upper glacis
17.5 mm (11°) Lower plate
10 mm (49°) Lower glacis
10 mm (9-59°) Driver's port
10 mm 17.5 mm (1°) Upper plate
10 mm (9°) Lower plate
5 mm Hull
10 mm rear
Turret 13.6 mm (10°) Turret front
13.6 mm (1-71°) Gun mantlet
13.6 mm (10°) 13.6 mm (9°) 5 mm

Notes:

  • Tracks and suspension wheels are 15 mm thick

Mobility

Speedforward / back
AB39 / 4 km/h
RB and SB36 / 4 km/h
Number of gears4 forward
1 back
Weight8.6 t
Engine power
AB176 hp
RB and SB92 hp
Power-to-weight ratio
AB20.5 hp/t
RB and SB10.7 hp/t

The Vickers Mk.E has a cruise speed that allows it to keep up with most vehicles at its BR. You will not be doing anything close to racing speeds, but the tank will get you where you need to go in due time.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 39 4 8.6 143 176 16.63 20.47
Realistic 36 4 81 92 9.42 10.7

Modifications and economy

Repair costBasic → Reference
AB80 → 102 Sl icon.png
RB80 → 102 Sl icon.png
SB100 → 128 Sl icon.png
Total cost of modifications2 990 Rp icon.png
900 Sl icon.png
Talisman cost190 Ge icon.png
Crew training200 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces96 000 Rp icon.png
Reward for battleAB / RB / SB
10 / 10 / 10 % Sl icon.png
100 / 100 / 100 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
50 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
170 Rp icon.png
Cost:
50 Sl icon.png
50 Ge icon.png
Mods new tank break.png
Brake System
Research:
170 Rp icon.png
Cost:
50 Sl icon.png
50 Ge icon.png
Mods new tank filter.png
Filters
Research:
250 Rp icon.png
Cost:
80 Sl icon.png
70 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
240 Rp icon.png
Cost:
70 Sl icon.png
70 Ge icon.png
Mods new tank engine.png
Engine
Research:
240 Rp icon.png
Cost:
70 Sl icon.png
70 Ge icon.png
Mods tank tool kit.png
Parts
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
50 Ge icon.png
Mods extinguisher.png
FPE
Research:
170 Rp icon.png
Cost:
50 Sl icon.png
50 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
250 Rp icon.png
Cost:
80 Sl icon.png
70 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
200 Rp icon.png
Cost:
60 Sl icon.png
50 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
170 Rp icon.png
Cost:
50 Sl icon.png
50 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
250 Rp icon.png
Cost:
80 Sl icon.png
70 Ge icon.png
Mods art support.png
Artillery Support
Research:
240 Rp icon.png
Cost:
70 Sl icon.png
70 Ge icon.png
Mods tank ammo.png
37mm_sw_m39_APHE_ammo_pack
Research:
240 Rp icon.png
Cost:
70 Sl icon.png
70 Ge icon.png

Armaments

Main armament

37 mm Psv.K/36 cannon
Ammunition50 rounds
Reloadbasic crew → aces
4.1 → 3.1 s
Vertical guidance-10° / 20°
Main article: Psv.K/36 (37 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

37 mm Psv.K/36 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 50 -10°/+20° ±180° N/A __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
psav Vj4 AP 62 58 42 29 20 14
pstkr 27-34 APHE 55 51 37 26 17 12
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
psav Vj4 AP 810 0.74 N/A N/A N/A 47° 60° 65°
pstkr 27-34 APHE 800 0.74 1.2 9 15 47° 60° 65°

Ammo racks

Ammo racks of the Vickers Mk.E
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
50 43 (+7) (+49) No

Note:

  • Shells are modeled individually and disappear after having been shot or loaded.

Machine guns

Ammunition4 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate649 shots/min
Main article: ksp m/36 (8 mm)

The small calibre of the ksp m/36 machine gun makes it only suited to damage open-topped vehicles or low-flying aircraft. The belt is large enough to fire continuously at the enemy for at least 20 seconds.

8 mm ksp m/36
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,000 (250) 649 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • The APHE round has a good penetration for the low BR and inflicts potent post-penetration damage

Cons:

  • Poor protection
  • Side armour can be penetrated even by light machine guns

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Sweden light tanks
L-60  Strv m/38 · Strv m/39 · Strv m/39 TD · Strv m/40L
Strv m/41  Strv m/41 S-I · Strv m/41 S-II
Ikv 91  Ikv 91 · Ikv 91-105
CV 90  CV 90105 · Strf 9040B · Strf 9040C · Strf 9040 BILL · CV 90120
Wheeled  Pbil m/40 · U-SH 405
Other  Strv m/31 · Strv 74
Finland  Vickers Mk.E · ▄T-26E · ▄PT-76