Difference between revisions of "T-26 (1st Gv.T.Br.)"

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{{Specs-Card|code=ussr_t_26_1940_1st_GvTBr}}
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{{About
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| about = Soviet light tank '''{{PAGENAME}}'''
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| usage = other versions
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| link = T-26 (Family)
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}}
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{{Specs-Card
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|code=ussr_t_26_1940_1st_GvTBr
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet light tank {{Battle-rating}}. It was introduced in [[Update 1.41#19.06.2014 - 1.41.27.12|Update 1.41.27]].  
{{break}}
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The '''{{specs|name}}''' is a premium rank {{specs|rank}} Soviet light tank {{Battle-rating}}. It was introduced in [[Update 1.41#19.06.2014 - 1.41.27.12|Update 1.41.27]]. Essentially a premium version of the [[T-26|original T-26]], it boasts all its benefits and weaknesses. It costs 250 [[Golden_Eagles|Golden Eagles]]
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The T-26 (1st Gv.T.Br) is a premium version of the [[T-26]] and is identical to it mechanically. Cosmetically, this vehicle features the unique winter camouflage of a T-26 of the 1st Guards Tank Brigade during the Battle of Moscow.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
[[File:T-26 3.jpg|thumb]]<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
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{{Specs-Tank-Armour}}
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
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[[File:T-26 3.jpg|thumb]]
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The armor of the T-26 (1st Gv.T.Br) is flat and relatively thin on all sides of the vehicle. It is not recommended to expose yourself to enemy fire because there are a variety of weapons that are able to destroy the vehicle. Tank cannons, autocannons, heavy machine guns, high-explosive munitions and artillery are all threats to the vehicle. If the hull is penetrated by an enemy vehicle using armor-piercing, high explosive (APHE) ammunition, the entire crew could be knocked out in one shot due to the confined fighting compartment. It is recommended for players to be wary of aircraft as they will usually carry a combination of powerful weapons and can attack from unexpected positions.
  
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
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Although the armor of the T-26 (1st Gv.T.Br) is thin, enemy rounds could strike trickier components such as the road wheels, gun mantlet, or the hull's significantly angled front glacis. Highly angled armor has the potential of deflecting incoming rounds and preventing significant damage to the modules behind it. It is not recommended to rely on these relatively small sections of armor to protect the vehicle.
This is definitively the worst characteristic of this vehicle: armour is flat and thin on all sides. Do not expose yourself to enemy fire. Crew placement is not lined up from the front, meaning shells without HE filler can take up to 3 shots before being destroyed. Beware HMG and autocannons.
 
  
 
'''Armour type:'''
 
'''Armour type:'''
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! Armour !! Front !! Sides !! Rear !! Roof
 
! Armour !! Front !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 15 mm (22°) ''Front plate'' <br> 7 mm (64-80°) ''Front glacis'' <br> 15 mm (6-52°) ''Lower glacis'' || 15 mm (21-23°) ''Top'' <br> 15 mm (0°) ''Bottom'' || 15 mm (0°) ''Top'' <br> 15 mm (12°) ''Bottom'' || 10 mm ''Hull'' <br> 6 mm ''Rear''  
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| Hull || 15 mm (22°) ''Front plate'' <br> 7 mm (64-80°) ''Front glacis'' <br> 15 mm (6-52°) ''Lower glacis'' || 15 mm (21-23°) ''Top'' <br> 15 mm ''Bottom'' || 15 mm ''Top'' <br> 15 mm (12°) ''Bottom'' || 10 mm ''Hull'' <br> 6 mm ''Rear''
 
|-
 
|-
| Turret || 15 mm (13-15°) ''Turret front'' <br> 15 mm (5-44°) ''Gun mantlet'' || 15 mm (17-19°) || 15 mm (17°) || 10 mm  
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| Turret || 15 mm (13-15°) ''Turret front'' <br> 15 mm (5-44°) ''Gun mantlet'' || 15 mm (17-19°) || 15 mm (17°) || 10 mm
 
|-
 
|-
 
|}
 
|}
Line 33: Line 43:
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 141|rbMinHp= 80|<!--AoAweight=(optional) -->}}
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While being a light tank, the T-26 (1st Gv.T.Br)'s mobility is similar to a medium tank. Its top speed is low for a light tank, and combined with its relatively low power to weight ratio, the vehicle has poor acceleration on most surfaces. The T-26 (1st Gv.T.Br)'s narrow tracks reduce its off-road mobility in muddy, sandy or snowy maps compared to vehicles with access to wide tracks like the [[Pz.III E]]. It can reach around 30 km/h but only on hard, flat surface, after a long, uninterrupted acceleration period. Speed will drop significantly if encountering obstactles such as walls and trees. To turn this vehicle while in a stopped position, it may be necessary to accelerate forward or backwards before attempting to turn because of the relatively slow hull traverse.
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 +
Reverse speed is also relatively poor at -4 km/h. It is recommended to visually clear areas before entering them as the T-26 (1st Gv.T.Br) may not be able to reverse out of danger quickly enough to avoid destruction.
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Overall, the T-26 (1st Gv.T.Br) will eventually take the player where they want to be, provided that they are patient and mindful about the route they are taking.
  
While being a light tank, the mobility of the {{PAGENAME}} is closer to a medium tank. It will take you where you want to be, provided you choose your route well and avoid tricky manoeuvres. Reverse speed, while not great (-3 km/h), can save you from some bad situations, provided cover is not too far behind.
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{{tankMobility|abMinHp=141|rbMinHp=80}}
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 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
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{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
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{{Specs-Tank-Weapon|1}}
{{main|20-К (45 mm)}}
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
[[File:T-26 2.jpg|thumb]]
 
[[File:T-26 2.jpg|thumb]]
The [[20-K (45 mm)|20-K]] is the typical Soviet rank 1 gun, players should get used to it since it will be your main armament up until rank 2. This gun has a good amount of HE filler, meaning penetrating shells will do good damage, sometimes even one-shot enemies. In longer ranges, shells begin to lose penetration and accuracy: it is not made for sniping. Try to bring ~10-15 BR-240SP (pure AP shells) for heavier targets. This gun is very forgiving to beginners since it has very fast reload speed and turret traverse.
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{{main|20-K (45 mm)}}
  
{| class="wikitable" style="text-align:center"
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The 45 mm 20-K is a gun that will be familiar to players around Rank I of the Soviet tech tree. With decent velocity and power, this weapon is an excellent all-rounder gun against most targets the T-26 (1st Gv.T.Br) will face.
|-
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! colspan="6" | [[20-К (45 mm)|45 mm 20-K]]
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The APHEBC round has a decent amount of HE filler, meaning penetrating shells will do a decent amount of damage, sometimes even knocking the target out with a single shot. It is recommended to bring around 10-15 BR-240SP shells for heavier targets. These pure armor piercing rounds will be able to more easily penetrate vehicles with thicker armor. At longer ranges, shells will begin to lose penetration and accuracy due to their relatively small caliber. This may prevent the gun from defeating vehicles with a moderate amount of armor.
|-
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! colspan="3" rowspan="1" style="width:5em" |Capacity
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A significant advantage of the 45 mm 20-K cannon is its quick reloading rate. This can be very useful in dealing with larger targets that may not be destroyed in one, two, or even three rounds. Its reloading rate allows for quick follow-up shots to ensure destruction of the enemy.
! rowspan="1" | Vertical <br> guidance
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! rowspan="1" | Horizontal <br> guidance
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{| class="wikitable" style="text-align:center" width="100%"
! rowspan="1" | Stabilizer
 
|-
 
| colspan="3" | 205 || -5°/+28° || ±180° || N/A
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' ||15.23||21.08||25.60||28.31||30.12
 
 
|-
 
|-
| ''Realistic'' || 9.50 || 11.20 ||13.60||15.04||16.00
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! colspan="5" | [[20-K (45 mm)|45 mm 20-K]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
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! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
|
+
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
! ''Arcade''
! colspan="1" style="width:4em" |Prior + Full crew
+
| rowspan="2" | 205 || rowspan="2" | -6°/+22° || rowspan="2" | ±180° || rowspan="2" | N/A || 15.23 || 21.08 || 25.60 || 28.31 || 30.12 || rowspan="2" | 3.77 || rowspan="2" | 3.34 || rowspan="2" | 3.07 || rowspan="2" | 2.90
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| 3.80 ||3.34|| 3.07 ||2.90
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! ''Realistic''
 +
| 9.52 || 11.20 || 13.60 || 15.04 || 16.00
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
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==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
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{{:20-K (45 mm)/Ammunition|BR-240, BR-240SP}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
 
|-
 
! 10m
 
! 100m
 
! 500m
 
! 1000m
 
! 1500m
 
! 2000m
 
|-
 
| BR-240 || APHEBC ||69||68||59||50||42||35
 
|-
 
| BR-240SP || AP || 73 ||71||62||52||44||37
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| BR-240 || APHEBC || 760 || 1.4 || 1.2 || 15 || 32.3 || +4° || 48° || 63° || 71°
 
|-
 
| BR-240SP || AP || 757 || 1.4 || N/A || N/A || N/A || -1° || 47° || 60° || 65°
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
 +
[[File:Ammoracks_T-26.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
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<!-- '''Last updated:''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 138: Line 103:
 
! 6th<br>rack empty
 
! 6th<br>rack empty
 
! 7th<br>rack empty
 
! 7th<br>rack empty
 +
|-
 +
| '''205''' || 202&nbsp;''(+3)'' || 197&nbsp;''(+8)'' || 187&nbsp;''(+18)'' || 177&nbsp;''(+28)'' || 167&nbsp;''(+38)'' || 157&nbsp;''(+48)'' || 139&nbsp;''(+66)''
 +
|-
 
! 8th<br>rack empty
 
! 8th<br>rack empty
 
! 9th<br>rack empty
 
! 9th<br>rack empty
Line 145: Line 113:
 
! 13th<br>rack empty
 
! 13th<br>rack empty
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 +
!
 
|-
 
|-
| '''205''' || 202&nbsp;''(+3)'' || 197&nbsp;''(+8)'' || 187&nbsp;''(+18)'' || 177&nbsp;''(+28)'' || 167&nbsp;''(+38)'' || 157&nbsp;''(+48)'' || 139&nbsp;''(+66)'' || 121&nbsp;''(+84)'' || 103&nbsp;''(+102)'' || 79&nbsp;''(+126)'' || 61&nbsp;''(+144)'' || 29&nbsp;''(+176)'' || 1&nbsp;''(+204)'' || No
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| 121&nbsp;''(+84)'' || 103&nbsp;''(+102)'' || 79&nbsp;''(+126)'' || 61&nbsp;''(+144)'' || 29&nbsp;''(+176)'' || 1&nbsp;''(+204)'' || No
 +
!
 
|-
 
|-
 
|}
 
|}
[[File:Ammoracks_T-26.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
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'''Note''':
  
Turret empty: 157&nbsp;''(+48)''
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* Turret empty: 157&nbsp;''(+48)'' shells.
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
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{{Specs-Tank-Weapon|2}}
 +
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|DT (7.62 mm)}}
 
{{main|DT (7.62 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
! colspan="7" | [[DT (7.62 mm)|7.62 mm DT]]
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! colspan="5" | [[DT (7.62 mm)|7.62 mm DT]]
 
|-
 
|-
! colspan="7" | ''Coaxial mount''
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
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| Coaxial || 1,890 (63) || 600 || N/A || N/A
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 1,890 (63) || 600 || N/A || N/A
 
 
|-
 
|-
 
|}
 
|}
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The 7.62 mm DT machine gun is mounted coaxially, located in the turret alongside the main cannon. This weapon can be used against unarmored targets such as trucks and other vehicles with exposed crewmembers. Due to its traverse and small caliber, this machine gun will not be very effective against enemy aircraft and ground vehicles with enclosed armor.
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->[[File:T-26 1.jpg|thumb]]
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<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The T-26 is definitely best suited to a more support role, flanking the battlefield and finding a good position to support your teammates from, the 45mm cannon has very good characteristics with its rounds (APHEBC, AP) being able to deal fair damage to enemy vehicles from short and long range and the fast reload allowing for quick adjustment of aim between shots, this allows the T-26 to be a highly effective flanking vehicle if a good camping spot is found, however, the limited gun depression (-6°) will affect which positions are usable, keeping long range is certainly an effective way to avoid taking damage. The T-26 is also usable at closer ranges for brawling with enemy vehicles, but it should be kept in mind that the thin armour on the T-26 (≤15mm) will leave the vital modules of your vehicle such as your crew, gun & powerplant (engine & transmission) at risk of taking damage, the mobility of the T-26 is also lesser than many of its counterparts which could potentially put it at risk in a brawling scenario, on the other hand the T-26's good reload (3.77 - 2.9s) will usually give it an upper hand if you can survive the first shots against an enemy vehicle.
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[[File:T-26 1.jpg|thumb]]
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A recommended strategy for the T-26 (1st Gv.T.Br) is to play in the support role, flanking the battlefield and finding a good position to support teammates from. The 45 mm cannon is able to deal a fair amount of damage to enemy vehicles from most ranges and its fast reload allowing for quick adjustment of aim between shots. With its short hull and gun depression of -6°, the T-26 (1st Gv.T.Br) can position hull-down behind hills which can prevent enemy fire from hitting the center of the vehicle.  
  
Due to the top speed of the T-26 being less than many other vehicles at its BR (30 km/h), it will usually arrive to the battlefield after the fighting has already begun, this has the advantage of arriving after your team has already identified many targets, and also meaning that you will not be in the front line of attack, this will usually allow for you to last a bit longer than players who rushed the centre of the battlefield, alternatively it is also less likely that you will reach capture points before they are capped by your faster teammates although there are cases where you can help capture a contested point.
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The T-26 (1st Gv.T.Br) is also usable at closer ranges and can brawl with enemy vehicles, however the thin armour on the may leave vital modules of your vehicle at risk of taking damage from many weapons, even heavy machine guns. The mobility of the T-26 (1st Gv.T.Br) is also lesser than many of its counterparts which could potentially put it at risk in a brawling scenario, especially if enemy vehicles are able to manoeuvre behind the tank.
  
The lack of armour is really something to be kept in mind, even some machine guns (8mm, 12.7mm) will be able to go through you thickest pieces of armour (15mm), due to this you want to be trying your best to avoid enemy vehicles getting the first shot, driving in cover is advisable to avoid being spotted and if you spot an enemy vehicle it would be best to engage and destroy them as soon as possible to avoid them becoming a threat, due to the lack of effective armour, aircraft can also be a risk, again, staying in cover will make it more difficult for enemy vehicles to spot and engage your T-26.
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The T-26 (1st Gv.T.Br)'s relatively low engine power means that it will often arrive to the battlefield after the fighting has already begun. Although usually a disadvantage, teammates will have spread out and identified many enemy targets for the T-26 (1st Gv.T.Br) to shoot at. Upon reaching capture points, it is recommended to be on the lookout for enemy vehicles that may be in the point or watching over it from a distance.  
  
In terms of the T-26's gun there are 2 round options, the APHEBC round has 70mm best effective penetration as well as 29.26g of TNT equivalent explosive, this will allow for this round to penetrate most armour at this BR and also have good post pen damage if the fuse is set off. Second round type is an AP round, this has 73mm best effective penetration but lacks any explosive filler, this makes its post pen damage less effective than the APHEBC round. ''More'' ''info on both these rounds can be found in the "ammunition" section above''.
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In any situation, it is highly advised to be the vehicle that engages first as the T-26 (1st Gv.T.Br)'s firepower is greater than its survivability.
  
It is also worth keeping in mind that the reverse speed is only 3km/h, so you will have to be careful when driving out into potential enemy fire.
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=== Pros and cons ===
 
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
=== Modules ===
 
{| class="wikitable"
 
! Tier
 
! colspan="2" | Mobility
 
! Protection
 
! colspan="2" | Firepower
 
|-
 
| I
 
| Tracks
 
|
 
| Parts
 
| Horizontal Drive
 
| BR-240SP
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| Adjustment of Fire
 
|
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
|
 
|-
 
| IV
 
| Transmission
 
| Engine
 
|
 
| Artillery Support
 
|
 
|-
 
! colspan="6" |This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|}
 
  
=== Pros and cons ===
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'''Pros:'''
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->'''Pros:'''
 
  
* Great firepower. Stock shell has 69mm maximum penetration and 32g TNT which can frontally penetrate and one-shot lots of tanks. For example the Pz.II, Pz.III B, Ha-Go, etc. Even in an uptier it can still effectively penetrate tanks like the B1
+
* Beginner-friendly main gun with decent performance and accuracy at most ranges
* Massive ammo capacity and fast reload time is good for new players who cannot aim well.
+
* Good ammunition choices with high penetration and high-explosive filler
 +
* Fast reloading rate allows for quick follow-up shots
 +
* Massive ammo capacity
 +
* Premium bonuses for researching other vehicles
  
 
'''Cons:'''
 
'''Cons:'''
  
* Very low survivability. Armour is thin, not angled and is only 15mm max. Can get frontally penetrated by anything like the Pz.II, Pz.III and even heavy MG. Plus only 3 crew members packed tightly together significantly reduces survivability. It is prone to get one-shot by Pz.IV C and Chi-Ha
+
* Low survivability with thin armor and tightly packed crew
* Poor mobility overall. Low top speed limits its maneuverbility around the battlefield, weak engine doesn't allow it to climb hills, and the narrow tracks slows it even more in desert maps like Sinai or snowy maps like Frozen pass. Also the slow reverse speed of only -3 km/h is very fatal as it cannot get away from danger in time.
+
* Poor overall mobility due to relatively low engine power
* Average turret rotation combined with the sluggish hull traverse make it cannot respond to flanks quickly. Flankers like the s.Pz.B.41 and AS 42 are commonly seen
+
* Slow reverse speed
* Average -5° gun depression limits its potential in hilly terrains.
+
* Suggish hull traverse
* Some ammo is stored inside turret which tend to explode when hit.
+
* Ammunition storage located inside the turret may detonate when hit
  
 
== History ==
 
== History ==
<!--Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).-->
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<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
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{{main|T-26#History|l1=History of the T-26}}
  
===Development===
+
===Combat usage===
The '''[[T-26]]''' light tank was design is derived from the British Vickers 6-ton tank. In the early 1930s, a Soviet buying committee travelled to Britain and purchased tanks, tractors, and cars for use in the Soviet Union, of which the Vickers tank was chosen. Fifteen Twin-turreted Vickers tank arrived into the Soviet Union on May 1930, equipped with only machine guns. Four more Vickers were delivered at the end of 1930, these being the single-turret variants with a 47 mm gun, and the deliveries were finished by 1932. The Vickers-produced tanks were designated as the ''V-26''.
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A Soviet derivative of the British Vickers 6-ton light tank, the T-26 first saw combat in the Spanish Civil War where it showed its superiority over tanks fielded by Italy and Germany during that period. The T-26 then saw combat against the Japanese in the Soviet-Japanese border conflicts at Lake Khasan and Khalkhin Gol, which exposed some design defects of the vehicle such as poor armour welding and the disadvantages of riveted construction (the rivet could break off if impacted and could harm the crew inside). After that, the T-26 saw service in the Invasion of Poland and the Winter War against Finland.  
  
The Vickers 6-ton tank competed with several Soviet designs for the "most suitable" tank design for Soviet use. One such competitor was the Soviet ''T-19'' light tank, which had advantages over the Vickers design, but also disadvantages. The T-19 designer, S. Ginzburg, suggested for a "hybrid" tank to be built off the features of the T-19 and the Vickers tank. But in January 1931, intelligence picked up that Poland bought up many foreign tanks from Britain and France with a license to mass-produce them. As Poland was considered an enemy to the state, the pressure caused by this intelligence caused the Soviet military council to adopt the foreign tanks into Soviet usage, thus the Vickers 6-ton tank, under the designation as the '''T-26''', was accepted into service in February 13, 1931 as the mainstay of the Red Army's armoured forces.  
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The Winter War effectively showed the Soviets that the T-26 was obsolete, as the 37 mm guns and anti-tank rifles and Finnish had could easily penetrate the light armour of the T-26. When World War II for the Soviet Union finally broke out in Operation Barbarossa, the T-26 proved inferior to the German's [[Pz.III F|Panzer IIIs]] and [[Pz.IV F1|Panzer IVs]]. Air supremacy established by the Luftwaffe also ensured that many tanks were lost in the opening stages of the engagement.
  
Although outclassed later in the war, it was considered one of the more successful and widely produced tank model in the 1930s. It, along with with the [[BT-7|BT]] light tanks, composed of the majority of Russia's armoured forces in the late 1930s. It weighed just a little under 10 tons, had 15 mm thick armour in front, with a 45 mm 20K gun, and had a crew of three people. The Bolshevik Factory in Leningrad was the first factory to start producing the T-26 from June 1931, and production of the tank lasted from then until 1941.
+
At this point, T-26s were breaking down often and the lack of spare parts made repairs diffiucult, resulting in many lightly-damaged units being knocked out for being unrepairable. The T-26 was gradually phased from service by the new, venerable [[T-34 (Family)|T-34]] medium tanks in 1941 which itself caused some of the previously dominant German tank designs to become obsolete.  
  
===Variants===
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The T-26 would still see service during the rest of the war as a second-line unit, fighting during the Battle of Moscow in 1941, the Battle of Stalingrad in 1942, and the Invasion of Manchuria in 1945. Some T-26 saw action with the '''1st Guards Tank Brigade''' (1st Gv.T.Br.), but these were quickly replaced by T-34s as they became available.
During its production life, many variants of it were made for different purposes, up to '''53''' different ones to fit different roles, though only 23 would see service in production. Such designs included changes like a twin-turreted version (some with only machine guns and some with cannons), command tanks, added armour, artillery tanks (such as the [[T-26-4]]), flamethrower tanks, remote-controlled tanks, or just armoured carriers to tow artillery and such. Others were simply modified variants of the normal variants such as the [[T-26E]], which was the base single-turreted T-26 design with 30-40 mm applique armour made during the Winter War, which made them more resilient to the Finnish anti-tank weapons.
 
  
All these tanks produced in the span of 1931 to 1941 made up a total 10,300 tanks, and 1,701 other variants of it, for a total of 12,001 units produced.
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== Media ==
 +
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
===Combat usage===
+
;Skins
The T-26 first saw combat in the Spanish Civil War, where it showed its superiority over the current tanks of the period fielded by Italy and Germany. Then it saw combat against the Japanese in the Soviet-Japanese border conflicts at Lake Khasan and Khalkhin Gol, which exposed some of the design defects such as poor armour welding and the disadvantages of riveted constructions (the rivet would break off and could harm the crew inside). After that, the T-26 saw service in the Invasion of Poland and the Winter War against Finland. The Winter War effectively showed the Soviets that the T-26 was obsolete, as the 37 mm guns and anti-tank rifles and Finnish have could penetrate the light armour of the T-26. When World War II for Russia finally broke out in Operation Barbarossa, the T-26 proved inferior to the German's [[Pz.III F|Panzer IIIs]] and [[Pz.IV F1|Panzer IVs]], plus the air supremacy of the Luftwaffe ensured many tanks were lost in the opening stages of Barbarossa.
 
  
The T-26 at this point also was breaking down and the lack of spare parts made repairs hard, resulting in multiple T-26 units also being knocked out for being irrecoverable. The T-26 was gradually phased from service by the new, venerable [[T-34 (1941)|T-34]] medium tanks, which gave Germany a run for their money. The T-26 still saw service in the war as a second-line unit, as it was still fighting in the Battle of Moscow of 1941, Stalingrad of 1942, and in Manchuria in 1945. Some T-26 even saw action in the '''1st Guards Tank Brigade''' (1st Gv.T.Br.), but these were quickly replaced by the more venerable T-34.  
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* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_26_1940_1st_GvTBr Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
===Survivors===
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;Images
A number of survivors exist today in different museums, about 45 of them are still intact. A majority of them are in Russia, Spain, and Finland, where they saw most of their services.
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<gallery mode="packed-hover" heights="200">
 
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File:T-26_(1st_Gv.T.Br.) Side.jpg|<small>Right side of the T-26, which shows the insignia of the 1st Guards Tank Brigade</small>
== Media ==
 
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
 
<gallery mode="packed-hover" heights="200px">
 
T-26_(1st_Gv.T.Br.) Side.jpg|Right side of the T-26, which shows the insignia of the 1st Guards Tank Brigade.
 
 
</gallery>
 
</gallery>
  
 
== See also ==
 
== See also ==
 +
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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* ''reference to the series of the vehicles;''
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* ''links to approximate analogues of other nations and research trees.'' -->
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 +
;Related development
 +
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* [[T-26 (Family)]]
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** [[T-26-4]]
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** [[SU-5-1]]
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;Other vehicles of similar configuration and role
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;* [[Vickers Mk.E]]
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;* [[M13/40 (I)]]
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Vehicles with similar weapon systems
  
* Standard Russian T-26: [[T-26]]
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* [[BT-7]]
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* [[BA-11]]
  
 
== External links ==
 
== External links ==
Line 274: Line 218:
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
 
 
* ''other literature.''
 
* ''other literature.''
  
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{{TankManufacturer OKMO}}
 
{{USSR light tanks}}
 
{{USSR light tanks}}
 
{{USSR premium ground vehicles}}
 
{{USSR premium ground vehicles}}

Latest revision as of 16:22, 23 February 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the Soviet light tank T-26 (1st Gv.T.Br.). For other versions, see T-26 (Family).
T-26 (1st Gv.T.Br.)
ussr_t_26_1940_1st_gvtbr.png
GarageImage T-26 (1st Gv.T.Br.).jpg
T-26 (1st Gv.T.Br.)
AB RB SB
1.0 1.0 1.0
Purchase:250 Specs-Card-Eagle.png
Show in game

Description

The T-26 mod. 1939 (1st Gv.T.Br.) is a premium rank I Soviet light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update 1.41.27.

The T-26 (1st Gv.T.Br) is a premium version of the T-26 and is identical to it mechanically. Cosmetically, this vehicle features the unique winter camouflage of a T-26 of the 1st Guards Tank Brigade during the Battle of Moscow.

General info

Survivability and armour

Armourfront / side / back
Hull15 / 15 / 15
Turret15 / 15 / 15
Crew3 people
Visibility75 %
T-26 3.jpg

The armor of the T-26 (1st Gv.T.Br) is flat and relatively thin on all sides of the vehicle. It is not recommended to expose yourself to enemy fire because there are a variety of weapons that are able to destroy the vehicle. Tank cannons, autocannons, heavy machine guns, high-explosive munitions and artillery are all threats to the vehicle. If the hull is penetrated by an enemy vehicle using armor-piercing, high explosive (APHE) ammunition, the entire crew could be knocked out in one shot due to the confined fighting compartment. It is recommended for players to be wary of aircraft as they will usually carry a combination of powerful weapons and can attack from unexpected positions.

Although the armor of the T-26 (1st Gv.T.Br) is thin, enemy rounds could strike trickier components such as the road wheels, gun mantlet, or the hull's significantly angled front glacis. Highly angled armor has the potential of deflecting incoming rounds and preventing significant damage to the modules behind it. It is not recommended to rely on these relatively small sections of armor to protect the vehicle.

Armour type:

  • Rolled homogeneous armour
Armour Front Sides Rear Roof
Hull 15 mm (22°) Front plate
7 mm (64-80°) Front glacis
15 mm (6-52°) Lower glacis
15 mm (21-23°) Top
15 mm Bottom
15 mm Top
15 mm (12°) Bottom
10 mm Hull
6 mm Rear
Turret 15 mm (13-15°) Turret front
15 mm (5-44°) Gun mantlet
15 mm (17-19°) 15 mm (17°) 10 mm

Notes

  • Suspension wheel are 10 mm thick while tracks are 15 mm thick.
  • Belly armour is 6 mm thick

Mobility

Speedforward / back
AB34 / 4 km/h
RB and SB31 / 4 km/h
Number of gears5 forward
1 back
Weight9.8 t
Engine power
AB174 hp
RB and SB91 hp
Power-to-weight ratio
AB17.8 hp/t
RB and SB9.3 hp/t

While being a light tank, the T-26 (1st Gv.T.Br)'s mobility is similar to a medium tank. Its top speed is low for a light tank, and combined with its relatively low power to weight ratio, the vehicle has poor acceleration on most surfaces. The T-26 (1st Gv.T.Br)'s narrow tracks reduce its off-road mobility in muddy, sandy or snowy maps compared to vehicles with access to wide tracks like the Pz.III E. It can reach around 30 km/h but only on hard, flat surface, after a long, uninterrupted acceleration period. Speed will drop significantly if encountering obstactles such as walls and trees. To turn this vehicle while in a stopped position, it may be necessary to accelerate forward or backwards before attempting to turn because of the relatively slow hull traverse.

Reverse speed is also relatively poor at -4 km/h. It is recommended to visually clear areas before entering them as the T-26 (1st Gv.T.Br) may not be able to reverse out of danger quickly enough to avoid destruction.

Overall, the T-26 (1st Gv.T.Br) will eventually take the player where they want to be, provided that they are patient and mindful about the route they are taking.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 34 4 9.8 141 174 14.39 17.76
Realistic 31 4 80 91 8.16 9.29

Modifications and economy

Repair cost
AB322 Sl icon.png
RB280 Sl icon.png
SB422 Sl icon.png
Total cost of modifications5 020 Rp icon.png
500 Sl icon.png
Crew training150 Sl icon.png
Experts1 000 Sl icon.png
Aces20 Ge icon.png
Research Aces145 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 20 / 20 / 30 % Sl icon.png
Talisman.png 2 × 75 / 75 / 75 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
40 Ge icon.png
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Research:
960 Rp icon.png
Cost:
95 Sl icon.png
85 Ge icon.png
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement ussr.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
40 Ge icon.png
Mods tank ammo.png
45mm_AP_1942_ammo_pack
Research:
450 Rp icon.png
Cost:
45 Sl icon.png
40 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
500 Rp icon.png
Cost:
50 Sl icon.png
45 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
750 Rp icon.png
Cost:
75 Sl icon.png
70 Ge icon.png
Mods art support.png
Artillery Support
Research:
960 Rp icon.png
Cost:
95 Sl icon.png
85 Ge icon.png

Armaments

Main armament

Ammunition205 rounds
Reloadbasic crew → aces
3.8 → 2.9 s
Vertical guidance-6° / 22°
T-26 2.jpg
Main article: 20-K (45 mm)

The 45 mm 20-K is a gun that will be familiar to players around Rank I of the Soviet tech tree. With decent velocity and power, this weapon is an excellent all-rounder gun against most targets the T-26 (1st Gv.T.Br) will face.

The APHEBC round has a decent amount of HE filler, meaning penetrating shells will do a decent amount of damage, sometimes even knocking the target out with a single shot. It is recommended to bring around 10-15 BR-240SP shells for heavier targets. These pure armor piercing rounds will be able to more easily penetrate vehicles with thicker armor. At longer ranges, shells will begin to lose penetration and accuracy due to their relatively small caliber. This may prevent the gun from defeating vehicles with a moderate amount of armor.

A significant advantage of the 45 mm 20-K cannon is its quick reloading rate. This can be very useful in dealing with larger targets that may not be destroyed in one, two, or even three rounds. Its reloading rate allows for quick follow-up shots to ensure destruction of the enemy.

45 mm 20-K Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 205 -6°/+22° ±180° N/A 15.23 21.08 25.60 28.31 30.12 3.77 3.34 3.07 2.90
Realistic 9.52 11.20 13.60 15.04 16.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-240 APHEBC 70 67 58 47 39 32
BR-240SP APBC 73 70 60 50 41 34
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-240 APHEBC 760 1.43 1.2 9 29.26 48° 63° 71°
BR-240SP APBC 757 1.43 - - - 47° 60° 65°

Ammo racks

Ammo racks of the T-26 (1st Gv.T.Br.)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
205 202 (+3) 197 (+8) 187 (+18) 177 (+28) 167 (+38) 157 (+48) 139 (+66)
8th
rack empty
9th
rack empty
10th
rack empty
11th
rack empty
12th
rack empty
13th
rack empty
Visual
discrepancy
121 (+84) 103 (+102) 79 (+126) 61 (+144) 29 (+176) (+204) No

Note:

  • Turret empty: 157 (+48) shells.

Machine guns

Ammunition1 890 rounds
Belt capacity63 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: DT (7.62 mm)
7.62 mm DT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,890 (63) 600 N/A N/A

The 7.62 mm DT machine gun is mounted coaxially, located in the turret alongside the main cannon. This weapon can be used against unarmored targets such as trucks and other vehicles with exposed crewmembers. Due to its traverse and small caliber, this machine gun will not be very effective against enemy aircraft and ground vehicles with enclosed armor.

Usage in battles

T-26 1.jpg

A recommended strategy for the T-26 (1st Gv.T.Br) is to play in the support role, flanking the battlefield and finding a good position to support teammates from. The 45 mm cannon is able to deal a fair amount of damage to enemy vehicles from most ranges and its fast reload allowing for quick adjustment of aim between shots. With its short hull and gun depression of -6°, the T-26 (1st Gv.T.Br) can position hull-down behind hills which can prevent enemy fire from hitting the center of the vehicle.

The T-26 (1st Gv.T.Br) is also usable at closer ranges and can brawl with enemy vehicles, however the thin armour on the may leave vital modules of your vehicle at risk of taking damage from many weapons, even heavy machine guns. The mobility of the T-26 (1st Gv.T.Br) is also lesser than many of its counterparts which could potentially put it at risk in a brawling scenario, especially if enemy vehicles are able to manoeuvre behind the tank.

The T-26 (1st Gv.T.Br)'s relatively low engine power means that it will often arrive to the battlefield after the fighting has already begun. Although usually a disadvantage, teammates will have spread out and identified many enemy targets for the T-26 (1st Gv.T.Br) to shoot at. Upon reaching capture points, it is recommended to be on the lookout for enemy vehicles that may be in the point or watching over it from a distance.

In any situation, it is highly advised to be the vehicle that engages first as the T-26 (1st Gv.T.Br)'s firepower is greater than its survivability.

Pros and cons

Pros:

  • Beginner-friendly main gun with decent performance and accuracy at most ranges
  • Good ammunition choices with high penetration and high-explosive filler
  • Fast reloading rate allows for quick follow-up shots
  • Massive ammo capacity
  • Premium bonuses for researching other vehicles

Cons:

  • Low survivability with thin armor and tightly packed crew
  • Poor overall mobility due to relatively low engine power
  • Slow reverse speed
  • Suggish hull traverse
  • Ammunition storage located inside the turret may detonate when hit

History

Main article: History of the T-26

Combat usage

A Soviet derivative of the British Vickers 6-ton light tank, the T-26 first saw combat in the Spanish Civil War where it showed its superiority over tanks fielded by Italy and Germany during that period. The T-26 then saw combat against the Japanese in the Soviet-Japanese border conflicts at Lake Khasan and Khalkhin Gol, which exposed some design defects of the vehicle such as poor armour welding and the disadvantages of riveted construction (the rivet could break off if impacted and could harm the crew inside). After that, the T-26 saw service in the Invasion of Poland and the Winter War against Finland.

The Winter War effectively showed the Soviets that the T-26 was obsolete, as the 37 mm guns and anti-tank rifles and Finnish had could easily penetrate the light armour of the T-26. When World War II for the Soviet Union finally broke out in Operation Barbarossa, the T-26 proved inferior to the German's Panzer IIIs and Panzer IVs. Air supremacy established by the Luftwaffe also ensured that many tanks were lost in the opening stages of the engagement.

At this point, T-26s were breaking down often and the lack of spare parts made repairs diffiucult, resulting in many lightly-damaged units being knocked out for being unrepairable. The T-26 was gradually phased from service by the new, venerable T-34 medium tanks in 1941 which itself caused some of the previously dominant German tank designs to become obsolete.

The T-26 would still see service during the rest of the war as a second-line unit, fighting during the Battle of Moscow in 1941, the Battle of Stalingrad in 1942, and the Invasion of Manchuria in 1945. Some T-26 saw action with the 1st Guards Tank Brigade (1st Gv.T.Br.), but these were quickly replaced by T-34s as they became available.

Media

Skins
Images

See also

Related development
Other vehicles of similar configuration and role

Vehicles with similar weapon systems

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Experimental Design and Mechanical Engineering Department
Light Tanks 
T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26E · T-26-4
T-50  T-50 · T-126
Heavy Tanks  T-35
Tank Destroyers  SU-5-1 · SU-100Y
Export 
T-26  ␗T-26 · T-26 No.531
See Also  Omsk Transport Engineering Plant

USSR light tanks
T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E
BT  BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32)
T-50  T-126 · T-50
T-70  T-70 · T-80
PT-76  PT-76B · PT-76-57 · Object 906
BMP  BMP-1 · BMP-2 · BMP-2M · BMP-3
BMD  BMD-4
2S25  2S25 · 2S25M
Wheeled  BA-11 · BTR-80A
Other  T-60 · Object 685 · 2S38
China  ▂Type 62

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37