Difference between revisions of "Tempest Mk V (Vickers P)"

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m (Added disambiguation link.)
(Added basic information and tables.)
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{{Specs-Card|code=tempest_mkv_vikkers}}
 
{{Specs-Card|code=tempest_mkv_vikkers}}
 
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Tempest_(Disambiguation)|Tempest (Disambiguation)]]''}}
 
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Tempest_(Disambiguation)|Tempest (Disambiguation)]]''}}
 +
 
== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
  
 +
[[File:GarageImage_Tempest_Mk_V_Vickers_P.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} British fighter {{Battle-rating|5}}. It was introduced in Update 1.37.
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 4,572 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 621 || 604 || 10,000 || 23.9 || 24.6 || 14.4 || 14.4 || 460
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 4,572 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| ? || ? || 10,000 || ??.? || ??.? || ?.? || ?.? || 460
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| 880 || 340 || 470 || ~10 || ~7
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 473 || < 490 || < 530 || > 350
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 1,447 m || 2,085 hp || 2,585 hp
 +
|-
 +
! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 4,981 m || 1,735 hp || 2,151 hp
 +
|-
 +
<!--! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* 44.45 mm Bulletproof glass - Armored windscreen
 +
* 16.9 mm Steel - Armor plate in pilot's seat
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
{{main|Vickers P (47 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 2 x 47 mm Vickers P cannon, wing-mounted (36 rpg = 72 total)
  
=== Suspended armament ===
+
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 +
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''
  
 
=== Defensive armament ===
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
This plane with its 2 x 47 mm cannons on each side with only armour piercing ammo (by default) with no other armament is clearly made for the ground attack role.  It's definitely not a fighter as the heavy cannons make it very hard to manoeuvre, but once fully modified it has the ability to be the most unstoppable plane in its role . The Tempest Vickers Mk V equipped with the Vickers 47 mm cannons is an absolute tank buster when used correctly. Engaging enemy planes should only be done when they are distracted, and make sure to keep your speed high so that you can disengage by running away.
 +
 +
The Tempest can easily take out any light, medium, and most heavy tanks when the attack is made from the correct angle. You can hit light tanks from any angle, medium tanks from side or rear and you want to take the heavies from the rear. Light pillboxes are also easily destroyed. In addition the 76 rounds you get may not sound like a lot, but trust me you will find it more than enough more time than most.
 +
 +
The best defense of the Tempest Vickers P is its speed. Almost all of the planes it will face will not be able to match its level flight speed. However, stay alert for enemy planes, because if they come out of a dive, they will be able to catch up to you. If you spot an enemy plane in the distance, start running to friendly aircraft before the enemy gets too close. In a dive, the Tempest can easily reach speeds of close to 800 kph. In level flight you will slowly reach about 620 kph using WEP, and 590 kph without it (note that these speeds are at sea level). The Tempest will lose a lot of energy in turns, so try to make smooth manoeuvres. Finally, your water and oil will start to overheat after prolonged use of WEP. Going to 100% power will cool your plane down again.
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
  
== Usage in the battles ==
+
===Modules===
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
{| class="wikitable"
 +
!colspan = "1"| Tier
 +
!colspan = "2"| Flight performance
 +
!colspan = "1"| Survivability
 +
!colspan = "1"| Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
|
 +
|-
 +
| IV
 +
| 150 Octane Fuel
 +
| Engine Injection
 +
| Cover
 +
| New 47 mm Cannons
 +
|-
 +
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* 2 x 47 mm guns great at destroying armoured targets
 +
* Very high level speed
 +
* Great manoeuvrability at high speeds
 +
* Big ammo supply
 +
* Very agile for attacker
 +
* In hands of skilled player, this plane can be use as not bad fighter
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Only real defense against other aircraft is its speed
 +
* No bombs or rockets
 +
* Lose lot of speed in turn fighting
 +
* Has only AP round
 +
* Can't destroy pillbox
 +
* Hard to aim, the cannon far from the center of the plane
 +
* Not recommended to use on maps with ships and pillbox
 +
* Low rate of fire
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
The Tempest Vickers P was a concept plane designed due to the lacking ability of the 40 mm armed hurricane IID in destroying Tiger 1 tanks in north Africa, The air staff put out an issue in 1942 for a 47 mm airborne anti-tank gun which would fire a 4 lb 9oz (2.07kg) solid AP shot at 2,650 fps (808 m/s) with a rate of fire no less then 60 rounds a minute.
 +
 +
Vickers were contracted to make the rounds, case piece was 326 mm long, the rim diameter at 59.7 mm with the body diameter at 52.3 mm, the shot was typical of most other British rounds of the time, solid AP shot with no HE filler, overall with the shot fitted the round was 474 mm long.
 +
 +
The gun it's self was in contest by three firms of the time, Vickers, Rolls-Royce and the war office design department, the project was known as the "class P gun" as such the competing designs were known as PV (Vickers) PR (Rolls-Royce) PC (for the Chief superintendent of armament design in the war office).
 +
 +
Complete information about the three projects does not appear to have survived. The PR gun was designed with two different barrel lengths, a 70-calibre barrel (with which the muzzle velocity was calculated to be 2,675 fps or 815 m/s) which was about 4.3 m long overall, and a 52-calibre version. The gun was belt-fed and used a long-recoil design; the weapon recoiled 66 cm on firing, generating a peak recoil of just over 2,000 kg. The PC gun weighed 250-270 kg and recoiled only 30 cm, thereby generating a stronger peak recoil of 3,560 kg. This was magazine fed with two alternative designs; a 30-round flat box lying across the gun's body, and a 34-36 round drum wrapped around the rear of the gun. Overall length was 4.5-4.7 m respectively. No information is recorded about the PV gun.
 +
 +
The PV and PC guns were made but were not ready for firing until close to the end of the war. The PR gun was cancelled before completion during the war when Rolls-Royce were directed to cease work on guns. None of the Class P guns proceeded beyond the prototype stage. However a Tempest V was fitted with two of the Vickers guns in under-wing pods just after the war, but no records have been found concerning this installation
  
 
== Media ==
 
== Media ==
Line 43: Line 245:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
<!--''ETC.''-->
  
 
== Sources ==
 
== Sources ==
Line 50: Line 252:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Britain fighters}}

Revision as of 02:56, 8 December 2018

Rank VII | Premium | Golden Eagles
Challenger DS Pack
Tempest Mk V (Vickers P)
tempest_mkv_vikkers.png
Tempest Mk V (Vickers P)
AB RB SB
3.3 3.7 4.0
Research:11 000 Specs-Card-Exp.png
Purchase:22 000 Specs-Card-Lion.png
Show in game
Msg-info.png This page is about the aircraft Tempest Mk V (Vickers P). For other uses, see Tempest (Disambiguation)

Description

GarageImage Tempest Mk V (Vickers P).jpg


The Tempest Mk V (Vickers P) is a Rank II British fighter with a battle rating of 3.3 (AB), 3.7 (RB), and 4.0 (SB). It was introduced in Update 1.37.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 4,572 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
621 604 10,000 23.9 24.6 14.4 14.4 460
Upgraded
Max Speed
(km/h at 4,572 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 10,000  ??.?  ??.?  ?.?  ?.? 460

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
880 340 470 ~10 ~7
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 473 < 490 < 530 > 350
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,447 m 2,085 hp 2,585 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,981 m 1,735 hp 2,151 hp

Survivability and armour

  • 44.45 mm Bulletproof glass - Armored windscreen
  • 16.9 mm Steel - Armor plate in pilot's seat

Armaments

Offensive armament

Main article: Vickers P (47 mm)

The Tempest Mk V (Vickers P) is armed with:

  • 2 x 47 mm Vickers P cannon, wing-mounted (36 rpg = 72 total)

Usage in the battles

This plane with its 2 x 47 mm cannons on each side with only armour piercing ammo (by default) with no other armament is clearly made for the ground attack role. It's definitely not a fighter as the heavy cannons make it very hard to manoeuvre, but once fully modified it has the ability to be the most unstoppable plane in its role . The Tempest Vickers Mk V equipped with the Vickers 47 mm cannons is an absolute tank buster when used correctly. Engaging enemy planes should only be done when they are distracted, and make sure to keep your speed high so that you can disengage by running away.

The Tempest can easily take out any light, medium, and most heavy tanks when the attack is made from the correct angle. You can hit light tanks from any angle, medium tanks from side or rear and you want to take the heavies from the rear. Light pillboxes are also easily destroyed. In addition the 76 rounds you get may not sound like a lot, but trust me you will find it more than enough more time than most.

The best defense of the Tempest Vickers P is its speed. Almost all of the planes it will face will not be able to match its level flight speed. However, stay alert for enemy planes, because if they come out of a dive, they will be able to catch up to you. If you spot an enemy plane in the distance, start running to friendly aircraft before the enemy gets too close. In a dive, the Tempest can easily reach speeds of close to 800 kph. In level flight you will slowly reach about 620 kph using WEP, and 590 kph without it (note that these speeds are at sea level). The Tempest will lose a lot of energy in turns, so try to make smooth manoeuvres. Finally, your water and oil will start to overheat after prolonged use of WEP. Going to 100% power will cool your plane down again.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV 150 Octane Fuel Engine Injection Cover New 47 mm Cannons

Pros and cons

Pros:

  • 2 x 47 mm guns great at destroying armoured targets
  • Very high level speed
  • Great manoeuvrability at high speeds
  • Big ammo supply
  • Very agile for attacker
  • In hands of skilled player, this plane can be use as not bad fighter

Cons:

  • Only real defense against other aircraft is its speed
  • No bombs or rockets
  • Lose lot of speed in turn fighting
  • Has only AP round
  • Can't destroy pillbox
  • Hard to aim, the cannon far from the center of the plane
  • Not recommended to use on maps with ships and pillbox
  • Low rate of fire

History

The Tempest Vickers P was a concept plane designed due to the lacking ability of the 40 mm armed hurricane IID in destroying Tiger 1 tanks in north Africa, The air staff put out an issue in 1942 for a 47 mm airborne anti-tank gun which would fire a 4 lb 9oz (2.07kg) solid AP shot at 2,650 fps (808 m/s) with a rate of fire no less then 60 rounds a minute.

Vickers were contracted to make the rounds, case piece was 326 mm long, the rim diameter at 59.7 mm with the body diameter at 52.3 mm, the shot was typical of most other British rounds of the time, solid AP shot with no HE filler, overall with the shot fitted the round was 474 mm long.

The gun it's self was in contest by three firms of the time, Vickers, Rolls-Royce and the war office design department, the project was known as the "class P gun" as such the competing designs were known as PV (Vickers) PR (Rolls-Royce) PC (for the Chief superintendent of armament design in the war office).

Complete information about the three projects does not appear to have survived. The PR gun was designed with two different barrel lengths, a 70-calibre barrel (with which the muzzle velocity was calculated to be 2,675 fps or 815 m/s) which was about 4.3 m long overall, and a 52-calibre version. The gun was belt-fed and used a long-recoil design; the weapon recoiled 66 cm on firing, generating a peak recoil of just over 2,000 kg. The PC gun weighed 250-270 kg and recoiled only 30 cm, thereby generating a stronger peak recoil of 3,560 kg. This was magazine fed with two alternative designs; a 30-round flat box lying across the gun's body, and a 34-36 round drum wrapped around the rear of the gun. Overall length was 4.5-4.7 m respectively. No information is recorded about the PV gun.

The PV and PC guns were made but were not ready for firing until close to the end of the war. The PR gun was cancelled before completion during the war when Rolls-Royce were directed to cease work on guns. None of the Class P guns proceeded beyond the prototype stage. However a Tempest V was fitted with two of the Vickers guns in under-wing pods just after the war, but no records have been found concerning this installation

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA