Ki-48-II otsu

From War Thunder Wiki
Revision as of 17:36, 16 October 2023 by Colok76286 (talk | contribs) (Added marketplace number)

Jump to: navigation, search
Ki-48-II otsu
ki_48_2_otsu.png
GarageImage Ki-48-II otsu.jpg
Ki-48-II otsu
Show in game
MARKET

Description

The Ki-48-II otsu is a premium gift rank II Japanese frontline bomber with a battle rating of 2.3 (AB/RB/SB). It was introduced during Update "Sons of Attila" as a reward for the 2023 Tokushu Heiki event. The Ki-48 series of aircraft was an early-war Japanese light bomber, and was used successfully in the war against China. It was used to bomb critical supply lines and Chinese infrastructure during the land invasion of China. Pilots noted the plane for being fast enough to escape interception. The Ki-48-II otsu is currently the only propeller driven aircraft than can carry a guided missile, the Ki-148, and serves as a very unique collectible from the Missile Workshop event. At a BR of 2.3, the enemy tanks you will be facing have little armor, and the Ki-148's warhead with 130kg of TNT will make short work of enemy units. The enemy aircraft at this BR won't be much of a threat when the Ki-48 is in the hands of an experienced pilot. Its high speed allows it to run away from danger, and two gunners in the rear can help pick persistent fighters off of your six.

General info

Flight performance

Max speed
at 6 200 m499 km/h
Turn time28 s
Max altitude9 300 m
Engine2 х Nakajima Ha-115
TypeRadial
Cooling systemAir
Take-off weight7 t

A very typical Japanese frontline bomber in regards to its flight performance. It is incredibly maneuverable, especially after dispatching the suspended ordnance. It has a low stall speed, and has a comparatively high top speed for its Battle Rating. The Ki-48 has a somewhat sluggish roll rate when using the ailerons alone, so some assistance from the rudder may be required when performing quick turns.

Characteristics Max speed
(km/h at 6,200 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 9300 __._ __._ __._ __._ 600
Upgraded 520 499 27.1 28.0 14.1 10.6

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
650 300 428 400 250 ~10 ~3
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 360 < 360 < 360 > 300

Survivability and armour

Crew5 people
Speed of destruction
Structural0 km/h
Gear300 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.


Modifications and economy

Repair cost
AB336 Sl icon.png
RB523 Sl icon.png
SB772 Sl icon.png
Crew training2 300 Sl icon.png
Experts15 000 Sl icon.png
Aces125 Ge icon.png
Research Aces320 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 40 / 80 / 150 % Sl icon.png
Talisman.png 2 × 112 / 112 / 112 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Mods radiator.png
Radiator
Mods compressor.png
Compressor
Mods aerodinamic wing.png
Wings repair
Mods new engine.png
Engine
Mods metanol.png
Engine injection
Mods armor frame.png
Airframe
Mods armor cover.png
Cover
Mods ammo.png
mg_turret_belt_pack
Mod arrow 1.png
Mods ammo.png
type_1_turret_belt_pack
Mod arrow 1.png
Mods pilon bomb.png
10 in (mod24)
Mods turret gun.png
mg15_turret_new_gun
Mods turret gun.png
type_1_turret_new_gun

Armaments

Suspended armament

List of setups (3)
Setup 11 x Ki-148 I-Go Model 1B missile
Setup 28 x 50 kg Army Type 94 GPHE bomb
Setup 34 x 100 kg Army Type 94 GPHE bomb

The Ki-48-II otsu can be outfitted with the following ordnance:

  • 1 x Ki-148 I-Go Model 1B missile
  • 8 x 50 kg Army Type 94 GPHE bombs (400 kg total)
  • 4 x 100 kg Army Type 94 GPHE bombs (400 kg total)

Defensive armament

Turret7.92 mm Type 1 machine gun
Ammunition1000 rounds
Fire rate2200 shots/min
Turret7.92 mm Type 98 machine gun
Ammunition675 rounds
Fire rate1000 shots/min
Main article: Type 98 (7.92 mm)

The Ki-48-II otsu is defended by:

  • 1 x 7.92 mm Type 98 machine gun, dorsal turret (1,000 rpg)
  • 1 x 7.92 mm Type 98 machine gun, ventral turret (675 rpg)

Usage in battles

The Ki-48-II Otsu can be used as a frontline bomber in Air Battles, owing to its high top speed, its exceptional maneuverability (for a bomber), and its small profile. It is able to quickly deliver ordnance to frontline units and dispatch them with ease. However, enemy fighters will make short work of you if they are faster, so it is advisable to flee the area as soon as all ordnance is spent. The Ki-48-II Otsu shines in mixed battles, because of its unique armament capabilities.

In Naval and Ground Battles, the Ki-48-II Otsu has the ability to equip the Ki-148 I-Go Model 1B, a manually-guided cruise missile with 130kg of TNT. Mounted under the fuselage, the missile adds a large amount of weight and drag, meaning that the pilot needs to find a target as quickly as possible to avoid being a target for interception.

Using the Ki-148

One will note that it is rather difficult to control the missile due to its natural tendency to pitch up at its maximum speed. Additionally, the visual control because increasingly difficult as the missile gets farther away from the aircraft. The pilot must keep the line of sight on the missile at all times to ensure it hits the target. This prevents the Ki-48 from taking evasive action whilst guiding the cruise missile. One trick to keeping the line of sight on the missile is to go into the gunner view, hover the crosshair on the target, and direct the missile to the crosshair. Launching the missile is relatively complicated due to the missile being unable to stay in front of the aircraft when dropped at too low of a speed or too high of an angle. Your best bet is to launch the missile less than 2 miles (3.5km) away from the target at speeds exceeding 225mph (375kph) to avoid being the missile lagging behind. If there is anti-air defense up, prioritize targeting it from farther away, to avoid being hit whilst guiding the missile.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
Not auto controlled
Controllable
Not auto controlled
Controllable
Not auto controlled
Separate Controllable
2 gears
Not controllable

The Ki-48-II Otsu has relatively powerful engines for its weight and Battle Rating. The Instructor usually does a good job of managing the engines, but if need be, the engines have easy controls to learn. The propeller pitch should be kept at 90-100% while on WEP, using 100% for very high speeds and 90% for takeoff and landing speeds. 95% is a happy medium if the pilot wishes to keep it at one setting. The radiators can be kept at a low setting on most maps, at around roughly 10-30%. The supercharger's second gear is only activated at high altitudes exceeding 11,000 feet (roughly 3,250 meters) The mixture is not as important as any of the other controls, but a good rule is to keep it above 60% at all times, and closer to 100% at sea level.

Pros and cons

Pros:

  • Ability to carry the Ki-148 guided missile at a low rank
  • Excellent top speed
  • Good handling characteristics
  • Wide turret coverage in the rear
  • Armor to protect the gunners and pilot
  • Premium bonuses
  • Well detailed cockpit

Cons:

  • Weak defensive armament
  • Low bomb compacity
  • Difficult to use the cruise missile

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Kawasaki Aircraft Industries (川崎航空機工業株式会社)
Biplane Fighters  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Fighters  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
  Ki-100 · Ki-100-II
Interceptors  Ki-45 ko · Ki-45 otsu · Ki-45 hei · Ki-45 tei
  Ki-96
  Ki-102 otsu
  Ki-108 Kai
Bombers  Ki-32
  Ki-48-II otsu
Captured  ␗Ki-45 hei/tei · ␗Ki-61-I otsu · ▃Ki-61-Ib
See also  Kawasaki Shipyard Co.

Japan bombers
Navy 
Carrier-based attack bomber 
B5N  B5N2
B6N  B6N1 · B6N2 · B6N2a
B7A  B7A2 · B7A2 (Homare 23)
Carrier-based dive bomber 
D3A  D3A1
D4Y  D4Y1 · D4Y2 · D4Y3 Ko
Shipboard Observation seaplane 
F1M  F1M2
Land-based Attack bomber 
G4M  G4M1
G5N  G5N1
G8N  G8N1
Flying boat 
H6K  H6K4
H8K  H8K2 · H8K3
Land-based Bomber 
P1Y  P1Y1
Army 
Light  Ki-32
  Ki-48-II otsu
Heavy  Ki-21-Ia · Ki-21-I hei
  Ki-49-I · Ki-49-IIa · Ki-49-IIb · Ki-49-IIb/L
  Ki-67-I Ko · Ki-67-I otsu
Other countries  ▅B-17E

Japan premium aircraft
Fighters  Hagiri's A5M4 · A7He1 · Ki-27 otsu Tachiarai
  Ki-44-II otsu · ▅Bf 109 E-7 · ▅F4U-1A · Ki-100-II · Ki-44-I 34
  ▅Fw 190 A-5 · A7M1 (NK9H) · Tada's Ki-61-I hei · ▅P-51C-11-NT
  J2M4 Kai · A6M5 Ko · A6M6c · J2M5 · Ki-87 · J6K1
Twin-engine fighters  Ki-96
Jet fighters  F-86F-40 JASDF▅ · T-2 Early · F-4EJ ADTW
Bombers  Ki-21-I hei · Ki-48-II otsu · H8K3 · B7A2 (Homare 23) · ▅B-17E