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General characteristics
2 peopleCrew
2.4 tEmpty weight
3.7 tTake-off weight
Flight characteristics
10 500 mCeiling
sec29.6/29.6/29.2Turn Time
137 km/hStalling speed
Mitsubishi Kinsei 44Engine
airCooling system
Speed of destruction
600 km/hStructural
650 km/hGear
Offensive armament
2 х 7.7 mm Type 97 machine gunWeapon 1
1 800 roundsAmmunition
900 shots/minFire rate
Defensive armament
7.7 mm Type 92 machine gunTurret
1 000 roundsAmmunition
600 shots/minFire rate
Suspended armament
2 х 60 kg Navy Type 97 Number 6 ground bomb
1 х 250 kg Navy Type Number 25 Model 2 bomb
Setup 1
4 000 Rp icon.pngResearch
2 100 Sl icon.pngPurchase
Sl icon.png450 / 566/570 / 717/280 / 352Repair
600 Sl icon.pngCrew training
2 100 Sl icon.pngExperts
40 Ge icon.pngAces
x 1.00 Rp icon.pngReward for battle


GarageImage D3A1.jpg

The D3A1 is a rank I Japanese dive bomber with a battle rating of 1.3 (AB/RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

The D3A is a highly manoeuvrable but lightly armed dive bomber. It is very capable of pulling off some rather drastic defensive manoeuvres when under attack. Once the bombs have been dropped, it can give many of the fighters it faces a run for their money in dog-fighting.

This agility comes at a cost, however. The D3A is not nearly as sturdy and therefore cannot take much punishment. It also is rather lightly armed, with the relatively ineffectual Japanese 7.7 mm machine guns and a bomb load of only one 250 kg under fuselage bomb with two 60 kg light bombs under the wings. It must be said, however, that this is more or less sufficient against the biplanes and light vehicles that it usually faces at its battle rating.

Tip: Taking off in simulator battles Hands-off carrier take-off (Auto engine control, no secondary weapons): Start engine, flaps: raised, elevator trim: 8% up, aileron trim: 0%, rudder trim: 21% right, WEP throttle, hands off controls until your plane lifts off the carrier.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Max Speed
(km/h at 3,900 m)
Max altitude
Turn time
Rate of climb
Take-off run
417 408 10 500 30.0 30.6 6.4 6.4 232
Max Speed
(km/h at 3,900 m)
Max altitude
Turn time
Rate of climb
Take-off run
443 430 10 500 28.5 29.2 11.1 8.6 232


Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
Wing-break speed
Gear limit
Combat flaps
Max Static G
+ -
600 650 480 ~12 ~4
Optimal velocities
< 330 < 360 < 380 > 315
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,700 m 1,065 hp 1,118 hp

Survivability and armour

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.


Offensive armament

Main article: Type 97 navy (7.7 mm)

The D3A1 is armed with:

  • 2 x 7.7 mm Type 97 navy machine guns, nose-mounted (900 rpg = 1,800 total)

Suspended armament

The D3A1 can be outfitted with the following ordnance:

  • Without load
  • 1 x 250 kg Navy Type Number 25 Model 2 bomb + 2 x 60 kg Navy Type 97 Number 6 bombs (370 kg total)

Defensive armament

Main article: Type 92 navy (7.7 mm)

The D3A1 is defended by:

  • 1 x 7.7 mm Type 92 navy machine gun, dorsal turret (1,000 rpg)

Usage in battles

When flying the D3A1, extra caution should be taken around planes equipped with 12.7 mm M2 Browning Heavy Machine Guns and/or cannons. Those planes will easily shred you because of their firepower. The D3A1 does not like to take battle damage and a short burst from any of those planes will cripple your plane if not destroy it outright.

Also, Spitfires are another enemy plane to be feared because even though the D3A1 is manoeuvrable, the Spitfire will easily outmanoeuvre you as well as outrun and outclimb you.

When battling the D3A1, do not fear its firepower as it's relatively weak. Always remember the D3A1 is extremely manoeuvrable so apply Boom and Zoom tactics if the D3A1 attempts to dogfight with you.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Not controllable
Not auto controlled
Not controllable
Not auto controlled
Not auto controlled
Combined Not controllable
1 gear
Not controllable


Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 7 mm
II Compressor Airframe New 7 mm MGs
III Wings repair Engine Turret 7 mm
IV Engine injection Cover New 7 mm MGs (turret)
  • When grinding the D3A1 it's preferred to focus on grinding for the performance as the bomb load is already unlocked. The armaments should be focus last as performance is the key trait of the D3A1.

Pros and cons


  • Can be used as a fighter once payload has been dropped
  • Fast for a dive bomber
  • Has air brakes (H key by default)
  • Extremely manoeuvrable


  • Inadequate defence (1 x 7.7 mm Type 92)
  • No armament options other than 250 kg and 60 kg bombs
  • Payload is rather weak
  • Does not react well to battle damage
  • No armour or bulletproof glass to protect the pilot or gunner


Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

In-game description

The single-engine carrier-based Aichi D3A dive bomber, a metal-construction monoplane, was created by order of Japan’s Supreme Command of Naval Aviation to replace the obsolete D1A biplane. The shape of the wing and tail, as well as the presence of special dive brake flaps, came from the German aircraft company Heinkel, which was in active partnership with Aichi.

A D3A prototype was ready in late 1937, and mass production of the D3A1 began in 1940. A Kinsey 43 engine producing 1000 horsepower was used, and the aircraft’s armament consisted of two synchronous 7.7 mm machine guns over the engine and one hand-operated machine gun with the radio operator at the rear of the cab. The wings had folding wingtips and duralumin sheeting, and the ailerons and flaps were covered with fabric.

During the first half of the Second World War, the D3A, along with the B5N Kate, were the main strike force of the Japanese fleet. At the time the D3A1 could be considered one of the best dive-bombers in the world. No other dive bomber had characteristics that were even close, until the arrival of the American Dauntless and Helldiver.

All in all, 470 D3A1s were produced.


Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.

Japan bombers
Flying boats  H6K4 · H8K2 · H8K3
Naval  D3A1 · B5N2 · B7A2
Dive  D4Y1 · D4Y2 · D4Y3 Ko · P1Y1 mod. 11 "Ginga"
Light  Ki-32
Medium  Ki-21-Ia · Ki-21-I hei · G4M1 · Ki-49-I Donryu · Ki-49-IIa Donryu · Ki-49-IIb Donryu · Ki-49-IIb Donryu /Late · Ki-67-I Ko · Ki-67-I otsu
Heavy  G5N1 Shinzan · G8N1 Renzan · ▅B-17E Flying Fortress
Jet  R2Y2 Keiun-Kai V1 · R2Y2 Keiun-Kai V2 · R2Y2 Keiun-Kai V3