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General characteristics
2 peopleCrew
2.9 tEmpty weight
4.5 tTake-off weight
Flight characteristics
10 500 mCeiling
sec29.6/29.6/29.2Turn Time
137 km/hStalling speed
Mitsubishi Kinsei 44Engine
airCooling system
Speed of destruction
600 km/hStructural
650 km/hGear
Offensive armament
2 х 7.7 mm Type 97 machine gunWeapon 1
1 800 roundsAmmunition
900 shots/minFire rate
Defensive armament
7.7 mm Type 92 machine gunTurret
1 000 roundsAmmunition
600 shots/minFire rate
Suspended armament
2 х 60 kg Navy Type 97 Number 6 ground bomb
1 х 250 kg Navy Type Number 25 Model 2 bomb
Setup 1
4 000 Rp icon.pngResearch
2 100 Sl icon.pngPurchase
Sl icon.png584 / 735/639 / 804/290 / 365Repair
600 Sl icon.pngCrew training
2 100 Sl icon.pngExperts
40 Ge icon.pngAces
x 1.00 Rp icon.pngReward for battle


GarageImage D3A1.jpg

The D3A1 is a Rank I Japanese dive-bomber with a battle rating of 1.3 (AB/RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.29.

The D3A is a highly maneuverable but lightly armed dive bomber. It is very capable of pulling of some rather drastic defensive maneuvers when under attack. Once the bombs have been dropped, it can give many of the fighters it faces a run for their money in dog-fighting.

This agility comes at a cost, however. The D3A is not nearly as sturdy and therefore cannot take much punishment. It also is rather lightly armed, with the relatively ineffectual Japanese 7.7 mm machine guns and a bomb load of only one 250 kg under fuselage bomb with two 60 kg light bombs under the wings. It must be said, however, that this is more or less sufficient against the biplanes and light vehicles that it usually faces at its battle rating.

Tip: Taking off in simulator battles Hands-off carrier take-off (Auto engine control, no secondary weapons): Start engine, flaps: raised, elevator trim: 8% up, aileron trim: 0%, rudder trim: 21% right, WEP throttle, hands off controls until your plane lifts off the carrier.

General info

Flight Performance

Max Speed
(km/h at 3,900 m)
Max altitude
Turn time
Rate of climb
Take-off run
413 407 10 500 30.4 30.7 5.2 6.5 232
Max Speed
(km/h at 3,900 m)
Max altitude (meters) Turn time (seconds) Rate of climb
Take-off run (meters)
446 430 10 500 28.1 29.2 13.4 8.6 232


Combat flap Take-off flap Landing flap Air brakes Arrestor gear
Wing-break speed
Gear limit
Combat flap
Max Static G
+ -
600 650 480 ~12 ~12
Optimal velocities
< 330 < 360 < 380 > 230
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,800 m 1,050 hp 1,103 hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near fuselage


Offensive armament

Main article: Type 97 navy (7.7 mm)

The D3A1 is armed with:

  • 2 x 7.7 mm Type 97 machine guns, nose mounted (900 rpg = 1,800 total)

      Main article: Bombs

The D3A1 can be outfitted with the following ordnance:

  • Without load
  • 1 x 250 kg Navy Type Number 25 Model 2 bomb + 2 x 60 kg Navy Type 97 Number 6 ground bombs (370 kg total)

Defensive armament

Main article: Type 92 navy (7.7 mm)

The D3A1 is defended by:

  • 1 x 7.7 mm Type 92 machine gun, dorsal gun turret (1,000 rpg)

Usage in the battles

Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)--> The list of plane to be concerned is planes with 12.7 M2 Browning Heavy Machine Guns and/or cannons. Those planes will easily shred you because of their firepower. The D3A1 does not like to take battle damage and a short burst from any of those planes with those weapons will either cripple your plane if not destroy it outright. Also Spitfires should is another enemy plane to be feared because even though the D3A1 is maneuverable, the Spitfire will easily out maneuver you as well as out run and out climb you.

When battling the D3A1, do not fear its firepower as its relatively weak. Always remember the D3A1 is extremely maneuverable so apply Boom and Zoom tactics if the D3A1 attempts to dogfight with you.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable


Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 7 mm
II Compressor Airframe New 7 mm MGs
III Wings Repair Engine Turret 7 mm
IV Engine Injection Cover New 7 mm MGs (Turret)
  • When grinding the D3A1 its preferred to focus on grinding for the performance as the bomb load is already unlocked.
  • The armaments should be focus last as performance is they key trait of the D3A1.

Pros and cons


  • Can be used as a fighter once payload has been dropped
  • Fast for a dive-bomber
  • Has air brakes (press h by default)
  • Extremely maneuverable


  • Inadequate defense (1 x 7.7 mm Type 92)
  • No armament options other than 250 kg and 60 kg bombs
  • Payload is rather weak
  • Does not react well to battle damage
  • No armor or bulletproof glass to protect the pilot or gunner


Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.


An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.


Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.

Japan bombers
Flying boats  H6K4 · H8K2 · H8K3
Naval  D3A1 · B5N2 · B7A2
Dive  D4Y1 · D4Y2 · D4Y3 Ko · P1Y1 mod. 11
Light  Ki-32
Medium  Ki-21-Ia · Ki-21-I hei · G4M1 · Ki-49-I Donryu · Ki-49-IIa Donryu · Ki-49-IIb Donryu · Ki-49-IIb Donryu /Late · Ki-67-I Ko · Ki-67-I otsu
Heavy  G5N1 Shinzan · G8N1 Renzan · ▅B-17E Flying Fortress
Jet  R2Y2 Keiun-Kai V1 · R2Y2 Keiun-Kai V2 · R2Y2 Keiun-Kai V3