Difference between revisions of "Centurion Mk.5 AVRE"
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{{About | {{About | ||
− | |about= medium tank '''{{PAGENAME}}''' | + | |about= British medium tank '''{{PAGENAME}}''' |
− | |usage=other | + | |usage=other variants |
|link=Centurion (Family) | |link=Centurion (Family) | ||
}} | }} | ||
== Description == | == Description == | ||
− | <!--''In the description, the first part | + | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]] | ||
− | {{ | + | {{Break}} |
− | The '''{{Specs|name}}''', or simply the '''{{Specs|pseudonym}}''' is a gift | + | The '''{{Specs|name}}''', or simply the '''{{Specs|pseudonym}}''', is a premium gift rank {{Specs|rank}} British medium tank {{Battle-rating}}. It was introduced in [[Update 1.79 "Project X"]]. |
== General info == | == General info == | ||
=== Survivability and armour === | === Survivability and armour === | ||
− | <!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? | + | <!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' --> |
− | |||
− | If necessary use a visual template to indicate the most secure and weak zones of the armour.--> | ||
Overall, the armour on the AVRE is similar to that on the [[Centurion Mk 3|Centurion Mk 3]] gun tank with three major differences: ROMOR-A ERA, composite side skirts and a dozer blade. The ERA provides additional protection (300mm HEAT, 30mm KE) on key areas of the tank, namely the turret face and upper glacis plate, but this has little impact against most opponents due to the majority of shells at this rank being of the kinetic energy (KE) variety. It also changes the visible profile of the turret, obscuring the weak points beneath the standard Centurion turret. The composite side skirts provide a significant increase in protection against small calibre HEAT and auto-cannon fire, increasing it to the point where rounds can no longer penetrate the side armour. They do not change the effect of MBT rounds however as the additional protection simply isn't enough to stop them. The dozer blade may seem unimportant at first glance as it consists of 70mm of structural steel, not RHA, but this is not the case. The blade acts as spaced armour against most rounds aimed at the hull, adding around 60mm against KE and 200mm against HEAT. This can also be added to by the ERA on the front plate, overall providing greater than 400mm of protection against HEAT rounds. | Overall, the armour on the AVRE is similar to that on the [[Centurion Mk 3|Centurion Mk 3]] gun tank with three major differences: ROMOR-A ERA, composite side skirts and a dozer blade. The ERA provides additional protection (300mm HEAT, 30mm KE) on key areas of the tank, namely the turret face and upper glacis plate, but this has little impact against most opponents due to the majority of shells at this rank being of the kinetic energy (KE) variety. It also changes the visible profile of the turret, obscuring the weak points beneath the standard Centurion turret. The composite side skirts provide a significant increase in protection against small calibre HEAT and auto-cannon fire, increasing it to the point where rounds can no longer penetrate the side armour. They do not change the effect of MBT rounds however as the additional protection simply isn't enough to stop them. The dozer blade may seem unimportant at first glance as it consists of 70mm of structural steel, not RHA, but this is not the case. The blade acts as spaced armour against most rounds aimed at the hull, adding around 60mm against KE and 200mm against HEAT. This can also be added to by the ERA on the front plate, overall providing greater than 400mm of protection against HEAT rounds. | ||
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<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | <!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' --> | ||
− | {{tankMobility|abMinHp= | + | {{tankMobility|abMinHp=1,007|rbMinHp=575}} |
== Armaments == | == Armaments == | ||
=== Main armament === | === Main armament === | ||
− | <!--''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''--> | + | <!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' --> |
− | {{main| | + | {{main|ORD BL 6.5in L9A1 (165 mm)}} |
− | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" width="100%" |
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|- | |- | ||
− | | | + | ! colspan="5" | [[ORD BL 6.5in L9A1 (165 mm)|165 mm ORD BL 6.5in L9A1]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds) |
|- | |- | ||
− | ! | + | ! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer |
+ | ! Stock !! Upgraded !! Full !! Expert !! Aced | ||
+ | ! Stock !! Full !! Expert !! Aced | ||
|- | |- | ||
− | ! | + | ! ''Arcade'' |
− | + | | rowspan="2" | 53 || rowspan="2" | -10°/+18° || rowspan="2" | ±180° || rowspan="2" | N/A || 17.1 || __.__ || __.__ || __.__ || __.__ || rowspan="2" | 27.7 || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ | |
− | |||
− | |||
|- | |- | ||
− | | | + | ! ''Realistic'' |
+ | | 10.7 || __.__ || __.__ || __.__ || __.__ | ||
|- | |- | ||
|} | |} | ||
− | + | ==== Ammunition ==== | |
− | {| class="wikitable | + | {| class="wikitable" style="text-align:center" width="100%" |
! colspan="8" | Penetration statistics | ! colspan="8" | Penetration statistics | ||
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2 | + | ! rowspan="2" | Type of<br>warhead |
− | ! colspan="6" | '''Penetration | + | ! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)''' |
|- | |- | ||
− | ! | + | ! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m |
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
− | ! | ||
|- | |- | ||
− | | L33A1 || HESH || 203 || 203 || 203 || 203 || 203 || 203 | + | | L33A1 || HESH || 203 || 203 || 203 || 203 || 203 || 203 |
|- | |- | ||
|} | |} | ||
− | {| class="wikitable | + | {| class="wikitable" style="text-align:center" width="100%" |
− | ! colspan=" | + | ! colspan="10" | Shell details |
|- | |- | ||
! rowspan="2" data-sort-type="text" | Ammunition | ! rowspan="2" data-sort-type="text" | Ammunition | ||
− | ! rowspan="2 | + | ! rowspan="2" | Type of<br>warhead |
− | ! rowspan="2" |Velocity <br | + | ! rowspan="2" | Velocity<br>(m/s) |
− | ! rowspan="2" |Projectile<br | + | ! rowspan="2" | Projectile<br>Mass (kg) |
− | ! rowspan="2" | | + | ! rowspan="2" | Fuse delay<br>(m) |
− | + | ! rowspan="2" | Fuse sensitivity<br>(mm) | |
− | ! rowspan="2" | | + | ! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g) |
− | + | ! colspan="3" | Ricochet | |
− | ! rowspan="2" | | ||
− | |||
− | ! colspan="3" | | ||
|- | |- | ||
− | ! 0% | + | ! 0% !! 50% !! 100% |
− | ! 50% | ||
− | ! 100% | ||
|- | |- | ||
− | | L33A1 || HESH || 259 || 30.6 || 0.4 || 2.0 || 20,310 | + | | L33A1 || HESH || 259 || 30.6 || 0.4 || 2.0 || 20,310 || 73° || 77° || 80° |
|- | |- | ||
|} | |} | ||
− | + | ==== [[Ammo racks]] ==== | |
− | [[File:Ammoracks_{{PAGENAME}}.png|right| | + | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] |
− | {| class="wikitable | + | {| class="wikitable" style="text-align:center" |
|- | |- | ||
− | ! | + | ! Full<br>ammo |
− | ! | + | ! 1st<br>rack empty |
− | ! | + | ! 2nd<br>rack empty |
− | ! | + | ! 3rd<br>rack empty |
− | ! | + | ! 4th<br>rack empty |
− | ! | + | ! 5th<br>rack empty |
− | ! | + | ! 6th<br>rack empty |
− | ! | + | ! 7th<br>rack empty |
+ | ! 8th<br>rack empty | ||
+ | ! Visual<br>discrepancy | ||
|- | |- | ||
− | + | | '''53''' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ ''(+__)'' || __ | |
|- | |- | ||
|} | |} | ||
=== Machine guns === | === Machine guns === | ||
− | <!--''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft | + | <!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' --> |
{{main|L3A1 (7.62 mm)}} | {{main|L3A1 (7.62 mm)}} | ||
− | {| class="wikitable" style="text-align:center | + | {| class="wikitable" style="text-align:center" width="50%" |
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− | |||
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|- | |- | ||
− | + | ! colspan="5" | [[L3A1 (7.62 mm)|7.62 mm L3A1]] | |
|- | |- | ||
− | ! | + | ! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal |
|- | |- | ||
− | + | | Pintle || 1,250 (250) || 500 || -10°/+80° || ±180° | |
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | Coaxial || 3,250 (250) || 500 || N/A || N/A |
|- | |- | ||
|} | |} | ||
== Usage in battles == | == Usage in battles == | ||
− | ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' | + | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
− | The Centurion Mk.5 AVRE, despite the additional armour, is still essentially a Centurion in terms of survivability and mobility. The tank must be driven carefully to take full advantage of the environment and avoid being shot until it is able to close in to the enemy and take full advantage of its | + | The Centurion Mk.5 AVRE, despite the additional armour, is still essentially a Centurion in terms of survivability and mobility. The tank must be driven carefully to take full advantage of the environment and avoid being shot until it is able to close in to the enemy and take full advantage of its 165 mm gun. Its relatively low speed for a medium tank is not ideal with flanking, so simply getting into a safe position and ambushing unaware enemy tanks often leads to success. Your long reload speeds and lack of stabilizer limits your ability to advance and fire at the same time, and so coupled with your relatively weak armour means you should only advance when the area is clear, so that you can move to a new ambush position. A Mk.5 AVRE that ambushes a lone enemy will almost always win, assuming your first shot connects. |
− | While the rangefinder can be used in conjunction with gun-sight range adjustment, the tank will struggle in medium to long distant combat, as the HESH shells lack any semblance of accuracy past around 400 meters, with shells arcing such that shell placement becomes quite difficult along with shell travel time becoming increasingly high. However, against a completely static target and with good rangefinding crew skill, it is not impossible to land a direct hit up to 800 meters. However, if you miss, your long reload speed means you may completely miss your chance at destroying your target | + | While the rangefinder can be used in conjunction with gun-sight range adjustment, the tank will struggle in medium to long distant combat, as the HESH shells lack any semblance of accuracy past around 400 meters, with shells arcing such that shell placement becomes quite difficult along with shell travel time becoming increasingly high. However, against a completely static target and with good rangefinding crew skill, it is not impossible to land a direct hit up to 800 meters. However, if you miss, your long reload speed means you may completely miss your chance at destroying your target, which can easily manoeuvre away without threat of damage, or simply return fire freely. |
− | The tank is best played as a support tank in conjunction with the rest of your team. Becoming isolated while playing the Mk.5 AVRE is extremely dangerous, as your long reload speed, low speed, and weak armour means that you cannot withstand an attack by anything more than a single tank. If you fire at an enemy tank and are then caught by another tank, you are most likely done for. Additionally, failing to instantly destroy a target with your first shot is also extremely dangerous, whether | + | The tank is best played as a support tank in conjunction with the rest of your team. Becoming isolated while playing the Mk.5 AVRE is extremely dangerous, as your long reload speed, low speed, and weak armour means that you cannot withstand an attack by anything more than a single tank. If you fire at an enemy tank and are then caught by another tank, you are most likely done for. Additionally, failing to instantly destroy a target with your first shot is also extremely dangerous, whether you missed or have damaged an enemy. In that situation, you will want an allied tank to cripple the enemy or finish them off until you are able to either reload or retreat with your two smoke grenade barrages. The extra crew member over the other Centurion models may allow you to survive an extra shot, but an isolated Mk.5 AVRE is a dead Mk.5 AVRE. At the same time, the Mk. 5 AVRE's ability to help teammates repair increases its usefulness as a support tank. |
=== Pros and cons === | === Pros and cons === | ||
− | <!--'' | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
+ | |||
'''Pros:''' | '''Pros:''' | ||
− | * Has a powerful | + | * Has a powerful 165 mm gun that fires shells with the explosive mass of 15.87 kg, equal to 20.31k g TNT, one hit can always deal serious damage to the enemy vehicles |
* ROMOR-A ERA equivalent protection against 30 mm kinetic energy munitions and 300 mm chemical energy munitions | * ROMOR-A ERA equivalent protection against 30 mm kinetic energy munitions and 300 mm chemical energy munitions | ||
* The dozer blade in front it can provide additional protection, especially protect the lower glacis | * The dozer blade in front it can provide additional protection, especially protect the lower glacis | ||
Line 184: | Line 144: | ||
* Low top speed | * Low top speed | ||
* Centurion is a large tank = larger target | * Centurion is a large tank = larger target | ||
− | * Side | + | * Side armour is still very weak |
* Only has HESH as its only ammunition | * Only has HESH as its only ammunition | ||
* Based on Centurion Mk 5, which is similar as the Centurion Mk 3, so it has the similar weak spots as the Centurion Mk 3 (like the turret ring) | * Based on Centurion Mk 5, which is similar as the Centurion Mk 3, so it has the similar weak spots as the Centurion Mk 3 (like the turret ring) | ||
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== History == | == History == | ||
− | <!--''Describe the history of the creation and combat usage of the | + | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
− | In the 1960s, the British army felt the need for a modern multi-functional engineering vehicle. They chose the Centurion Mk 5 main battle tank base to replace the outdated engineering tank, which used a Churchill chassis. Since the engineering | + | In the 1960s, the British army felt the need for a modern multi-functional engineering vehicle. They chose the Centurion Mk 5 main battle tank base to replace the outdated engineering tank, which used a Churchill chassis. Since the engineering vehicle's tasks were rather specific, the Centurion chassis was given special equipment: the tank received a bulldozer scoop, a device was mounted above the scoop for laying fascines, the altered rear armour plate was equipped with a tow hitch, and a seat was installed next to the driver's seat for a new, fifth crew member – a navigator. The engineering vehicle, which was called the Centurion AVRE (abbreviated from Armoured Vehicle Royal Engineers) was designed to carry a special engineering gun capable of destroying fortifications, pillboxes and other fortified defensive positions. That gun was the short-barreled L9, a 165 mm caliber cannon with low recoil. The vehicle received an ammunition complement of 53 shots with high-explosive squash head (HESH) shells with huge destructive force – each charge contained almost 16 kilograms of explosives. The Centurion AVRE became the standard engineering vehicle for the British Army and participated in several armed conflicts, including the 1991 Gulf War. In the 80's, Centurion AVRE's were modernized, receiving additional armour including ROMOR reactive armour - this modification was used in operation "Desert Storm". The vehicle was retired in 1993. |
''- From [https://warthunder.com/en/news/5513-development-centurion-avre-engineer-at-war-en Devblog]'' | ''- From [https://warthunder.com/en/news/5513-development-centurion-avre-engineer-at-war-en Devblog]'' | ||
== Media == | == Media == | ||
− | <!--'' | + | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> |
;Skins | ;Skins | ||
− | |||
* [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&vehicleType=tank&vehicleClass=medium_tank&vehicle=uk_centurion_mk_5_avre_era ' '''Skins''' and '''camouflages''' for the Centurion Mk.5 AVRE from live.warthunder.com.] | * [https://live.warthunder.com/feed/camouflages/?vehicleCountry=britain&vehicleType=tank&vehicleClass=medium_tank&vehicle=uk_centurion_mk_5_avre_era ' '''Skins''' and '''camouflages''' for the Centurion Mk.5 AVRE from live.warthunder.com.] | ||
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== See also == | == See also == | ||
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | ||
− | |||
* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' | * ''links to approximate analogues of other nations and research trees.'' | ||
== External links == | == External links == | ||
− | <!--''Paste links to sources and external resources, such as:'' | + | <!-- ''Paste links to sources and external resources, such as:'' |
* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
− | * ''encyclopedia page on tank;'' | + | * ''encyclopedia page on the tank;'' |
− | * ''other literature.''--> | + | * ''other literature.'' --> |
* [https://warthunder.com/en/news/5513-development-centurion-avre-engineer-at-war-en [Devblog<nowiki>]</nowiki> Centurion AVRE: Engineer at War] | * [https://warthunder.com/en/news/5513-development-centurion-avre-engineer-at-war-en [Devblog<nowiki>]</nowiki> Centurion AVRE: Engineer at War] |
Revision as of 21:41, 11 May 2020
Contents
This page is about the British medium tank Centurion Mk.5 AVRE. For other variants, see Centurion (Family). |
Description
The Centurion Assault Vehicle, Royal Engineers Mk.5, or simply the Centurion Mk.5 AVRE, is a premium gift rank V British medium tank
with a battle rating of 8.0 (AB) and 7.0 (RB/SB). It was introduced in Update 1.79 "Project X".
General info
Survivability and armour
Overall, the armour on the AVRE is similar to that on the Centurion Mk 3 gun tank with three major differences: ROMOR-A ERA, composite side skirts and a dozer blade. The ERA provides additional protection (300mm HEAT, 30mm KE) on key areas of the tank, namely the turret face and upper glacis plate, but this has little impact against most opponents due to the majority of shells at this rank being of the kinetic energy (KE) variety. It also changes the visible profile of the turret, obscuring the weak points beneath the standard Centurion turret. The composite side skirts provide a significant increase in protection against small calibre HEAT and auto-cannon fire, increasing it to the point where rounds can no longer penetrate the side armour. They do not change the effect of MBT rounds however as the additional protection simply isn't enough to stop them. The dozer blade may seem unimportant at first glance as it consists of 70mm of structural steel, not RHA, but this is not the case. The blade acts as spaced armour against most rounds aimed at the hull, adding around 60mm against KE and 200mm against HEAT. This can also be added to by the ERA on the front plate, overall providing greater than 400mm of protection against HEAT rounds.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 39 | 14 | 52.2 | 1,007 | 1,240 | 19.29 | 23.75 |
Realistic | 35 | 13 | 575 | 650 | 11.02 | 12.45 |
Armaments
Main armament
165 mm ORD BL 6.5in L9A1 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 53 | -10°/+18° | ±180° | N/A | 17.1 | __.__ | __.__ | __.__ | __.__ | 27.7 | _.__ | _.__ | _.__ |
Realistic | 10.7 | __.__ | __.__ | __.__ | __.__ |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
L33A1 | HESH | 203 | 203 | 203 | 203 | 203 | 203 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
L33A1 | HESH | 259 | 30.6 | 0.4 | 2.0 | 20,310 | 73° | 77° | 80° |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
7th rack empty |
8th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|---|
53 | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ (+__) | __ |
Machine guns
7.62 mm L3A1 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Pintle | 1,250 (250) | 500 | -10°/+80° | ±180° |
Coaxial | 3,250 (250) | 500 | N/A | N/A |
Usage in battles
The Centurion Mk.5 AVRE, despite the additional armour, is still essentially a Centurion in terms of survivability and mobility. The tank must be driven carefully to take full advantage of the environment and avoid being shot until it is able to close in to the enemy and take full advantage of its 165 mm gun. Its relatively low speed for a medium tank is not ideal with flanking, so simply getting into a safe position and ambushing unaware enemy tanks often leads to success. Your long reload speeds and lack of stabilizer limits your ability to advance and fire at the same time, and so coupled with your relatively weak armour means you should only advance when the area is clear, so that you can move to a new ambush position. A Mk.5 AVRE that ambushes a lone enemy will almost always win, assuming your first shot connects.
While the rangefinder can be used in conjunction with gun-sight range adjustment, the tank will struggle in medium to long distant combat, as the HESH shells lack any semblance of accuracy past around 400 meters, with shells arcing such that shell placement becomes quite difficult along with shell travel time becoming increasingly high. However, against a completely static target and with good rangefinding crew skill, it is not impossible to land a direct hit up to 800 meters. However, if you miss, your long reload speed means you may completely miss your chance at destroying your target, which can easily manoeuvre away without threat of damage, or simply return fire freely.
The tank is best played as a support tank in conjunction with the rest of your team. Becoming isolated while playing the Mk.5 AVRE is extremely dangerous, as your long reload speed, low speed, and weak armour means that you cannot withstand an attack by anything more than a single tank. If you fire at an enemy tank and are then caught by another tank, you are most likely done for. Additionally, failing to instantly destroy a target with your first shot is also extremely dangerous, whether you missed or have damaged an enemy. In that situation, you will want an allied tank to cripple the enemy or finish them off until you are able to either reload or retreat with your two smoke grenade barrages. The extra crew member over the other Centurion models may allow you to survive an extra shot, but an isolated Mk.5 AVRE is a dead Mk.5 AVRE. At the same time, the Mk. 5 AVRE's ability to help teammates repair increases its usefulness as a support tank.
Pros and cons
Pros:
- Has a powerful 165 mm gun that fires shells with the explosive mass of 15.87 kg, equal to 20.31k g TNT, one hit can always deal serious damage to the enemy vehicles
- ROMOR-A ERA equivalent protection against 30 mm kinetic energy munitions and 300 mm chemical energy munitions
- The dozer blade in front it can provide additional protection, especially protect the lower glacis
- Low muzzle velocity can allow the trajectory to hit some enemies hide behind the slope, especially in AB
- Composite side skirts
- Acceptable reload time
- Can help repair teammates
- Very useful in the close range combat, especially in urban warfare
- Good reverse speed
- Smoke grenade can be released twice
- A five-man crew, unlike other Centurion designs
Cons:
- Terrible muzzle velocity makes this vehicle not very useful in the open area, especially in RB
- Low top speed
- Centurion is a large tank = larger target
- Side armour is still very weak
- Only has HESH as its only ammunition
- Based on Centurion Mk 5, which is similar as the Centurion Mk 3, so it has the similar weak spots as the Centurion Mk 3 (like the turret ring)
- Top of the engine deck can be easily penetrated by planes
History
In the 1960s, the British army felt the need for a modern multi-functional engineering vehicle. They chose the Centurion Mk 5 main battle tank base to replace the outdated engineering tank, which used a Churchill chassis. Since the engineering vehicle's tasks were rather specific, the Centurion chassis was given special equipment: the tank received a bulldozer scoop, a device was mounted above the scoop for laying fascines, the altered rear armour plate was equipped with a tow hitch, and a seat was installed next to the driver's seat for a new, fifth crew member – a navigator. The engineering vehicle, which was called the Centurion AVRE (abbreviated from Armoured Vehicle Royal Engineers) was designed to carry a special engineering gun capable of destroying fortifications, pillboxes and other fortified defensive positions. That gun was the short-barreled L9, a 165 mm caliber cannon with low recoil. The vehicle received an ammunition complement of 53 shots with high-explosive squash head (HESH) shells with huge destructive force – each charge contained almost 16 kilograms of explosives. The Centurion AVRE became the standard engineering vehicle for the British Army and participated in several armed conflicts, including the 1991 Gulf War. In the 80's, Centurion AVRE's were modernized, receiving additional armour including ROMOR reactive armour - this modification was used in operation "Desert Storm". The vehicle was retired in 1993.
- From Devblog
Media
- Skins
- Videos
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
Britain medium tanks | |
---|---|
Valentine | Valentine I · Valentine IX · Valentine XI |
Cromwell | Cromwell I · Cromwell V · Cromwell V (RP-3) |
Cromwell derivatives | Challenger · Avenger · Comet I · Comet I "Iron Duke IV" · Charioteer Mk VII |
Centurion | Centurion Mk 1 · Centurion Mk.2 · Centurion Mk 3 · Centurion Mk.5 AVRE · Centurion Mk 10 · Centurion Action X · FV4202 |
Vickers MBT | Vickers Mk.1 · Vickers Mk.3 · Vickers Mk.7 |
Chieftain | Chieftain Mk 3 · Chieftain Mk 5 · Chieftain Mk 10 |
Challenger 1 | Challenger Mk.2 · Challenger Mk.3 · Challenger DS |
Challenger 2 | Challenger 2 · Challenger 2 (2F) · Challenger 2 TES · Challenger 2 OES · Challenger 2E · Challenger 2 Black Night |
Challenger 3 | Challenger 3 TD |
Australia | A.C.I · A.C.IV · Centurion Mk.5/1 |
South Africa | Olifant Mk.1A · Olifant Mk.2 · TTD |
India | Vijayanta · Bhishma TWMP |
Israel | ▄Sho't Kal Dalet |
Jordan | Khalid |
Sweden | ▄Strv 81 (RB 52) |
USA | Grant I · Sherman II · Sherman Firefly · Sherman IC "Trzyniec" |
Britain premium ground vehicles | |
---|---|
Light tanks | A13 Mk I (3rd R.T.R.) · A13 Mk II 1939 · AEC Mk II · Crusader "The Saint" · Rooikat 105 |
Medium tanks | A.C.I · Grant I · Cromwell V (RP-3) · Sherman IC "Trzyniec" · A.C.IV · Comet I "Iron Duke IV" |
Centurion Mk.2 · ▄Strv 81 (RB 52) · Centurion Mk.5 AVRE · Centurion Mk.5/1 · ▄Sho't Kal Dalet · Centurion Action X | |
Vijayanta · Khalid · Challenger DS · Challenger 2 OES | |
Heavy tanks | Independent · Matilda Hedgehog · Excelsior · TOG II · Churchill Crocodile · Black Prince |
Tank destroyers | Alecto I · Achilles (65 Rg.) · QF 3.7 Ram |