Difference between revisions of "T30"
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=== Mobility === | === Mobility === | ||
− | ''Write about the mobility of the ground vehicle. Estimate the specific power and | + | <!--''Write about the mobility of the ground vehicle. Estimate the specific power and maneuverability as well as the maximum speed forward and backward.''--> |
+ | |||
+ | {| class="wikitable" style="text-align:center" width="70%" | ||
+ | ! rowspan="2" | Game Mode | ||
+ | ! colspan="3" | Mobility characteristics | ||
+ | ! colspan="2" | Engine power (horsepower) | ||
+ | ! colspan="2" | Power-to-weight ratio (hp/ton) | ||
+ | |- | ||
+ | ! {{Annotation|Max Speed|Maximum Speed (km/h)}} | ||
+ | ! {{Annotation|Weight|Vehicle Weight (tons)}} | ||
+ | ! {{Annotation|AoA Weight|Add on Armour Weight (tons)}} | ||
+ | ! Stock | ||
+ | ! Upgraded | ||
+ | ! Stock | ||
+ | ! Upgraded | ||
+ | |- | ||
+ | ! Arcade | ||
+ | | 37 || rowspan="2" | 65.8 || rowspan="2" | N/A || 1,046 || 1,287 || 15.90 || 19.56 | ||
+ | |- | ||
+ | ! {{Annotation|Realistic|Simulator uses Realistic FMs}} | ||
+ | | 35 || 716 || 810 || 10.88 || 12.31 | ||
+ | |} | ||
== Armaments == | == Armaments == |
Revision as of 20:25, 4 February 2020
Contents
Description
The Heavy Tank T30 is a rank IV American heavy tank
with a battle rating of 6.7 (AB/RB/SB). This vehicle was introduced in Update 1.85 "Supersonic" in the 2018 "Festive Quest" that took place between 21 December 2018 to 14 January 2019. It was obtainable via completing ten tanker's coupons. It is also obtainable on the Gaijin market after the event is over.
The T30 was a World War II American tank project developed to counter new German tanks, such as Tiger I, Tiger II, and tank destroyers, such as the Jagdtiger, or Soviet heavy tanks, such as IS-1 or IS-2. The T30 was designed at the same time as the T29 Heavy Tank. However, it had a 155mm gun mounted on the same hull and turret as the T29 and T34's heavy tanks.
General info
Survivability and armour
Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
If necessary use a visual template to indicate the most secure and weak zones of the armour.
Mobility
Game Mode | Mobility characteristics | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | ||||
---|---|---|---|---|---|---|---|
Max Speed | Weight | AoA Weight | Stock | Upgraded | Stock | Upgraded | |
Arcade | 37 | 65.8 | N/A | 1,046 | 1,287 | 15.90 | 19.56 |
Realistic | 35 | 716 | 810 | 10.88 | 12.31 |
Armaments
Main armament
155 mm T7 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
34 | -10°/+15° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. |
Arcade | 22.85 | 31.62 | 38.40 | __.__ | 45.18 |
Realistic | 14.28 | 16.80 | 20.4 | 22.60 | 24.00 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew | Prior + Expert qualif. | Prior + Ace qualif. | ||
38.9 | __.__ | __.__ | 29.9 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration in mm @ 0° Angle of Attack | |||||
10m | 100m | 500m | 1000m | 1500m | 2000m | ||
M112B1 | APBC | 197 | 195 | 185 | 174 | 163 | 153 |
M107 | HE | 54 | 54 | 54 | 54 | 54 | 54 |
T29E1 | APCBC | 197 | 195 | 185 | 174 | 163 | 153 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity in m/s |
Projectile Mass in kg |
Fuse delay
in m: |
Fuse sensitivity
in mm: |
Explosive Mass in g (TNT equivalent): |
Normalization At 30° from horizontal: |
Ricochet: | ||
0% | 50% | 100% | ||||||||
M112B1 | APBC | 670 | 45 | 1.2 | 20 | 653 | ° | 48° | 63° | 71° |
M107 | HE | 717 | 43 | 0.1 | 0.1 | 6.86 | ° | 79° | 80° | 81° |
T29E1 | APCBC | 670 | 45 | 1.2 | 20 | 653 | ° | 48° | 63° | 71° |
Smoke characteristic | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity in m/s |
Projectile Mass in kg |
Screen radius in m |
Screen time in s |
Screen hold time in s: |
Explosive Mass in g (TNT equivalent): |
M110 | 717 | 45 | 25 | 5 | 30 | 50 |
Machine guns
The T30 is outfitted with:
- 2 x 12.7 mm Browning M2HB machine guns (??? RPG = ??? total)
These Brownings can be extremely useful for gauging distance measurements or shooting down enemy aircraft.
Usage in battles
Despite its labeling as a heavy tank, the T30 plays more like a tank destroyer than anything else. This is as a direct result from the 155's excellent ability to over-match most enemy armor it faces. Due to the reload rate of the tank, it is best to play a similar play-style to the KV-2s.
Pros and cons
Pros:
- Massive 155mm Gun which can hold it's own in a good match-up
- Effective armour which can withstand quite the battering if used correctly
- Can be an excellent breakthrough tank due to decent acceleration and speed for a tank of that size (65.8 ton)
- Crew of 6 so can still be a tough opponent even with some crew knocked out
- 155mm AP can overmatch 100mm plate on most Soviet tanks, especially T-54 and IS-6
Cons:
- 40 seconds long reload on the gun which can lead to some problems (Being encircled or having to pull back for support)
- Large target and silhouette which can lead to becoming a priority target for the enemy tanks and planes
- Depression is not the best but still not terrible
- One less .50 cal machine gun than on the T29 or T34
- The armor around the gun is often penetrated, which results in breech damage.
History
Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref>
, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
- Other tanks sharing the design
External links
USA heavy tanks | |
---|---|
M4 Jumbo | M4A3E2 · Cobra King · M4A3E2 (76) W |
M6 | M6A1 · T1E1 · T1E1 (90) · M6A2E1 |
T26 | T26E1-1 · T26E5 |
T29/30/34 | T29 · T30 · T34 |
T32 | T32 · T32E1 |
M103 | M103 |
Others | T14 |
USA premium ground vehicles | |
---|---|
Light tanks | LVT(A)(4) · M2A4 (1st Arm.Div.) · M3A1 (USMC) · ▃Stuart VI (5th CAD) · M8 LAC · M8A1 GMC |
M18 "Black Cat" · Super Hellcat · T18E2 · M551(76) · T114 · M1128 Wolfpack | |
Medium tanks | ▃Grant I · M4A5 · Calliope · T20 · M26 T99 · M26E1 · M46 "Tiger" · T54E1 · T54E2 · ▃Magach 3 (ERA) · M728 CEV |
XM1 (GM) · XM1 (Chrysler) · M1 KVT · M1A1 Click-Bait | |
Heavy tanks | T14 · Cobra King · M6A2E1 · T29 · T30 |
Tank destroyers | T28 · T55E1 |