Difference between revisions of "Fury Mk II"

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(Added tables and basic info.)
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== Description ==
 
== Description ==
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
  
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} (country and aircraft type) {{Battle-rating|1}}. It has been in the game since the start of the Open Beta Test prior to Update 1.29.
 +
 +
The Hawker Fury Mk II is a slightly improved version of the Mk I, this time featuring WEP. Both of them are reserve planes for the British tree. They also have the same armament, 2 x 0.303 in (7.7 mm) Vickers Mk IV Machine Guns. Unlike the other Hawker reserve planes, both Furies are land based fighters.
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 4,100 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 370 || 361 || 8,100 || 17.0 || 17.4 || 11.3 || 11.3 || 232
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 4,100 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 418 || 394 || 8,100 || 15.0 || 16.0 || 25.0 || 15.7 || 232
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| X || X || X || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| 563 || 563 || ??? || ~14 || ~6
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 300 || < 320 || < 200 || > 150
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 4,267 m || 600 hp || 750 hp
 +
|-
 +
<!--! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* No armour plating
 +
* No armour glazing
 +
* Critical components located at front of aircraft (fuel, pilot, engine, controls)
 +
* More fuel tanks located in wings near fuselage
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
{{main|Vickers E (7.7 mm)}}
  
=== Suspended armament ===
+
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 2 x 7.7 mm Vickers E machine guns, nose-mounted (600 rpg = 1,200 total)
 +
 
 +
<!--=== Suspended armament ===
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 +
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''
  
 
=== Defensive armament ===
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
With 2 x 7.7 mm Vickers machine guns the Fury Mk I can take down any I rank plane so long as the shots are aimed well.
 +
 +
====Specific enemies worth noting====
 +
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
 +
'''Ki-10'''
 +
The Ki-10 is can easily out turn the Fury Mk.II in a turning engagement. The best tactic to use against the Ki-10 is to dive on them and use boom and zoom tactics. Also remember due to the weak engine of the Fury Mk. II it is not easy to climb or maintain its energy.
 +
 +
'''I-15'''
 +
The I-15 is another opponent that the Fury Mk.II will lose to in a turning engagement. When battling the I-15, the tactics of an aerial engagement against the Ki-10 maintains the same. Do not try to head on a I-15 at all costs as well, as its 4 machine guns will easily out match the two machine guns carried by the Fury Mk. II.
  
== Usage in the battles ==
+
===Manual Engine Control===
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
!colspan = "1"| Tier
 +
!colspan = "2"| Flight performance
 +
!colspan = "1"| Survivability
 +
!colspan = "2"| Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
|
 +
|-
 +
| IV
 +
|
 +
|
 +
| Cover
 +
|
 +
|-
 +
|}
  
 +
* Once the "Offensive 7.7 mm" modification is unlocked, it is recommended to take the "Stealth Belts" as the increased number of AP rounds will raise the chances of a critical hit on your enemy.
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Turns well for a biplane
 +
* Incredibly low stall speed
 +
* Prone to wing breaking in a shallow dive (RB/SB)
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Sluggish acceleration and climb rate (equipped with fixed-pitch prop)
 +
* Only has two rifle-calibre machine guns that do not usually do much damage to the target
 +
* Loses energy quite easily, mostly able to turn just once or twice
 +
* Not very beginner-friendly due to its flying characteristics
 +
* Engine tends to overheat, especially so on hot maps (RB/SB)
 +
* No armour, open cockpit
 +
 
 +
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
The Hawker Fury (Mk I) entered service in 1931 and was the first RAF fighter to exceed 200 m.p.h. in level flight. The Mark II was even faster and both types of Furies remained in service with various air forces right up to the start of WWII.
 +
 
 +
A special version fitted with a Bristol radial engine was built for Iran/Persia, but most 'normal' Furies had a Rolls-Royce Kestrel of 525 hp or 640 hp.
 +
 
 +
Many other versions of the Hawker Fury were made, including the Yugoslav, Persian, Norwegian, Portuguese and Spanish Furies.
 +
 
 +
The Fury was armed with 2 x 7.7 mm machine guns.
  
 
== Media ==
 
== Media ==
Line 43: Line 249:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
<!--''ETC.''-->
  
 
== Sources ==
 
== Sources ==
Line 50: Line 256:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Britain fighters}}

Revision as of 17:16, 6 December 2018

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
fury_mk2.png
Fury Mk II
AB RB SB
1.0 1.0 1.0
Class:
Research:Free
Purchase:Free
Show in game

Description

GarageImage Fury Mk II.jpg


The Fury Mk II is a Rank I (country and aircraft type) with a battle rating of 1.0 (AB/RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.29.

The Hawker Fury Mk II is a slightly improved version of the Mk I, this time featuring WEP. Both of them are reserve planes for the British tree. They also have the same armament, 2 x 0.303 in (7.7 mm) Vickers Mk IV Machine Guns. Unlike the other Hawker reserve planes, both Furies are land based fighters.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 4,100 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
370 361 8,100 17.0 17.4 11.3 11.3 232
Upgraded
Max Speed
(km/h at 4,100 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
418 394 8,100 15.0 16.0 25.0 15.7 232

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
563 563  ??? ~14 ~6
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 300 < 320 < 200 > 150
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,267 m 600 hp 750 hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near fuselage

Armaments

Offensive armament

Main article: Vickers E (7.7 mm)

The Fury Mk II is armed with:

  • 2 x 7.7 mm Vickers E machine guns, nose-mounted (600 rpg = 1,200 total)

Usage in the battles

With 2 x 7.7 mm Vickers machine guns the Fury Mk I can take down any I rank plane so long as the shots are aimed well.

Specific enemies worth noting

Ki-10 The Ki-10 is can easily out turn the Fury Mk.II in a turning engagement. The best tactic to use against the Ki-10 is to dive on them and use boom and zoom tactics. Also remember due to the weak engine of the Fury Mk. II it is not easy to climb or maintain its energy.

I-15 The I-15 is another opponent that the Fury Mk.II will lose to in a turning engagement. When battling the I-15, the tactics of an aerial engagement against the Ki-10 maintains the same. Do not try to head on a I-15 at all costs as well, as its 4 machine guns will easily out match the two machine guns carried by the Fury Mk. II.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Cover
  • Once the "Offensive 7.7 mm" modification is unlocked, it is recommended to take the "Stealth Belts" as the increased number of AP rounds will raise the chances of a critical hit on your enemy.

Pros and cons

Pros:

  • Turns well for a biplane
  • Incredibly low stall speed
  • Prone to wing breaking in a shallow dive (RB/SB)

Cons:

  • Sluggish acceleration and climb rate (equipped with fixed-pitch prop)
  • Only has two rifle-calibre machine guns that do not usually do much damage to the target
  • Loses energy quite easily, mostly able to turn just once or twice
  • Not very beginner-friendly due to its flying characteristics
  • Engine tends to overheat, especially so on hot maps (RB/SB)
  • No armour, open cockpit


History

The Hawker Fury (Mk I) entered service in 1931 and was the first RAF fighter to exceed 200 m.p.h. in level flight. The Mark II was even faster and both types of Furies remained in service with various air forces right up to the start of WWII.

A special version fitted with a Bristol radial engine was built for Iran/Persia, but most 'normal' Furies had a Rolls-Royce Kestrel of 525 hp or 640 hp.

Many other versions of the Hawker Fury were made, including the Yugoslav, Persian, Norwegian, Portuguese and Spanish Furies.

The Fury was armed with 2 x 7.7 mm machine guns.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Britain fighters
Fury  Fury Mk I · Fury Mk II
Nimrod  Nimrod Mk I · Nimrod Mk II
Gladiator  Gladiator Mk II · Tuck's Gladiator Mk II · Gladiator Mk IIF · Gladiator Mk IIS
Sea Gladiator  Sea Gladiator Mk I
Hurricane  Hurricane Mk I/L · Hurricane Mk.I/L FAA M · Hurricane Mk IIB/Trop
Sea Hurricane  Sea Hurricane Mk IB · Sea Hurricane Mk IC
Martin-Baker  MB.5
Spitfire (early-Merlin)  Spitfire Mk Ia · Spitfire Mk IIa · Spitfire Mk.IIa Venture I · Spitfire Mk IIb · Spitfire Mk Vb/trop · Spitfire Mk Vb · Spitfire Mk Vc/trop · Spitfire Mk Vc
Spitfire (late-Merlin)  Spitfire F Mk IX · Spitfire LF Mk IX · Spitfire F Mk IXc · Plagis' Spitfire LF Mk IXc · Spitfire F Mk XVI
Spitfire (Griffon)  Spitfire F Mk XIVc · Spitfire F Mk XIVe · Prendergast's Spitfire FR Mk XIVe · Spitfire F Mk XVIIIe · Spitfire F Mk 22 · Spitfire F Mk 24
Seafire  Seafire LF Mk.III · Seafire F Mk XVII · Seafire FR 47
Typhoon  Typhoon Mk Ia · Typhoon Mk Ib · Typhoon Mk Ib/L
Tempest  Tempest Mk II · Tempest Mk V
Sea Fury  Sea Fury FB 11
Twin-engine fighters  Hornet Mk.I · Hornet Mk.III · Whirlwind Mk I · Whirlwind P.9
  Foreign:
Australia  ▄Boomerang Mk I · ▄Boomerang Mk II
France  ▄D.520 · ▄D.521
USA  ▄Martlet Mk IV · ▄Corsair F Mk II · ▄Hellcat Mk II · ▄Thunderbolt Mk.1 · ▄Mustang Mk IA