Difference between revisions of "IL-28 (Germany)"

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{{Specs-Card|code=il_28_german}}
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{{About
 +
| about = jet bomber '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = IL-28 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=il_28_german
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 +
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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Towards the end of WWII, multiple captured German prototype jet bombers found their way into Soviet hands, and were quickly analysed and reverse-engineered. One of the first successful production jet bombers to incorporate the technologies learned from these planes was the new IL-28 bomber, which would go on to become one of the staples of air forces of the Eastern Bloc during the '50s and '60s. One such operator was the East German Air Force (NVA Luftstreitkräfte), who used 13 of the type (12 IL-28 and a single IL-28U trainer) between 1954 and 1982, not as a bomber, but rather primarily for target tug and engine testing duties as East German bomber wings were normally outfitted with different, faster, shorter ranged aircraft at the time.
{{Break}}
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} German jet bomber {{Battle-rating}}. It was introduced in [[Update "Raining Fire"]].
+
Introduced in [[Update "Raining Fire"]], the German IL-28 is completely identical to its [[IL-28|Soviet brother]], and as such it should be played the same. The aircraft fills the role of the "fast frontline bomber" previously taken by aircraft such as the [[Do 217 (Family)|Do-217]] and [[Ar 234 C-3|Arado 234]], focusing on interdicting the enemy airspace quickly, striking a single target precisely, and leaving before the fighters can scramble. In-game, it finds itself at an advantage when doing this at its battle rating, due to its generous airspawn and powerful tail gunners. All in all, the IL-28 teaches players of the German tech tree the playstyle of high speed interdiction and strike bombing, preparing them for future aircraft in this line such as the following [[MiG-23BN (Germany)|MiG-23BN]].
  
 
== General info ==
 
== General info ==
 
=== Flight performance ===
 
=== Flight performance ===
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->{| class="wikitable" style="text-align:center" width="70%"
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{{Specs-Avia-Flight}}
! rowspan="2" |Characteristics
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
! colspan="2" |Max Speed
+
 
(km/h at 4,500 m)
+
{| class="wikitable" style="text-align:center" width="70%"
! rowspan="2" |Max altitude
+
! rowspan="2" | Characteristics
(metres)
+
! colspan="2" | Max speed<br>(km/h at 4,500 m)
! colspan="2" |Turn time
+
! rowspan="2" | Max altitude<br>(metres)
(seconds)
+
! colspan="2" | Turn time<br>(seconds)
! colspan="2" |Rate of climb
+
! colspan="2" | Rate of climb<br>(metres/second)
(metres/second)
+
! rowspan="2" | Take-off run<br>(metres)
! rowspan="2" |Take-off run
 
(metres)
 
 
|-
 
|-
!AB!!RB!!AB!!RB!!AB!!RB
+
! AB !! RB !! AB !! RB !! AB !! RB
 
|-
 
|-
!Stock
+
! Stock
|860||834|| rowspan="2" |{{Specs|ceiling}}||49.4||50.3||16.4||15.5|| rowspan="2" |1,480
+
| 866 || 842 || rowspan="2" | {{Specs|ceiling}} || 49.3 || 50.1 || 16.3 || 15.4 || rowspan="2" | 1,480
 
|-
 
|-
!Upgraded
+
! Upgraded
|947||933||46.7||48.0||24.0||20.0
+
| 945 || 905 || 46.9 || 48.0 || 24.1 || 20.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Details ====
 
==== Details ====
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="6" | Features
 +
|-
 +
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
 +
|-
 +
| ✓ || ✓ || ✓ || X || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 +
{| class="wikitable" style="text-align:center" width="50%"
 +
|-
 +
! colspan="7" | Limits
 +
|-
 +
! rowspan="2" | Wings (km/h)
 +
! rowspan="2" | Gear (km/h)
 +
! colspan="3" | Flaps (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! Combat !! Take-off !! Landing !! + !! -
 +
|-
 +
| 810 <!--{{Specs|destruction|body}}--> || {{Specs|destruction|gear}} || 577 || 548 || 400 || ~7 || ~4
 +
|-
 +
|}
 +
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="6" |Features
+
! colspan="4" | Optimal velocities (km/h)
 
|-
 
|-
!Combat flaps!!Take-off flaps!!Landing flaps!!Air brakes!!Arrestor gear!!Drogue chute
+
! Ailerons !! Rudder !! Elevators !! Radiator
 
|-
 
|-
|||||✓||X||X||X    <!-- ✓ -->
+
| < 500 || < 600 || < 600 || N/A
 
|-
 
|-
 
|}
 
|}
 +
 +
==== Engine performance ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" |Limits
+
! colspan="3" | Engine
 +
! colspan="6" | Aircraft mass
 +
|-
 +
! colspan="2" | Engine name || Number
 +
! colspan="3" | Empty mass || colspan="3" | Wing loading (full fuel, no boosters)
 
|-
 
|-
! rowspan="2" |Wings (km/h)
+
| colspan="2" | Klimov VK-1 || 2
! rowspan="2" |Gear (km/h)
+
| colspan="3" | 13,170 kg || colspan="3" | 326 kg/m<sup>2</sup>
! colspan="3" |Flaps (km/h)
 
! colspan="2" |Max Static G
 
 
|-
 
|-
!Combat!!Take-off!!Landing!!+!!-
+
! colspan="3" | Engine characteristics
 +
! colspan="5" | Mass with fuel (no weapons load, no boosters) || rowspan="2" | Max Takeoff<br />Weight
 
|-
 
|-
|{{Specs|destruction|body}}||{{Specs|destruction|gear}}||600||600||400||~7||~4
+
! Weight (each) || colspan="2" | Type
 +
! 23m fuel || 30m fuel || 45m fuel || 60m fuel || 77m fuel
 +
|-
 +
| 892 kg || colspan="2" | Centrifugal-flow turbojet
 +
| 15,172 kg || 15,772 kg || 17,058 kg || 18,344 kg || 19,801 kg || 23,200 kg
 +
|-
 +
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB / SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="6" | Thrust to weight ratio @ 0 m (100%, no boosters)
 +
|-
 +
! Condition || 100% || WEP
 +
! 23m fuel || 30m fuel || 45m fuel || 60m fuel || 77m fuel || MTOW
 +
|-
 +
| ''Stationary'' || 2,678 kgf || N/A
 +
| 0.35 || 0.34 || 0.31 || 0.29 || 0.27 || 0.23
 +
|-
 +
| ''Optimal'' || 2,678 kgf<br />(0 km/h) || N/A
 +
| 0.35 || 0.34 || 0.31 || 0.29 || 0.27 || 0.23
 
|-
 
|-
 
|}
 
|}
 +
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" |Optimal velocities (km/h)
+
! colspan="6" | Booster (Solid fuel rocket)
 +
! colspan="5" | Aircraft mass
 +
|-
 +
! rowspan="2" | Number || rowspan="2" | Booster<br />weight (each) || rowspan="2" | Fuel<br />weight (each) || rowspan="2" | Burn<br />Time || rowspan="2" | Can be<br />shutdown|| rowspan="2" | Jettisoned<br />after use
 +
! colspan="5" | Mass with full booster fuel (no weapons load)
 +
|-
 +
! 23m fuel || 30m fuel || 45m fuel || 60m fuel || 77m fuel
 +
|-
 +
| 2 || 50 kg || 190 kg || 13s || No || Yes
 +
| 15,652 kg || 16,202 kg || 17,538 kg || 18,824 kg || 20,281 kg
 +
|-
 +
! colspan="2" rowspan="2" | Condition
 +
! colspan="2" rowspan="2" | {{Annotation|Maximum booster<br/>thrust @ 0 m (RB / SB)|The maximum thrust produced by each booster, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="2" rowspan="2" | {{Annotation|Combined engine<br/>& booster thrust @ 0 m|The total thrust produced by all engines and boosters. NOTE: Thrust varies significantly depending on speed & altitude.}}
 +
! colspan="5" | Thrust to weight ratio @ 0 m (100% with booster)
 
|-
 
|-
!Ailerons!!Rudder!!Elevators!!Radiator
+
! 23m fuel || 30m fuel || 45m fuel || 60m fuel || 77m fuel
 
|-
 
|-
|< 500||< 600||< 600||N/A
+
| colspan="2" | ''Stationary'' || colspan="2" | 1,682 kgf || colspan="2" | 8,720 kgf
 +
| 0.56 || 0.54 || 0.50 || 0.46 || 0.43
 +
|-
 +
| colspan="2" | ''Optimal'' || colspan="2" | 1,682 kgf<br />(any speed) || colspan="2" | 8,720 kgf<br />(0 km/h)
 +
| 0.56 || 0.54 || 0.50 || 0.46 || 0.43
 
|-
 
|-
 
|}
 
|}
 +
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Avia-Armour}}
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
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*8 mm steel plates in front of tail gunner.
 
*8 mm steel plates in front of tail gunner.
 
*102 mm (rear) and 68 mm (sides) bulletproof glass panes in front of tail gunner.
 
*102 mm (rear) and 68 mm (sides) bulletproof glass panes in front of tail gunner.
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
 +
 +
The most valuable modules of this aircraft are among the most difficult to attain; the ''KD-3'' bomb upgrade is fairly mandatory for destroying any type of heavy ground target successfully, and having the ''Turret 23 mm ''and ''New 23 mm cannons (turret)'' upgrades increase the effectiveness of the aircraft's tail guns. However, being able to outrun an enemy before even engaging is often extremely useful as well.
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
 +
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
{{main|NR-23 (23 mm)}}
 
{{main|NR-23 (23 mm)}}
Line 98: Line 178:
  
 
=== Suspended armament ===
 
=== Suspended armament ===
 +
{{Specs-Avia-Suspended}}
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|FAB-100 (100 kg)|FAB-250M43 (250 kg)|FAB-500 (500 kg)|FAB-1500M-46 (1,500 kg)|FAB-3000M-46 (3,000 kg)}}
+
{{main|FAB-100M-43 (100 kg)|FAB-250M-46 (250 kg)|FAB-500M-46 (500 kg)|FAB-1500M-46 (1,500 kg)|FAB-3000M-46 (3,000 kg)}}
  
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
  
* 12 x 100 kg FAB-100 bombs (1,200 kg total)
+
* 12 x 100 kg FAB-100M-43 bombs (1,200 kg total)
* 8 x 250 kg FAB-250M43 bombs (2,000 kg total)
+
* 8 x 250 kg FAB-250M-46 bombs (2,000 kg total)
* 4 x 500 kg FAB-500 bombs (2,000 kg total)
+
* 4 x 500 kg FAB-500M-46 bombs (2,000 kg total)
 
* 1 x 1,500 kg FAB-1500M-46 bomb (1,500 kg total)
 
* 1 x 1,500 kg FAB-1500M-46 bomb (1,500 kg total)
 
* 1 x 3,000 kg FAB-3000M-46 bomb (3,000 kg total)
 
* 1 x 3,000 kg FAB-3000M-46 bomb (3,000 kg total)
  
 
=== Defensive armament ===
 
=== Defensive armament ===
 +
{{Specs-Avia-Defensive}}
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
{{main|NR-23 (23 mm)}}
 
{{main|NR-23 (23 mm)}}
Line 119: Line 201:
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
Being a jet bomber, the Soviet post-war IL-28 occupies the traditional role of "fast bomber" previously endowed to aircraft like the [[Pe-2-359|Pe-2-359 Peshka]]. Thus, its major advantage is being able to quickly swoop down to the target area and dispense its payload without being caught by enemy aircraft. The IL-28 relies on speed, acceleration, bomb capacity, and defensive capabilities to survive. Unlike some of the aircraft the IL-28 may face, it is able to quickly accelerate, leaving would-be attackers in the dust. This single facet of the aircraft's performance is often a gamechanger, as it allows the IL-28 to quickly disengage from any dogfight or bombing run. This aircraft features a wide range of payload options including up to 3000 kg of bombs stored in the aircraft's internal bomb bay. To the naked eye, this rather minuscule payload may seem insignificant. However, by utilizing this aircraft's strengths pilots may find themselves able to single-handedly win the match by destroying all of the enemy's ground targets and running down their ticket count. This tactic of attrition is more than plausible, especially on realistic battles maps like Korea, where ground targets are often fairly centrally located and thus easy to destroy.
 +
 
 +
Unlike its American and British counterparts, the IL-28 features a heavy-hitting defensive armament of two 23 mm NR-23 cannons mounted in the tail barbette. This turret setup is unique in that it features an extremely high degree of manoeuvrability, able to almost fire straight up and down. This single aspect of the IL-28 is what truly makes it a legendary aircraft, especially among the War Thunder community. Often described as being able to fire "23 mm lasers", the IL-28's tail cannons are capable of equipping belts composed entirely of destructive fragmentation incendiary tracer ammunition. The NR-23 cannons also fire unusually quickly, which makes the aircraft's one-second burst mass very high. This makes the aircraft more than capable of defending itself, an invaluable asset in Rank V battles. There is also 102 mm glass in front of the tail gunner, making it quite hard to knock him out. The IL-28 also wields two of these weapons in forward-facing positions under the nose, which allows the aircraft to destroy softer targets like AAA and artillery.
  
=== Modules ===
+
While the 23 mm cannons are extremely potent when they strike both ground and air units, the fact that they fire so quickly makes it very possible to run out of ammunition even when firing in short bursts. Thus, a good aim is essential for success when using these weapons. The same issue applies to the IL-28's tail guns, which utilize the same cannons but with a larger ammunition pool. Having the crew "reload speed" upgrade maxed out allows the aircraft's tail guns to reload much faster which can be invaluable during an engagement. The tail gun can also be used to finish off softer ground targets after a failed frontal attack.
{| class="wikitable"
+
 
! colspan="1" |Tier
+
The IL-28 starts off with twelve 100 kg bombs which in some cases are not enough to make a true impact on the match's result. Therefore, attaining the "KD-3" and "BD-4" bomb upgrades is essential. Having these allows the IL-28 to destroy heavier ground targets such as heavy and medium tanks, pillboxes, and various heavy naval units like destroyers.
! colspan="2" |Flight performance
 
! colspan="1" |Survivability
 
! colspan="2" |Weaponry
 
|-
 
|I
 
|Fuselage Repair
 
|Compressor
 
|
 
|Offensive 23 mm
 
|
 
|-
 
|II
 
|
 
|
 
|Airframe
 
|New 23 mm Cannons
 
|KD-3
 
|-
 
|III
 
|Wings Repair
 
|Engine
 
|
 
|Turret 23 mm
 
|
 
|-
 
|IV
 
|
 
|
 
|Cover
 
|New 23 mm Cannons (turret)
 
|BD-4
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Powerful rear 23 mm cannon turret
 +
* Hard hitting 23 mm cannons in the front
 +
* Very fast - many early jet fighters cannot catch it at top speed
 +
* Powerful and flexible ordnance capacity
 +
* Highly armoured tail gunner position
 +
* Gunner can cover a large area of the rear and the sides because of the turret design
 +
* Fast acceleration
 +
* Suprisingly good turnrate, it can contest many airplanes at the battle rating
 +
*  
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* Fuel tanks are not protected by any armour
 +
* Fairly small payload compared to its counterparts
 +
* Able to be intercepted by Korean War-era jet aircraft
 +
* Poor roll rate-any wing damage will often result in a roll that is impossible to pull out of
 +
* Cockpit features no rearward visibility
 +
* Fast acceleration means that you might break the wings if you don't pay attention
 +
* Rudder locks up very hardly even at medium speeds, which makes it very difficult to aim, especially paired with the poor roll rate
  
 
== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
The IL-28 was created to meet a requirement for a bomber to carry a 3,000-kilogram payload at 800 km/h (500 mph). Although there were several previous attempts to create such an aircraft the IL-28 was the first successful design. It incorporated the new Rolls-Royce Nene engines, produced as the unlicensed "RD-45". After the completion of testing in 1949, the aircraft was ordered into production on 14 May 1949, with the new Klimov VK-1, an improved version of the previous RD-45. The IL-28 was widely exported and was utilized by almost all of the Warsaw Pact nations along with various Middle Eastern and African nations. It was license-built in China as the Harbin H-5 and in Czechoslovakia as the Avia B-228. It is known to still be in service today in the Korean People's Air Force (KPAF). Although few in number, they provide North Korea with a means of strategically bombing targets.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=il_28_german Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
  
 
== See also ==
 
== See also ==
Line 190: Line 257:
 
<!-- ''Paste links to sources and external resources, such as:''
 
<!-- ''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
 
 
* ''other literature.'' -->
 
* ''other literature.'' -->
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the aircraft;''
 
 
* ''other literature.''
 
* ''other literature.''
  
 
{{AirManufacturer Ilyushin}}
 
{{AirManufacturer Ilyushin}}
 
{{Germany jet aircraft}}
 
{{Germany jet aircraft}}

Latest revision as of 18:39, 18 May 2024

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the jet bomber IL-28 (Germany). For other versions, see IL-28 (Family).
il_28_german.png
GarageImage IL-28 (Germany).jpg
◊IL-28
AB RB SB
8.0 8.0 8.0
Research:105 000 Specs-Card-Exp.png
Purchase:300 000 Specs-Card-Lion.png
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Description

Towards the end of WWII, multiple captured German prototype jet bombers found their way into Soviet hands, and were quickly analysed and reverse-engineered. One of the first successful production jet bombers to incorporate the technologies learned from these planes was the new IL-28 bomber, which would go on to become one of the staples of air forces of the Eastern Bloc during the '50s and '60s. One such operator was the East German Air Force (NVA Luftstreitkräfte), who used 13 of the type (12 IL-28 and a single IL-28U trainer) between 1954 and 1982, not as a bomber, but rather primarily for target tug and engine testing duties as East German bomber wings were normally outfitted with different, faster, shorter ranged aircraft at the time.

Introduced in Update "Raining Fire", the German IL-28 is completely identical to its Soviet brother, and as such it should be played the same. The aircraft fills the role of the "fast frontline bomber" previously taken by aircraft such as the Do-217 and Arado 234, focusing on interdicting the enemy airspace quickly, striking a single target precisely, and leaving before the fighters can scramble. In-game, it finds itself at an advantage when doing this at its battle rating, due to its generous airspawn and powerful tail gunners. All in all, the IL-28 teaches players of the German tech tree the playstyle of high speed interdiction and strike bombing, preparing them for future aircraft in this line such as the following MiG-23BN.

General info

Flight performance

Max speed
at 4 500 m905 km/h
Turn time48 s
Max altitude11 500 m
Engine2 х Klimov VK-1
TypeJet
Cooling systemAir
Take-off weight23 t
Characteristics Max speed
(km/h at 4,500 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 866 842 11500 49.3 50.1 16.3 15.4 1,480
Upgraded 945 905 46.9 48.0 24.1 20.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
810 400 577 548 400 ~7 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 500 < 600 < 600 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel, no boosters)
Klimov VK-1 2 13,170 kg 326 kg/m2
Engine characteristics Mass with fuel (no weapons load, no boosters) Max Takeoff
Weight
Weight (each) Type 23m fuel 30m fuel 45m fuel 60m fuel 77m fuel
892 kg Centrifugal-flow turbojet 15,172 kg 15,772 kg 17,058 kg 18,344 kg 19,801 kg 23,200 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (100%, no boosters)
Condition 100% WEP 23m fuel 30m fuel 45m fuel 60m fuel 77m fuel MTOW
Stationary 2,678 kgf N/A 0.35 0.34 0.31 0.29 0.27 0.23
Optimal 2,678 kgf
(0 km/h)
N/A 0.35 0.34 0.31 0.29 0.27 0.23
Booster (Solid fuel rocket) Aircraft mass
Number Booster
weight (each)
Fuel
weight (each)
Burn
Time
Can be
shutdown
Jettisoned
after use
Mass with full booster fuel (no weapons load)
23m fuel 30m fuel 45m fuel 60m fuel 77m fuel
2 50 kg 190 kg 13s No Yes 15,652 kg 16,202 kg 17,538 kg 18,824 kg 20,281 kg
Condition Maximum booster
thrust @ 0 m (RB / SB)
Combined engine
& booster thrust @ 0 m
Thrust to weight ratio @ 0 m (100% with booster)
23m fuel 30m fuel 45m fuel 60m fuel 77m fuel
Stationary 1,682 kgf 8,720 kgf 0.56 0.54 0.50 0.46 0.43
Optimal 1,682 kgf
(any speed)
8,720 kgf
(0 km/h)
0.56 0.54 0.50 0.46 0.43

Survivability and armour

Crew3 people
Speed of destruction
Structural0 km/h
Gear400 km/h
Armour plates

Front gunner

  • 6 mm steel plate for the front gunner's seat.
  • 10 mm (bottom) and 32 mm (top) steel plates behind the front gunner.
  • 10 mm steel plate under the nose.

Pilot

  • 6 mm steel plate for the pilot's seat.
  • 10 mm steel plate behind the pilot.
  • 32 mm (top) steel plate in front of the pilot (part of the steel plate behind the front gunner).

Tail gunner

  • 10 mm steel plate under the tail gunner.
  • 8 mm steel plates in front of tail gunner.
  • 102 mm (rear) and 68 mm (sides) bulletproof glass panes in front of tail gunner.

Modifications and economy

Repair costBasic → Reference
AB3 092 → 4 242 Sl icon.png
RB10 690 → 14 666 Sl icon.png
SB16 188 → 22 209 Sl icon.png
Total cost of modifications91 100 Rp icon.png
146 400 Sl icon.png
Talisman cost2 100 Ge icon.png
Crew training86 000 Sl icon.png
Experts300 000 Sl icon.png
Aces1 700 Ge icon.png
Research Aces720 000 Rp icon.png
Reward for battleAB / RB / SB
100 / 300 / 600 % Sl icon.png
196 / 196 / 196 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
290 Ge icon.png
Mods jet compressor.png
Compressor
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
290 Ge icon.png
Mods armor frame.png
Airframe
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
320 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
360 Ge icon.png
Mods jet engine.png
Engine
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
360 Ge icon.png
Mods armor cover.png
Cover
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
350 Ge icon.png
Mods jet engine extinguisher.png
EFS
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
350 Ge icon.png
Mods ammo.png
ns23_belt_pack
Research:
6 100 Rp icon.png
Cost:
9 800 Sl icon.png
290 Ge icon.png
Mod arrow 0.png
Mods weapon.png
ns23_new_gun
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
320 Ge icon.png
Mods pilon bomb.png
KD-3
Research:
6 800 Rp icon.png
Cost:
11 000 Sl icon.png
320 Ge icon.png
Mod arrow 1.png
Mods ammo.png
nr23_turret_belt_pack
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
360 Ge icon.png
Mod arrow 0.png
Mods weapon.png
nr23_turret_new_gun
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
350 Ge icon.png
Mods pilon bomb.png
BD-4
Research:
7 400 Rp icon.png
Cost:
12 000 Sl icon.png
350 Ge icon.png

The most valuable modules of this aircraft are among the most difficult to attain; the KD-3 bomb upgrade is fairly mandatory for destroying any type of heavy ground target successfully, and having the Turret 23 mm and New 23 mm cannons (turret) upgrades increase the effectiveness of the aircraft's tail guns. However, being able to outrun an enemy before even engaging is often extremely useful as well.

Armaments

Offensive armament

Weapon 12 x 23 mm NR-23 cannon
Ammunition200 rounds
Fire rate900 shots/min
Main article: NR-23 (23 mm)

The IL-28 (Germany) is armed with:

  • 2 x 23 mm NR-23 cannons, nose-mounted (100 rpg = 200 total)

Suspended armament

List of setups (5)
Setup 112 x 100 kg FAB-100M-43 bomb
Setup 28 x 250 kg FAB-250M-46 bomb
Setup 34 x 500 kg FAB-500M-46 bomb
Setup 41 x 1500 kg FAB-1500M-46 bomb
Setup 51 x 3000 kg FAB-3000M-46 bomb

The IL-28 (Germany) can be outfitted with the following ordnance:

  • 12 x 100 kg FAB-100M-43 bombs (1,200 kg total)
  • 8 x 250 kg FAB-250M-46 bombs (2,000 kg total)
  • 4 x 500 kg FAB-500M-46 bombs (2,000 kg total)
  • 1 x 1,500 kg FAB-1500M-46 bomb (1,500 kg total)
  • 1 x 3,000 kg FAB-3000M-46 bomb (3,000 kg total)

Defensive armament

Turret2 x 23 mm NR-23 cannon
Ammunition450 rounds
Fire rate900 shots/min
Main article: NR-23 (23 mm)

The IL-28 (Germany) is defended by:

  • 2 x 23 mm NR-23 cannons, tail turret (225 rpg = 450 total)

Usage in battles

Being a jet bomber, the Soviet post-war IL-28 occupies the traditional role of "fast bomber" previously endowed to aircraft like the Pe-2-359 Peshka. Thus, its major advantage is being able to quickly swoop down to the target area and dispense its payload without being caught by enemy aircraft. The IL-28 relies on speed, acceleration, bomb capacity, and defensive capabilities to survive. Unlike some of the aircraft the IL-28 may face, it is able to quickly accelerate, leaving would-be attackers in the dust. This single facet of the aircraft's performance is often a gamechanger, as it allows the IL-28 to quickly disengage from any dogfight or bombing run. This aircraft features a wide range of payload options including up to 3000 kg of bombs stored in the aircraft's internal bomb bay. To the naked eye, this rather minuscule payload may seem insignificant. However, by utilizing this aircraft's strengths pilots may find themselves able to single-handedly win the match by destroying all of the enemy's ground targets and running down their ticket count. This tactic of attrition is more than plausible, especially on realistic battles maps like Korea, where ground targets are often fairly centrally located and thus easy to destroy.

Unlike its American and British counterparts, the IL-28 features a heavy-hitting defensive armament of two 23 mm NR-23 cannons mounted in the tail barbette. This turret setup is unique in that it features an extremely high degree of manoeuvrability, able to almost fire straight up and down. This single aspect of the IL-28 is what truly makes it a legendary aircraft, especially among the War Thunder community. Often described as being able to fire "23 mm lasers", the IL-28's tail cannons are capable of equipping belts composed entirely of destructive fragmentation incendiary tracer ammunition. The NR-23 cannons also fire unusually quickly, which makes the aircraft's one-second burst mass very high. This makes the aircraft more than capable of defending itself, an invaluable asset in Rank V battles. There is also 102 mm glass in front of the tail gunner, making it quite hard to knock him out. The IL-28 also wields two of these weapons in forward-facing positions under the nose, which allows the aircraft to destroy softer targets like AAA and artillery.

While the 23 mm cannons are extremely potent when they strike both ground and air units, the fact that they fire so quickly makes it very possible to run out of ammunition even when firing in short bursts. Thus, a good aim is essential for success when using these weapons. The same issue applies to the IL-28's tail guns, which utilize the same cannons but with a larger ammunition pool. Having the crew "reload speed" upgrade maxed out allows the aircraft's tail guns to reload much faster which can be invaluable during an engagement. The tail gun can also be used to finish off softer ground targets after a failed frontal attack.

The IL-28 starts off with twelve 100 kg bombs which in some cases are not enough to make a true impact on the match's result. Therefore, attaining the "KD-3" and "BD-4" bomb upgrades is essential. Having these allows the IL-28 to destroy heavier ground targets such as heavy and medium tanks, pillboxes, and various heavy naval units like destroyers.

Pros and cons

Pros:

  • Powerful rear 23 mm cannon turret
  • Hard hitting 23 mm cannons in the front
  • Very fast - many early jet fighters cannot catch it at top speed
  • Powerful and flexible ordnance capacity
  • Highly armoured tail gunner position
  • Gunner can cover a large area of the rear and the sides because of the turret design
  • Fast acceleration
  • Suprisingly good turnrate, it can contest many airplanes at the battle rating

Cons:

  • Fuel tanks are not protected by any armour
  • Fairly small payload compared to its counterparts
  • Able to be intercepted by Korean War-era jet aircraft
  • Poor roll rate-any wing damage will often result in a roll that is impossible to pull out of
  • Cockpit features no rearward visibility
  • Fast acceleration means that you might break the wings if you don't pay attention
  • Rudder locks up very hardly even at medium speeds, which makes it very difficult to aim, especially paired with the poor roll rate

History

The IL-28 was created to meet a requirement for a bomber to carry a 3,000-kilogram payload at 800 km/h (500 mph). Although there were several previous attempts to create such an aircraft the IL-28 was the first successful design. It incorporated the new Rolls-Royce Nene engines, produced as the unlicensed "RD-45". After the completion of testing in 1949, the aircraft was ordered into production on 14 May 1949, with the new Klimov VK-1, an improved version of the previous RD-45. The IL-28 was widely exported and was utilized by almost all of the Warsaw Pact nations along with various Middle Eastern and African nations. It was license-built in China as the Harbin H-5 and in Czechoslovakia as the Avia B-228. It is known to still be in service today in the Korean People's Air Force (KPAF). Although few in number, they provide North Korea with a means of strategically bombing targets.

Media

Skins

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Ilyushin Design Bureau (Илью́шинa Опытное конструкторское бюро)
Bombers  DB-3B · IL-4
Jet Bombers  IL-28* · IL-28Sh
Strike Aircraft  IL-8 (1944)
Il-2  IL-2 (1941) · IL-2 (1942) · IL-2M type 3 · IL-2M "Avenger" · IL-2M (1943) · IL-2-37 · IL-2 M-82
Il-10  IL-10 · IL-10 (1946)
Export/Captured 
Bombers  ␗DB-3A · ◊IL-28 · ◔IL-28
Strike Aircraft  ▀IL-2 (1942) · ␗IL-10 (1946) · ◔IL-10
  * The Chinese Harbin Aircraft Manufacturing Corporation built unlicensed copies of the Il-28 known as the H-5.

Germany jet aircraft
Germany flag.png  Luftwaffe
He 162  He 162 A-1 · He 162 A-2
Me 163  Me 163 B · Me 163 B-0
Ho 229  Ho 229 V3
Ar 234  Ar 234 B-2 · Ar 234 C-3
Me 262  Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a
  Me 262 C-1a · Me 262 C-2b
GDR flag.png  LSK
Fighters  ◊MiG-15bis · ◊Lim-5P · ◊MiG-19S
  ◊MiG-21MF · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M"
  ◊MiG-29
Attackers  ◊MiG-23BN · ◊MiG-23MF · ◊MiG-23MLA
  ◊Su-22UM3K · ◊Su-22M4
  ◊IL-28
FRG flag.png  Luftwaffe
F-84  ◄F-84F
F-86  ◄CL-13A Mk 5 · ◄CL-13B Mk.6 · ◄F-86K
F-104  ◄F-104G
F-4  ◄F-4F Early · ◄F-4F · ◄F-4F KWS LV
G.91  ◄G.91 R/3 · ◄G.91 R/4
Tornado  ◄Tornado IDS WTD61 · ◄Tornado IDS MFG · ◄Tornado IDS ASSTA1
Other  Alpha Jet A · ◄Sea Hawk Mk.100
Ex-LSK  ◄MiG-21 SPS-K · ◄MiG-29G
Switzerland flag.png  Swiss Air Force
  ◌Hunter F.58 · FFA P-16