Difference between revisions of "F1M2"

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{{Specs-Card
+
{{Specs-Card|code=f1m2}}
|code=f1m2
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
}}
 
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
 
 
The '''F1M''', designated as '''Type 0 Observation Plane ({{Annotation|零式水上観測機|Rei Shiki Suijō Kansokuki}})''', replaced the [[E8N2]] and served as a scout for battleships. It also performed various other tasks, such as escorting convoys, bombing targets, maritime patrol, rescue, transport, and anti-shipping strike.
 
 
 
The '''{{Specs|name}}''' has been in the game since the start of the Open Beta Test prior to Update 1.27. Although it is classified as a bomber, it only carries 2 x 60 kg bombs and has a high-altitude bomber spawn, which limits its effectiveness in that role. The best approach is to spawn at the airfield and compete with fellow biplanes as a fighter, a role the F1M2 performs better at, surprising unsuspecting enemies with its versatility.
 
 
 
;Nicknames:
 
* Allied reporting name: Pete
 
 
 
'''Ships that carry the {{PAGENAME}} as a ship-launched reconnaissance aircraft:'''
 
* {{Specs-Link|jp_cruiser_myoko}}
 
  
 +
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left|The '''{{PAGENAME}}''' in the garage]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Japanese hydroplane {{Battle-rating|1}}. This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29.
 
== General info ==
 
== General info ==
=== Flight performance ===
+
=== Flight Performance ===
{{Specs-Avia-Flight}}
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, manoeuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
+
{| class="wikitable" style="text-align:center"
 
+
|-
{| class="wikitable" style="text-align:center" width="70%"
+
! colspan="8" | Characteristics
! rowspan="2" | Characteristics
+
|-
 +
! colspan="8" | ''Stock''
 +
|-
 
! colspan="2" | Max Speed<br>(km/h at 4,000 m)
 
! colspan="2" | Max Speed<br>(km/h at 4,000 m)
! rowspan="2" | Max altitude<br>(metres)
+
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(metres/second)
+
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
| 393 || 388 || {{Specs|ceiling}} || 18.1 || 18.4 || 11 || 11 || 300
 
|-
 
|-
! Stock
+
! colspan="8" | ''Upgraded''
| 397 || 388 || rowspan="2" | {{Specs|ceiling}} || 17.8 || 18.4 || 11.0 || 11.0 || rowspan="2" | 300
 
 
|-
 
|-
! Upgraded
+
! colspan="2" | Max Speed<br>(km/h at 4,000 m)
| 426 || 412 || 16.3 || 17.0 || 16.9 || 13.6
+
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 429 || 412 || {{Specs|ceiling}} || 16.0 || 17.0 || 19.5 || 13.6 || 300
 
|-
 
|-
 
|}
 
|}
  
==== Details ====
+
====Details====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
| || || || X || X    <!-- ✓ -->
+
| X || X || X || X || X    <!-- ✓ -->
 
|-
 
|-
 
|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! +
 +
! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 356 || 337 || 240 || ~10 || ~7
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || ??? || ~?? || ~?
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
| < 280 || < 320 || < 320 || > 313
+
| < ??? || < ??? || < ??? || > ???
 
|-
 
|-
 +
|}
 +
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ??? hp || ?,??? hp
 +
|-
 +
<!--! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Avia-Armour}}
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
  
The F1M2 lacks protective armour, however, its fuel tanks are self-sealing. There is one below the pilot and three behind the engine which are arranged side by side. The gunner subsequently is also not protected by any armour and can be hit easily.
+
* No armour plating
 
+
* No armour glazing
=== Modifications and economy ===
+
* Critical components located at the front of aircraft (fuel, pilot, engine, controls)
{{Specs-Economy}}
+
* More fuel tanks located in wings near the fuselage
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Avia-Armaments}}
 
 
=== Offensive armament ===
 
=== Offensive armament ===
{{Specs-Avia-Offensive}}
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
+
{{main|MAC 1934 (7.5 mm)}}
{{main|Type 97 navy (7.7 mm)}}
 
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 2 x 7.7 mm Type 97 navy machine guns, nose-mounted (500 rpg = 1,000 total)
+
* 4 x 7.5 mm [[MAC 1934 (7.5 mm)|MAC 1934]] machine guns (300 rpg = 1,200 total)
 
+
-->
=== Suspended armament ===
+
<!--=== Suspended armament ===
{{Specs-Avia-Suspended}}
+
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
+
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''-->
{{main|Navy Type 97 Number 6 (60 kg)}}
+
<!--
 
 
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
 
 
* Without load
 
* 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total)
 
 
 
 
=== Defensive armament ===
 
=== Defensive armament ===
{{Specs-Avia-Defensive}}
+
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.''
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
+
-->
{{main|Type 92 (7.7 mm)}}
+
== Usage in the battles ==
 
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
The '''''{{PAGENAME}}''''' is defended by:
 
 
 
* 1 x 7.7 mm Type 92 machine gun, dorsal turret (582 rpg)
 
 
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
The F1M2 is quite an interesting little biplane, and has several perks that allow it to fulfil a multitude of roles. It has surprisingly good manoeuvrability, decent armament, as well as the ability to land on water due to its floatplane design. All in all, it is a fun aircraft to fly in both air and naval battles.
 
  
'''Air battles''':
+
===Manual Engine Control===
 
 
The F1M2 would seem to be a relatively bad fighter, given that it has massive floats. However, the opposite is actually true. The F1M2 is very capable as a fighter, and has very impressive manoeuvrability for an aircraft of its type. However, be aware that the large, heavy floats result in a worse turning circle than most dedicated biplane fighters such as the [[I-15 (Family)|I-15]], [[He 51 (Family)|He-51]] or [[Fury Mk I|Fury]]. Though the F1M2 is still an able turner and can keep up with some fighters such as the [[P-26 (Family)|P-26]], pursuing a direct fighter engagement is not advised as it is generally a bit worse than dedicated fighter aircraft. As well, the F1M2 is rather slow, so don't expect it to outrun anything (other than extremely slow aircraft like the [[Po-2]] or [[Swordfish Mk I|Swordfish]], of course).
 
 
 
The F1M2 is equipped with two 7.7 mm Type 97 machine guns which are quite adequate for tearing biplanes apart. However, these guns are relatively bad for everything else, and won't do much damage to aircraft built out of metal. Of course, most aircraft at its BR are wooden biplanes, so the weapon is quite adequate. As well, the F1M2 can carry two 60 kg bombs, which are more than enough to destroy any lightly-armoured targets. Finally, the F1M2 has an ace up its sleeve - the 7.7 mm defensive gun. This weapon is mounted on a flexible mounting at the rear, and is a potent anti-aircraft weapon. In general, due to its lack of powerful guns or suspended ordnance, the F1M2 should be played more as a "heavy" fighter, utilizing its great manoeuvrability, airspawn, and defensive armament.
 
 
 
'''Naval battles''':
 
 
 
Naval battles are the area where the F1M2 shines. Due to its floatplane design, it can easily cap bases by landing on them. When flying in this capacity, beware of any PT boats in the nearby area, and never land when there are enemy vessels close by. Though most ships at its BR have little to no heavy armament, they are still very capable of shredding a plane sitting on the water - a literal sitting duck. As well, the F1M2 can use its 7.7 mm machine guns and bombs against enemy torpedo boats, but this is generally rather ineffective. The 7.7 mm MGs are rather bad at doing heavy damage against PT boats, and the 60 kg bombs have to be dropped at extremely low altitudes in Naval RB to have good accuracy. Thus, in naval battles, it's best to play the F1M2 as an aircraft to quickly capture points.
 
 
 
=== Manual Engine Control ===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" | Mixer
+
! rowspan="2" |Mixer
! rowspan="2" | Pitch
+
! rowspan="2" |Pitch
! colspan="3" | Radiator
+
! colspan="3" |Radiator
! rowspan="2" | Supercharger
+
! rowspan="2" |Supercharger
! rowspan="2" | Turbocharger
+
! rowspan="2" |Turbocharger
 
|-
 
|-
! Oil !! Water !! Type
+
! Oil
 +
! Water
 +
! Type  
 
|-
 
|-
| Controllable || Controllable<br>Not auto controlled || Not controllable<br>Not auto controlled || Controllable<br>Not auto controlled || Combined || Not controllable<br>1 gear || Not controllable
+
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
! colspan="1" | Tier
 +
! colspan="2" | Flight performance
 +
! colspan="1" | Survivability
 +
! colspan="2" | Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
|  
 +
|-
 +
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
|  
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--''Summarise and briefly evaluate the vehicle regarding its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Receives bomber spawn, allowing for strategic positioning and potential early attacks
+
*
* Capable of landing on water, expanding its operational capabilities
 
* Can land and take off from the ground; spawning mid-air after repairs
 
* Exhibits impressive performance as a fighter, often surpassing other biplanes in combat
 
* Can continue flying even if floats are damaged or destroyed
 
* The center float serves as protection against attacks from below
 
* Equipped with [[Type 97 navy (7.7 mm)|Type 97s]], which are arguably the best Japanese 7.7 mm
 
* Demonstrates noteworthy speed compared to aircraft it usually will face, offering a competitive advantage
 
* Features takeoff, combat, and landing flaps, a rare characteristic among biplanes
 
* Incorporates self-sealing fuel tanks, distinguishing it from other Japanese aircraft
 
  
 
'''Cons:'''
 
'''Cons:'''
  
* Lacks armor protection, leaving the aircraft vulnerable to even weak enemy fire
+
*
* Exhibits slower turning capabilities compared to other biplanes
 
* Vulnerable to I-15s and I-16s, which possess superior armament
 
* Payload options are generally ineffective or lacking in utility
 
  
 
== History ==
 
== History ==
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
 
 
{{break}}
 
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}|expand=true}}
 
{{Navigation-First-Simple-Line}}
 
Mitsubishi F1M2 Type 0 (Rei Kan/Zero Kan) Observation Seaplane Model 11 (Allied reporting name: Pete)
 
 
 
A single-engine all-metal biplane with a main central float and two additional underwing floats. It was originally built as a catapult-launched reconnaissance floatplane specializing in gunnery spotting for battleships and heavy cruisers of the Imperial Japanese Navy.
 
 
 
Flight tests of the first prototype Ka-17 (F1M1) aircraft (with a Nakajima Hikari 1 engine) were performed in June 1936. The tests showed that the seaplane had multiple issues, mostly having to do with poor directional stability. In addition, the F1M1's seaworthiness was doubtful.
 
 
 
Two years were spent performing a serious redesign. A new central float was built for the F1M, replacing the Nakajima E8N1 hydroplane float used on the prototypes. The Nakajima Hikari engine was replaced with a more powerful Mitsubishi Zuisei 13 fourteen-cylinder double-row air-cooled engine (the same as that used for Zero fighters) with a maximum take-off power of 875 hp.
 
 
 
An improved version of the hydroplane, designated as the Type 0 Observation Seaplane Model 11 (F1M2), began full-scale production in 1940.
 
 
 
The F1M2 was armed with two 7.7 mm Type 97 Model 3a synchronized fuselage-mounted machine guns with 500 rounds each, and one more 7.7 mm Type 97 (Lewis Mk.III) machine gun with 582 rounds (6 standard magazines) was mounted in the turret in the observer's cockpit to protect the rear of the plane from attacks from above. The lower wing panels had lugs installed to suspend two 60 kg, two 30 kg, or six 20 kg bombs.
 
 
 
At the beginning of the Pacific War, the F1M2s took part in the Battles for the Philippines, Papua New Guinea, and the Solomon Islands. The seaplanes were launched from floating bases and later from battleships, cruisers, and coastlines. The Rei Kans were used as scouts, gunnery spotters, light bombers, and anti-submarine aircraft. In June 1942, they were used as dive bombers over the Aleutian Islands; they also covered the Japanese positions there from the air as sea fighters.
 
 
 
A total of 1,118 F1M2s were manufactured, and their production was discontinued in March 1944. The aircraft remained in service until the end of the war.
 
{{Navigation-End}}
 
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
  
;Skins
+
== Read also ==
* [https://live.warthunder.com/feed/camouflages/?vehicle=f1m2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
  
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
 +
<!--''ETC.''-->
  
== External links ==
+
== Sources ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 +
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
  
{{AirManufacturer Mitsubishi}}
+
{{Japan fighters}}
{{Japan bombers}}
 
{{Ship-launched reconnaissance aircraft}}
 

Revision as of 04:58, 24 February 2019

Rank 6 USA
F-5C Pack
F1M2
f1m2.png
F1M2
Research:2 900 Specs-Card-Exp.png
Purchase:700 Specs-Card-Lion.png
Show in game

Description

The F1M2 in the garage


The F1M2 is a Rank I Japanese hydroplane with a battle rating of 1.0 (AB/RB/SB). This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 4,000 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
393 388 9200 18.1 18.4 11 11 300
Upgraded
Max Speed
(km/h at 4,000 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
429 412 9200 16.0 17.0 19.5 13.6 300

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X X X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
550 450  ??? ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< ??? < ??? < ??? > ???
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
 ?,??? m  ??? hp  ?,??? hp

Survivability and armour

  • No armour plating
  • No armour glazing
  • Critical components located at the front of aircraft (fuel, pilot, engine, controls)
  • More fuel tanks located in wings near the fuselage

Armaments

Offensive armament

      Main article: Bombs-->

Usage in the battles

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover

Pros and cons

Pros:

Cons:

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the main template. Be sure to include links to sources at the end of the article.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
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Japan fighters
Navy 
Carrier-based fighter 
A5M  A5M4 · Hagiri's A5M4
A6M  A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c
A7He  A7He1*
A7M  A7M1 (NK9H) · A7M2
Land-based Fighter 
J2M  J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)
J6K  J6K1
J7W  J7W1
N1K-J  N1K1-Ja · N1K2-J · N1K2-Ja
Fighter seaplane 
N1K  N1K1
A6M-N  A6M2-N
Army 
Ki-10  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Ki-27  Ki-27 otsu · Ki-27 otsu Tachiarai
Ki-43  Ki-43-I · Ki-43-II · Ki-43-III otsu
Ki-44  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
Ki-61  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
Ki-84  Ki-84 ko · Ki-84 otsu · Ki-84 hei
Ki-87  Ki-87
Ki-94  Ki-94-II
Ki-100  Ki-100 · Ki-100-II
Other countries  ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5
  *Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He)