T-72AV (TURMS-T)

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This page is about the Russian medium tank T-72AV (TURMS-T). For other versions, see T-72 (Family).
T-72AV (TURMS-T)
ussr_t_72av_turms.png
GarageImage T-72AV (TURMS-T).jpg
StoreImage T-72AV (TURMS-T) 001.jpg
StoreImage T-72AV (TURMS-T) 002.jpg
StoreImage T-72AV (TURMS-T) 003.jpg
ArtImage T-72AV (TURMS-T).png
T-72AV (TURMS-T)
AB RB SB
10.3 10.3 10.3
Show in game
STORE

Description

The T-72AV (TURMS-T) is a premium gift rank VII Russian medium tank with a battle rating of 10.3 (AB/RB/SB). It was introduced in Update "New Power". An export and improved version of T-72 MBTs, this tank comes with a TURMS fire control system, which translates in game with 2nd generation thermal sights for both the gunner and the commander, allowing this tank to be comfortable in long-range engagements.

Other than that, this tank plays like your standard T-series tank with Kontakt-1 ERA: an effective gun but terrible gun depression, average mobility, poor reactivity, and suboptimal survivability. New players, beware, as this tank requires prior experience with Soviet MBTs to be understood and played correctly in order to utilize the premium bonuses that this T-72 comes with.

General info

Survivability and armour

ERA
Effective action against the cumulative ammunition
Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Self-entrenching equipment
Creation of ramparts and trenches in soft ground
Armourfront / side / back
Hull110 / 80 / 40
Turret125 / 102 / 65
Crew3 people
Visibility75 %

The T-72AV is a modernized version of the Soviet-made main battle tank T-72A. The CONTACT-1 ERA on the front of the turret is no longer directly mounted on it and is instead mounted on structural steel supports that form a slight arrow shape, it is also fitted with the TURMS-T fire control system.

Armour type:

  • Rolled homogeneous armour (Hull)
  • Cast homogeneous armour (Turret, Engine exhaust)
Armour Front (Slope angle) Sides Rear Roof
Hull Front glacis (Composite) (69°)
  • 16 mm (Rolled homogeneous)
  • 60 mm (Rolled homogeneous)
  • 105 mm (Textolite)
  • 50 mm (Rolled homogeneous)

80 mm

(60°) Lower glacis
70-80 mm (0°) Top
20 mm (32°) Bottom
40 mm (0-60°) Top
40 mm (30°) Middle
20 mm (29-55°) Bottom
30 mm (89°) Front
20 mm (88-90°) Engine deck
5 mm Engine grille
Turret Front (Composite) (1-76°)
  • 75-140 mm (Cast homogeneous)
  • 115 mm (Quartz core)
  • 200-280 mm (Cast homogeneous)

150 - 400 mm (5-70°) Gun mantlet

180 - 240 mm (0-69°) 65 mm (1-89°) 45 mm (66-86°)
30 mm (66-77°) Gunner and Ejection hatch
100 mm (90°) Commander's hatch
Cupola 40 mm (2°) 40 mm (6°) 40 mm (3°) 40 mm (90°)
45 mm TURMS-T module

Notes:

  • CONTACT-1 ERA mounted on turret front, hull front and hull sides present 5 mm effective protection against kinetic energy munitions, while presenting 370 mm effective protection against chemical energy munitions.
  • Belly armour of the T-72AV (TURMS-T) is 20 mm thick.
  • Tracks are 30 mm thick, while suspension wheels are 20 mm thick.

Mobility

Speedforward / back
AB67 / 5 km/h
RB and SB60 / 5 km/h
Number of gears7 forward
1 back
Weight43.0 t
Engine power
AB1 488 hp
RB and SB780 hp
Power-to-weight ratio
AB34.6 hp/t
RB and SB18.1 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 67 5 43 1209 1,488 28.12 34.6
Realistic 60 5 690 780 16.05 18.14

Modifications and economy

Repair cost
AB3 363 Sl icon.png
RB3 260 Sl icon.png
SB3 794 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 160 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces2 150 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 150 / 200 / 250 % Sl icon.png
Talisman.png 2 × 232 / 232 / 232 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods dozer blade.png
Dozer Blade
Mods extinguisher.png
Improved FPE
Mods thermal sight.png
NVD
Mods tank reinforcement ussr.png
Crew Replenishment
Mods smoke screen.png
Smoke grenade
Mods engine smoke screen system.png
ESS
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
125mm_ussr_3BM22_APDS_FS_ammo_pack
Mods tank cannon.png
Adjustment of Fire
Mods new tank vertical aiming.png
Elevation Mechanism
Mods tank laser rangefinder.png
Laser rangefinder
Mods art support.png
Artillery Support
Mods tank ammo.png
125mm_ussr_3BM42_APDS_FS_ammo_pack

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition44 rounds
First-order22 rounds
Reload7.1 s
Vertical guidance-6° / 13°
Main article: 2A46 (125 mm)
125 mm 2A46 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Autoloader
Arcade 44 -6°/+13° ±180° Two-plane 19.0 26.4 32.0 35.4 37.6 7.10
Realistic 11.9 14.0 17.0 18.8 20.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3BK12M HEATFS 440 440 440 440 440 440
3OF26 HE 42 42 42 42 42 42
3BM22 APFSDS 425 420 415 405 393 380
3BM42 APFSDS 457 454 445 431 419 406
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
3BK12M HEATFS 905 19 0.05 0.1 2.06 65° 72° 77°
3OF26 HE 850 23 0.3 0.1 5.24 79° 80° 81°
3BM22 APFSDS 1,760 4.83 - - - 76° 77° 80°
3BM42 APFSDS 1,700 4.85 - - - 78° 80° 81°

Ammo racks

Full
ammo
Ammo
part
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
Visual
discrepancy
44 Projectiles
Propellants
40 (+4)
40 (+4)
29 (+15)
29 (+15)
23 (+21)
23 (+21)
(+43)
(+43)
No

Notes:

Ammo racks of the T-72A (identical).
  • The T-72AV (TURMS-T) uses two-piece ammunition, composed of propellant bags (orange) and projectiles (yellow). Both have separate racks.
  • Shells are modelled individually and disappear after having been shot or loaded.
  • A propellant charge remains in rack 2 after it is emptied and is later fired as part of rack 3. For the purpose of clarity, rack 2 is considered empty even if that charge is still present.
  • Rack 4 (autoloader carrousel) is a first stage ammo rack containing 22 projectiles and 22 propellant charges.
    • This rack gets filled first when loading up the tank and is also emptied first.
    • As the T-72AV (TURMS-T) is equipped with an autoloader, manual reloading of the gun is not possible.
    • Once the autoloader magazine has been depleted, you can't shoot until the loader has restocked the autoloader with at least one shell. The restocking time is longer than the normal reload time of the gun. Take this into account when playing.
    • Simply not firing when the gun is loaded will move ammo from racks 1 to 3 into rack 4. Firing will interrupt the restocking of the ready rack.

Machine guns

12.7 mm NSVT machine gun
Ammunition300 rounds
Belt capacity60 rounds
Reload5.0 s
Fire rate700 shots/min
Vertical guidance-4° / 75°
Ammunition2 000 rounds
Belt capacity250 rounds
Reload8.0 s
Fire rate700 shots/min
12.7 mm NSVT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 300 (150) 700 -4°/+75° ±180°
7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 2,000 (250) 700 N/A N/A

Usage in battles

The T-72AV (TURMS-T) is a Russian MBT that is the mainstay in long-range engagements as the cannon is accurate at long distances. The recommended combat tactics is to acquire targets from afar with the thermal imager, use the laser rangefinder to achieve a successful hit and engage from the greatest possible distance. Avoid short-range combat at all costs.

While brawling in this tank is workable, it is not ideal. That said, the best way to engage in close-distance or urban fighting will be in a support role. Allow your teammates to push for positions, and help finish off any tanks with which they have trouble. Remember that this tank has an exceedingly slow reverse speed, so your defensive reactivity is very poor. It is best not to be caught off guard, as you will typically lose any 1 on 1 engagement in which you do not fire first.

Fighting in a top rank environment

If up-tiered to a top rank lineup match, remember that this tank is perfectly capable of destroying most of the enemies it will face. However, it is imperative that you aim for the usual weak spots on the enemy tanks. Most weak points that other Russian high-rank MBTs (such as the T-80U) rely on will still penetrate, even with the technically inferior top APFSDS round. The difference will primarily be in consistency of damage. T-72AV (TURMS-T) players will find themselves firing more than one round into an enemy to reliably destroy them compared to just a single shot in a better, higher-rank tank.

Common headaches will include the likes of the Challenger, Leclerc, and Leopard 2A6 (as well as its derivatives), which will be exceedingly difficult to destroy frontally. In cases such as this, it is best to flank, or pick a different route to the battlefield, as the T-72AV (TURMS-T)'s armour is far too thin to stop top-rank APFSDS rounds effectively. Put simply, the T-72AV (TURMS-T) has an effective gun, average mobility, poor reactivity, and poor survivability. A new player will struggle while using this tank in a top-rank lineup.

Pros and cons

Pros:

  • Has 2nd generation thermal sights for both the gunner and the commander
  • Has a constant reload thanks to its autoloader
  • Low profile, easy to hide
  • ERA offers excellent protection against non-tandem ATGMs and HEAT rounds
  • 3BM42 (Mango round) can penetrate most targets even at long range and in uptiers
  • Has commander fire control, enabling the commander to return fire even if the gunner is killed
  • Fuel tanks can absorb oncoming rounds

Cons:

  • Kontakt-1 ERA offers no protection against kinetic rounds
  • Only has 3 crew members
  • Poor gun handling and gun depression; ill-suited to close range brawling and fighting on uneven terrain
  • Very slow reverse speed
  • Hull and turret armour can easily be penetrated by most rounds it faces especially in uptiers
  • Sluggish mobility
  • Slower reload compared to the opposition
  • Does not have access to ATGMs
  • Fight compartment is cramped likely to get knocked out
  • Fuel tanks are prone to fuel explosions

History

Devblog

The T-72AV (TURMS-T) is a Soviet T-72AV tank modernized for the Syrian army. The TURMS fire control system, developed by the Italian company Officine Galileo, was previously used on C1 Ariete tanks. In the early 2000's, this fire control system was adopted for the T-72.

The system significantly improves the tank's vision capabilities, thanks to the commander's panoramic sight. It also features a high-quality thermal imaging gunner's sight, which allows the tank to effectively perform combat missions at night and in poor visibility conditions. By 2006, 122 TURMS kits were produced for the Syrian army.

Media

Skins
Images
Videos

See also

Other Rank VI vehicles equipped with ERA protection

External links


Ural Railroad Car Plant (УралВагонЗавод)
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Export/Captured 
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See Also  Morozov Design Bureau

USSR medium tanks
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