Difference between revisions of "Vickers Mk.7"
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof | ||
|- | |- | ||
− | | Hull || 35 mm (53-82°) ''Upper glacis'' <br> 40 mm (51°) ''Lower glacis'' <br> 30 mm (82°) | + | | Hull || 35 mm (53-82°) ''Upper glacis'' <br> 40 mm (51°) ''Lower glacis'' <br> 30 mm (82°) ''Driver's hatch'' || 10 mm + 10 mm (5°) ''Top - Front'' <br> 20 mm + 10 mm (5°) ''Top - Rear'' <br> 35 mm ''Bottom - Front'' <br> 20 mm ''Bottom - Centre & rear'' <br> 5 mm ''Side Skirts'' <br> 20 mm (39°) ''Bottom - Belly'' || 20 mm (12°) ''Upper plate'' <br> 20 mm (17°) ''Centre plate'' <br> 20 mm (50°) ''Lower glacis'' || 30-35 mm (8°) ''Front'' <br> 20 mm (0-8°) ''Centre and rear'' <br> 5 mm ''Radiator vents'' |
|- | |- | ||
| Turret || 20 mm (3-53°) ''Turret front'' <br> 30-35 mm (54-75°) ''Gun mantlet'' || 20mm (6°) ''Turret side'' || 20 mm (0°) ''Turret rear'' || 40 mm (0-12°) <br> 20 mm ''Loader hatch'' | | Turret || 20 mm (3-53°) ''Turret front'' <br> 30-35 mm (54-75°) ''Gun mantlet'' || 20mm (6°) ''Turret side'' || 20 mm (0°) ''Turret rear'' || 40 mm (0-12°) <br> 20 mm ''Loader hatch'' | ||
Line 35: | Line 35: | ||
|- | |- | ||
| Hull | | Hull | ||
− | | '''Front glacis''' <br> 90 - 350 | + | | '''Front glacis''' <br> 90 - 350 mm ''Kinetic'' <br> 243 - 600 mm ''Chemical'' |
| N/A | | N/A | ||
|- | |- | ||
Line 54: | Line 54: | ||
{{main|L11A5 (120 mm)}} | {{main|L11A5 (120 mm)}} | ||
− | The Mk. 7 uses the same L11A5 | + | The Mk. 7 uses the same 120 mm L11A5 rifled gun as the [[Challenger Mk.3]]. Shell loadout is identical and works well for mid-Cold War era tanks such as the [[Type 90]], [[Leopard 2A4]], [[T-64B]]/[[T-72A]]/[[T-80B]], etc., but may struggle when fighting more modern vehicles such as the [[Leopard 2A5]], [[T-80U]], [[Leclerc]], etc. |
{| class="wikitable" style="text-align:center" width="100%" | {| class="wikitable" style="text-align:center" width="100%" | ||
Line 65: | Line 65: | ||
|- | |- | ||
! ''Arcade'' | ! ''Arcade'' | ||
− | | rowspan="2" | 50 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 29.5 || 40.8 || 49.6 || 54. | + | | rowspan="2" | 50 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 29.5 || 40.8 || 49.6 || 54.8 || 58.4 || rowspan="2" | 7.80 || rowspan="2" | 6.90 || rowspan="2" | 6.36 || rowspan="2" | 6.00 |
|- | |- | ||
! ''Realistic'' | ! ''Realistic'' | ||
Line 105: | Line 105: | ||
| Shot L23 || APFSDS || 1,535 || 3.89 || N/A || N/A || N/A || 76° || 77° || 80° | | Shot L23 || APFSDS || 1,535 || 3.89 || N/A || N/A || N/A || 76° || 77° || 80° | ||
|- | |- | ||
− | | Shell L31A7 || HESH || 670 || 17.1 || 0. | + | | Shell L31A7 || HESH || 670 || 17.1 || 0.05 || 0.1 || 6,560 || 73° || 77° || 80° |
|- | |- | ||
| Shot L23A1 || APFSDS || 1,535 || 3.89 || N/A || N/A || N/A || 78° || 80° || 81° | | Shot L23A1 || APFSDS || 1,535 || 3.89 || N/A || N/A || N/A || 78° || 80° || 81° | ||
Line 164: | Line 164: | ||
== Usage in battles == | == Usage in battles == | ||
− | <!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->The Vickers. | + | <!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
+ | The Vickers Mk.7 is a main battle tank, and thus a tank that should be on the frontlines being the first line of attack. It is considered one of, if not the best, armoured MBTs at the battle rating. This is due to its composition; a Leopard 2A4 hull which offers protection against all CE threats except [[9M133]] Kornet and is able to stop APFSDS rounds with <400 mm penetration, and a custom British turret similar to the [[Challenger 2]] which offers protection against all CE threats except 9M133 Kornet and APFSDS rounds with <405 mm penetration. Thanks to this, the Vickers Mk.7 can be used in a variety of engagements at both short and long ranges with high chances of survivability. | ||
'''In urban combat:''' | '''In urban combat:''' | ||
− | Close quarters combat is one of the most risky engagements in the game, but thanks to the superb | + | Close quarters combat is one of the most risky engagements in the game, but thanks to the superb armour of the Vickers Mk.7, it is able to have multiple engagement modes when in CQC. |
''Battering Ram:'' | ''Battering Ram:'' | ||
− | + | Vickers Mk.7 can be used as the tank who will push through the enemy line due to its armour. Be aware of how the chassis is poked between corners as the hull is only armoured in the frontal plate. Any shot fired at the track's sprocket can be fatal as there is no armour to stop the incoming shell. When fighting in an uptier, avoid being the battering ram as all 10.3-10.7 vehicles can punch through any part of the frontal armour (including turret) and destroy the tank in a couple of shots. Be aware of facing enemy tanks like the [[Leopard 2A6]] and [[Leclerc S2]] which have extremely powerful APFSDS rounds that will go through the Vickers Mk.7's armour like hot knife through butter. When in a downtier, you are able to be the battering ram as only a couple vehicles at the battlerating will be able to pierce through your armour (tanks like the [[Type 16]], [[T-62M-1]] and [[Type 74 (Family)|Type 74]] will be able to punch through your armour between 8.7 and 9.7, be aware as they penetrate between 405 mm and 450 mm of armour with APFSDS). Try to stick with people behind you so friendlies can assist you if needed, sometimes who can pull you with a winch could save both's life. | |
− | ''Bastion | + | ''Bastion defence:'' |
− | Due to | + | Due to the high survivability, the Vickers Mk.7 is able to hold defensive positions (cap points, strategic locations, etc) quite well, as well as repelling and counter-attacking any aggressor with ease. Due to its powerful engine and transmission, it is able to move forward, fire, and move backwards in quick succession. |
− | ''*Note: the Vickers Mk.7 most prominent weak spot in the turret is the mantlet, be | + | ''*Note: the Vickers Mk.7 most prominent weak spot in the turret is the mantlet, always be on the lookout to hide it as much as possible or by wobbling your turret a little so enemies have a smaller chance to hit the mantlet.'' |
'''In rural combat:''' | '''In rural combat:''' | ||
− | Due to the longer ranges compared to the urban combat, the Vickers Mk.7 is able to use multiple techniques and combat roles to | + | Due to the longer ranges compared to the urban combat, the Vickers Mk.7 is able to use multiple techniques and combat roles to fulfil the player's preference. |
''Sniper:'' | ''Sniper:'' | ||
− | Thanks to the high velocity stock ammunition, the Vickers Mk.7 is able play as a sniper in long range maps. This, with addition of the laser rangefinder and thermal | + | Thanks to the high velocity stock ammunition, the Vickers Mk.7 is able play as a sniper in long range maps. This, with the addition of the laser rangefinder and thermal imaging sights, makes the Vickers Mk.7 a fearful sniper as only certain tanks will be able to pierce your turret past 500 m. Be aware as, despite having a strong hull, always try to get in hulldown position in order to hide the frontal weakspots of your tank (lower frontal plate, turret ring). At longer ranges, enemies will take more time in order to hit and damage the Vickers Mk.7 if hulldown. |
''Flanking:'' | ''Flanking:'' | ||
− | As much as crazy it sounds, the Vickers Mk.7 has an impressive speed of | + | As much as crazy it sounds, the Vickers Mk.7 has an impressive speed of 75 km/h even with all the armour. Thanks to this, the Vickers Mk.7 is able to move around and push behind enemy lines and retreat or move to wherever is needed. Thanks to the stabilizer, it is able to fire on the move if needed for a quick "Hit 'n' Run" tactic. It has a slow reload rate (7.8 seconds stock) which can cause issues when engaging targets in a fast manner. Use smoke if needed to retreat and relocate. |
=== Modules === | === Modules === | ||
Line 235: | Line 236: | ||
=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
+ | |||
'''Pros:''' | '''Pros:''' | ||
− | *Hard-hitting main gun | + | * Hard-hitting main gun |
− | *Excellent mobility | + | * Excellent mobility |
− | *Superb | + | * Superb armour compared to tanks at the battle rating, fearful when in downtier |
− | *High penetration stock | + | * High penetration stock APFSDS shell (410 mm at 100 m at 0°) |
− | *Powerful main gunner sights (4.0x - 12.0x FOV: 18-6) | + | * Powerful main gunner sights (4.0x - 12.0x FOV: 18-6) |
− | * | + | * Two-piece ammunition (charges and warheads are placed in two different places, making the bustle safe to be fired at without the risk of ammo detonation) |
'''Cons:''' | '''Cons:''' | ||
− | *Large profile | + | * Large profile |
− | *Weak mantlet and lower frontal plate | + | * Weak mantlet and lower frontal plate |
− | *Slow turret rotation speed | + | * Slow turret rotation speed |
− | *No | + | * No blowout panels as on [[Leopard 2A4]] |
− | *Ammo propellants are located in the hull ammo rack, meaning it is impossible to empty the hull ammo rack without reducing | + | * Ammo propellants are located in the hull ammo rack, meaning it is impossible to empty the hull ammo rack without considerably reducing the amount of ammo carried |
== History == | == History == | ||
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | <!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> | ||
− | In the mid | + | In the mid 1980s, Vickers Defence Systems developed a new MBT as a private venture to find a successor to the Challenger back in following official specifications. The Vickers Mk.7 is a further development of the earlier Vickers Mk.4 Valiant main battle tank. The tank was very similar to the Mk.4, using the same "Valiant" or universal turret that the Mk.4 used, but being built with a Leopard 2 chassis, along with an MTU engine supplied by Krauss-Maffei. The tank was never adopted into service by the British Army, but its design was used as a base for the [[Challenger 2|Challenger 2 MBT]]. The Vickers Mk.7 tank was actively offered for export, however it also received no production orders from other countries. Therefore only one Vickers Mk.7 prototype has been built. |
Despite its naming, the tank has no relation to the Mk.1 [[Vickers MBT]] sitting at rank V. | Despite its naming, the tank has no relation to the Mk.1 [[Vickers MBT]] sitting at rank V. |
Revision as of 23:42, 20 December 2020
Contents
Description
The Vickers Mk.7 is a rank VII British medium tank
with a battle rating of 10.7 (AB/RB/SB). It was introduced in Update 1.93 "Shark Attack".
General info
Survivability and armour
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 35 mm (53-82°) Upper glacis 40 mm (51°) Lower glacis 30 mm (82°) Driver's hatch |
10 mm + 10 mm (5°) Top - Front 20 mm + 10 mm (5°) Top - Rear 35 mm Bottom - Front 20 mm Bottom - Centre & rear 5 mm Side Skirts 20 mm (39°) Bottom - Belly |
20 mm (12°) Upper plate 20 mm (17°) Centre plate 20 mm (50°) Lower glacis |
30-35 mm (8°) Front 20 mm (0-8°) Centre and rear 5 mm Radiator vents |
Turret | 20 mm (3-53°) Turret front 30-35 mm (54-75°) Gun mantlet |
20mm (6°) Turret side | 20 mm (0°) Turret rear | 40 mm (0-12°) 20 mm Loader hatch |
Cupola | 20 mm (cylindrical) | 20+20 mm Outer ring 20 mm Dome |
Notes:
- Suspension wheels, tracks and torsion bars are 20 mm thick.
- A 20 mm plate reinforces the hull sides' top area.
- A 8 mm plate separates the crew compartment from the engine compartment.
- Additionally to the outer armour, composite armour is present:
Composite armour | Front | Sides |
---|---|---|
Hull | Front glacis 90 - 350 mm Kinetic 243 - 600 mm Chemical |
N/A |
Turret | Turret cheeks 350 - 500 mm Kinetic 350 - 650 mm Chemical Gun mantlet (Centre) 250 - 300 mm Kinetic 300 - 600 mm Chemical |
Side armour 150 mm Kinetic 315 mm Chemical |
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 81 | 37 | 54.6 | 2,032 | 2,862 | 37.22 | 52.42 |
Realistic | 73 | 33 | 1,327 | 1,500 | 24.3 | 27.47 |
Armaments
Main armament
The Mk. 7 uses the same 120 mm L11A5 rifled gun as the Challenger Mk.3. Shell loadout is identical and works well for mid-Cold War era tanks such as the Type 90, Leopard 2A4, T-64B/T-72A/T-80B, etc., but may struggle when fighting more modern vehicles such as the Leopard 2A5, T-80U, Leclerc, etc.
120 mm L11A5 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 50 | -10°/+20° | ±180° | Two-plane | 29.5 | 40.8 | 49.6 | 54.8 | 58.4 | 7.80 | 6.90 | 6.36 | 6.00 |
Realistic | 18.4 | 21.7 | 26.4 | 29.1 | 31.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
Shot L23 | APFSDS | 410 | 408 | 405 | 400 | 390 | 380 |
Shell L31A7 | HESH | 152 | 152 | 152 | 152 | 152 | 152 |
Shot L23A1 | APFSDS | 396 | 394 | 387 | 376 | 367 | 357 |
Shell details | |||||||||
---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Ricochet | ||
0% | 50% | 100% | |||||||
Shot L23 | APFSDS | 1,535 | 3.89 | N/A | N/A | N/A | 76° | 77° | 80° |
Shell L31A7 | HESH | 670 | 17.1 | 0.05 | 0.1 | 6,560 | 73° | 77° | 80° |
Shot L23A1 | APFSDS | 1,535 | 3.89 | N/A | N/A | N/A | 78° | 80° | 81° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile Mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive Mass (TNT equivalent) (g) |
L34 | 670 | 17.1 | 20 | 5 | 25 | 50 |
Ammo racks
Full ammo |
Ammo type |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|---|
50 | Projectiles Propellants |
47 (+3) 47 (+3) |
15 (+35) 18 (+32) |
10 (+40) 15 (+35) |
7 (+43) 9 (+41) |
1 (+49) 4 (+46) |
N/A 1 (+49) |
No |
Notes:
- Due to British two stage ammunition, projectiles are marked with numbers (1, 2, etc.), and propellants are marked with numbers preceded by C (C1, C2, etc.).
- In the case of projectiles racks 1 and 4 and propellants racks C3 and C6, the first half are taken out first, and the second half at a later time, and are therefore referred to as two racks.
Machine guns
7.62 mm L8A2 | ||||
---|---|---|---|---|
Mount | Capacity (Belt) | Fire rate | Vertical | Horizontal |
Coaxial | 2,000 (200) | 600 | N/A | N/A |
Usage in battles
The Vickers Mk.7 is a main battle tank, and thus a tank that should be on the frontlines being the first line of attack. It is considered one of, if not the best, armoured MBTs at the battle rating. This is due to its composition; a Leopard 2A4 hull which offers protection against all CE threats except 9M133 Kornet and is able to stop APFSDS rounds with <400 mm penetration, and a custom British turret similar to the Challenger 2 which offers protection against all CE threats except 9M133 Kornet and APFSDS rounds with <405 mm penetration. Thanks to this, the Vickers Mk.7 can be used in a variety of engagements at both short and long ranges with high chances of survivability.
In urban combat:
Close quarters combat is one of the most risky engagements in the game, but thanks to the superb armour of the Vickers Mk.7, it is able to have multiple engagement modes when in CQC.
Battering Ram:
Vickers Mk.7 can be used as the tank who will push through the enemy line due to its armour. Be aware of how the chassis is poked between corners as the hull is only armoured in the frontal plate. Any shot fired at the track's sprocket can be fatal as there is no armour to stop the incoming shell. When fighting in an uptier, avoid being the battering ram as all 10.3-10.7 vehicles can punch through any part of the frontal armour (including turret) and destroy the tank in a couple of shots. Be aware of facing enemy tanks like the Leopard 2A6 and Leclerc S2 which have extremely powerful APFSDS rounds that will go through the Vickers Mk.7's armour like hot knife through butter. When in a downtier, you are able to be the battering ram as only a couple vehicles at the battlerating will be able to pierce through your armour (tanks like the Type 16, T-62M-1 and Type 74 will be able to punch through your armour between 8.7 and 9.7, be aware as they penetrate between 405 mm and 450 mm of armour with APFSDS). Try to stick with people behind you so friendlies can assist you if needed, sometimes who can pull you with a winch could save both's life.
Bastion defence:
Due to the high survivability, the Vickers Mk.7 is able to hold defensive positions (cap points, strategic locations, etc) quite well, as well as repelling and counter-attacking any aggressor with ease. Due to its powerful engine and transmission, it is able to move forward, fire, and move backwards in quick succession.
*Note: the Vickers Mk.7 most prominent weak spot in the turret is the mantlet, always be on the lookout to hide it as much as possible or by wobbling your turret a little so enemies have a smaller chance to hit the mantlet.
In rural combat:
Due to the longer ranges compared to the urban combat, the Vickers Mk.7 is able to use multiple techniques and combat roles to fulfil the player's preference.
Sniper:
Thanks to the high velocity stock ammunition, the Vickers Mk.7 is able play as a sniper in long range maps. This, with the addition of the laser rangefinder and thermal imaging sights, makes the Vickers Mk.7 a fearful sniper as only certain tanks will be able to pierce your turret past 500 m. Be aware as, despite having a strong hull, always try to get in hulldown position in order to hide the frontal weakspots of your tank (lower frontal plate, turret ring). At longer ranges, enemies will take more time in order to hit and damage the Vickers Mk.7 if hulldown.
Flanking:
As much as crazy it sounds, the Vickers Mk.7 has an impressive speed of 75 km/h even with all the armour. Thanks to this, the Vickers Mk.7 is able to move around and push behind enemy lines and retreat or move to wherever is needed. Thanks to the stabilizer, it is able to fire on the move if needed for a quick "Hit 'n' Run" tactic. It has a slow reload rate (7.8 seconds stock) which can cause issues when engaging targets in a fast manner. Use smoke if needed to retreat and relocate.
Modules
Tier | Mobility | Protection | Firepower | |||
---|---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | |||
II | Suspension | Brake System | FPE | Adjustment of Fire | NVD | |
III | Filters | Crew Replenishment | Elevation Mechanism | L34 | Smoke grenade | |
IV | Transmission | Engine | Artillery Support | Shot L23A1 | Laser rangefinder |
Pros and cons
Pros:
- Hard-hitting main gun
- Excellent mobility
- Superb armour compared to tanks at the battle rating, fearful when in downtier
- High penetration stock APFSDS shell (410 mm at 100 m at 0°)
- Powerful main gunner sights (4.0x - 12.0x FOV: 18-6)
- Two-piece ammunition (charges and warheads are placed in two different places, making the bustle safe to be fired at without the risk of ammo detonation)
Cons:
- Large profile
- Weak mantlet and lower frontal plate
- Slow turret rotation speed
- No blowout panels as on Leopard 2A4
- Ammo propellants are located in the hull ammo rack, meaning it is impossible to empty the hull ammo rack without considerably reducing the amount of ammo carried
History
In the mid 1980s, Vickers Defence Systems developed a new MBT as a private venture to find a successor to the Challenger back in following official specifications. The Vickers Mk.7 is a further development of the earlier Vickers Mk.4 Valiant main battle tank. The tank was very similar to the Mk.4, using the same "Valiant" or universal turret that the Mk.4 used, but being built with a Leopard 2 chassis, along with an MTU engine supplied by Krauss-Maffei. The tank was never adopted into service by the British Army, but its design was used as a base for the Challenger 2 MBT. The Vickers Mk.7 tank was actively offered for export, however it also received no production orders from other countries. Therefore only one Vickers Mk.7 prototype has been built.
Despite its naming, the tank has no relation to the Mk.1 Vickers MBT sitting at rank V.
Devblog
Following the failure of the previous Mk. 4 Valiant project, Vickers continued work on their design, confident in its success. As a result, Vickers developed the Mk.7 tank in the late 1980s on the basis of the previous Mk.4, hoping that it could be seen as a potential replacement for the Challenger 1. The new Mk.7 featured the existing turret of the Mk.4, though fitted to a Leopard 2 chassis.
Contrary to expectations, the British armed forces didn't procure the Mk.7, and so, the focus shifted towards the export market, similarly as was the case with the Mk.4 Valiant. Vickers developed an improved version of the vehicle, capable of mounting a variety of different 120mm cannons, in an effort to attract foreign interest. However, the high cost of the Vickers Mk.7 achieved only the contrary, with potential foreign interest being lost to other, more economical designs on the market.
Additionally, by the end of the 1980s, Germany imposed a ban on military equipment sales to countries in unstable regions, mainly those in the Middle East. Vickers, using the German-built Leopard 2 chassis, was therefore prevented from making sales to the most promising potential buyer of the Mk.7 - the United Arab Emirates.
Due to the high production costs resulting in low foreign interest in the vehicle, as well as dependency on outside factors, further development of the Vickers Mk.7 was officially halted, with only a single prototype being built for testing. However, although the Vickers Mk.7 itself became, in the end, another failed project, much of the experiences gained during its development found use in the creation of the far more successful Challenger 2.
Media
See also
- Vickers MBT — The early little brother of the Mk.7.
- Challenger Mk.2 / Challenger Mk.3 — The predecessors.
- Challenger 2 — The production model.
External links
Britain medium tanks | |
---|---|
Valentine | Valentine I · Valentine IX · Valentine XI |
Cromwell | Cromwell I · Cromwell V · Cromwell V (RP-3) |
Cromwell derivatives | Challenger · Avenger · Comet I · Comet I "Iron Duke IV" · Charioteer Mk VII |
Centurion | Centurion Mk 1 · Centurion Mk.2 · Centurion Mk 3 · Centurion Mk.5 AVRE · Centurion Mk 10 · Centurion Action X · FV4202 |
Vickers MBT | Vickers Mk.1 · Vickers Mk.3 · Vickers Mk.7 |
Chieftain | Chieftain Mk 3 · Chieftain Mk 5 · Chieftain Mk 10 |
Challenger 1 | Challenger Mk.2 · Challenger Mk.3 · Challenger DS |
Challenger 2 | Challenger 2 · Challenger 2 (2F) · Challenger 2 TES · Challenger 2 OES · Challenger 2E · Challenger 2 Black Night |
Challenger 3 | Challenger 3 TD |
Australia | A.C.I · A.C.IV · Centurion Mk.5/1 |
South Africa | Olifant Mk.1A · Olifant Mk.2 · TTD |
India | Vijayanta · Bhishma TWMP |
Israel | ▄Sho't Kal Dalet |
Jordan | Khalid |
Sweden | ▄Strv 81 (RB 52) |
USA | Grant I · Sherman II · Sherman Firefly · Sherman IC "Trzyniec" |