12 km/h back48 km/h forward
11 km/h backSpeed
The Vickers Battle Tank Mk.1 is a rank V British medium tank with a battle rating of 7.0 (AB/SB) and 7.3 (RB). It was introduced in Update 1.69 "Regia Aeronautica".
The Vickers MBT is like a sniper, designed to engage with minimal threat to the tank and its crew while still being a major thorn in the enemy's side. Stick to the knowledge of the maps you'll be playing on to enhance your defensive playstyle, grabbing husks of old tanks or tank ditches to your advantage then bursting out of cover to ambush enemies. The tank has a mediocre off-road top speed of 20 mph (stock), yet can do 7 mph in reverse, so don't be afraid to duck back into cover.
That being said, the Vickers has pitiful armour that rarely stands up to any punishment other than SPAA, and even then this is true for the front armour. The ~100 mm frontal armour on the turret is good for stray or hurried shots, although the lack of slopes inhibits your chances of bouncing shots, let the environment do this for you.
Survivability and armour
- Rolled homogeneous armour (Hull, Turret roof)
- Cast homogeneous armour (Turret)
|Armour||Front (Slope angle)||Sides||Rear||Roof|
|Hull|| 60 mm (56°) Front glacis
80 mm (32°) Lower glacis
| 30 mm Top
30 + 4 mm Bottom
| 20 mm (4-5°) Top
19 mm (58°)
| 25 mm |
5 mm Grills
|Turret|| 80 mm (19°) Turret front
40-100 mm (1-73°) Gun mantlet
|40-60 mm (1-17°)|| 40 mm (10°)
60 mm (1°) Turret ring
- Suspension wheels and tracks are 20 mm thick.
|Weight (tons)|| Add-on Armor
|Max speed (km/h)|
|Engine power (horsepower)|
|Power-to-weight ratio (hp/ton)|
- Suspension is quite strong on this tank, and so in AB spaded Vickers MBT can climb mountains, which are supposed to be unreachable by players. As an example, the plateau on 38th parallel's south - even indestructible stone "guard rails", which were specifically placed to prevent this from happening, cannot stop experienced Vickers MBT user from going up. It can even tow other tanks up there if their suspension allows it.
|105 mm L7A1|
|Turret rotation speed (°/s)|
|Mode||Stock||Upgraded||Prior + Full crew||Prior + Expert qualif.||Prior + Ace qualif.|
|Reloading rate (seconds)|
|Stock||Prior + Full crew||Prior + Expert qualif.||Prior + Ace qualif.|
|Ammunition|| Type of
|Penetration in mm @ 0° Angle of Attack|
|Ammunition|| Type of
Mass in kg
| Fuse delay
| Fuse sensitivity
| Explosive Mass in g
| Normalization At 30°
|44||34 (+10)||32 (+12)||30 (+14)||28 (+16)||26 (+18)||1 (+43)||No|
Turret empty: 26 (+18)
|12.7 mm L21A1|
|Capacity (Belt capacity)|| Fire rate
| Horizontal |
|7.62 mm L3A1|
|Capacity (Belt capacity)|| Fire rate
| Horizontal |
Usage in battles
Although it can be done with its excellent reload speed of 5-7 seconds (crew skill depending), mixing ranks with the enemy is ill advised: instead take upon a sniping role. Your gun has only two types of ammo, both stock so research is not required for enhanced destruction. That being said, the APDS is a potent weapon that has 302 mm of pen at 100 m, falling to 252 mm at 2500 m: all ranges can be targeted, with enemies moving towards more manoeuvrability over armour in the high ranks. However, the rounds lack spalling potential, so the damage inflicted on a tank interior must be in the APDS direct path past the penetration. If you aim for the turret weak-spots, the barrel or breach will be your most common hits, incurring 20-30 precious seconds of repair time. If for any reason you're forced to engage while exposed, attempt to disable the enemy's gun or gunner first, before utilizing the excellent reload time to finish the target off.
The HESH shell is a very different story. While this odd round has its uses, it's somewhat limited in effectiveness against many targets. HESH, which stands for High Explosive Squash Head, relies on this so called 'squash head' spreading as much as possible, creating a spalling effect within the targeted vehicle. This means that it's not particularly effective against thick armour; and it should rather be used against lightly-armoured targets or targets which rely on highly angled armour for survivability. Generally, Vickers tankers will learn to prefer their APDS round for most engagements, only resorting to HESH against select targets.
Some enemies that can be rough to deal with:
- The Lorraine 40t will bounce more shots than you care to admit, or your hits will do minor damage. Just out the nature of the reserved play style this tank likes, any fast tanks will be a problem due to their ability to close the gap as you attempt to reach your favourite position. Engine and transmission upgrades will lessen this, in time.
- All Russian tanks are difficult to deal with, yet learning their weak spots will lead you to victory. German tanks are a problem due to their accuracy and fast reload times, however the cheeks of their turrets are prime targets for eagle-eyed gunners.
Pros and cons
- Stock APDS shell has very high penetration values
- Gun fires APDS shell at over 1,400 m/s
- HESH ammunition is effective against lightly-armoured vehicles.
- Has a 12.7mm L21A1 machine gun which is used for range finding
- Fast reload speed, at best 5 seconds
- Above average reverse speed compared to some British tanks
- Excellent maneuverability, even over rough terrain
- A good counter to Russian heavy tanks (IS-3, IS-6, IS-4) if you know the weak spots
- Poor armour, even lower ranked guns are quite a threat
- While top speed is around 49 km/h, you will rarely hit it
- Depression of only -7° which is below average for British tanks
- APDS causes minimal post-penetration damage, meaning that destroying some vehicles can be a challenge
- Many SPAA vehicles can penetrate your sides or back.
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|Britain medium tanks|
|Valentine||Valentine Mk I · Valentine Mk IX · Valentine Mk XI|
|Cromwell||Cromwell I · Cromwell V · Cromwell Mk.V (RP-3)|
|Based on Cromwell||Challenger · Comet I · Iron Duke IV|
|Foreign||Grant I · Sherman II · A.C.IV · Strv 81 (RB 52)|
|Firefly (M4)||Sherman IC "Trzyniec" · Sherman Firefly|
|Centurion||Centurion Mk 1 · Centurion Mk 3 · Centurion Mk.5 AVRE · Centurion Mk 10 · FV4202|
|Chieftain||Chieftain Mk 3 · Chieftain Mk 5 · Chieftain Mk 10 · Vickers MBT|
|Challenger||Challenger Mk.2 · Challenger Mk.3 · Challenger 2|