Difference between revisions of "CL-13B Mk.6 (Germany)"

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(Updated format)
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{{Specs-Card
 
|code=f-86_cl_13b_mk6
 
|images={{Specs-Card-Image|}}
 
}}
 
 
{{About
 
{{About
 
| about = German jet fighter '''{{PAGENAME}}'''
 
| about = German jet fighter '''{{PAGENAME}}'''
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| usage-2 = other uses
 
| usage-2 = other uses
 
| link-2 = F-86 (Family)
 
| link-2 = F-86 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=f-86_cl_13b_mk6
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German jet fighter {{Battle-rating}}. It was introduced in [[Update 1.87 "Locked On"]].
 
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German jet fighter {{Battle-rating}}. It was introduced in [[Update 1.87 "Locked On"]].
  
Line 21: Line 19:
 
=== Flight performance ===
 
=== Flight performance ===
 
{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
+
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
 
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
 
! colspan="2" | Max Speed<br>(km/h at 0 m - sea level)
Line 42: Line 40:
  
 
==== Details ====
 
==== Details ====
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="6" | Features
 
! colspan="6" | Features
Line 52: Line 50:
 
|}
 
|}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="7" | Limits
 
! colspan="7" | Limits
Line 118: Line 116:
 
=== Modifications and economy ===
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
{{Specs-Economy}}
 +
 +
It is recommended that the first-researched module be the Compressor, followed by additional armament modifications (leading up to the AIM-9B missile), and then the Engine upgrade.  Ammunition belt options are not a priority as all ammo belts perform similarly, and the New Boosters module is also unnecessary given that the CL-13B already has good high-speed manoeuvrability and because they make it much easier to wing-rip.
  
 
== Armaments ==
 
== Armaments ==
Line 124: Line 124:
 
{{Specs-Avia-Offensive}}
 
{{Specs-Avia-Offensive}}
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|Browning M3 (12.7 mm)}}
+
{{main|M3 Browning (12.7 mm)}}
  
 
The '''''{{PAGENAME}}''''' is armed with:
 
The '''''{{PAGENAME}}''''' is armed with:
  
* 6 x 12.7 mm Browning M3 machine guns, nose-mounted (300 rpg = 1,800 total)
+
* 6 x 12.7 mm M3 Browning machine guns, nose-mounted (300 rpg = 1,800 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
Line 143: Line 143:
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
+
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
This aircraft is similar to the [[F-86A-5]] in that it is equipped with leading-edge slats that improve turn rate and energy retention in a turn. However, the Mk.6 is equipped with a significantly more powerful engine. In fact, this improved engine means that unlike all other [[F-86 (Family)|F-86 Sabres]] in the game, the Mk.6 is able to out-perform the [[MiG-17 (Family)|MiG-17]] in a climb, and as such is able to utilise vertical manoeuvres that would be a death sentence for any other Sabre. With a powerful engine, this plane can effectively use spiral-climbing in order to energy-trap MiGs. In fact, the Mk.6 has better speed, acceleration, and turn rate than all other Sabres (except the [[F-86F-40 (Japan)|F-86F-40]], which has a better turn rate).
+
This aircraft is similar to the [[F-86A-5]] in that it is equipped with leading-edge slats that improve turn rate and energy retention in a turn. However, the Mk.6 is equipped with a significantly more powerful engine. In fact, this improved engine means that unlike all other [[F-86 (Family)|F-86 Sabres]] in the game, the Mk.6 is able to out-perform the [[MiG-17 (Family)|MiG-17]] in a climb, and as such is able to utilise vertical manoeuvres that would be a death sentence for any other Sabre. With a powerful engine, this plane can effectively use spiral-climbing in order to energy-trap MiGs. In fact, the Mk.6 has better speed, acceleration, and turn rate than all other Sabres (except the [[F-86F-40 (Japan)|F-86F-40]], which has a better turn rate).
  
Another potential enemy that this aircraft may face is the [[F-86K (Italy)|F-86K]]. This Sabre does have more power than the Mk.6, but also has worse manoeuvrability. On the other hand, the [[Hunter F.6]] has both more power than the Mk.6 and deadly SRAAM missiles. This combination poses a considerable threat, and must be dealt with carefully.
+
Another potential enemy that this aircraft may face is the [[F-86K (Italy)|F-86K]]. This Sabre does have more power than the Mk.6, but also has worse manoeuvrability. On the other hand, the [[Hunter F.6]] has both more power than the Mk.6 and deadly SRAAM missiles. This combination poses a considerable threat, and must be dealt with carefully.
  
All 9.0 BR jets are dominated by this plane. It's the 9.3 BR and higher enemies that pose a real threat, especially if they are capable of supersonic speeds. Still, supersonic aircraft tend to manoeuvre worse than this one, and it ''is'' possible to defeat them with an energy-trap.
+
All 9.0 BR jets are dominated by this plane. It's the 9.3 BR and higher enemies that pose a real threat, especially if they are capable of supersonic speeds. Still, supersonic aircraft tend to manoeuvre worse than this one, and it ''is'' possible to defeat them with an energy-trap.
  
One final point to note is that the CL-13B has poor engine performance at high altitudes. So, it is advisable to engage enemies as close to sea-level as possible.
+
One final point to note is that the CL-13B has poor engine performance at high altitudes. So, it is advisable to engage enemies as close to sea-level as possible.
  
The Cl-13B's greatest weakness lies in its 6 12.7 mm machine-guns. At this tier, cannons are the standard, and although ammunition count is high, these lower-caliber guns don't have a great damage output. Snapshots are rarely fatal, and often sustained firing time is necessary to secure a kill. Luckily, with the amount of ammunition that this plane carries, spray and pray firing tactics are very much a possibility. As for belt selection, tracer rounds are better-suited for setting fire to enemy aircraft, while more AP-heavy belts are more likely to damage structural components and injure the pilot. Stealth belts are, as always, an option as well. No one belt is undisputedly superior to the rest, so play-style and personal preference will determine which belt should be chosen.
+
The Cl-13B's greatest weakness lies in its 6 12.7 mm machine-guns. At this tier, cannons are the standard, and although ammunition count is high, these lower-caliber guns don't have a great damage output. Snapshots are rarely fatal, and often sustained firing time is necessary to secure a kill. Luckily, with the amount of ammunition that this plane carries, spray and pray firing tactics are very much a possibility. As for belt selection, tracer rounds are better-suited for setting fire to enemy aircraft, while more AP-heavy belts are more likely to damage structural components and injure the pilot. Stealth belts are, as always, an option as well. No one belt is undisputedly superior to the rest, so play-style and personal preference will determine which belt should be chosen.
 
 
Like many jets at this battle rating, the CL-13B is equipped with early air-to-air missiles.  These are effective against slow-moving enemies, but are often useless at high speeds.
 
 
 
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
|-
 
! colspan="7" | MEC elements
 
|-
 
! rowspan="2" | Mixer
 
! rowspan="2" | Pitch
 
! colspan="3" | Radiator
 
! rowspan="2" | Supercharger
 
! rowspan="2" | Turbocharger
 
|-
 
! Oil
 
! Water
 
! Type
 
|-
 
| Not controllable || rowspan="2" | Not controllable<br>Not auto controlled || rowspan="2" | Not controllable<br>Auto control available || rowspan="2" | Not controllable<br>Auto control available || rowspan="2" | Combined || rowspan="2" | Not controllable<br>1 gear || rowspan="2" | Not controllable
 
|-
 
|}
 
  
=== Modules ===
+
Like many jets at this battle rating, the CL-13B is equipped with early air-to-air missiles. These are effective against slow-moving enemies, but are often useless at high speeds.
{| class="wikitable"
 
! colspan="1" | Tier
 
! colspan="2" | Flight performance
 
! colspan="1" | Survivability
 
! colspan="2" | Weaponry
 
|-
 
| I
 
| Fuselage repair
 
| Compressor
 
|
 
| Offensive 12 mm
 
|
 
|-
 
| II
 
| New boosters
 
|
 
| Airframe
 
|
 
| FRC mk.2
 
|-
 
| III
 
| Wings repair
 
| Engine
 
|
 
| New 12 mm MGs
 
| FLBC mk.1
 
|-
 
| IV
 
| G-suit
 
|
 
| Cover
 
|
 
| AIM-9B
 
|-
 
|}
 
It is recommended that the first-researched module be the Compressor, followed by additional armament modifications (leading up to the AIM-9B missile), and then the Engine upgrade. Ammunition belt options are not a priority as all ammo belts perform similarly, and the New Boosters module is also unnecessary given that the CL-13B already has good high-speed manoeuvrability and because they make it much easier to wing-rip.
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
Line 231: Line 174:
 
* Wing rips occur easily during high-G manoeuvres
 
* Wing rips occur easily during high-G manoeuvres
 
* Poor engine performance at high altitude
 
* Poor engine performance at high altitude
* Limited fuel-carrying options  
+
* Limited fuel-carrying options
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
== Media ==
 
== Media ==
<!--''Excellent additions to the article would be video guides, screenshots from the game, and photos.''-->
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
  
 
;Videos
 
;Videos
Line 243: Line 186:
  
 
== See also ==
 
== See also ==
<!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
 
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
* ''links to approximate analogues of other nations and research trees.''-->
+
* ''links to approximate analogues of other nations and research trees.'' -->
  
 
;Related development
 
;Related development

Revision as of 21:14, 26 December 2020

Rank VII | Premium | Golden Eagles
Challenger DS Pack
This page is about the German jet fighter CL-13B Mk.6 (Germany). For the other German Sabre, see CL-13A Mk 5. For other uses, see F-86 (Family).
◄CL-13B Mk.6
f-86_cl_13b_mk6.png
GarageImage CL-13B Mk.6 (Germany).jpg
◄CL-13B Mk.6
AB RB SB
9.3 9.0 9.3
Research:94 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

The ◄CL-13B Sabre Mk.6 is a rank VI German jet fighter with a battle rating of 9.3 (AB/SB) and 9.0 (RB). It was introduced in Update 1.87 "Locked On".

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 0 m1 122 km/h
Turn time21 s
Max altitude14 800 m
EngineAvro Canada Orenda 14
TypeJet
Cooling systemAir
Take-off weight10 t
Characteristics Max Speed
(km/h at 0 m - sea level)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 1,113 1,106 14800 22.1 23.2 51.4 46.9 650
Upgraded 1,132 1,122 21.2 21.5 75.3 62.5

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 350 620 620 350 ~12 ~6
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 850 < 600 < 650 N/A

Engine performance

Engine Aircraft mass
Engine name Number Empty mass Wing loading (full fuel)
Avro Canada Orenda 14 1 5,178 kg 230 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 6m fuel 20m fuel 21m fuel
1,160 kg Axial-flow turbojet 5,555 kg 6,412 kg 6,472 kg 9,530 kg
Maximum engine thrust @ 0 m (RB / SB) Thrust to weight ratio @ 0 m (108%)
Condition 100% WEP 6m fuel 20m fuel 21m fuel MTOW
Stationary 3,136 kgf N/A 0.56 0.49 0.48 0.33
Optimal 3,136 kgf
(0 km/h)
N/A 0.56 0.49 0.48 0.33

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear350 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB3 221 → 4 319 Sl icon.png
RB10 200 → 13 678 Sl icon.png
SB10 159 → 13 623 Sl icon.png
Total cost of modifications170 000 Rp icon.png
263 000 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training150 000 Sl icon.png
Experts520 000 Sl icon.png
Aces2 400 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 380 / 600 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods jet compressor.png
Compressor
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods booster.png
New boosters
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
410 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods jet engine.png
Engine
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods g suit.png
G-suit
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
570 Ge icon.png
Mods armor frame.png
Airframe
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
410 Ge icon.png
Mods armor cover.png
Cover
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
570 Ge icon.png
Mods ammo.png
bmg50_belt_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mod arrow 1.png
Mods pilon rocket.png
FRC mk.2
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
410 Ge icon.png
Mod arrow 0.png
Mods weapon.png
bmg50_new_gun
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mods pilon bomb.png
FLBC mk.1
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
350 Ge icon.png
Mod arrow 0.png
Mods air to air missile.png
AIM-9B
Research:
18 000 Rp icon.png
Cost:
28 000 Sl icon.png
570 Ge icon.png

It is recommended that the first-researched module be the Compressor, followed by additional armament modifications (leading up to the AIM-9B missile), and then the Engine upgrade. Ammunition belt options are not a priority as all ammo belts perform similarly, and the New Boosters module is also unnecessary given that the CL-13B already has good high-speed manoeuvrability and because they make it much easier to wing-rip.

Armaments

Offensive armament

Ammunition1 800 rounds
Fire rate1 200 shots/min
Main article: M3 Browning (12.7 mm)

The CL-13B Mk.6 (Germany) is armed with:

  • 6 x 12.7 mm M3 Browning machine guns, nose-mounted (300 rpg = 1,800 total)

Suspended armament

List of setups (3)
Setup 18 x HVAR rockets
8 x HVAR rockets
Setup 22 x 1000 lb AN-M65A1 Fin M129 bomb
Setup 32 x AIM-9B Sidewinder air-to-air missiles

The CL-13B Mk.6 (Germany) can be outfitted with the following ordnance:

  • Without load
  • 16 x HVAR rockets
  • 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
  • 2 x AIM-9B missiles

Usage in battles

This aircraft is similar to the F-86A-5 in that it is equipped with leading-edge slats that improve turn rate and energy retention in a turn. However, the Mk.6 is equipped with a significantly more powerful engine. In fact, this improved engine means that unlike all other F-86 Sabres in the game, the Mk.6 is able to out-perform the MiG-17 in a climb, and as such is able to utilise vertical manoeuvres that would be a death sentence for any other Sabre. With a powerful engine, this plane can effectively use spiral-climbing in order to energy-trap MiGs. In fact, the Mk.6 has better speed, acceleration, and turn rate than all other Sabres (except the F-86F-40, which has a better turn rate).

Another potential enemy that this aircraft may face is the F-86K. This Sabre does have more power than the Mk.6, but also has worse manoeuvrability. On the other hand, the Hunter F.6 has both more power than the Mk.6 and deadly SRAAM missiles. This combination poses a considerable threat, and must be dealt with carefully.

All 9.0 BR jets are dominated by this plane. It's the 9.3 BR and higher enemies that pose a real threat, especially if they are capable of supersonic speeds. Still, supersonic aircraft tend to manoeuvre worse than this one, and it is possible to defeat them with an energy-trap.

One final point to note is that the CL-13B has poor engine performance at high altitudes. So, it is advisable to engage enemies as close to sea-level as possible.

The Cl-13B's greatest weakness lies in its 6 12.7 mm machine-guns. At this tier, cannons are the standard, and although ammunition count is high, these lower-caliber guns don't have a great damage output. Snapshots are rarely fatal, and often sustained firing time is necessary to secure a kill. Luckily, with the amount of ammunition that this plane carries, spray and pray firing tactics are very much a possibility. As for belt selection, tracer rounds are better-suited for setting fire to enemy aircraft, while more AP-heavy belts are more likely to damage structural components and injure the pilot. Stealth belts are, as always, an option as well. No one belt is undisputedly superior to the rest, so play-style and personal preference will determine which belt should be chosen.

Like many jets at this battle rating, the CL-13B is equipped with early air-to-air missiles. These are effective against slow-moving enemies, but are often useless at high speeds.

Pros and cons

Pros:

  • Relatively low stall speed
  • High roll rate, great turn rate, and competitive climb rate.
  • Good energy retention
  • Good muzzle velocity
  • High ammo count
  • Armed with air-to-air missiles

Cons:

  • Poor armament compared to competitors
  • Wing rips occur easily during high-G manoeuvres
  • Poor engine performance at high altitude
  • Limited fuel-carrying options

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Videos

See also

Related development
  • Canadair Sabre (those Sabres manufactured with the designator "CL")
  • North American F-86D Sabre
  • North American F-100 Super Sabre
  • North American FJ-4 Fury
Aircraft of comparable role, configuration and era

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Canadair Limited
Fighters  CL-13 Mk.4* · ◄CL-13A Mk 5* · ◄CL-13B Mk.6*
  * These aircraft were license-built from North American Aviation who developed and built the F-86 Sabre fighter.

Germany jet aircraft
Germany flag.png  Luftwaffe
He 162  He 162 A-1 · He 162 A-2
Me 163  Me 163 B · Me 163 B-0
Ho 229  Ho 229 V3
Ar 234  Ar 234 B-2 · Ar 234 C-3
Me 262  Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a
  Me 262 C-1a · Me 262 C-2b
GDR flag.png  LSK
Fighters  ◊MiG-15bis · ◊Lim-5P · ◊MiG-19S
  ◊MiG-21MF · ◊MiG-21bis-SAU · ◊MiG-21 "Lazur-M"
  ◊MiG-29
Attackers  ◊MiG-23BN · ◊MiG-23MF · ◊MiG-23MLA
  ◊Su-22UM3K · ◊Su-22M4
  ◊IL-28
FRG flag.png  Luftwaffe
F-84  ◄F-84F
F-86  ◄CL-13A Mk 5 · ◄CL-13B Mk.6 · ◄F-86K
F-104  ◄F-104G
F-4  ◄F-4F Early · ◄F-4F · ◄F-4F KWS LV
G.91  ◄G.91 R/3 · ◄G.91 R/4
Tornado  ◄Tornado IDS WTD61 · ◄Tornado IDS MFG · ◄Tornado IDS ASSTA1
Other  Alpha Jet A · ◄Sea Hawk Mk.100
Ex-LSK  ◄MiG-21 SPS-K · ◄MiG-29G · ◄Su-22M4 WTD61
Switzerland flag.png  Swiss Air Force
  ◌Hunter F.58 · FFA P-16