Difference between revisions of "A-26C-45"

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{{About
 
{{About
 
| about = gift American bomber '''{{Specs|name}}'''
 
| about = gift American bomber '''{{Specs|name}}'''
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With speed, maneuverability and a large hitting power the A-26 should not be taken lightly. The plane has cruising speed of which all piston engine bombers dream of and is currently unmatched in the game. Reaching a maximum speed of 568.8 kph the ''Invader'' is faster than the comparable Tu-2 by a significant 202 kph. This speed allows the A-26 to strike targets deep in enemy territory and early on better than any other aircraft (excluding the jets). It also has a 4,000 lb payload with a variety of load-outs, making it very versatile in its role, allowing it to attack many different targets with great efficiency. To add to this, it has eight Browning M2 .50 cal machine guns to attack soft targets and the unfortunate fighter if you have the chance. Unlike the Mosquito the A-26 has defensive gunners and decent ones at that. With 2 x twin M2 MG remote turrets it allows for very accurate and deadly fire.
 
With speed, maneuverability and a large hitting power the A-26 should not be taken lightly. The plane has cruising speed of which all piston engine bombers dream of and is currently unmatched in the game. Reaching a maximum speed of 568.8 kph the ''Invader'' is faster than the comparable Tu-2 by a significant 202 kph. This speed allows the A-26 to strike targets deep in enemy territory and early on better than any other aircraft (excluding the jets). It also has a 4,000 lb payload with a variety of load-outs, making it very versatile in its role, allowing it to attack many different targets with great efficiency. To add to this, it has eight Browning M2 .50 cal machine guns to attack soft targets and the unfortunate fighter if you have the chance. Unlike the Mosquito the A-26 has defensive gunners and decent ones at that. With 2 x twin M2 MG remote turrets it allows for very accurate and deadly fire.
 
== General info ==
 
== General info ==
=== Flight Performance ===
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=== Flight performance ===
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{{Specs-Avia-Flight}}
 
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 
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{| class="wikitable" style="text-align:center"
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=== Survivability and armour ===
 
=== Survivability and armour ===
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{{Specs-Avia-Armour}}
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
  
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* 12.7 mm Steel - Aircraft tail armour plate
 
* 12.7 mm Steel - Aircraft tail armour plate
 
* 60 mm Bulletproof glass - Pilot
 
* 60 mm Bulletproof glass - Pilot
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=== Modifications and economics ===
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{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
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{{Specs-Avia-Armaments}}
 
=== Offensive armament ===
 
=== Offensive armament ===
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{{Specs-Avia-Offensive}}
 
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 
{{main|Browning M2 (12.7 mm)}}
 
{{main|Browning M2 (12.7 mm)}}
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=== Suspended armament ===
 
=== Suspended armament ===
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{{Specs-Avia-Suspended}}
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 
{{main|AN-M30A1 (100 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|AN-M66A2 (2,000 lb)}}
 
{{main|AN-M30A1 (100 lb)|AN-M64A1 (500 lb)|AN-M65A1 (1,000 lb)|AN-M66A2 (2,000 lb)}}
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=== Defensive armament ===
 
=== Defensive armament ===
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{{Specs-Avia-Defensive}}
 
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
 
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
 
{{main|Browning M2 (12.7 mm)}}
 
{{main|Browning M2 (12.7 mm)}}

Revision as of 09:47, 24 December 2020

RANK 5 FRANCE
Somua SM PACK
A-26C-45
a-26c.png
A-26C-45
AB RB SB
5.3 5.3 5.7
Class:
Show in game
This page is about the gift American bomber A-26C-45 Invader. For other uses, see A-26 (Family).

Description

GarageImage A-26C-45.jpg


The A-26C-45 Invader is a gift rank IV American bomber with a battle rating of 5.3 (AB/RB) and 5.7 (SB). This bomber has been in the game since the start of the Open Beta Test prior to Update 1.27. A modified version of it capable of carrying HVAR rockets, the A-26C-45DT has since been added as a PlayStation 4 exclusive vehicle obtained by buying a pack.

High-speed attacker/bomber gets in and out of target zone without being spotted at best. It can serve as a good entry plane to understand and train Jet-bomber tactics.

With speed, maneuverability and a large hitting power the A-26 should not be taken lightly. The plane has cruising speed of which all piston engine bombers dream of and is currently unmatched in the game. Reaching a maximum speed of 568.8 kph the Invader is faster than the comparable Tu-2 by a significant 202 kph. This speed allows the A-26 to strike targets deep in enemy territory and early on better than any other aircraft (excluding the jets). It also has a 4,000 lb payload with a variety of load-outs, making it very versatile in its role, allowing it to attack many different targets with great efficiency. To add to this, it has eight Browning M2 .50 cal machine guns to attack soft targets and the unfortunate fighter if you have the chance. Unlike the Mosquito the A-26 has defensive gunners and decent ones at that. With 2 x twin M2 MG remote turrets it allows for very accurate and deadly fire.

General info

Flight performance

Max speed
at 4 573 m569 km/h
Turn time28 s
Max altitude8 000 m
Engine2 х Pratt & Whitney R-2800-79
TypeRadial
Cooling systemAir
Take-off weight17 t
Characteristics
Stock
Max Speed
(km/h at 4,573 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
536 523 8,000 29.3 30.3? 7.8 7.8 700
Upgraded
Max Speed
(km/h at 4,573 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
607 569 8,000 27.0 29.0 19.7 11.4 700

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
718 257 420 ~4 ~3
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 392 < 375 < 480 > 280
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
1,310 m 4,000 hp 4,740 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
4,572 m 3,200 hp 3,792 hp

Survivability and armour

Crew3 people
Speed of destruction
Structural0 km/h
Gear270 km/h
  • 12.7 mm Steel - Nose plate
  • 8 mm Steel - Under engine armour plate (each nacelle)
  • 12.7 mm Steel - Fore/aft nacelle fuel protection plates x 2 (each nacelle)
  • 12.7 mm Steel - Fore cockpit armour plate
  • 9.5 mm Steel - Cockpit tub
  • 9 mm Steel - Pilot/Co-pilot's seat backs
  • 12.7 mm Steel - Gunner aft armour plate
  • 12.7 mm Steel - Gunner lower armour plate
  • 12.7 mm Steel - Aircraft tail armour plate
  • 60 mm Bulletproof glass - Pilot

Modifications and economics

Repair costBasic → Reference
AB2 256 → 3 079 Sl icon.png
RB6 539 → 8 925 Sl icon.png
SB12 140 → 16 571 Sl icon.png
Total cost of modifications47 200 Rp icon.png
86 000 Sl icon.png
Talisman cost1 500 Ge icon.png
Crew training52 000 Sl icon.png
Experts185 000 Sl icon.png
Aces940 Ge icon.png
Research Aces480 000 Rp icon.png
Reward for battleAB / RB / SB
110 / 220 / 500 % Sl icon.png
166 / 166 / 166 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
190 Ge icon.png
Mods radiator.png
Radiator
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
190 Ge icon.png
Mods armor frame.png
Airframe
Research:
3 500 Rp icon.png
Cost:
6 400 Sl icon.png
280 Ge icon.png
Mods compressor.png
Compressor
Research:
3 500 Rp icon.png
Cost:
6 400 Sl icon.png
280 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
2 900 Rp icon.png
Cost:
5 300 Sl icon.png
230 Ge icon.png
Mods new engine.png
Engine
Research:
2 900 Rp icon.png
Cost:
5 300 Sl icon.png
230 Ge icon.png
Mods armor cover.png
Cover
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
250 Ge icon.png
Mods metanol.png
Engine injection
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
250 Ge icon.png
Mods engine extinguisher.png
EFS
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
250 Ge icon.png
Mods ammo.png
bmg50_belt_pack
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
190 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
SBC mk.I
Research:
2 400 Rp icon.png
Cost:
4 400 Sl icon.png
190 Ge icon.png
Mod arrow 1.png
Mods weapon.png
bmg50_new_gun
Research:
3 500 Rp icon.png
Cost:
6 400 Sl icon.png
280 Ge icon.png
Mods ammo.png
bmg50_turret_belt_pack
Research:
2 900 Rp icon.png
Cost:
5 300 Sl icon.png
230 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
MBC mk.I
Research:
2 900 Rp icon.png
Cost:
5 300 Sl icon.png
230 Ge icon.png
Mod arrow 0.png
Mods turret gun.png
bmg50_turret_new_gun
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
250 Ge icon.png
Mods pilon bomb.png
LBC mk.I
Research:
3 100 Rp icon.png
Cost:
5 600 Sl icon.png
250 Ge icon.png

Armaments

Offensive armament

Ammunition2 600 rounds
Fire rate750 shots/min
Main article: Browning M2 (12.7 mm)

The A-26C-45 is armed with:

  • 2 × 12.7 mm Browning M2 machine gun, nose-mounted (400 rpg = 800 total)
  • 6 × 12.7 mm Browning M2 machine gun, wing-mounted (300 rpg = 1,800 total)

Suspended armament

List of setups (5)
Setup 120 x 100 lb AN-M30A1 bomb
Setup 210 x 500 lb AN-M64A1 bomb
Setup 34 x 1000 lb AN-M65A1 bomb
Setup 44 x 1000 lb A.P. AN-MK 33 bomb
Setup 52 x 2000 lb AN-M66A2 bomb

The A-26C-45 can be outfitted with the following ordinance:

  • 20 x 100 lb AN-M30A1 bombs (2,000 lb total)
  • 10 x 500 lb AN-M64A1 bombs (5,000 lb total)
  • 4 x 1,000 lb AN-M65A1 bombs (4,000 lb total)
  • 2 x 2,000 lb AN-M66A2 bombs (4,000 lb total)

Defensive armament

Ammunition1000 rounds
Fire rate750 shots/min
Main article: Browning M2 (12.7 mm)

The A-26C-45 is defended by:

  • 2 x 12.7 mm Browning M2 machine gun, dorsal turret (500 rpg = 1,000 total)
  • 2 x 12.7 mm Browning M2 machine gun, ventral turret (500 rpg = 1,000 total)

Usage in battles

Use the A-26 to deliver fast tactic based strikes. In the first minutes of the game plan your route and decide on your key targets, the basics you want to include are:

  • Focus on large amounts of Heavy/ medium targets
  • Stay away from the main dogfights
  • Follow paths that don't cross the normal enemy climb routes
  • Utilize terrain as cover where ever possible

The best targets to choose are the "heavy" or "medium" targets at the far sides of the map or away from the main routes taken by the enemy. This is because they have a distinctive effect on the battle but also give large rewards post-game allowing for quick research/ progression with the advantage of you being to strike more targets before the fighters arrive. On your approach you want to the air spawn to gain speed in a dive then stay low. By staying low you take advantage of the spotting system at you become harder to spot and gain a marker (because if you do, your 60% dead). It also allows you to be masked by the terrain.

The payloads allow for attacks against many targets with great efficiency. Each bomb load has it's preferred target type to create the most damage which is noted as follows:

  • 8 x 500 lb- Best for attacking medium to heavy ground targets, destroy the easier, stationary, pillboxes where possible over tanks
  • 4 x 1,000 lb- Best for anti-shipping, specifically cruisers and battleships (Carriers are too armoured* and destroyers or Cargo ships would be overkill)
  • 2 x 2,000 lb- Best for carriers and bombing points.

The stock payload is 20 x 100 lb bombs. To make use of these, drop 2-3 bombs at a time on a medium armoured target however move onto the higher payloads when possible. A tip for bombing in the A-26 is to release half a second before the crosshairs move over the target. This is to compensate for the bomb doors opening then the bombs being released. However, you can also use these to hit soft targets if you so want to.

  • Carriers can be knocked out however accuracy is needed. Firstly take note of there the island is (the tower) while from a safe distance. Then maneuver in to a path that will be adjacent to the carrier and with the island facing you. Release two 1,000 lb bombs into the island and it should kill the carrier.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable Controllable Controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 12 mm SBC mk.I
II Compressor Airframe New 12 mm MGs
III Wings repair Engine Turret 12 mm MBC mk.I
IV Engine injection Cover New 12 mm MGs (turret) LBC mk.I
  • As gift vehicle upgrades need to be researched, unlike premium aircraft. Considering its combat role, unlocking the various bomb modules is recommended first and then follow up with the speed upgrades as this fast medium bomber is all about velocity.

Pros and cons

Pros:

  • Currently the fastest twin piston-engine bomber/attacker in the game
  • Excellent rate of climb for a plane its size
  • Wing mounted .50 cal machine guns allow for strafing of soft ground targets
  • Capable of outrunning some enemy aircraft at sea level
  • Payload efficient (max 4,000 lbs) to deal with most objectives

Cons:

  • Gunners vulnerable to getting knocked out
  • Difficult to manoeuvre at high speeds
  • Low service ceiling makes high altitude bombing discouraging

History

In the mid 1930s, Douglas Aircraft analysed contemporaries like the Do 17 and Blenheim, making them gamble on a fast, versatile, and manoeuvrable bomber. The resulting world leading DB-7, A-20 attacker/bomber paid off in immediate orders from France and England if not initially from USA. A great start, the pace of aircraft innovation only accelerated and Douglas knew its world leading design would soon be outdated. Work began on a new design.

Master engineer Edward Heinemann reassembled a team of Robert Donovan and Ted R. Smith from the A-20 program. Most important was aerodynamicist Apollo M.O. Smith who chose the innovative NACA 65-215 laminar flow airfoil that promised better top speed. Laminar Flow was still a radical technology at the time, the yet unproven Mustang Mk 1 was the only production aircraft using the technology. To make this high speed wing also fly slowly for safe landing, a double-slotted flaps system was created, the first production aircraft to use what is now common in all modern jet liners. The wing also had a relatively high aspect ratio for long range performance.

Design features from the breakthrough A-20 design were carried into the A-26. It is easy to spot the family resemblance of the nose gear, high wing, straight fuselage, and dihedral wing and tail. The easily replaceable nose unit, either a solid nose unit or the glass bombardier's unit, was also carried over, the latter used a Norden M-9 bombsight. The engines were also upgraded to the much more powerful Pratt & Whitney R-2800-27 Double Wasp fourteen-cylinder, double-row, radial air-cooled engines. Armaments were now standardized as the Colt-Browning AN/M2 .50 cal machine guns offensively mounted in all versions' noses. All models had space in wing for ammo belts feeding up to four dual gun pods mounted underneath the wing. Versatility was a key point and many other armament options were made, including large cannons and wing-mounted bombs and rockets. A-26's could even carry two torpedoes, however there is no evidence it was ever used operationally. Another key feature was the General Electric remote control turret top and bottom of the attacker, both controlled by a single crewman using a periscope sighting system (a year ahead of a similar system created by the Germans).

The ХА-26 prototype made its first flight on July 10, 1942. Mass production began in September 1943. Parallel production lines started in Douglas, Long Beach (code DL) making the solid nose A-26B, and Douglas, Tulsa making the bombardier nose A-26C (but both could be easily swapped in less than an hour). A total of 2,503 were built.

While praised by the pilots at home, its first trial by fire in May 1944 over New Guinea was less enthusiastic mainly due to limited downward view and other issues soured the Pacific crews. Less than 4 months later, missions in Europe received a completely different response where as a low altitude level bomber it excelled at its operation and easily countered defending Luftwaffe with strong defences or high speed. Over this time, upgrades to the design came about, including a new canopy that improved pilot view with the А-26C-30-DT, and integrating six .50 machine guns into the wings starting with the А-26B-50-DL and А-26C-55-DT.

After WW2 ended only the A-26 was kept in active service, its performance securing its usefulness, but the designation changed to B-26 (causing confusion with the name of the retired B-26 Marauder). When the Korean war started in 1950 the underappreciated attacker suddenly became vital again, heavily employed in day and night attacks against North Korean forces. Conflict did not end with Korea, so the B-26 was now needed elsewhere, but quirk of political nuance forced the name back to the original A-26 so they could be sold to Thailand.

In short, with continuing conflicts and numerous upgrades the A-26 was actively used decades after it first flew, with the last known military mission in 1977.

It was not done with "combat" missions then; however, being actively used to fight wildfires that ravaged parts of the US, Canada, and Australia, immortalized by the 1989 film "Always".

Media

Skins
Videos
Obtainable events

This plane is identical to the A-26C-45DT in all ways except for the latter's rockets. The 45 Invader was a gift plane for buyers of a MSI notebook.

  • In the 2013 Memorial Day event between May 27-28, the A-26C-45 was available in unlock codes on Facebook.
  • In the 2013 Summer event, the A-26C-45 was available along with the P-39N to be won in a screenshot contest or in a lottery.
  • In 2016 it was available during the War Thunder Mastermind Quiz event in celebration of 500,000 likes on Facebook.

See also

Related development
Aircraft of comparable role, configuration and era

External links


Douglas Aircraft Company
Strike Aircraft  A-20G-25 · A-26B-10 · A-26B-50 · AD-2 · AD-4 · A-1H
Bombers  TBD-1 · B-18A · SBD-3 · BTD-1 · A-26C-45 · A-26C-45DT
Turboprops  A2D-1
Jet Aircraft  F3D-1 · F4D-1
A-4 Skyhawk  A-4B · A-4E Early
Export  ▄Havoc Mk I · ▄Boston Mk I · ▄DB-7 · ▂A-20G-30 · ▄AD-4 · ▄AD-4NA
A-4 Skyhawk  A-4H · A-4E Early (M) · Ayit · A-4E
  The Douglas Aircraft Company merged with McDonnell Aircraft Corporation in 1967 to form McDonnell Douglas.

USA bombers
Dive  SB2U-2 · SB2U-3 · SBD-3 · SB2C-1C · SB2C-4
Torpedo  TBD-1 · PBY-5 Catalina · PBY-5A Catalina · TBF-1C · BTD-1
Medium  B-10B · B-18A · B-34 · PV-2D · B-25J-1 · B-25J-20 · A-26C-45 · A-26C-45DT · B-26B
Heavy  B-17E · B-17E/L · B-17G-60-VE · PB4Y-2 · B-24D-25-CO · B-29A-BN
Hydroplanes  OS2U-1 · OS2U-3 · PBM-1 "Mariner" · PBM-3 "Mariner" · PBM-5A "Mariner"