L6/40 (31 Rgt.)
|This page is about the Italian premium light tank L6/40 (31 Rgt.). For the regular version, see L6/40.|
The Carro Armato modello L6, 31 Reggimento Carristi is a premium rank I Italian light tank with a battle rating of 1.0 (AB/RB/SB). It was introduced in Update "Danger Zone".
Survivability and armour
- Rolled homogeneous armour (hull, turret, gun mantlet)
- Cast homogeneous armour (hull rear: centre housing)
|Armour||Front (Slope angle)||Sides||Rear||Roof|
|Hull|| 30 mm (11°) Upper plate
15-20 mm (75°) Upper glacis
30 mm (6°) Lower plate
15 mm (70°) Lower glacis
|15 mm||15 mm|| 15-20 mm (15°) Upper glacis |
10 mm Centre section
10 mm (20°) Rear section
|Turret|| 25 mm (cylindrical) Turret front
30 mm Gun mantlet
40 mm (12°) Turret frame
|15 mm|| 25 mm (16°) Hatch
15 mm (16°)
- Suspension wheels and tracks are 15 mm thick while bogies are 10 mm thick.
- Mudguards are 5 mm thick.
|Game Mode||Max Speed (km/h)||Weight (tons)||Engine power (horsepower)||Power-to-weight ratio (hp/ton)|
Modifications and economy
|20 mm Breda Mod.35||Turret rotation speed (°/s)||Reloading rate (seconds)|
|Mode||Capacity (Belt)||Fire rate||Vertical||Horizontal||Stabilizer||Stock||Upgraded||Full||Expert||Aced||Stock||Full||Expert||Aced|
- Default: API-T · HEFI-T*
- Perforante mod.35: API-T
- PzGr 40: HVAP-T · API-T
|Ammunition||Penetration @ 0° Angle of Attack (mm)|
|10 m||100 m||500 m||1,000 m||1,500 m||2,000 m|
| Fuse delay
| Fuse sensitivity
| Explosive mass
(TNT equivalent) (g)
|35||29 (+6)||24 (+11)||23 (+12)||22 (+13)||13 (+22)||8 (+27)||1 (+34)||No|
- Ammunition is modeled as clips of 8 rounds.
- Clips disappear after having been shot/loaded.
|8 mm Breda Mod. 38|
|Mount||Capacity (Belt)||Fire rate||Vertical||Horizontal|
Usage in battles
- Combat tactics
The L6/40 possesses a level of versatility which allows it to play in a variety of roles with varying efficiency. As a frontline tank, one must maintain a short engagement distance (up to 200 m if possible) and exploit its small size to hide in almost all types of cover. The autocannon's efficiency will allow the player to dispatch of most enemies even frontally, and can knock out cannon barrels and tracks if it is unable to.
Flanking is another way to best use the tank's advantages. It is relatively mobile and the autocannon will be more reliable against the side armour of the enemy vehicles. Additionally, by flanking, one will artificially increase the L6/40's survivability, as it is not going to be the main target of fire in the initial stages of the player's ambush. This removes the reliance on the protection which, as previously mentioned, is not an aspect that will consistently save it.
Playing at range and sniping is almost pointless as the armament quickly loses penetration over range and struggles to penetrate even lightly armoured opponents.
Whichever playstyle one chooses, it is important to always play to the strengths of the vehicle, mainly the automatic armament and reactive turret traverse speed.
- Notable enemies
- Heavily armoured tanks that can negate the 20 mm rounds such as the FCM.36, S.35, and Valentine Mk I.
- Tanks with sloped armour that can ricochet the rounds such as the H.39, T-60, T-70, or T-80.
- How to defeat a L6/40
Stay at a distance of at least 500 m to negate its firepower. If the L6/40's armour profile is unangled, fire at the front plate underneath the turret to guarantee the incapacitation of the crew. If the tank is heavily angled, a shot into the very thin side armour will likely penetrate. Finally, if the L6/40 is adequately angled and neither the front nor side can be penetrated, the player's best shot is to fire at the corner plate between the front and side, which normalizes upon angling. This is one's only chance to fire at a flat plate in this situation.
Pros and cons
- Potent armament with good penetration and damage output
- Great turret rotation
- Good acceleration
- Adequate mobility
- Poor suspension damping, it takes about 2 seconds to settle after stopping the vehicle
- Limited crew of 2
- Low rate of fire
- Limited magazines of 8 rounds
- Hull side can be penetrated by 0.50 cal machine guns
Service in the 31 Rgt.
This particular example of the L6/40 was used by the Italian 31 Rgt to counter guerrilla warfare in the Balkans, specifically in Albania in the years of 1942 and 1943. This L6/40 would also provide protection to key infrastructure in captured Yugoslavian territory. The Italian army would operate up to 55 units of this vehicle in that theatre. This L6/40 has a Lion painted on it, which acted as a sort of mascot for troops stationed there. After the armistice most of the units operating there would be taken by the German army.
Excellent additions to the article would be video guides, screenshots from the game, and photos.
|Autoblindo||AB 41 · AB 43|
|Light Tanks||L6/40 · L6/40 (31 Rgt.)|
|Medium Tanks||Celere Sahariano|
|M13/40||M13/40 (I) · M13/40 (II) · M13/40 (III)|
|M14/41||M14/41 · M14/41 (47/40)|
|P40||P40 · P40 "G.C. Leoncello"|
|Semovente L40||47/32 L40|
|Semovente M41||75/18 M41 · 75/32 M41 · 90/53 M41M|
|Semovente M42||75/34 M42|
|Semovente M43||105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43|
|Italy light tanks|
|L6/40||L6/40 · L6/40 (31 Rgt.)|
|Autoblindo Fiat-Ansaldo||AB 41 · AB 43|
|Fiat 6614/6616||FIAT 6614 · AUBL/74 · AUBL/74 HVG|
|R3 Capraia||R3 T106 FA|
|Centauro||Centauro I 105 · Centauro I 105 R · Centauro I 120 · VRCC|
|IFV||C13 T90 · Dardo · VCC-80/60 · VCC-80/30 · VBC (PT2)|
|USA||▄M3A3 · ▄M24 · ▄M18|
|Italy premium ground vehicles|
|Light tanks||L6/40 (31 Rgt.) · Toldi IIA · AUBL/74 HVG · VRCC|
|Medium tanks||M13/40 (II) · Turan II · M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄M4 Hybrid · ▄Pz.IV G|
|M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA)|
|Tank destroyers||M43 "G.C.Leoncello" · Zrinyi I|