Difference between revisions of "Ki-43-III otsu"

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(Added tables and basic info.)
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{{Specs-Card|code=ki_43_3_otsu}}
 
{{Specs-Card|code=ki_43_3_otsu}}
 +
{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[Ki-43_(Disambiguation)|Ki-43 (Disambiguation)]]''}}
 +
== Description ==
 +
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
  
== Description ==
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''
+
{{break}}
 +
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} Japanese figther {{Battle-rating|2}}. It was introduced in Update 1.45 "Steel Generals".  
  
 +
The Ki-43-III Otsu starts off as a rank three aircraft in the Japanese Army Air Force line. Like its tier two brethren, it is an extremely maneuverable and lightweight aircraft. It has exceptional climb and roll rate making it a fairly hard target to hit in the hands of a skilled player. The trade-off, however, is its extremely fragile nature - a good hit even from a plane equipped with rifle-caliber guns could do some serious damage if one doesn't push the plane to its limits in any of the game modes. On the other hand, the rather modest pair of fuselage-mounted 12.7 mm Ho-3s of the [[Ki-43-II|Ki-43-II]] have been replaced with a pair of the hard-hitting Ho-5 20 mm cannons, which for its battle-rating gives the Hayabusa power it needs to take down anything it opposes. Like many of the Japanese fighters, dog-fighting is the key to staying alive. By using the combat flaps and throttle in a optimal manner, this aircraft can get behind nearly every opponent it meets in a low to mid altitude dog-fight. With a modest ammo load of 300 rounds, trigger discipline is important here. It is best to get up close (500 m-200 m is optimal) and then let off several short bursts, firing until the enemy is critically damaged or the plane is destroyed.
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''
+
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="8" | Characteristics
 +
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 5,900 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 +
! colspan="2" | Turn time<br>(seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run<br>(meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 561 || 546 || {{Specs|ceiling}} || 15.4 || 16.2 || 10.9 || 13.9 || 200
 +
|-
 +
! colspan="8" | ''Upgraded''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 5,900 m)
 +
! rowspan="2" |Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" |Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| ? || ? || {{Specs|ceiling}} || ??.? || ??.? || ??.? || ??.? || 200
 +
|-
 +
|}
 +
 
 +
====Details====
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Features
 +
|-
 +
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 +
|-
 +
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="5" | Limits
 +
|-
 +
! rowspan="2" | Wing-break speed<br>(km/h)
 +
! rowspan="2" | Gear limit<br>(km/h)
 +
! rowspan="2" | Combat flap<br> (km/h)
 +
! colspan="2" | Max Static G
 +
|-
 +
! +
 +
! -
 +
|-
 +
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} || 480 || ~16 || ~12
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="4" | Optimal velocities
 +
|-
 +
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 +
|-
 +
| < 370 || < 350 || < 450 || > 270
 +
|-
 +
|}
 +
 
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 2,347 m || 1,185 hp || 1,410 hp
 +
|-
 +
! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 5,639 m || 1,085 hp || 1,291? hp
 +
|-
 +
<!--! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 +
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
 +
* 12 mm Steel plate behind pilot
  
 
== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
 +
{{main|Ho-5 army (20 mm)}}
 +
 
 +
The '''''{{PAGENAME}}''''' is armed with:
 +
 
 +
* 2 × 20 mm Ho-5 cannons, nose-mounted (150 rpg = 300 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
 +
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;''Main article:&nbsp;'''[[:Category:Suspended armaments|Bombs]]'''''
  
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordinance:
 +
 +
* Without load
 +
* 2 x 50 kg Army Type 94 GPHE bombs (100 kg total)
 +
* 2 x 100 kg Army Type 94 GPHE bombs (200 kg total)
 +
* 2 x 250kg Army Type 92 GPHE bombs (500 kg total)
 +
<!--
 
=== Defensive armament ===
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 +
-->
 +
== Usage in the battles ==
 +
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 +
Like the Zeros, the Ki-43 is exceptionally light and maneuverable. Unlike the Zeros, the Ki-43 has a ridiculous roll rate making it the closest one can get to playing an arcade-esque plane in RB.
 +
 +
Unfortunately, this comes at a cost. At 4.0 BR the Ki-43 sees primarily American planes which are far faster in both level flight and dive while having significantly better armament. Evading fire becomes difficult when facing planes such as the P-47N-15 which has 8 x M2 Browning .50 cals which are extremely deadly and have a ridiculous volume of fire.
 +
 +
As such, the Ki-43 is almost entirely dependent on siphoning kills from unwary pilots or simple pilot error which makes it quite a difficult plane to play.
 +
 +
====Tactics====
 +
<!--Specific methods of play in different situations, label the methods with pros and cons (if possible) based on vehicle's performances (i.e. Me 262 playing as a fighter or anti-bomber)-->
 +
When using the Ki-43-III Otsu Hayabusa, do remember this plane can easily out manoeuver anything it may face. Do not try to go head on with enemy planes as a single round can damage your plane.
 +
 +
====Specific enemies worth noting====
 +
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
 +
Most Allied opponents at 4.0 BR can outrun the Ki-43 with ease. Most concerning are planes such as the P-47D/N or F4U Corsair, as both planes are over 50 mph faster on the deck and also possess exceptional .50 cal armament. Use the Ki-43's maneuverability to dodge shots and try to slowly drain the energy of your opponent and force mistakes.
 +
 +
When facing the Ki-43-III Otsu Hayabusa do remember that it is very manoeuverable and that it can easily out turn what it faces therefore try to apply Boom & Zoom tactics against a Ki-43-III Otsu Hayabusa.
 +
===Manual Engine Control===
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="7" | MEC elements
 +
|-
 +
! rowspan="2" |Mixer
 +
! rowspan="2" |Pitch
 +
! colspan="3" |Radiator
 +
! rowspan="2" |Supercharger
 +
! rowspan="2" |Turbocharger
 +
|-
 +
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
 +
|-
 +
|}
  
== Usage in the battles ==
+
===Modules===
''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
{| class="wikitable"
 +
!colspan = "1"| Tier
 +
!colspan = "2"| Flight performance
 +
!colspan = "1"| Survivability
 +
!colspan = "2"| Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
|
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
|
 +
|-
 +
| III
 +
| Wings Repair
 +
| Engine
 +
|
 +
|
 +
|-
 +
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
|
 +
|-
 +
|}
 +
* The stock 20 mm cannon belts are a pain. Research the "offensive 20 mm belts" fast. Otherwise there is not a lot necessary to upgrade, mainly performance modules. The engine and compressor modules do wonders. Payload unlocks should be considered last. The Ki-43 is a fighter and not a ground attacker like the [[B7A2|B7A2]].
  
 
=== Pros and cons ===
 
=== Pros and cons ===
''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
*
+
* Excellent rate of climb
 +
* Extremely manoeuvrable
 +
* Quick roll rate
 +
* Good armament
 +
* Decent ammo capacity
 +
* Easy to fly
 +
* Low stall speed
  
 
'''Cons:'''
 
'''Cons:'''
*
+
* Lightly Armoured
 +
* Can catch fire easily due to the lack of armored fuel tanks
 +
* Can feel a bit like a paper airplane handling-wise
 +
* Extremely slow, at 507 kph on the deck
 +
* Poor high-alt performance
 +
* Energy retention and dive speed is abysmal
 +
* Wing rips can happen very easily if one performs high speed maneuvers (~11 G)
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
 +
The Ki-43 was fairing poorly against allied aircraft by 1944. A new version was constructed at an attempt for better performance. The Ki-43-III is very similar to the [[Ki-43-II]] except for its engine. It was replaced with the far more powerful Mitsubishi Ha-112-32/42 engine. The aircraft was also fitted with a pair of 20 mm cannons. The last variant of the Ki-43, (the Ki-43-IIIc) was intended to protect main land japan from B-29s. The war ended before the aircraft could ever be produced.
  
 
== Media ==
 
== Media ==
Line 43: Line 255:
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
''ETC.''
+
<!--''ETC.''-->
  
 
== Sources ==
 
== Sources ==
Line 50: Line 262:
 
* ''page on aircraft encyclopedia;''
 
* ''page on aircraft encyclopedia;''
 
* ''other literature.''
 
* ''other literature.''
 +
 +
{{Japan fighters}}

Revision as of 17:23, 14 December 2018

Rank VI Israel | Premium | Golden Eagles
Merkava Mk.2D Pack
Ki-43-III otsu
ki_43_3_otsu.png
Ki-43-III otsu
AB RB SB
4.3 4.0 4.7
Class:
Research:18 000 Specs-Card-Exp.png
Purchase:47 000 Specs-Card-Lion.png
Show in game
Msg-info.png This page is about the aircraft Ki-43-III otsu. For other uses, see Ki-43 (Disambiguation)

Description

GarageImage Ki-43-III otsu.jpg


The Ki-43-III otsu Hayabusa is a Rank III Japanese figther with a battle rating of 4.3 (AB), 4.0 (RB), and 4.7 (SB). It was introduced in Update 1.45 "Steel Generals".

The Ki-43-III Otsu starts off as a rank three aircraft in the Japanese Army Air Force line. Like its tier two brethren, it is an extremely maneuverable and lightweight aircraft. It has exceptional climb and roll rate making it a fairly hard target to hit in the hands of a skilled player. The trade-off, however, is its extremely fragile nature - a good hit even from a plane equipped with rifle-caliber guns could do some serious damage if one doesn't push the plane to its limits in any of the game modes. On the other hand, the rather modest pair of fuselage-mounted 12.7 mm Ho-3s of the Ki-43-II have been replaced with a pair of the hard-hitting Ho-5 20 mm cannons, which for its battle-rating gives the Hayabusa power it needs to take down anything it opposes. Like many of the Japanese fighters, dog-fighting is the key to staying alive. By using the combat flaps and throttle in a optimal manner, this aircraft can get behind nearly every opponent it meets in a low to mid altitude dog-fight. With a modest ammo load of 300 rounds, trigger discipline is important here. It is best to get up close (500 m-200 m is optimal) and then let off several short bursts, firing until the enemy is critically damaged or the plane is destroyed.

General info

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 5,900 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
561 546 11000 15.4 16.2 10.9 13.9 200
Upgraded
Max Speed
(km/h at 5,900 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
 ?  ? 11000  ??.?  ??.?  ??.?  ??.? 200

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
0 330 480 ~16 ~12
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 370 < 350 < 450 > 270
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,347 m 1,185 hp 1,410 hp
Setting 2
Optimal altitude 100% Engine power WEP Engine power
5,639 m 1,085 hp 1,291? hp

Survivability and armour

  • 12 mm Steel plate behind pilot

Armaments

Offensive armament

Main article: Ho-5 army (20 mm)

The Ki-43-III otsu is armed with:

  • 2 × 20 mm Ho-5 cannons, nose-mounted (150 rpg = 300 total)

Suspended armament

      Main article: Bombs

The Ki-43-III otsu can be outfitted with the following ordinance:

  • Without load
  • 2 x 50 kg Army Type 94 GPHE bombs (100 kg total)
  • 2 x 100 kg Army Type 94 GPHE bombs (200 kg total)
  • 2 x 250kg Army Type 92 GPHE bombs (500 kg total)

Usage in the battles

Like the Zeros, the Ki-43 is exceptionally light and maneuverable. Unlike the Zeros, the Ki-43 has a ridiculous roll rate making it the closest one can get to playing an arcade-esque plane in RB.

Unfortunately, this comes at a cost. At 4.0 BR the Ki-43 sees primarily American planes which are far faster in both level flight and dive while having significantly better armament. Evading fire becomes difficult when facing planes such as the P-47N-15 which has 8 x M2 Browning .50 cals which are extremely deadly and have a ridiculous volume of fire.

As such, the Ki-43 is almost entirely dependent on siphoning kills from unwary pilots or simple pilot error which makes it quite a difficult plane to play.

Tactics

When using the Ki-43-III Otsu Hayabusa, do remember this plane can easily out manoeuver anything it may face. Do not try to go head on with enemy planes as a single round can damage your plane.

Specific enemies worth noting

Most Allied opponents at 4.0 BR can outrun the Ki-43 with ease. Most concerning are planes such as the P-47D/N or F4U Corsair, as both planes are over 50 mph faster on the deck and also possess exceptional .50 cal armament. Use the Ki-43's maneuverability to dodge shots and try to slowly drain the energy of your opponent and force mistakes.

When facing the Ki-43-III Otsu Hayabusa do remember that it is very manoeuverable and that it can easily out turn what it faces therefore try to apply Boom & Zoom tactics against a Ki-43-III Otsu Hayabusa.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Not controllable Not controllable Not controllable Separate Not ontrollable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator
II Compressor Airframe
III Wings Repair Engine
IV Engine Injection Cover
  • The stock 20 mm cannon belts are a pain. Research the "offensive 20 mm belts" fast. Otherwise there is not a lot necessary to upgrade, mainly performance modules. The engine and compressor modules do wonders. Payload unlocks should be considered last. The Ki-43 is a fighter and not a ground attacker like the B7A2.

Pros and cons

Pros:

  • Excellent rate of climb
  • Extremely manoeuvrable
  • Quick roll rate
  • Good armament
  • Decent ammo capacity
  • Easy to fly
  • Low stall speed

Cons:

  • Lightly Armoured
  • Can catch fire easily due to the lack of armored fuel tanks
  • Can feel a bit like a paper airplane handling-wise
  • Extremely slow, at 507 kph on the deck
  • Poor high-alt performance
  • Energy retention and dive speed is abysmal
  • Wing rips can happen very easily if one performs high speed maneuvers (~11 G)

History

The Ki-43 was fairing poorly against allied aircraft by 1944. A new version was constructed at an attempt for better performance. The Ki-43-III is very similar to the Ki-43-II except for its engine. It was replaced with the far more powerful Mitsubishi Ha-112-32/42 engine. The aircraft was also fitted with a pair of 20 mm cannons. The last variant of the Ki-43, (the Ki-43-IIIc) was intended to protect main land japan from B-29s. The war ended before the aircraft could ever be produced.

Media

An excellent addition to the article will be video guides, as well as screenshots from the game and photos.

Read also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • page on aircraft encyclopedia;
  • other literature.


Japan fighters
Navy 
Carrier-based fighter 
A5M  A5M4 · Hagiri's A5M4
A6M  A6M2 mod. 11 · A6M2 · A6M3 · A6M3 mod. 22 · A6M3 mod. 22Ko · A6M5 · A6M5 Ko · A6M5 otsu · A6M5 Hei · A6M6c
A7He  A7He1*
A7M  A7M1 (NK9H) · A7M2
Land-based Fighter 
J2M  J2M2 · J2M3 · J2M4 Kai · J2M5 · J2M5 (30 mm)
J6K  J6K1
J7W  J7W1
N1K-J  N1K1-Ja · N1K2-J · N1K2-Ja
Fighter seaplane 
N1K  N1K1
A6M-N  A6M2-N
Army 
Ki-10  Ki-10-I · Ki-10-I C · Ki-10-II · Ki-10-II C
Ki-27  Ki-27 otsu · Ki-27 otsu Tachiarai
Ki-43  Ki-43-I · Ki-43-II · Ki-43-III otsu
Ki-44  Ki-44-I · Ki-44-I 34 · Ki-44-II otsu · Ki-44-II hei
Ki-61  Ki-61-I ko · Ki-61-I otsu · Ki-61-I hei · Tada's Ki-61-I hei · Ki-61-I tei · Ki-61-II Otsu Kai
Ki-84  Ki-84 ko · Ki-84 otsu · Ki-84 hei
Ki-87  Ki-87
Ki-94  Ki-94-II
Ki-100  Ki-100 · Ki-100-II
Other countries  ▅F4U-1A · ▅P-51C-11-NT · ▅Bf 109 E-7 · ▅Fw 190 A-5
  *Imported designation of the He 112 (A6M was in development - A7M would take A7 designation after the cancelation of the A7He)