2S38

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RANK 5 FRANCE
Somua SM PACK
2S38
ussr_2s38.png
GarageImage 2S38.jpg
2S38
AB RB SB
10.3 10.3 10.3
Purchase:9 270 Specs-Card-Eagle.png
Show in game

Description

The 2S38 "Derivation-PVO" is a premium rank VII Soviet light tank with a battle rating of 10.3 (AB/RB/SB). It was introduced in Update "Fire and Ice".

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
LWS
Notifies about the vehicle's exposure to laser emissions
Self-entrenching equipment
Creation of ramparts and trenches in soft ground
Armourfront / side / back
Hull60 / 43 / 13
Turret43 / 43 / 43
Crew3 people
Visibility79 %

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Amphibious
The design allows you to swim and control movement in the water
Speedforward / back
AB78 / 23 km/h
RB and SB71 / 21 km/h
Number of gears8 forward
4 back
Weight21.5 t
Engine power
AB954 hp
RB and SB500 hp
Power-to-weight ratio
AB44.4 hp/t
RB and SB23.3 hp/t

Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 78 23 21.5 _,___ 954 __.__ 44.37
Realistic 71 21 _,___ 500 __.__ 23.26

Modifications and economy

Repair cost
AB2 992 Sl icon.png
RB2 797 Sl icon.png
SB3 683 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 160 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces2 150 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 140 / 170 / 220 % Sl icon.png
Talisman.png 2 × 232 / 232 / 232 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement ussr.png
Crew Replenishment
Mods engine smoke screen system.png
ESS
Mods new tank horizontal aiming.png
Horizontal Drive
Mods dozer blade.png
Dozer Blade
Mods tank cannon.png
Adjustment of Fire
Mods airstrike.png
Airstrike
Mods counterMeasures.png
LWS/LR
Mods tank ammo.png
57mm_APFSDS_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism
Mods smoke screen.png
Smoke grenade
Mods scout streak.png
Scout UAV
Mods art support.png
Artillery Support
Mods thermal sight.png
NVD
Mods scouting.png
Improved optics
Mods tank ammo.png
57mm_HE_VT_ammo_pack

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

57 mm 2A90 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition148 rounds
Reload0.5 s
Vertical guidance-5° / 75°
Main article: 2A90 (57 mm)

Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: {{main|Name of the weapon}}. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.

57 mm 2A90 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 148 120 -5°/+75° ±180° Two-plane __._ __._ __._ __._ __._ _.__ _.__ _.__ _.__
Realistic __._ __._ __._ __._ __._

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
BR-281 APCBC 151 147 132 114 100 87
OR-281U HE* 5 5 5 5 5 5
3UBM22 APFSDS 225 221 209 193 177 161
3UO8 HE-VT* 5 5 5 5 5 5
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
BR-281 APCBC 1,000 2.8 1.2 9 20.02 48° 63° 71°
OR-281U HE* 1,000 2.8 0 0.1 235.62 79° 80° 81°
3UBM22 APFSDS 1,500 0.95 N/A N/A N/A 78° 80° 81°
Proximity-fused shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Arming distance
(m)
Trigger radius
(m)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
3UO8 HE-VT* 1,000 2.8 0 0.1 500 6 231 79° 80° 81°

Ammo racks

Ammo racks of the 2S38
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
148 78 (+70) 21 (+127) (+147) Yes

Notes:

  • As they are modeled by sets of 2 or 3, shells disappear from the rack only after you've fired all shells in the set.
  • The visual discrepancy concerns the number of shells in rack 2 (58 shells modeled for 57 available).
  • Rack 3 (autoloader magazine) is a first stage ammo rack. It totals 20 shells.
    • This rack gets filled first when loading up the tank and is also emptied first.
    • As the 2S38 is equipped with an autoloader, manual reloading of the gun is not possible.
    • Once the autoloader magazine has been depleted, you can't shoot until the loader has restocked the autoloader with at least 1 shell.
    • The restocking time is longer than the normal reload time of the gun. Take this into account when playing.
    • Simply not firing when the gun is loaded will move ammo from racks 1 and 2 into rack 3. Firing will interrupt the restocking of the ready racks.

Machine guns

7.62 mm PKTM machine gun (coaxial)
Ammunition750 rounds
Belt capacity250 rounds
Reload8.0 s
Fire rate700 shots/min
Main article: PKTM (7.62 mm)

Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.

7.62 mm PKTM
Mount Capacity (Belt) Fire rate Vertical Horizontal
___ (___) ___ __° __°

Usage in battles

The 2S38 is played like a standard light tank: use your mobility and speed to flank enemies, and your gun is powerful enough to penetrate most tank's side and back armour. The gun has a very short reload time, at an astounding 0.5 s. The 2S38 has proximity-fused HE shells, allowing it to fire at helicopters and other aircraft to some effect.

Pros and cons

Pros:

  • Extremely fast reload
  • High mobility
  • IRST target tracking system and HE-VT round allow for good anti-air capability
  • Unmanned turret
  • APCBC is great for other IFVs, SPAAs, MBT sides, and APFSDS good for almost all frontal armour for MBTs at its BR

Cons:

  • Weak armour
  • High rate of fire depletes ammo rather quickly
  • All crew in the front so knock-outs are common

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USSR light tanks
T-26  T-26 · T-26 (1st Gv.T.Br.) · T-26-4 · T-26E
BT  BT-5 · RBT-5 · BT-7 · BT-7 TD · BT-7M · BT-7A (F-32)
T-50  T-126 · T-50
T-70  T-70 · T-80
PT-76  PT-76B · PT-76-57 · Object 906
BMP  BMP-1 · BMP-2 · BMP-2M · BMP-3
BMD  BMD-4
2S25  2S25 · 2S25M
Wheeled  BA-11 · BTR-80A
Other  T-60 · Object 685 · 2S38
China  ▂Type 62

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37