Difference between revisions of "SB2U-3"

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== Usage in battles ==
 
== Usage in battles ==
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
The SBU2-3 is a carrier based dive bomber.  This aircraft is a fairly slow aircraft, but sturdy.  Built as a dive-bomber, it excels at diving down above a target to release its bombs.  The SBU2 is one of the only early aircraft in War Thunder which features dive flaps (h) to aid in retarding the build up of speed during a dive, helping prevent ripping off of wings in RB and SB.  Wing mounted machine guns allow for this aircraft to strafe softer ground or water targets while waiting for bombs to reload (AB).  Rear facing dorsal gunner helps to ward off enemy attackers, however it is not a game changer for this aircraft.
+
The SB2U-3 is a carrier based dive bomber.  This aircraft is a fairly slow aircraft, but sturdy.  Built as a dive-bomber, it excels at diving down above a target to release its bombs.  The SB2U is one of the only early aircraft in War Thunder which features dive flaps (h) to aid in retarding the build up of speed during a dive, helping prevent ripping off of wings in RB and SB.  Wing mounted machine guns allow for this aircraft to strafe softer ground or water targets while waiting for bombs to reload (AB).  Rear facing dorsal gunner helps to ward off enemy attackers, however it is not a game changer for this aircraft.
  
The SBU2 is a slow aircraft which leads it to having two options, first is to hug the terrain.  While flying to your target of choice (AAA sites, AA Vehicles or bases), fly along the terrain, utilize what hills and valleys there are to fly through.  Time on target may be limited before the enemy gets there so line up your bombing run and drop bombs.  This aircraft can maneuver fairly well, utilizing elevator and rudder controls, you can quickly flip this aircraft around and return to ground attacking targets you just flew over.
+
The SB2U is a slow aircraft which leads it to having two options, first is to hug the terrain.  While flying to your target of choice (AAA sites, AA Vehicles or bases), fly along the terrain, utilize what hills and valleys there are to fly through.  Time on target may be limited before the enemy gets there so line up your bombing run and drop bombs.  This aircraft can maneuver fairly well, utilizing elevator and rudder controls, you can quickly flip this aircraft around and return to ground attacking targets you just flew over.
 
    
 
    
 
The second option will be to gain altitude.  Going too high will render your bombs ineffective.  The idea here is to gain several thousand feet, fly towards your target of choice and then dive on it.  During your dive, your aircraft will build up speed, to prevent too much speed build up and control stiffening, reduce your throttle and engage dive brakes (h).  This will allow you a controlled descent and the ability to line up your target easier, the unfortunate down side is that now you are slowly moving in a straight line, easy target for enemy fighters.  Once you swoop on your target and release your bombs, engage full throttle and retract dive brakes.
 
The second option will be to gain altitude.  Going too high will render your bombs ineffective.  The idea here is to gain several thousand feet, fly towards your target of choice and then dive on it.  During your dive, your aircraft will build up speed, to prevent too much speed build up and control stiffening, reduce your throttle and engage dive brakes (h).  This will allow you a controlled descent and the ability to line up your target easier, the unfortunate down side is that now you are slowly moving in a straight line, easy target for enemy fighters.  Once you swoop on your target and release your bombs, engage full throttle and retract dive brakes.
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The rear-facing dorsal gunner does not deter much, don’t rely on him to clear your tail of trailing aircraft.  Enemy fighters will assume this aircraft to be an easy target due to its size and slow speed.
 
The rear-facing dorsal gunner does not deter much, don’t rely on him to clear your tail of trailing aircraft.  Enemy fighters will assume this aircraft to be an easy target due to its size and slow speed.
  
The SBU2 is a slow aircraft, however it is maneuverable.  Due to the large surface area of the wings and rudder, it can make quick reversals through wing-overs causing faster fighters to overshoot.  The rear-gunner does not pack much of a punch, however coming at this aircraft from the underside will avoid any offensive/defensive weapons allowing for time to line up a shot.  Aim for critical areas of the aircraft (engine, pilot, fuel…) as the body of the aircraft can soak up a good amount of damage.
+
The SB2U is a slow aircraft, however it is maneuverable.  Due to the large surface area of the wings and rudder, it can make quick reversals through wing-overs causing faster fighters to overshoot.  The rear-gunner does not pack much of a punch, however coming at this aircraft from the underside will avoid any offensive/defensive weapons allowing for time to line up a shot.  Aim for critical areas of the aircraft (engine, pilot, fuel…) as the body of the aircraft can soak up a good amount of damage.
  
 
===Manual Engine Control===
 
===Manual Engine Control===
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== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 +
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''encyclopedia page on the aircraft;''
 
* ''encyclopedia page on the aircraft;''

Revision as of 03:31, 9 February 2020

Rank VI USSR | Premium | Golden Eagles
Su-25K Pack
SB2U-3
sb2u-3.png
SB2U-3
Research:2 000 Specs-Card-Exp.png
Purchase:2 100 Specs-Card-Lion.png
Show in game
This page is about the aircraft SB2U-3. For other uses, see SB2 (Disambiguation).

Description

GarageImage SB2U-3.jpg


The SB2U-3 is a rank I American dive bomber with a battle rating of 1.7 (AB/RB/SB). It was introduced in Update 1.75 "La Résistance".

The SBU2 was developed in the early 1930s and although considered obsolete at the outbreak of World War II, it still remained in service through the Battle of Midway, however in 1943 it was withdrawn into training units and replaced by more advanced aircraft. This aircraft featured a constant-speed propeller which was intended to be utilized as a dive brake while performing dive bombing attack maneuvers. There were three hard points for bombs to be attached, one 250 lb bomb under each wing and a single 500 or 1,000 lb bomb mounted onto a pylon under the fuselage. The larger bomb was also attached to what was called a "trapeze", a device which would when the bomb was released, swing the bomb clear of the propeller arc.

General info

Flight Performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 4,084 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
338 329 6,800 23.6 24.5 3.7 4.5 300
Upgraded
Max Speed
(km/h at 4,084 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
383 360 6,800 20.4 22.0 9.7 6.2 300

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
740 740 N/A ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 300 < 350 < 320 > 299
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
2,895 m 750 hp 825 hp

Survivability and armour

  • 3 mm Steel boxes behind the gunner.
  • No armour glazing
  • Critical components located at front of aircraft (fuel, pilot, engine, controls)
  • One fuel tank in the fuselage

Armaments

Offensive armament

Main article: Browning M2 (12.7 mm)

The SB2U-3 is armed with:

  • 4 x 12.7 mm Browning M2 machine guns, wing-mounted (400 rpg = 1,600 total)

Suspended armament

The SB2U-3 can be outfitted with the following ordinance:

  • 1 x 500 lb AN-M64A1 bomb + 2 x 100 lb AN-M30A1 bombs (700 lb total)
  • 1 x 500 lb AN-M64A1 bomb + 2 x 250 lb AN-M57 bombs (1,000 lb total)
  • 1 x 1,000 lb AN-M65A1 bomb (1,000 lb total)

Defensive armament

Main article: Browning M2 (12.7 mm)

The SB2U-3 is defended by:

  • 1 x 12.7 mm Browning M2 machine gun, rear turret (315 rpg = 315 total)

Usage in battles

The SB2U-3 is a carrier based dive bomber. This aircraft is a fairly slow aircraft, but sturdy. Built as a dive-bomber, it excels at diving down above a target to release its bombs. The SB2U is one of the only early aircraft in War Thunder which features dive flaps (h) to aid in retarding the build up of speed during a dive, helping prevent ripping off of wings in RB and SB. Wing mounted machine guns allow for this aircraft to strafe softer ground or water targets while waiting for bombs to reload (AB). Rear facing dorsal gunner helps to ward off enemy attackers, however it is not a game changer for this aircraft.

The SB2U is a slow aircraft which leads it to having two options, first is to hug the terrain. While flying to your target of choice (AAA sites, AA Vehicles or bases), fly along the terrain, utilize what hills and valleys there are to fly through. Time on target may be limited before the enemy gets there so line up your bombing run and drop bombs. This aircraft can maneuver fairly well, utilizing elevator and rudder controls, you can quickly flip this aircraft around and return to ground attacking targets you just flew over.

The second option will be to gain altitude. Going too high will render your bombs ineffective. The idea here is to gain several thousand feet, fly towards your target of choice and then dive on it. During your dive, your aircraft will build up speed, to prevent too much speed build up and control stiffening, reduce your throttle and engage dive brakes (h). This will allow you a controlled descent and the ability to line up your target easier, the unfortunate down side is that now you are slowly moving in a straight line, easy target for enemy fighters. Once you swoop on your target and release your bombs, engage full throttle and retract dive brakes.

While this aircraft is slow, it can be utilized to attack fighters if in a pinch. The maneuverability of this aircraft along with its slow speed can aid in forcing an attacking enemy to overshoot or underestimate the capabilities of this aircraft.

The rear-facing dorsal gunner does not deter much, don’t rely on him to clear your tail of trailing aircraft. Enemy fighters will assume this aircraft to be an easy target due to its size and slow speed.

The SB2U is a slow aircraft, however it is maneuverable. Due to the large surface area of the wings and rudder, it can make quick reversals through wing-overs causing faster fighters to overshoot. The rear-gunner does not pack much of a punch, however coming at this aircraft from the underside will avoid any offensive/defensive weapons allowing for time to line up a shot. Aim for critical areas of the aircraft (engine, pilot, fuel…) as the body of the aircraft can soak up a good amount of damage.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Controllable Controllable
No automatic pitch
Controllable Controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 12 mm FSBC mk.5
II Compressor Airframe New 12 mm MGs
III Wings Repair Engine Turret 12 mm FLBC mk.1
IV Engine Injection Cover New 12 mm MGs (turret)

Pros and cons

Pros:

  • Maneuverable
  • Dual role dive bomber/attacker
  • Good diver

Cons:

  • Large target
  • Slow speed
  • Weak defensive weapons
  • Small payload

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === Encyclopedia Info ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Chance Vought Aircraft
Fighters 
Corsair  F4U-1A · F4U-1A (USMC) · F4U-1C · F4U-1D · F4U-4 · F4U-4B · F4U-4B VMF-214
Float planes  O3U-1 · OS2U-1 · OS2U-3
Attackers  AU-1
Bombers  SB2U-2 · SB2U-3
Jet aircraft 
Corsair II  A-7D · A-7E · A-7K
Crusader  F8U-2 · F-8E
Export  V-156-B1 · V-156-F · ▄Corsair F Mk II · F4U-7 · ▄F-8E(FN)
Captured  ▅F4U-1A

USA bombers
Dive  SB2U-2 · SB2U-3 · SBD-3 · SB2C-1C · SB2C-4
Torpedo  TBD-1 · PBY-5 Catalina · PBY-5A Catalina · TBF-1C · BTD-1
Medium  B-10B · B-18A · B-34 · PV-2D · B-25J-1 · B-25J-20 · A-26C-45 · A-26C-45DT · B-26B
Heavy  B-17E · B-17E/L · B-17G-60-VE · PB4Y-2 · B-24D-25-CO · B-29A-BN
Hydroplanes  OS2U-1 · OS2U-3 · PBM-1 "Mariner" · PBM-3 "Mariner" · PBM-5A "Mariner"