Difference between revisions of "F-117"

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{{Specs-Card
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|code=f_117
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
  
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== Description ==
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<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
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The '''{{Specs|name}}''' is a squadron rank {{Specs|rank}} American strike aircraft {{Battle-rating}}. It was introduced in [[Update "Firebirds"]].
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== General info ==
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=== Flight performance ===
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{{Specs-Avia-Flight}}
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<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
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''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
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{| class="wikitable" style="text-align:center" width="70%"
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! rowspan="2" | Characteristics
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! colspan="2" | Max speed<br>(km/h at _,___ m)
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! rowspan="2" | Max altitude<br>(metres)
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! colspan="2" | Turn time<br>(seconds)
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! colspan="2" | Rate of climb<br>(metres/second)
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! rowspan="2" | Take-off run<br>(metres)
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|-
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! AB !! RB !! AB !! RB !! AB !! RB
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|-
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! Stock
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| ___ || ___ || rowspan="2" | {{Specs|ceiling}} || __._ || __._ || __._ || __._ || rowspan="2" | ___
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|-
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! Upgraded
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| ___ || ___ || __._ || __._ || __._ || __._
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|-
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|}
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==== Details ====
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{| class="wikitable" style="text-align:center" width="50%"
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|-
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! colspan="6" | Features
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|-
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! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear !! Drogue chute
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|-
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| _ || _ || _ || _ || _ || _    <!-- ✓ -->
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|-
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|}
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{| class="wikitable" style="text-align:center" width="50%"
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|-
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! colspan="7" | Limits
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|-
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! rowspan="2" | Wings (km/h)
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! rowspan="2" | Gear (km/h)
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! colspan="3" | Flaps (km/h)
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! colspan="2" | Max Static G
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|-
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! Combat !! Take-off !! Landing !! + !! -
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|-
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| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || ___ || ___ || ___ || ~__ || ~__
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|-
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|}
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{| class="wikitable" style="text-align:center"
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|-
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! colspan="4" | Optimal velocities (km/h)
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|-
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! Ailerons !! Rudder !! Elevators !! Radiator
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|-
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| < ___ || < ___ || < ___ || -
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|-
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|}
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==== Engine performance ====
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{| class="wikitable" style="text-align:center"
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|-
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! colspan="3" | Engine
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! colspan="4" | Aircraft mass
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|-
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! colspan="2" | Engine name || Number
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! colspan="2" | {{Annotation|Basic mass|Mass of the aircraft with pilot and engine oil, but no fuel or weapons load}} || colspan="2" | Wing loading (full fuel)
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|-
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| colspan="2" | _____ || _
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| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
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|-
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! colspan="3" | Engine characteristics
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! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}
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|-
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! Weight (each) || colspan="2" | Type
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! _m fuel || __m fuel || __m fuel
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|-
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| ___ kg || colspan="2" | ___
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| _,___ kg || _,___ kg || _,___ kg || _,___ kg
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|-
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! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
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! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)
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|-
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! Condition || 100% || ___%/WEP
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! _m fuel || __m fuel || __m fuel || MGW
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|-
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| ''Stationary'' || ___ kgf || ___ kgf
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| _.__ || _.__ || _.__ || _.__
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|-
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| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)
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| _.__ || _.__ || _.__ || _.__
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|-
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|}
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=== Survivability and armour ===
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{{Specs-Avia-Armour}}
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<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 +
''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''
 +
 +
=== Modifications and economy ===
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{{Specs-Economy}}
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== Armaments ==
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{{Specs-Avia-Armaments}}
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{| class="wikitable" style="text-align:center"
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|-
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! colspan="5" | [[Ballistic Computer]]
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|-
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! CCIP (Guns) !! CCIP (Rockets) !! CCIP (Bombs) !! CCRP (Bombs) !! EEGS
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|-
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| {{Cross}} || {{Cross}} || {{Tick}} || {{Tick}} || {{Cross}}
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|-
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|}
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=== Suspended armament ===
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{{Specs-Avia-Suspended}}
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<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
 +
''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''
 +
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{{Navigation-Start|Default weapon presets}}
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{{Navigation-First-Simple-Line}}
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* 2 x 277 kg GBU-12 Paveway II bombs (554 kg total)
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* 2 x 2,185 lb GBU-27 Paveway III bombs (4,370 lb total)
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* 2 x 2,081 lb GBU-10 Paveway II bombs (4,162 lb total)
 +
* 2 x 1,970 lb GBU-31 JDAM bombs (3,940 lb total)
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* 2 x 1,092 lb GBU-16 Paveway II bombs (2,184 lb total)
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* 2 x 500 lb GBU-38 JDAM bombs (1,000 lb total)
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* 2 x 2,000 lb LDGP Mk 84 bombs (4,000 lb total)
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* 2 x 1,000 lb LDGP Mk 83 bombs (2,000 lb total)
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{{Navigation-End}}
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== Usage in battles ==
 +
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
 +
 +
=== Pros and cons ===
 +
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
 +
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'''Pros:'''
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Has access to differed verity of bombs
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Stealth technology immunes the plane against most of missiles 
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*
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'''Cons:'''
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No afterburner
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No missiles
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No countermeasures
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Hard to control during maneuvers due to weak engines and flight performance
 +
 +
stealth technology is almost useless at that battle rating during air battles
 +
 +
*
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== History ==
 +
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
 +
 +
== Media ==
 +
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
 +
 +
== See also ==
 +
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
 +
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 +
* ''reference to the series of the aircraft;''
 +
* ''links to approximate analogues of other nations and research trees.''
 +
 +
== External links ==
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<!-- ''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
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* ''other literature.'' -->
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* [[wt:en/news/9157-development-squadron-vehicles-f-117a-nighthawk-and-stealth-technology-en|[Devblog] Squadron Vehicles: F-117A Nighthawk and Stealth Technology!]]
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{{AirManufacturer Lockheed}}
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{{USA jet aircraft}}
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{{Squadron aircraft}}

Latest revision as of 15:02, 21 November 2024

F-117
f_117.png
GarageImage F-117.jpg
F-117
Research:400 000 Specs-Card-Activity.png
Purchase:470 000 Specs-Card-Lion.png
Show in game

Description

The F-117 is a squadron rank VI American strike aircraft with a battle rating of 8.7 (AB/RB/SB). It was introduced in Update "Firebirds".

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 0 m1 050 km/h
Turn time40 s
Max altitude10 500 m
Engine2 х General Electric F404-F1D2
Type
Cooling systemAir
Take-off weight46 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max speed
(km/h at _,___ m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 10500 __._ __._ __._ __._ ___
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
_ _ _ _ _ _
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 555 ___ ___ ___ ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ -

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
_____ _ _,___ kg ___ kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type _m fuel __m fuel __m fuel
___ kg ___ _,___ kg _,___ kg _,___ kg _,___ kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (___%/WEP)
Condition 100% ___%/WEP _m fuel __m fuel __m fuel MGW
Stationary ___ kgf ___ kgf _.__ _.__ _.__ _.__
Optimal ___ kgf
(_ km/h)
___ kgf
(_ km/h)
_.__ _.__ _.__ _.__

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear555 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB3 033 → 4 167 Sl icon.png
RB8 500 → 11 679 Sl icon.png
SB10 231 → 14 057 Sl icon.png
Total cost of modifications141 600 Rp icon.png
225 000 Sl icon.png
Talisman cost2 400 Ge icon.png
Crew training130 000 Sl icon.png
Experts450 000 Sl icon.png
Aces2 200 Ge icon.png
Research Aces890 000 Rp icon.png
Reward for battleAB / RB / SB
120 / 330 / 600 % Sl icon.png
214 / 214 / 214 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
250 Ge icon.png
Mods booster.png
New boosters
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
280 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
310 Ge icon.png
Mods jet engine.png
Engine
Research:
46 000 Rp icon.png
Cost:
73 000 Sl icon.png
1 600 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
250 Ge icon.png
Mods armor frame.png
Airframe
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
280 Ge icon.png
Mods g suit.png
G-suit
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
280 Ge icon.png
Mods armor cover.png
Cover
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
310 Ge icon.png
Mods pilon bomb.png
Mk83
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
250 Ge icon.png
Mod arrow 1.png
Mods laser guided bomb.png
GBU-16
Research:
7 100 Rp icon.png
Cost:
11 000 Sl icon.png
250 Ge icon.png
Mod arrow 0.png
Mods laser guided bomb.png
GBU-27
Research:
8 000 Rp icon.png
Cost:
13 000 Sl icon.png
280 Ge icon.png
Mod arrow 0.png
Mk84/GBU-31
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
310 Ge icon.png
Mods laser guided bomb.png
GBU-10
Research:
8 800 Rp icon.png
Cost:
14 000 Sl icon.png
310 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs) EEGS
Icon RedXCross.png Icon RedXCross.png Icon GreenCheckmark.png Icon GreenCheckmark.png Icon RedXCross.png

Suspended armament

Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.

Default weapon presets
  • 2 x 277 kg GBU-12 Paveway II bombs (554 kg total)
  • 2 x 2,185 lb GBU-27 Paveway III bombs (4,370 lb total)
  • 2 x 2,081 lb GBU-10 Paveway II bombs (4,162 lb total)
  • 2 x 1,970 lb GBU-31 JDAM bombs (3,940 lb total)
  • 2 x 1,092 lb GBU-16 Paveway II bombs (2,184 lb total)
  • 2 x 500 lb GBU-38 JDAM bombs (1,000 lb total)
  • 2 x 2,000 lb LDGP Mk 84 bombs (4,000 lb total)
  • 2 x 1,000 lb LDGP Mk 83 bombs (2,000 lb total)

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".

Pros:

Has access to differed verity of bombs

Stealth technology immunes the plane against most of missiles

Cons:

No afterburner

No missiles

No countermeasures

Hard to control during maneuvers due to weak engines and flight performance

stealth technology is almost useless at that battle rating during air battles

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Lockheed Corporation
Fighters  XP-38G · P-38E · P-38G-1 · P-38J-15 · Bong's P-38J-15 · P-38K · P-38L-5-LO · YP-38
Bombers  B-34 · PV-2D
Jet Fighters  F-80A-5 · F-80C-10
  F-104A · F-104C
Strike Aircraft  F-117
Export / License  A-29 · ▄Hudson Mk V
  ␗P-38L-1
  ␗F-104A · ▀F-104G · ␗F-104G · ▄F-104G · ▅F-104J · ▄F-104S
  The Lockheed Corporation merged with Martin Marietta Corporation in 1995 to form Lockheed Martin Corporation.
See Also  SABCA · Mitsubishi Heavy Industries · Fiat Aviation

USA jet aircraft
  Fighters
F9F  F9F-2 · F9F-5 · F9F-8
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-14  F-14A Early · ▄F-14A IRIAF · F-14B
F-15  F-15A · F-15C MSIP II · F-15E
F-16  F-16A · F-16A ADF · F-16C
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C · AV-8B Plus · AV-8B (NA)
A-10  A-10A · A-10A Late · A-10C
F-111  F-111A · F-111F
Other  A-6E TRAM · F-105D · F-117
  Bombers
B-57  B-57A · B-57B

Squadron aircraft
USA  A-4E Early · F-117
Germany  Me 262 A-1a/U1 · ◌Hunter F.58
USSR  Su-22M3
Britain  Firecrest · Sea Harrier FRS.1
Japan  ▄F-5E FCU
China  JF-17