Difference between revisions of "T-55AM-1"

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{{About
 +
| about = Soviet medium tank '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = T-54/55 (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=ussr_t_55_am
 
|code=ussr_t_55_am
 +
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.png}}
 
|store=6385
 
|store=6385
 
}}
 
}}
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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The T-55AM was a project initiated by the Soviet Army in the 1970s to modernize the T-55A tank and keep it relevant on the battlefield. The T-55, which had been in service since the 1950s, was no longer capable of keeping up with changing technologies and modern tanks. The T-55AM project aimed to extend the service life of the T-55 and improve its combat capabilities. The modernization included a number of upgrades, such as the addition of passive applique armor, the Volna fire control upgrade, the optional fitting of the new Bastion guided projectile, automotive upgrades, and many small improvements. The upgraded T-55s and T-55As were given the designations T-55M and T-55AM, respectively. The suffix "-1" in the  '''{{Specs|name}}''''s designation indicates that it was equipped with the newer and more powerful V-46-5M engine, which was based on the engine used in the T-72.
{{Break}}
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The '''{{Specs|name}}''' is a premium gift rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced in [[Update 1.81 "The Valkyries"]].
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The {{Specs|name}} was introduced as a [[wt:en/news/5712-shop-pre-order-bundles-and-packs-for-major-update-1-81-en|premium pack]] in [[Update 1.81 "The Valkyries"]]. With a combination of strong armor, firepower, mobility, and various styles of gameplay, it is one of the best all-around tanks at its battle rating. It is a very satisfactory upgrade over the [[T-55A]] model, providing improved performance in all aspects of combat.  
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
  
The T-55, which this tank was based upon, used exclusively rolled homogeneous armour, which proved to useless against advanced chemical warheads. The Soviet Union, in an attempt to modernize and extend the service life of the T-55, conceived the AM-1 upgrade kit for the tank. The upgrade kit consists bolted-on blocks of metal-polymer plates, which are essentially plates of metal sandwiching polymer fillings. This solution was cheap and easy to implement, though its effectiveness was debatable. Compared to the original T-55A, the armour protection was greatly improved, but still prove to be insufficient against certain weapons.
+
The T-55, which this tank was based upon, used exclusively rolled homogeneous armour, which proved to be useless against advanced chemical warheads. The Soviet Union, in an attempt to modernize and extend the service life of the T-55, conceived the AM-1 upgrade kit for the tank. The upgrade kit consists bolted-on blocks of metal-polymer plates, which are essentially plates of metal sandwiching polymer fillings. This solution was cheap and easy to implement, though its effectiveness was debatable. Compared to the original T-55A, the armour protection was greatly improved, but still prove to be insufficient against certain weapons.
  
The turret cheeks are fitted with the add-on metal-polymer blocks, which grants immunity to every HEAT warhead in-game except the HOT missiles. The Leopard's 120mm HEAT-FS occasionally penetrates the cheeks, and in that case, very minimal damage is caused. The turret armour against APDS is highly effective, given that the projectile impacts the add-on armour. However, the armour is mostly useless against APFSDS, and in case of penetration, will cause extensive damage. The add-on armour on the upper front plate is somewhat effective as it can nullify HEAT warheads with less than 450mm penetration. Most APFSDS will seamlessly penetrate the hull. Most APDS will bounce.
+
The turret cheeks are fitted with the add-on metal-polymer blocks, which grants immunity to every HEAT warhead in-game except the HOT missiles. The Leopard's 120 mm HEATFS occasionally penetrates the cheeks, and in that case, very minimal damage is caused. The turret armour against APDS is highly effective, given that the projectile impacts the add-on armour. However, the armour is mostly useless against APFSDS, and in case of penetration, will cause extensive damage. The add-on armour on the upper front plate is somewhat effective as it can nullify HEAT warheads with less than 450 mm penetration. Most APFSDS will seamlessly penetrate the hull. Most APDS will bounce.
  
Do note that the gun breech area is very poorly protected by some 200mm of cast homogeneous armour, making its protection worth absolutely useless against everything. So do try to angle your turret by facing your cheeks. When doing so, use the right side of your turret to "catch" rounds, as even if it penetrates, only your loader will be knocked out, so no big deal.
+
Do note that the gun breech area is very poorly protected by some 200 mm of cast homogeneous armour, making its protection useless against everything. So do try to angle your turret by facing your cheeks. When doing so, use the right side of your turret to "catch" rounds, as even if it penetrates, only your loader will be knocked out, so no big deal.
  
Also note that the add-on armor block can be blown off your tank. For example, HOT missiles will have very high chance of taking off armor, and direct hit from artillery shell (assuming it hits the armor and doesn't destroy you) will take off the armor.
+
Also note that the add-on armour block can be blown off your tank. For example, HOT missiles will have very high chance of taking off armour, and direct hit from artillery shell (assuming it hits the armour and doesn't destroy you) will take off the armour.
  
 
In regards to ammo storage, your ready rack is stored within your fuel tank. This wet ammo storage will prevent ammo detonation from HEAT, but a well placed APFSDS will nonetheless cause ammo cook-off.
 
In regards to ammo storage, your ready rack is stored within your fuel tank. This wet ammo storage will prevent ammo detonation from HEAT, but a well placed APFSDS will nonetheless cause ammo cook-off.
 +
 +
'''Armour type:'''
 +
 +
* Rolled homogeneous armour (Hull, Turret roof)
 +
* Cast homogeneous armour (Turret, Gun mantlet)
 +
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 100* mm (59°) ''Front glacis'' <br> 100 mm (56°) ''Lower glacis'' || 80 mm || 45 mm (16°) ''Upper'' <br> 20 mm (71°) ''Lower'' || 30 mm <br> 20 mm ''Hatches''<br> 45 mm ''Engine grille''
 +
|-
 +
| Turret || 130-200* mm (0-75°) || 90-160 mm (9-62°) || 66 mm (4-41°) || 30 mm
 +
|-
 +
| Cupola || colspan="3" style="text-align:center" | 100 mm (conical) ''Base'' <br> 30 mm (spherical) ''Hatch'' || 100 mm (conical) ''Base'' <br> 30 mm (spherical) ''Hatch''
 +
|-
 +
|}
 +
 +
'''Notes:'''
 +
 +
* Suspensions wheels and tracks are 20 mm thick
 +
* Front belly armour is 20 + 20 mm thick, with the rest of the belly armour being just 20 mm thick.
 +
*<nowiki>*</nowiki> - Composite armour present
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
 
{{tankMobility|abMinHp=1,069|rbMinHp=610}}
 
{{tankMobility|abMinHp=1,069|rbMinHp=610}}
  
The mobility is only bested by the [[XM-1 (GM)|XM-1]]. It will out-run most, if not all, its friendlies and adversaries. Its pivoting capabilities are comparable to the very capable neutral steering system on the [[Leopard A1A1 (L/44)|Leopard L/44]]. The tank will reach around 30-40 km/h off-road, and -10 km/h in reverse. The so-called "stabilized" gun is only operable reliably under 35km/h.
+
The mobility is only bested by the [[XM-1 (GM)|XM-1]]. It will out-run most, if not all, its friendlies and adversaries. Its pivoting capabilities are comparable to the very capable neutral steering system on the [[Leopard A1A1 (L/44)|Leopard L/44]]. The tank will reach around 30-40 km/h off-road, and -10 km/h in reverse.  
 +
 
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
 +
{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|D-10T2S (100 mm)}}
 
{{main|D-10T2S (100 mm)}}
  
The 100mm rifled gun seems like an oddity at this BR, not in its calibre or whatnot, but its unparalleled versatility. The gun can fire APDS, APFSDS, HEAT-FS, HE, APHE, ATGM and smoke. In fact, it can fire every type of munition available in-game with the exception of HESH. Though very versatile, it is quite useless as the APDS, APFSDS and HEAT-FS are terribly under-performing compared to its adversaries. The only offensive munition worth carrying is the APHE and ATGM. The APHE (APCBC) is extremely capable. It '''will''' destroy most bad guys your face with one shot, given proper shot placement and successful penetration. At this rank, most your opponents are poorly armoured, like the [[Leopard I|Leopard 1]], [[MBT-70|MBT]]/[[KPz-70]] and XM-1, so the 200mm penetration on the APHE will penetrate and will result in the instant destruction of your enemies.
+
The 100 mm rifled gun seems like an oddity at this BR, not in its calibre or whatnot, but its unparalleled versatility. The gun can fire APDS, APFSDS, HEATFS, HE, APCBC, ATGM and smoke. In fact, it can fire every type of munition available in-game with the exception of HESH. Though very versatile, it is quite useless as the APDS, APFSDS and HEATFS are terribly under-performing compared to its adversaries. The few offensive munitions worth carrying are the APFSDS, APCBC and ATGM. The APCBC is extremely capable: it will destroy most enemy vehicles it faces with one shot, given proper shot placement and successful penetration. At this rank, most your opponents are poorly armoured, like the [[Leopard I|Leopard 1]], [[MBT-70|MBT]]/[[KPz-70]] and XM-1, so the 200 mm penetration on the APCBC will penetrate and will result in the instant destruction of your enemies.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 42 || rowspan="2" | -5°/+16° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 14.28 || 19.76 || 24.00 || 26.55 || 28.24 || rowspan="2" | 11.05 || rowspan="2" | 9.78 || rowspan="2" | 9.01 || rowspan="2" | 8.50
+
| rowspan="2" | 42 || rowspan="2" | -5°/+16° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 14.3 || 19.8 || 24.0 || 26.5 || 28.2 || rowspan="2" | 9.75 || rowspan="2" | 8.63 || rowspan="2" | 7.95 || rowspan="2" | 7.50
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 8.92 || 10.50 || 12.75 || 14.10 || 15.00
+
| 8.9 || 10.5 || 12.8 || 14.1 || 15.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:D-10T2S (100 mm)/Ammunition|3BM-8, 3D3, BR-412D, 3BM25, 3BK17M, OF-412, 9M117}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| 3BM-8 || APDS || 299 || 298 || 291 || 272 || 253 || 249
 
|-
 
| BR-412D || APCBC || 239 || 236 || 223 || 207 || 192 || 178
 
|-
 
| 3BM25 || APFSDS || 335 || 330 || 307 || 290 || 275 || 260
 
|-
 
| 3BK17M || HEATFS || 390 || 390 || 390 || 390 || 390 || 390
 
|-
 
| OF-412 || HE || 19 || 19 || 19 || 19 || 19 || 19
 
|-
 
| 9M117 || ATGM || 600 || 600 || 600 || 600 || 600 || 600
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| 3BM-8 || APDS || 1,415 || 4.13 || N/A || N/A || N/A || 75° || 78° || 80°
 
|-
 
| BR-412D || APCBC || 887 || 15.9 || 1.2 || 19 || 93.94 || 48° || 63° || 71°
 
|-
 
| 3BM25 || APFSDS || 1,430 || 3.4 || N/A || N/A || N/A || 76° || 77° || 80°
 
|-
 
| 3BK17M || HEATFS || 1,085 || 9.96 || 0.05 || 1 || 1,440 || 65° || 72° || 77°
 
|-
 
| OF-412 || HE || 900 || 15.6 || 0.1 || 0.5 || 1,460 || 79° || 80° || 81°
 
|-
 
| 9M117 || ATGM || 370 || 18.8 || 0 || 0.1 || 3,000 || 80° || 82° || 90°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>Mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
| 3D3 || 880 || 15.6 || 20 || 5 || 25 || 272
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
+
[[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x200px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated: 2.13.0.180''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! 4th<br>rack empty
 
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 5th<br>rack empty
 +
! 6th<br>rack empty
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''42''' || 1 ''(+41)'' || 19&nbsp;''(+23)'' ||21 (+21)||33 (+9)||37 (+5)|| __
+
| '''42''' || 41&nbsp;''(+1)'' || 37&nbsp;''(+5)'' || 33&nbsp;''(+9)'' || 21&nbsp;''(+21)'' || 19&nbsp;''(+23)'' || 1&nbsp;''(+41)'' || No
 
|-
 
|-
 
|}
 
|}
 +
'''Notes''':
 +
 +
* Shells are modeled individually and disappear after having been shot or loaded.
 +
* If you pack 19&nbsp;''(+24)'' shells, it will fill only the frontal wet stowage ready rack.
 +
* Rack 6 is a first stage ammo rack. It totals 18 shells and gets filled first when loading up the tank.
 +
** This rack is also emptied early: the depletion order at full capacity is: 6 - 1 - 2 - etc. until 5.
 +
** Simply not firing when the gun is loaded will move ammo from racks 1-5 into rack 6. Firing will interrupt the restocking of the ready racks.
  
 
=== Machine guns ===
 
=== Machine guns ===
 +
{{Specs-Tank-Weapon|2}}
 +
{{Specs-Tank-Weapon|3}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|DShK (12.7 mm)|PKT (7.62 mm)}}
 
{{main|DShK (12.7 mm)|PKT (7.62 mm)}}
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Coaxial || 3,000 (250) || 700 || N/A || N/A
+
| Coaxial || 3,000 (250) || 700 || - || -
 
|-
 
|-
 
|}
 
|}
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<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
The classic method of operating Soviet post-war tanks is hull-down sniping, concealing your vulnerable hull and exposing your well-armoured turret. Although this method is highly effective at staying alive, it is somewhat boring, and sometimes not enough to secure a victory. At times, you will have to leave the comfort of your cover and advance into enemy lines, and this tank will have no problem doing so. The T-55 AM-1 can not only hold a position, but also flank and advance the line (lead the charge) It is recommended to use your mobility to take up vantage points as the match begins, support your team and push out mid-late game to capture points.
+
The {{PAGENAME}} is a tank that [[T-55A]] users are familiar with, but now with extra features such as:
 +
 
 +
* The ammo option of a gun-launched 9M117 missile
 +
* Composite armour added to the front of the hull and turret
 +
* More powerful engine
 +
* Smoke grenades availability
 +
 
 +
Aside from these differences, the usage of the {{PAGENAME}} will be quite similar to any T-54/55 tank models in the Soviet tech tree.
  
=== Modules ===
+
;Offensive
{| class="wikitable"
+
 
! Tier
+
Using the {{PAGENAME}} in the offensive role is ideal given the technical characteristics of the tank. The relatively low profile construction of the tank, plus the added composite armour at the front, can make the {{PAGENAME}} more likely to survive a contested battlefield. The stabilised 100 mm gun also gives a nice, steady field of view at selected enemy target to engage while moving. However, one should take care not to be hit as despite the composite armour additions to the tank, they only have significant effect against chemical rounds (with an effective protection of around 450 mm), and its effect on kinetic rounds is negligible enough that even APDS rounds on certain tanks can pierce the hull at closer ranges.
! colspan="2" | Mobility
+
 
! Protection
+
When moving towards the enemy, try to utilise the terrain for cover to protect the vulnerable parts of the hull. Only the front have the added composite armour so make sure these are presented so to maximize survival should the {{PAGENAME}} be hit. Avoid traveling over hills when moving, as the -5 degree gun depression restricts the {{PAGENAME}}'s firing arc. Focus on going around obstacles in a manner that the gun can be brought to bear while eliminating any possible exposure of the side armour. The gun should always be pointed where the enemy is expected to be coming, as the traverse speed is slow and can be detrimental when reacting to a surprise encounter.
! colspan="3" | Firepower
+
 
|-
+
For the attack, the {{PAGENAME}} should try not to be in the lead due to the spotty armour design, but it should follow a squad where a lead tank attracts the enemy gun fire, and the {{PAGENAME}} supports the lead tank by firing at its opposition while repositioning to a good firing angle. The higher mobility of the {{PAGENAME}} also means the tank could also attempt a wide flanking manoeuvre around the battlefield and hit the enemy's sides.
| I
+
 
| Tracks
+
;Defence
|
+
 
| Parts
+
Defence can be done with the {{PAGENAME}}, though the options are limited as it is difficult to take up ideal hull-down positions due to both the -5 degree gun depression and weaker turret armour even with the composite (although the gun mantlet may cause incoming shells to ricochet at the cost of the gun modules). The ideal way to use the {{PAGENAME}} in the defensive is to hide behind larger covers such as buildings and wait for the enemy to attempt to cross into the 100 mm gun's path. The variety of ammunition available allows the {{PAGENAME}} to deal with a variety of enemy threats, such as an APCBC round to penetrate and explode behind delicate side armour, and the 9M117 missile for longer-ranged targets.
| BR-412D
+
 
| Horizontal Drive
+
No matter the case, the most important aspect to consider when choosing a cover position to fire from is how fast the {{PAGENAME}} can acquire and fire at targets, as the turret's slow traverse rate and the gun's rather slow reload rate can mean a significant amount of down time if shot is missed and the enemy continues speeding down the firing line. Also be wary of enemies that are aware of the {{PAGENAME}}'s position and attempt to root it out via flanking or aerial attacks, so keep an exit strategy to quickly egress from the area.
| NVD
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| 3BM25
 
| Adjustment of Fire
 
| Laser rangefinder
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| 3BK17M
 
| Elevation Mechanism
 
| Smoke grenade
 
|-
 
| IV
 
| Transmission
 
| Engine
 
| ESS
 
| 3D3
 
| 9M117
 
| Artillery Support
 
|-
 
! colspan="7" | This is a premium vehicle: all modifications are unlocked on purchase
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
  
* Access to APFSDS ammunition
+
* Access to APFSDS ammunition and ATGM
* Access to very good AGTM
+
* One of the few mid-high tier tanks with APCBC, great for single-shot knock-outs
* One of the few top rank tanks with APHE, great for one shots.
+
* Favourable BR where tanks in a full uptier aren't too strong against the T-55AM-1
* Favourable matchmaking that won't face top rank tanks
 
 
* Respectable mobility
 
* Respectable mobility
* Decent armour, especially vs chemical Munitions
+
* Laser rangefinder enables long range targeting
* Roof Mounted DShK 12.7 mm MG is great for taking out low flying Helicopters
+
* Decent armour with even better protection against HEAT because of the composite turret armor
* Wet ammo storage in the front fuel tank may prevent ammo detonation from HEAT
+
* Roof-mounted DShK 12.7 mm MG is great for taking out low flying helicopters
* Due to access to APHE, it can even one-shot Abrams given proper shot placement, making the vehicle an adequate back-up for a top-rank Soviet lineup
+
* Wet ammo storage in the front fuel tank may prevent ammo detonation
 +
* Adequate back-up for its rank
  
 
'''Cons:'''
 
'''Cons:'''
Line 225: Line 188:
 
* Armour is completely ineffective against APFSDS and 120 mm APDS
 
* Armour is completely ineffective against APFSDS and 120 mm APDS
 
* Below average reload time, many enemies will have a faster reload
 
* Below average reload time, many enemies will have a faster reload
* Poor reverse speed
+
* Poor reverse speed that won't help get out of dangerous situations
* The Rheinmetall 120mm's HEAT-FS and most high-penetration ATGM's will go clean through its armor
+
* The Rheinmetall 120 mm HEATFS and most high-penetration ATGMs will go clean through its armour
* Ammo stored all around the Hull, a penetration will most likely result in an ammo detonation
+
* Ammo stored all around the hull, a penetration will most likely result in an ammo detonation
 
* Rather weak APFSDS
 
* Rather weak APFSDS
 
* Doesn't have access to thermal optics
 
* Doesn't have access to thermal optics
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
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<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
 
 +
The T-54/55 went on a modernization program in the late 70s and mid 80s, featuring mainly an increase in combat capacity to fight against more modern tanks, and newer, more powerful ammunition. This resulted in the T-55AM, with major upgrades in all departments, mainly firepower and protection.
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 +
;Firepower
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The T-55AM features the "Volna" Fire Control System, an upgrade to the Gunner Main Purpose Sight, ballistics computer, horizontal and vertical guidance mechanisms. The first modification made to the T-55AM regarding "Volna" was the addition of the TShSM-32PV GPS. The main difference of the TShSM-32PV with the TSh2B-32P (past sight of the T-55A) is its targeting capabilities. The T-55AM had the 1K13-2 sight, meaning it got missile firing capabilities. This sight was mounted on top of the main gun just above the first portion of the barrel, close to the turret mantlet. Inside, the 1K13-2 was mounted right next to the GPS. This also replaced the TPN-1-22-11 night vision GPS, the sight that was used in previous T-54 and 55 models, more specifically T-54B and T-55A. 1K13-2 was a slightly improvement over the TPN-1-22-11 sight as it had greater zooming in day and night mode and enhanced image quality on night mode but since it was not part of the "Volna" FCS, its capabilities were somewhat limited.
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The T-55AM also got an improvement ballistics-wise, featuring a 100 mm D-10T2 rifled gun with thermal sleeve and bore extractor, the first cannon of this calibre with this technology fielded in Soviet service.
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;Ammunition
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The T-55AM kept the same firing capabilities of the ammunition fired by previous models, including HE, APCBC, APCR, APDS, HEATFS, shrapnel and a new steel core APFSDS-T. Steel core was the most rudimentary and unused core in dart ammunition, primarily due to the fact that it had less density, brittleness and hardness numbers were lower than tungsten carbide. This round is the 3UBM7 round which contained the 3BM19 dart. It is unclear as to why full steel alternatives were made at the time (T-62 also had steel core darts) despite the existence of fielded tungsten carbide core darts like the 3BM20. Strangely enough, the 3BM19 was not tagged as a practice round but a combat round. 3BM19 and 20 shared the same case, propellant, fins, cap, tracer and sabot but different core, for this reason, despite both travelling at the same speed, the penetration capabilities were different as the densities of tungsten and steel are significantly different.
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 +
;Protection
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 +
The T-55AM kept the same turret and hull design with its complex range of sloping angles that ensured that the height of the turret had an equal thickness in steel. The cause of this was to withstand full calibre rounds such as APCBC and APCR. The T-55AM features the BDD "Metal-Polymer Armour" (no official name was given). It had what is known as "Brows" (like eye brows) which covered the whole 140° frontal arc of turret and glacis and covered the turret critical components at 30° in a side angle, still less protected. The block had a thickness of 500 mm when measured from center (the thickest part of the block including the air gap). The armour package starts with a relatively thin armour layer at the bottom and gradually grows as it progresses upwards, this was to compensate the turret's round shape. At the bottom of the armour block is where the cast turret armour is the thickest but the block is the thinest and gradually increases and decreases in an equal ratio towards the top. The block itself was 280 mm thick with two different obliquities: at the top half, the armour is angled in a 30°. The bottom half is angled at 15°. This package is also seen in the T-62M although the geometry is different as turret shape varies as well as the air gap between the block and the turret. This air layer is a critical component when facing KE (kinetic energy penetrators, mainly subcalibre rounds like APFSDS) and CE (chemical energy penetrators also known as super plastic jets seen in HEAT warheads). When facing KE, this air layer helps fracture the rod. Due to the stress made on the rod while penetrating the BDD block, the rod acquires a "mushroom" tip shape since it erodes the armour (this does not happen with depleted uranium cores, only with steel and tungsten carbide cores). The rod expands and loses firmness, wobbling inside the armour. When it meets the air layer, it shatters and deforms (often acquiring a 'J' shape) reducing the penetration which will then be stopped by the inner cast armour of the turret. When facing CE, the air layer disrupts with the remaining jet which penetrated the block by making it expand and scatter as well as losing velocity, reducing the overall effectiveness of the jet which can then be stopped by the cast turret.
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The hull was also improved with the same type of armour added on top of the standard T-55 frontal plate. It added a 150 mm add-on BDD plate angled at 60° following the same hull armour obliquity. Due to the increased weight, the T-55AM got multiple upgrades regarding suspension, more in concrete tracks and engine. The OMSh tracks were replaced by the RMSh tracks, shown in the first models of the T-55A which had an internat rubber plate sandwiched between steel plates to increase durability. This made the tracks capable of withstanding more weight and roughness in terrain without losing traction, sinking or flipping. It kept the same dimension of the past OMSh tracks. It also carried a 420 hp V-55U engine.
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'''T-55AM-1'''
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The suffix "-1" was added to later models which featured the 691 hp V-46-5M engine, a derivation of the T-72's 780 hp V-46-6 engine.
  
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
{{Youtube-gallery|SkFwQIxspos|'''Premium Vehicles: Т-55АМ-1''' - ''War Thunder Wiki''}}
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;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_t_55_am Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
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;Videos
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{{Youtube-gallery|B6ZsuPjSuNo|'''T-54/T-55 family''' discusses the {{PAGENAME}} at 5:06 - ''War Thunder Official Channel''|JarjjjncdWY|'''Should You Buy The {{PAGENAME}}?''' - ''Sako Sniper''|SkFwQIxspos|'''Premium Vehicles: {{PAGENAME}}''' - ''War Thunder Wiki''|Kq1KDHVjz9w|'''{{PAGENAME}} - Tank Review''' - ''Napalmratte''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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* ''reference to the series of the vehicles;''
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* ''links to approximate analogues of other nations and research trees.'' -->
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;Other vehicles of similar configuration and role
  
* ''reference to the series of the vehicles;''
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* [[T-62 (Family)]]
* ''links to approximate analogues of other nations and research trees.''
 
  
 
== External links ==
 
== External links ==
Line 248: Line 242:
  
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
 
 
* ''other literature.''
 
* ''other literature.''
  

Latest revision as of 01:21, 20 October 2024

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
This page is about the Soviet medium tank T-55AM-1. For other versions, see T-54/55 (Family).
T-55AM-1
ussr_t_55_am.png
GarageImage T-55AM-1.jpg
ArtImage T-55AM-1.png
T-55AM-1
AB RB SB
8.7 8.7 8.7
Show in game
STORE

Description

The T-55AM was a project initiated by the Soviet Army in the 1970s to modernize the T-55A tank and keep it relevant on the battlefield. The T-55, which had been in service since the 1950s, was no longer capable of keeping up with changing technologies and modern tanks. The T-55AM project aimed to extend the service life of the T-55 and improve its combat capabilities. The modernization included a number of upgrades, such as the addition of passive applique armor, the Volna fire control upgrade, the optional fitting of the new Bastion guided projectile, automotive upgrades, and many small improvements. The upgraded T-55s and T-55As were given the designations T-55M and T-55AM, respectively. The suffix "-1" in the T-55AM-1's designation indicates that it was equipped with the newer and more powerful V-46-5M engine, which was based on the engine used in the T-72.

The T-55AM-1 was introduced as a premium pack in Update 1.81 "The Valkyries". With a combination of strong armor, firepower, mobility, and various styles of gameplay, it is one of the best all-around tanks at its battle rating. It is a very satisfactory upgrade over the T-55A model, providing improved performance in all aspects of combat.

General info

Survivability and armour

Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull100 / 80 / 45
Turret200 / 160 / 66
Crew4 people
Visibility83 %

The T-55, which this tank was based upon, used exclusively rolled homogeneous armour, which proved to be useless against advanced chemical warheads. The Soviet Union, in an attempt to modernize and extend the service life of the T-55, conceived the AM-1 upgrade kit for the tank. The upgrade kit consists bolted-on blocks of metal-polymer plates, which are essentially plates of metal sandwiching polymer fillings. This solution was cheap and easy to implement, though its effectiveness was debatable. Compared to the original T-55A, the armour protection was greatly improved, but still prove to be insufficient against certain weapons.

The turret cheeks are fitted with the add-on metal-polymer blocks, which grants immunity to every HEAT warhead in-game except the HOT missiles. The Leopard's 120 mm HEATFS occasionally penetrates the cheeks, and in that case, very minimal damage is caused. The turret armour against APDS is highly effective, given that the projectile impacts the add-on armour. However, the armour is mostly useless against APFSDS, and in case of penetration, will cause extensive damage. The add-on armour on the upper front plate is somewhat effective as it can nullify HEAT warheads with less than 450 mm penetration. Most APFSDS will seamlessly penetrate the hull. Most APDS will bounce.

Do note that the gun breech area is very poorly protected by some 200 mm of cast homogeneous armour, making its protection useless against everything. So do try to angle your turret by facing your cheeks. When doing so, use the right side of your turret to "catch" rounds, as even if it penetrates, only your loader will be knocked out, so no big deal.

Also note that the add-on armour block can be blown off your tank. For example, HOT missiles will have very high chance of taking off armour, and direct hit from artillery shell (assuming it hits the armour and doesn't destroy you) will take off the armour.

In regards to ammo storage, your ready rack is stored within your fuel tank. This wet ammo storage will prevent ammo detonation from HEAT, but a well placed APFSDS will nonetheless cause ammo cook-off.

Armour type:

  • Rolled homogeneous armour (Hull, Turret roof)
  • Cast homogeneous armour (Turret, Gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 100* mm (59°) Front glacis
100 mm (56°) Lower glacis
80 mm 45 mm (16°) Upper
20 mm (71°) Lower
30 mm
20 mm Hatches
45 mm Engine grille
Turret 130-200* mm (0-75°) 90-160 mm (9-62°) 66 mm (4-41°) 30 mm
Cupola 100 mm (conical) Base
30 mm (spherical) Hatch
100 mm (conical) Base
30 mm (spherical) Hatch

Notes:

  • Suspensions wheels and tracks are 20 mm thick
  • Front belly armour is 20 + 20 mm thick, with the rest of the belly armour being just 20 mm thick.
  • * - Composite armour present

Mobility

Speedforward / back
AB56 / 9 km/h
RB and SB51 / 8 km/h
Number of gears5 forward
1 back
Weight41.5 t
Engine power
AB1 316 hp
RB and SB690 hp
Power-to-weight ratio
AB31.7 hp/t
RB and SB16.6 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 56 9 41.5 1,069 1,316 25.76 31.71
Realistic 51 8 610 690 14.7 16.63

The mobility is only bested by the XM-1. It will out-run most, if not all, its friendlies and adversaries. Its pivoting capabilities are comparable to the very capable neutral steering system on the Leopard L/44. The tank will reach around 30-40 km/h off-road, and -10 km/h in reverse.

Modifications and economy

Repair cost
AB3 039 Sl icon.png
RB3 312 Sl icon.png
SB4 358 Sl icon.png
Crew training10 000 Sl icon.png
Experts730 000 Sl icon.png
Aces2 000 Ge icon.png
Research Aces1 780 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 140 / 200 / 240 % Sl icon.png
Talisman.png 2 × 214 / 214 / 214 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement ussr.png
Crew Replenishment
Mods engine smoke screen system.png
ESS
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
100mm_BR412D_ammo_pack
Mods tank ammo.png
100mm_3BK25_ammo_pack
Mod arrow 0.png
Mods tank cannon.png
Adjustment of Fire
Mods tank laser rangefinder.png
Laser rangefinder
Mods tank ammo.png
100mm_3BK17M_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism
Mods smoke screen.png
Smoke grenade
Mods tank ammo.png
100mm_ussr_Smoke_ammo_pack
Mods tank ammo.png
100mm_ussr_ATGM_ammo_pack
Mods art support.png
Artillery Support

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition42 rounds
First-order18 rounds
Reloadbasic crew → aces
9.7 → 7.5 s
Vertical guidance-5° / 16°
Main article: D-10T2S (100 mm)

The 100 mm rifled gun seems like an oddity at this BR, not in its calibre or whatnot, but its unparalleled versatility. The gun can fire APDS, APFSDS, HEATFS, HE, APCBC, ATGM and smoke. In fact, it can fire every type of munition available in-game with the exception of HESH. Though very versatile, it is quite useless as the APDS, APFSDS and HEATFS are terribly under-performing compared to its adversaries. The few offensive munitions worth carrying are the APFSDS, APCBC and ATGM. The APCBC is extremely capable: it will destroy most enemy vehicles it faces with one shot, given proper shot placement and successful penetration. At this rank, most your opponents are poorly armoured, like the Leopard 1, MBT/KPz-70 and XM-1, so the 200 mm penetration on the APCBC will penetrate and will result in the instant destruction of your enemies.

100 mm D-10T2S Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 42 -5°/+16° ±180° Two-plane 14.3 19.8 24.0 26.5 28.2 9.75 8.63 7.95 7.50
Realistic 8.9 10.5 12.8 14.1 15.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3BM-8 APDS 336 332 317 299 282 265
BR-412D APCBC 239 236 220 202 185 170
3BM25 APFSDS 335 330 307 290 275 260
3BK17M HEATFS 390 390 390 390 390 390
OF-412 HE 27 27 26 24 23 21
9M117 ATGM 600 600 600 600 600 600
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
3BM-8 APDS 1,415 4.13 - - - 75° 78° 80°
BR-412D APCBC 887 15.88 1.2 19 100.1 48° 63° 71°
3BM25 APFSDS 1,430 3.4 - - - 76° 77° 80°
3BK17M HEATFS 1,085 9.96 0.05 0.1 1,170 65° 72° 77°
OF-412 HE 900 15.6 0.2 0.1 1,460 79° 80° 81°
Missile details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
9M117 ATGM 370 4,000 18.8 0.05 0.1 4,770 80° 82° 90°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
3D3 880 15.6 16 5 25 50

Ammo racks

Ammo racks of the T-55AM-1
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
42 41 (+1) 37 (+5) 33 (+9) 21 (+21) 19 (+23) (+41) No

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • If you pack 19 (+24) shells, it will fill only the frontal wet stowage ready rack.
  • Rack 6 is a first stage ammo rack. It totals 18 shells and gets filled first when loading up the tank.
    • This rack is also emptied early: the depletion order at full capacity is: 6 - 1 - 2 - etc. until 5.
    • Simply not firing when the gun is loaded will move ammo from racks 1-5 into rack 6. Firing will interrupt the restocking of the ready racks.

Machine guns

Ammunition300 rounds
Belt capacity50 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Vertical guidance-10° / 60°
Ammunition3 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate700 shots/min
12.7 mm DShK
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 300 (50) 600 -10°/+60° ±180°
7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 3,000 (250) 700 - -

Usage in battles

The T-55AM-1 is a tank that T-55A users are familiar with, but now with extra features such as:

  • The ammo option of a gun-launched 9M117 missile
  • Composite armour added to the front of the hull and turret
  • More powerful engine
  • Smoke grenades availability

Aside from these differences, the usage of the T-55AM-1 will be quite similar to any T-54/55 tank models in the Soviet tech tree.

Offensive

Using the T-55AM-1 in the offensive role is ideal given the technical characteristics of the tank. The relatively low profile construction of the tank, plus the added composite armour at the front, can make the T-55AM-1 more likely to survive a contested battlefield. The stabilised 100 mm gun also gives a nice, steady field of view at selected enemy target to engage while moving. However, one should take care not to be hit as despite the composite armour additions to the tank, they only have significant effect against chemical rounds (with an effective protection of around 450 mm), and its effect on kinetic rounds is negligible enough that even APDS rounds on certain tanks can pierce the hull at closer ranges.

When moving towards the enemy, try to utilise the terrain for cover to protect the vulnerable parts of the hull. Only the front have the added composite armour so make sure these are presented so to maximize survival should the T-55AM-1 be hit. Avoid traveling over hills when moving, as the -5 degree gun depression restricts the T-55AM-1's firing arc. Focus on going around obstacles in a manner that the gun can be brought to bear while eliminating any possible exposure of the side armour. The gun should always be pointed where the enemy is expected to be coming, as the traverse speed is slow and can be detrimental when reacting to a surprise encounter.

For the attack, the T-55AM-1 should try not to be in the lead due to the spotty armour design, but it should follow a squad where a lead tank attracts the enemy gun fire, and the T-55AM-1 supports the lead tank by firing at its opposition while repositioning to a good firing angle. The higher mobility of the T-55AM-1 also means the tank could also attempt a wide flanking manoeuvre around the battlefield and hit the enemy's sides.

Defence

Defence can be done with the T-55AM-1, though the options are limited as it is difficult to take up ideal hull-down positions due to both the -5 degree gun depression and weaker turret armour even with the composite (although the gun mantlet may cause incoming shells to ricochet at the cost of the gun modules). The ideal way to use the T-55AM-1 in the defensive is to hide behind larger covers such as buildings and wait for the enemy to attempt to cross into the 100 mm gun's path. The variety of ammunition available allows the T-55AM-1 to deal with a variety of enemy threats, such as an APCBC round to penetrate and explode behind delicate side armour, and the 9M117 missile for longer-ranged targets.

No matter the case, the most important aspect to consider when choosing a cover position to fire from is how fast the T-55AM-1 can acquire and fire at targets, as the turret's slow traverse rate and the gun's rather slow reload rate can mean a significant amount of down time if shot is missed and the enemy continues speeding down the firing line. Also be wary of enemies that are aware of the T-55AM-1's position and attempt to root it out via flanking or aerial attacks, so keep an exit strategy to quickly egress from the area.

Pros and cons

Pros:

  • Access to APFSDS ammunition and ATGM
  • One of the few mid-high tier tanks with APCBC, great for single-shot knock-outs
  • Favourable BR where tanks in a full uptier aren't too strong against the T-55AM-1
  • Respectable mobility
  • Laser rangefinder enables long range targeting
  • Decent armour with even better protection against HEAT because of the composite turret armor
  • Roof-mounted DShK 12.7 mm MG is great for taking out low flying helicopters
  • Wet ammo storage in the front fuel tank may prevent ammo detonation
  • Adequate back-up for its rank

Cons:

  • Armour is completely ineffective against APFSDS and 120 mm APDS
  • Below average reload time, many enemies will have a faster reload
  • Poor reverse speed that won't help get out of dangerous situations
  • The Rheinmetall 120 mm HEATFS and most high-penetration ATGMs will go clean through its armour
  • Ammo stored all around the hull, a penetration will most likely result in an ammo detonation
  • Rather weak APFSDS
  • Doesn't have access to thermal optics

History

The T-54/55 went on a modernization program in the late 70s and mid 80s, featuring mainly an increase in combat capacity to fight against more modern tanks, and newer, more powerful ammunition. This resulted in the T-55AM, with major upgrades in all departments, mainly firepower and protection.

Firepower

The T-55AM features the "Volna" Fire Control System, an upgrade to the Gunner Main Purpose Sight, ballistics computer, horizontal and vertical guidance mechanisms. The first modification made to the T-55AM regarding "Volna" was the addition of the TShSM-32PV GPS. The main difference of the TShSM-32PV with the TSh2B-32P (past sight of the T-55A) is its targeting capabilities. The T-55AM had the 1K13-2 sight, meaning it got missile firing capabilities. This sight was mounted on top of the main gun just above the first portion of the barrel, close to the turret mantlet. Inside, the 1K13-2 was mounted right next to the GPS. This also replaced the TPN-1-22-11 night vision GPS, the sight that was used in previous T-54 and 55 models, more specifically T-54B and T-55A. 1K13-2 was a slightly improvement over the TPN-1-22-11 sight as it had greater zooming in day and night mode and enhanced image quality on night mode but since it was not part of the "Volna" FCS, its capabilities were somewhat limited.

The T-55AM also got an improvement ballistics-wise, featuring a 100 mm D-10T2 rifled gun with thermal sleeve and bore extractor, the first cannon of this calibre with this technology fielded in Soviet service.

Ammunition

The T-55AM kept the same firing capabilities of the ammunition fired by previous models, including HE, APCBC, APCR, APDS, HEATFS, shrapnel and a new steel core APFSDS-T. Steel core was the most rudimentary and unused core in dart ammunition, primarily due to the fact that it had less density, brittleness and hardness numbers were lower than tungsten carbide. This round is the 3UBM7 round which contained the 3BM19 dart. It is unclear as to why full steel alternatives were made at the time (T-62 also had steel core darts) despite the existence of fielded tungsten carbide core darts like the 3BM20. Strangely enough, the 3BM19 was not tagged as a practice round but a combat round. 3BM19 and 20 shared the same case, propellant, fins, cap, tracer and sabot but different core, for this reason, despite both travelling at the same speed, the penetration capabilities were different as the densities of tungsten and steel are significantly different.

Protection

The T-55AM kept the same turret and hull design with its complex range of sloping angles that ensured that the height of the turret had an equal thickness in steel. The cause of this was to withstand full calibre rounds such as APCBC and APCR. The T-55AM features the BDD "Metal-Polymer Armour" (no official name was given). It had what is known as "Brows" (like eye brows) which covered the whole 140° frontal arc of turret and glacis and covered the turret critical components at 30° in a side angle, still less protected. The block had a thickness of 500 mm when measured from center (the thickest part of the block including the air gap). The armour package starts with a relatively thin armour layer at the bottom and gradually grows as it progresses upwards, this was to compensate the turret's round shape. At the bottom of the armour block is where the cast turret armour is the thickest but the block is the thinest and gradually increases and decreases in an equal ratio towards the top. The block itself was 280 mm thick with two different obliquities: at the top half, the armour is angled in a 30°. The bottom half is angled at 15°. This package is also seen in the T-62M although the geometry is different as turret shape varies as well as the air gap between the block and the turret. This air layer is a critical component when facing KE (kinetic energy penetrators, mainly subcalibre rounds like APFSDS) and CE (chemical energy penetrators also known as super plastic jets seen in HEAT warheads). When facing KE, this air layer helps fracture the rod. Due to the stress made on the rod while penetrating the BDD block, the rod acquires a "mushroom" tip shape since it erodes the armour (this does not happen with depleted uranium cores, only with steel and tungsten carbide cores). The rod expands and loses firmness, wobbling inside the armour. When it meets the air layer, it shatters and deforms (often acquiring a 'J' shape) reducing the penetration which will then be stopped by the inner cast armour of the turret. When facing CE, the air layer disrupts with the remaining jet which penetrated the block by making it expand and scatter as well as losing velocity, reducing the overall effectiveness of the jet which can then be stopped by the cast turret.

The hull was also improved with the same type of armour added on top of the standard T-55 frontal plate. It added a 150 mm add-on BDD plate angled at 60° following the same hull armour obliquity. Due to the increased weight, the T-55AM got multiple upgrades regarding suspension, more in concrete tracks and engine. The OMSh tracks were replaced by the RMSh tracks, shown in the first models of the T-55A which had an internat rubber plate sandwiched between steel plates to increase durability. This made the tracks capable of withstanding more weight and roughness in terrain without losing traction, sinking or flipping. It kept the same dimension of the past OMSh tracks. It also carried a 420 hp V-55U engine.

T-55AM-1

The suffix "-1" was added to later models which featured the 691 hp V-46-5M engine, a derivation of the T-72's 780 hp V-46-6 engine.

Media

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See also

Other vehicles of similar configuration and role

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USSR medium tanks
T-28  T-28 (1938) · T-28 · T-28E
T-34-76  T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E
T-34-57  T-34-57 · T-34-57 (1943)
T-34-85  T-34-85 (D-5T) · T-34-85 · T-34-85E
T-34-100  T-34-100
T-44  T-44 · T-44-100 · T-44-122
T-54  T-54 (1947) · T-54 (1949) · T-54 (1951)
T-55  TO-55 · T-55A · T-55AM-1 · T-55AMD-1
T-62  T-62 · T-62M-1
T-64  Object 435 · T-64A (1971) · T-64B
T-72  T-72A · T-72AV (TURMS-T) · T-72B · T-72B (1989) · T-72B3 · T-72M2 Moderna
T-80  T-80B · T-80U · T-80UD · T-80UK · T-80UM2 · Т-80U-Е1 · T-80BVM · Object 292
T-90  Т-90А · T-90M
Trophies/Lend-Lease 
Germany  ▂T-III · ▂T-V
Great Britain  ▂МК-IX "Valentine"
USA  ▂M3 Medium · ▂M4A2

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37