XM-1 (GM)

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Tank, Combat, Full-Tracked, 105-mm Gun XM-1 (GM)
us_xm1_gm.png
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AB
RB
SB
General characteristics
Brief
Detailed
9.0/9.0/9.0BR
4 peopleCrew
Mobility
52.6 tWeight
8 forward
4 back
Gear box
Armament
105 mm M68 cannonWeapon 1
55 roundsAmmunition
-10° / 15°Vertical guidance
two-planeStabilizer
12.7 mm M85 machine gunWeapon 2
1 000 roundsAmmunition
200 roundsBelt capacity
577 shots/minFire rate
-10° / 50°Vertical guidance
-120° / 120°Horizontal guidance
8 900 roundsAmmunition
200 roundsBelt capacity
750 shots/minFire rate
1 100 roundsAmmunition
100 roundsBelt capacity
651 shots/minFire rate
Economy
Sl icon.png2 480/1 810/1 220Repair
10 000 Sl icon.pngCrew training
790 000 Sl icon.pngExperts
2 000 Ge icon.pngAces
x 3.00 Rp icon.pngReward for battle

Description

GarageImage XM-1 (GM).jpg


The Tank, Combat, Full-Tracked, 105-mm Gun XM-1 (GM) is a gift Rank VI American medium tank with a battle rating of 9.0 (AB/RB/SB). It was introduced in Update 1.79 "Project X".

The XM-1 (GM) feels like a M1 Abrams, being a prototype of that very vehicle. However, its specifications encourage anything but a M1 Abrams playstyle. You want to play the XM-1 (GM) like you would play a Leopard or a Ru 251. Use your speed, mobility, and gun to hit the weak-spots on enemy tanks armour.

One thing to note with the XM-1 (GM) is its extremely loud tracks, in some cases louder than the engine. This can be annoying to say the least.

Unless it has all skins unlocked, it is either going to be OD Green or on desert maps a sandy yellow/brown color. Other distinctive features on the vehicle is the combined Gunner/Commander sight is also a distinctive feature as well as the the angled hull very reminiscent of the Leopards in-game. The vehicle also employs a hydropneumatic suspension.

General info

Survivability and armor

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Mobility characteristic
Weight (tons) Add-on Armor
weight (tons)
Max speed (km/h)
52.6 N/A 92 (AB)
83 (RB/SB)
Engine power (horsepower)
Mode Stock Upgraded
Arcade 2,357 2,902
Realistic/Simulator 1,345 1,521
Power-to-weight ratio (hp/ton)
Mode Stock Upgraded
Arcade 44.80 55.17
Realistic/Simulator 25.57 28.91

Armaments

Main armament

Main article: M68 (105 mm)
105 mm M68
Capacity Vertical
guidance
Horizontal
guidance
Stabilizer
55 -10°/+15° ±180° Two-plane
Turret rotation speed (°/s)
Mode Stock Upgraded Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
Arcade 38.08 52.71 64.00 70.78 75.29
Realistic 23.80 28.00 34.00 37.60 40.00
Reloading rate (seconds)
Stock Prior + Full crew Prior + Expert qualif. Prior + Ace qualif.
8.71 7.70 7.10 6.70
Ammunition
Penetration statistics
Ammunition Type of
warhead
Penetration in mm @ 0° Angle of Attack
10m 100m 500m 1000m 1500m 2000m
M728 APDS 260 258 250 240 231 222
M393 HESH 127 127 127 127 127 127
M456 HEATFS 400 400 400 400 400 400
M735 APFSDS 360 355 345 330 321 300
Shell details
Ammunition Type of
warhead
Velocity
in m/s
Projectile
Mass in kg
Fuse delay

in m:

Fuse sensitivity

in mm:

Explosive Mass in g
(TNT equivalent):
Normalization At 30°
from horizontal:
Ricochet:
0% 50% 100%
M728 APDS 1,426 4.7 N/A N/A N/A 75° 78° 80°
M393 HESH 730 15 0.4 0.1 2,990 +0° 73° 77° 80°
M456 HEATFS 1,173 11 0.0 0.1 1,270 +0° 65° 72° 75°
M735 APFSDS 1,501 3.7 N/A N/A N/A 76° 77° 78°
Smoke characteristic
Ammunition Velocity
in m/s
Projectile
Mass in kg
Screen radius
in m
Screen time
in s
Screen hold time
in s:
Explosive Mass in g
(TNT equivalent):
M416 730 11 20 5 25 50
Ammo racks
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
55 XX (+XX) XX (+XX) XX (+XX) XX (+XX) (+41) No

Machine guns

12.7 mm M85
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,000 (200) 577 -10°/+50° ±120°
7.62 mm M60D
Pintle mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
1,100 (100) 651 -10°/+50° ±120°
7.62 mm M240
Coaxial mount
Capacity (Belt capacity) Fire rate
(shots/minute)
Vertical
guidance
Horizontal
guidance
8,900 (200) 750 N/A N/A

Usage in the battles

This vehicle is best used as a support tank and not as a "brawler". Flanking is where this tank succeeds, using its speed and manoeuvrability to get to the rear or sides of the enemy. Another good tactic is to shoot-and-scoot to maximize the maneuverability and gun over an opponent.

Some enemies to be concerned about:

  • T-64B(V): Aim for the drivers hatch if you facing it frontally. If possible, get around its side and hit in dead under the turret, you will blow up its ammo racks this way.
  • Leopard 2K: The Leo 2K is extremely potent against XM-1's seeing as their speed and mobility is similar but the Leo has a better gun. Your best bet is to flank the Leo and hit it in the side and or engine. Otherwise try to hide.
  • Leopard 2A4/Type 90: Unless you get around to its side, there is very little you can do to kill this beast.

Pros and cons

Pros:

  • Average gun against enemies
  • Very good speed, maneuverability and acceleration
  • Very fast turret traverse
  • Excellent manoeuvrability/speed
  • Not one, not two, but three secondary machine guns
  • Blow out ammo rack prevents an ammo shot from destroying the tank immediately

Cons:

  • While it has composite armour, it is useless against most weapons it will face
  • Gun is sub-par; same APFSDS round (360 mm of penetration point-blank) as on the Type 74 and M60A1 (AOS)
  • Front plate is made up of spaced armour, which doesn't provide the protection comparable to composite
  • Similar ammo storage to the M1 Abrams, has the same side weak spot (although it is rarely exploited, due to the sub-par armour everywhere else)
  • Tracks are very noisy (louder than the engine!)

History

It started in the early 1970s, at the height of the Cold War and the arms race. After the joint German-American project to create the MBT-70 main battle tank was closed, and the new all-American XM803 project was deemed an insufficient and too expensive response to the newest Soviet developments, the US Department of Defense developed a new list of requirements for the future American main battle tank. Two engineering giants joined the contest: the Chrysler and General Motors companies. Both contestants decided to use the developments for the MBT-70 and XM803 to design a new tank. Many corrections and additions were made to the tactical and technical requirements of the American government, first and foremost, on the defensive characteristics of the future main battle tank. The requirements for the tank’s armor and survivability increased, along with its maintainability in the field. In addition, the Arab-Israeli conflict showed that a modern tank must have the ability to effectively destroy armored targets at long distances, including with kinetic shells, and also have a sufficiently large complement of shells. In spite of the changes and additions to the technical specification, the contestants managed to achieve their goals, and by 1976, they presented their developments, the experimental prototypes of the XM-1 tank, for testing. Both vehicles were outwardly very similar, with practically identical dimensions. They were alike in their layouts and used the same 105 mm M68 rifled cannon. Both tanks turned out very well. Which prototype did the military choose, and why?

The XM-1 (GM), the contest model from General Motors, became a further development of ideas and technological solutions for the MBT-70 and XM803 projects, including the diesel powertrain and mixed undercarriage with six roller wheels per side, three with hydraulic suspension and three with torsion bar suspension. The competitor to General Motors, the Chrysler company, used their XM-1 (C) model to present not only a progressive gas-turbine engine, but also a new undercarriage with seven independent roller wheels on each side with individual torsion bar suspension. In addition, the Chrysler engineers were able to save funds on constructing the tank by optimizing the components of the aiming equipment and the gun stabilization system. These details played a decisive role in the selection of the contractor to make the XM-1 project a reality. In spite of the fact that numerous flaws and “teething problems” arose during the project, the prototype for the USA’s next-generation main battle tank was confirmed. After several cycles of correcting issues and modernizing the prototype XM-1 (C), the first vehicles began to be deployed under the designation M1 Abrams.

-From Devblog

Media

Comparison between a XM-1 (GM) and a XM-1 (Chrysler), side by side.

Read also

Sources

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USA medium tanks
Early projects  Medium Tank M2
M3  Medium Tank M3 Lee · Cruiser Tank Grant I · M4A5 Ram II
M4  Medium Tank M4 Sherman · Rocket Launcher T34 Calliope · Medium Tank M4A1 Sherman · Medium Tank M4A1 (76) W Sherman · Medium Tank M4A2 Sherman · Medium Tank M4A2 (76) W Sherman · Medium Tank M4A3 (105) HVSS Sherman · Medium Tank M4A3 (76) W HVSS Sherman
M26  T20 · Medium Tank T25 · Medium Tank M26 Pershing · Medium Tank M26 T99 · Medium Tank M26E1
Post-war  Medium Tank M46 Patton · Medium Tank M46 Patton (73 Tank Batalion) · 90 mm Gun Tank M47 Patton II · Medium Tank T95E1
MBT  90 mm Gun Tank M48A1 Patton III · 105 mm Gun Tank M60 · 105 mm Gun Tank M60A1 (AOS) · Tank, Combat, Full-Tracked 105-mm Gun M60A1 RISE (Passive) · 152 mm Gun Tank M60A2 · 152-mm Gun-Launcher Main Battle Tank 70 · Tank, Combat, Full-Tracked, 152-mm Gun/Launcher XM-803 · Tank, Combat, Full-Tracked, 105-mm Gun XM-1 (GM) · Tank, Combat, Full-Tracked, 105-mm Gun XM-1 (Chrysler) · Tank, Combat, Full Tracked, 105-mm Gun M1 · Tank, Combat, Full Tracked, 105-mm Gun IPM1
Israeli  Magach 3 · Merkava Mk.1

USA premium ground vehicles
Light tanks  Light Tank M2A4 (1st Arm.Div.) · Light Tank M3A1 Stuart (USMC) · Light Armored Car M8 · M5A1 Stuart (5th Canadian Armored Division) · T18E2 "Boarhound"
Medium tanks  Cruiser Tank Grant I · M4A5 Ram II · Rocket Launcher T34 Calliope · T20 · Medium Tank M26 T99 · Medium Tank M26E1 · Medium Tank M46 Patton (73 Tank Batalion) · Magach 3 · Tank, Combat, Full-Tracked, 105-mm Gun XM-1 (GM) · Tank, Combat, Full-Tracked, 105-mm Gun XM-1 (Chrysler) · T54E1
Heavy tanks  Assault Tank T14 · Assault Tank M4A3E2 Jumbo “Cobra King” · Heavy Tank T29 · Heavy Tank T30
Tank destroyers  75 mm Gun Motor Carriage M8 · M18 Gun Motor Carriage “Black Cat” · M18 90-mm Gun Motor Carriage · Super Heavy Tank T28 · T114