User contributions
(newest | oldest) View (newer 100 | older 100) (20 | 50 | 100 | 250 | 500)
- 12:30, 19 July 2021 (diff | hist) . . (+616) . . User talk:bangerland (→Angling in a SU)
- 10:34, 19 July 2021 (diff | hist) . . (0) . . m User talk:bangerland (fix links)
- 10:29, 19 July 2021 (diff | hist) . . (+213) . . m SU-85 (I did write the extensive explanation in my answer to PM, but TL:DR is that it is very inconvenient to try to oneshot angled SU-85M or SU-100, or even ISUs(despite them being flat) and cupola's angle doesn't matter (if you die, you die).)
- 09:56, 19 July 2021 (diff | hist) . . (+1,982) . . User talk:bangerland (→Angling in a SU)
- 08:14, 19 July 2021 (diff | hist) . . (+1,206) . . SU-85 (→Survivability and armour: explanation to armour. I feel like angling tip should be copy-pasted in every angled small gun SU, since it is basically the only way you survive (85m can lolbounce tiger and spg shots if you angle, for example.).)
- 07:55, 19 July 2021 (diff | hist) . . (+752) . . ZiS-30 (the gun tilt is really awful, added some info to deal with that.)
- 07:32, 15 July 2021 (diff | hist) . . (-71) . . m Type 89 (missed that one.)
- 07:29, 15 July 2021 (diff | hist) . . (-506) . . Type 89 (They kind of fixed the neutral-gear 1 turn, but it still turns like a potato. Even though they said the "bandaid patch" onto neutral-1 gear should only affect AB, it also works in RB (it drives 3km/h then and turns like 5 degrees a second, but at least...)
- 09:59, 14 July 2021 (diff | hist) . . (+111) . . m ZT3A2 (→Usage in battles: I meant that phrase like this, so i expanded a bit. It's probably overkill, but it's better be safe than sorry ig.)
- 13:05, 13 July 2021 (diff | hist) . . (+2,173) . . Stormer HVM (Restored radar section which was completely removed over a stupid misunderstanding. This time its name is in line with other radar tank templates, so if someone will just carpet delete this again, you have no real justification to do so. Have a nice day.)
- 11:04, 13 July 2021 (diff | hist) . . (+938) . . m ZT3A2 (→Usage in battles)
- 10:23, 13 July 2021 (diff | hist) . . (+187) . . m ZA-35
- 09:34, 13 July 2021 (diff | hist) . . (+287) . . Type 89 (Converting the page to overpressure patch. might have missed something.)
- 07:31, 13 July 2021 (diff | hist) . . (+1,845) . . ZA-35 (this thing is basically a BMP-2 annihilator, so it should be praised as such. Also about 7.64 penning 10 rha - check table on my page, you will realize that it cannot pen 10 mm RHA no matter what. Only german 8mm could, even then its only for flat surf.)
- 13:55, 12 July 2021 (diff | hist) . . (+2,782) . . SU-122 (I feel like soviets downplay its armour and underplay the power of HE after overpressure patch. Sure, the HEAT is strong and can lolpen, but that lolpen almost never kills the other tank instantly, HE on other hand is disgusting at this BR. also chek text)
- 11:43, 12 July 2021 (diff | hist) . . (+1,783) . . ZT3A2 (specifications)
- 11:14, 12 July 2021 (diff | hist) . . (+1,709) . . Optics (Page needs a rework, probably hotkeys table is in order, also the table with specified zooms need a modification, since commander sight is now a separate entity. I suggest using X2-12 / binocular format like in driver view, or separate, what do you think?)
- 13:26, 4 July 2021 (diff | hist) . . (+4) . . m User:bangerland (→Who am I?: consider this my resignation.)
- 10:50, 2 July 2021 (diff | hist) . . (+1,031) . . ADATS (M113) (→Pros and cons: fixed some outrageous claims. And yes, the missile speed is not a meme, you can try to count it out with a calculator in a test drive, it's exactly that.)
- 02:45, 29 June 2021 (diff | hist) . . (+115) . . m Striker (ATGM explosion can literally reach it's optics anywhere now, so overpressure kills it instantly unlike most ATGM tanks now.)
- 02:07, 29 June 2021 (diff | hist) . . (+504) . . m ZT3A2 (Also added some encounters relevant for AB.)
- 01:45, 29 June 2021 (diff | hist) . . (+3,772) . . ZT3A2 (Added some detalization. Again, i am playing AB, so RB point of view is necessary. I could trashtalk modifications some more, but i don't think doing it on wiki would help much.)
- 00:46, 29 June 2021 (diff | hist) . . (+47) . . N File:ZT3A2 fragility example.jpg (Gepard 35 mm HE-I detonates ammo rack of ZT3A2.)
- 00:37, 29 June 2021 (diff | hist) . . (+142) . . N File:ZT3A2 Climbed impossible spot and sniped.jpg (Maximum movement upgrades on ZT3A2 used to climb near unreachable spot for west team to snipe unfortunate people attacking C cap. Arcade mode.)
- 19:34, 22 June 2021 (diff | hist) . . (-8) . . ZT3A2 (Undo revision 106060 by U42773747 (talk) mistaken)
- 19:28, 22 June 2021 (diff | hist) . . (+8) . . m ZT3A2
- 01:31, 22 June 2021 (diff | hist) . . (+6,737) . . ZT3A2 (Somewhat filled the page with AB perspective. It will take me a long time to spade, so i might slowly make corrections to this text over time. Feel free to add to it though.)
- 11:00, 13 June 2021 (diff | hist) . . (+62) . . m IT-1 (→Pros and cons: Fuel tank no longer protects from chemical shells, but rather acts as instant death weakpoint. Hopefully i wrote it properly...)
- 20:37, 9 June 2021 (diff | hist) . . (-112) . . m Shturm-S (→Main armament: fix to HE payload description.)
- 20:25, 9 June 2021 (diff | hist) . . (+534) . . Type 60 ATM (New updates indirectly buffed type 60 ATM by removing input lag in RB. The control is actually reasonable now. But the targeting reticles for launchers are gone now. Should i remove targeting screenshots or leave them as is? Changed some text.)
- 19:06, 9 June 2021 (diff | hist) . . (+2,265) . . Striker (Since commander optics aiming is canon now, i am writing how to use mg scope aim for this tank, as developers did not add second scope aim for this tank in RB and i personally feel that this is unfair. Also minor fixes about HB, pressure and such.)
- 13:58, 26 April 2021 (diff | hist) . . (+336) . . Swingfire (Some changes due to overpressure. Also fixed some text where the point of it was lost in editing.)
- 09:16, 23 April 2021 (diff | hist) . . (-4) . . AMX-13 (HOT) (Some of the text is still here since HOT had 930 mm pen. This is no longer as strong and ATGMs are different now, so rewriting it a bit. I may be off about it's effectiveness against ERA, since i don't really use HOT, but milan2 and such (similar pen).)
- 06:20, 23 April 2021 (diff | hist) . . (-840) . . FV4005 (→Armaments: if shell fuse really was nerfed from 2 mm to below 1 mm sensitivity, then this text no longer makes sense and should be removed.)
- 10:32, 20 April 2021 (diff | hist) . . (+591) . . Damage mechanics (→Overpressure: Not exactly sure what triggers the effect for HEAT, but it is different from HE. Unsure if HESH works.Reiterated text to include heavy tanks and such. Not sure if expl. of HE is correct, so shortened it. HEAT tested via ATGM and HEATFS.)
- 12:36, 12 April 2021 (diff | hist) . . (+181) . . m Khrizantema-S (→Pros and cons: i think these points need to be slightly more descriptive to allow for better understanding. I am not aware if SAM can still break or "pressure" it by just hitting the radar, it's way too rare for me to test immediately.)
- 09:41, 12 April 2021 (diff | hist) . . (0) . . m ADATS (M113) (→Ammunition: fix to cropped table title) (Tag: Visual edit)
- 09:40, 12 April 2021 (diff | hist) . . (-6) . . m Stormer HVM (→Ammunition: I assume this is how it is supposed to be, but i do not have in-game ATX with me here, so double-check before approving)
- 09:22, 12 April 2021 (diff | hist) . . (+2,353) . . User talk:bangerland (Some technical and wiki questions about overpressure.)
- 08:14, 12 April 2021 (diff | hist) . . (-955) . . Warrior (Modified text to fit new pressure mechanic more. Overall, it survives more things now, and that awful track hb seems to be gone, but i have no energy to test it thoroughly against HE. Perhaps someone can tell more and in detail.)
- 23:50, 11 April 2021 (diff | hist) . . (+1,168) . . ZT3A2 (→Pros and cons: Suggesting pro/con for this tank from watching an RB videos, so people can at least compare it to others (do not have it myself yet, so can't give proper evaluation or AB specifics.))
- 22:44, 11 April 2021 (diff | hist) . . (-1,912) . . Stormer HVM (Seems like it was nerfed into oblivion in terms of damage to ground forces, but if someone disagrees, you can revert and edit the text.)
- 22:19, 11 April 2021 (diff | hist) . . (+482) . . Striker (→Survivability and armour: it gets worse. I don't know how to word it out better.)
- 21:46, 11 April 2021 (diff | hist) . . (+721) . . Ho-Ri Production (Overpressure damage related fix.)
- 06:57, 28 January 2021 (diff | hist) . . (+98) . . Damage mechanics (Added fv4005,chft mm,OTOMATIC to HB vehicle list, reason: See talk page. TL:DR version - they have turret hull break, so they can be "hull broken", and nobody aims for their hull anyway, so they should be here. You can disagree and deny edit, if you want.)
- 14:44, 27 January 2021 (diff | hist) . . (+1) . . m Striker (forgotten spacebar)
- 14:38, 27 January 2021 (diff | hist) . . (+147) . . m Striker (→Usage in battles: looking for anomalies spawned by "visual editor", such as doubles or voided sentences, adding "to","it","in" etc. where that seem to be missing.rearranged some old text. also tip for the .gif as it wont just work at this img size.)
- 11:02, 27 January 2021 (diff | hist) . . (+1,595) . . Talk:Damage mechanics (→Tanks with turret HB: new section) (current)
- 09:25, 27 January 2021 (diff | hist) . . (+801) . . m User:bangerland (→Hull down and other cover related items: ....)
- 17:17, 26 January 2021 (diff | hist) . . (-123) . . m Striker (→Ammo racks: tested this out myself just right now, both sentences are untrue.)
- 21:43, 25 January 2021 (diff | hist) . . (+5) . . m Striker (Sentences marked in diff contradict eachother. Striker didn't have full mag reload for a long time, and still didn't have at previous patch, did it change? Also, separate "reload" (reloading from ammo) from "rearm" (loading ammo on cap), if possible.)
- 10:42, 25 January 2021 (diff | hist) . . (0) . . m User:bangerland (The icon was here for amusement and science reasons anyway. I don't mind and will probably look at how it was re-made later. Though, i never really played in 2016, so probably 2018 is more accurate. (i still have "brother in arms" though, lol))
- 12:22, 22 January 2021 (diff | hist) . . (+1,048) . . N Talk:Stormer HVM (→Regarding "sensor system" or, by default, "radars" subsection.: new section) (current)
- 11:38, 22 January 2021 (diff | hist) . . (-678) . . m Swingfire (Typo. Also suggesting to move some of the text from hidden optic section towards defences or tactics, since it's not useless and removing the rest to reduce page size, ig.)
- 11:23, 22 January 2021 (diff | hist) . . (+24) . . m SPAA radars (fix to typo and made tank names into links for convenience.)
- 09:50, 22 January 2021 (diff | hist) . . (+6,729) . . m User:bangerland (more planning)
- 07:22, 22 January 2021 (diff | hist) . . (+2,930) . . m User:bangerland (throwing down text plan for myself)
- 06:30, 22 January 2021 (diff | hist) . . (+158) . . m User:Colok76286 (→Mobility checklist for a ground vehicle: may i suggest one more point in mobility check? Because braking and accelerating speed, as well as ability to turn at gear 1-2 rely almost entirely on the driver skill for many tanks. (esp 3 and 8 gear ones))
- 13:15, 20 January 2021 (diff | hist) . . (+13,649) . . User:bangerland (Collected some info about indirect fire from around wiki into same place for convenience. A bit chaotic and poorly redacted, since it needs more pictures that i do not posess anymore and would have to remake.)
- 06:30, 21 October 2020 (diff | hist) . . (+187) . . m User talk:bangerland (→Optics & NVD: about forum pm)
- 12:49, 19 October 2020 (diff | hist) . . (-629) . . m Sherman IC "Trzyniec" (→Optics: removing unwanted comments)
- 12:48, 19 October 2020 (diff | hist) . . (-628) . . m Comet I "Iron Duke IV" (→Optics: removing unwanted comments)
- 12:47, 19 October 2020 (diff | hist) . . (-2) . . m A.C.IV (→Optics: wrong row?)
- 12:46, 19 October 2020 (diff | hist) . . (-372) . . m Achilles (65 Rg.) (→Optics: removing unwanted comment)
- 12:46, 19 October 2020 (diff | hist) . . (-622) . . m Grant I (→Optics: removing unwanted comment. This wasn't commented out, but since it's kinda similar to other pages where it was neutred, ig i'll just do the same.)
- 12:42, 19 October 2020 (diff | hist) . . (-343) . . m Independent (→Optics: removed unwanted comment)
- 12:41, 19 October 2020 (diff | hist) . . (-595) . . m Light AA Mk I (→Optics: removing unwanted comment)
- 12:39, 19 October 2020 (diff | hist) . . (-2) . . m A13 Mk I (→Optics: wrong row?)
- 12:38, 19 October 2020 (diff | hist) . . (-2) . . m A13 Mk II (→Optics: wrong row?)
- 12:27, 19 October 2020 (diff | hist) . . (-371) . . m Type 61 (removing unwanted comments)
- 12:21, 19 October 2020 (diff | hist) . . (-718) . . Warrior (Not sure why is this hidden. Sure, most rank V light tanks have mostly same optics, but it is a milestone after rank III and IV optics (being max X6) and it has thermal, so data is at least somewhat useful regardless. Should i edit it in some way or?)
- 12:08, 19 October 2020 (diff | hist) . . (+709) . . User talk:bangerland (→NVD table comments: additional question.)
- 12:00, 19 October 2020 (diff | hist) . . (-2) . . m Gun Carrier (3-in) (→Optics: relates to gun, not ammo racks.)
- 11:53, 19 October 2020 (diff | hist) . . (+2) . . m Chieftain Marksman (→Optics and night vision: EX: Should i remove this comment, visible in "show changes"?)
- 11:33, 19 October 2020 (diff | hist) . . (+272) . . User talk:bangerland (→NVD table comments: Example.)
- 11:26, 19 October 2020 (diff | hist) . . (-373) . . m Sherman II (removing unwanted comments, moving row under the gun.)
- 11:24, 19 October 2020 (diff | hist) . . (-374) . . m Cromwell V (→Optics: removing unwanted comments, moving section a row higher (not related to ammunition, but to gun))
- 11:21, 19 October 2020 (diff | hist) . . (-371) . . m Crusader III (→Optics: removing unwanted comments)
- 11:15, 19 October 2020 (diff | hist) . . (-592) . . m Churchill III (removing unwanted comments)
- 11:14, 19 October 2020 (diff | hist) . . (-628) . . m Churchill VII (Nuked the small optic table comments, which are seemingly being moderated out from pages as dead weight. Could be nice if someone told me on my page "talk" the consensus about "NVD/optic" big table? IG i am supposed to erase comments from those as well?)
- 09:20, 13 October 2020 (diff | hist) . . (+158) . . m Ho-Ri Production (it would seem volumetric update increased vulnerability of JT machine gun port, but it's basically impossible to land a hit in a way it works (took me 7 shots with aim assist on). Is there any proper jargon for tanks in such situations?)
- 06:43, 13 October 2020 (diff | hist) . . (+1,010) . . Talk:Ground vehicles (→Fahrzeuge Licht bzw Scheinwerfer)
- 07:07, 12 October 2020 (diff | hist) . . (+352) . . m Chieftain Marksman (→Ammunition: Not sure why is that a thing and since when that is a thing, but it is a thing (in AB at least))
- 06:42, 12 October 2020 (diff | hist) . . (+1) . . m FV4005 (typo)
- 06:36, 12 October 2020 (diff | hist) . . (+492) . . FV4005 (Well, went out of my way to test this one as well, it also has hull break now. Just "amazing" how this is balanced. (yes, i am not salty at all that type 75 sph is better than this in every way possible))
- 11:00, 9 October 2020 (diff | hist) . . (-85) . . m Type 74 (E) (→Pros and cons: this is no longer a thing if i am not mistaken.)
- 10:12, 9 October 2020 (diff | hist) . . (+302) . . m RakJPz 2 (→Pros and cons: i think atgm cost pro is kind of "duh" moment, so probably worth removing. rearranged the rest of points, as they were all over the place.)
- 09:06, 9 October 2020 (diff | hist) . . (+2,369) . . Striker (→Pros and cons: tried to rewrite pro/con in more elaborate and competetive way, but mostly i can only give generalized examples, due to lack of other tanks with such properties. I mean, even RPJPZ is not comparable to this outside of speed.)
- 08:22, 8 October 2020 (diff | hist) . . (+1,294) . . Swingfire (→Pros and cons: rearranged and rewrote to more elaborate sentences)
- 06:46, 8 October 2020 (diff | hist) . . (+181) . . m Striker (→Main armament: re-added info about secondary camera to this section, as it sounded like only sniper cam can guide things. It might not be as viable in RB, but i can't measure exactly how far it can see. i digress.)
- 14:05, 5 October 2020 (diff | hist) . . (+467) . . m Type 60 ATM (This edit may seem petty, but it was always technically possible and though only very salty or very knowledgeable people abuse physics engine, i noneless managed to get pancaked during match on urban map. Other tanks usually just topple over (as a pro).)
- 12:20, 2 October 2020 (diff | hist) . . (+839) . . Merkava Mk.3D (USA) (→Pros and cons: Not sure about whole engine and APFSDS part, but i saw it not explode on direct hit and protection analysis says it can stop them, so i have to trust in that. Someone with practice should be able to tell better.)
- 10:00, 2 October 2020 (diff | hist) . . (+646) . . m IS-4M (→Pros and cons: elaborated armour a bit more, because it's not really its frontal armour alone, that causes people to religiously hate it, but it's actually the back armour. Also moved weakspot con higher, as its more important.)
- 14:26, 1 October 2020 (diff | hist) . . (+985) . . IT-1 (→Pros and cons: rewrote it to make more sense along ATGM tank logic and overall power balance. also i doubt the ammo rack can still be detonated, but i dunno, really.)
- 12:29, 1 October 2020 (diff | hist) . . (+512) . . m Challenger 2 (→Pros and cons: i'm not sure why, but in-game blow out panel is absolutely useless, so having inert ammo or no ammo in turret at all >>>>> blowout panel in my opinion. Feel free to correct me, if that's only a thing in AB and not in RB. idk.)
- 12:00, 1 October 2020 (diff | hist) . . (+70) . . m Striker (→Ammunition: the default ammo table does not display initial missile speed (important), nor acceleration (also kinda important but not for this tank, maybe). re-added velocity to notes instead)
- 08:17, 1 October 2020 (diff | hist) . . (-1) . . m BMP-2M (→Pros and cons: typo. i feel like i wrote this sentence in a bit awkward way, but i can't really tell.)
- 07:36, 1 October 2020 (diff | hist) . . (+551) . . m BMP-2M (→Pros and cons: wrote-up a pair of cons, which seem to be relevant for some people.)
- 09:13, 30 September 2020 (diff | hist) . . (-1) . . m Khrizantema-S (→Survivability and armour: typo)
- 23:38, 29 September 2020 (diff | hist) . . (+4,473) . . Khrizantema-S (anti-air properties. Someone would need to clarify if you can change ATGM types in single reload bundle. probably not possible. tried to fill radar info. i'm done since i dont own it and can't test it any further myself.)
(newest | oldest) View (newer 100 | older 100) (20 | 50 | 100 | 250 | 500)