Difference between revisions of "Bf 110 F-2"

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{{Specs-Card|code=bf-110f-2}}
 
{{About
 
{{About
| about = German strike aircraft '''{{PAGENAME}}'''
+
| about = German twin-engine fighter '''{{PAGENAME}}'''
| usage = other variants
+
| usage = other uses
 
| link = Bf 110 (Family)
 
| link = Bf 110 (Family)
}}
 
{{Specs-Card
 
|code=bf-110f-2
 
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
 
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
+
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German strike aircraft {{Battle-rating}}. It was introduced in [[Update 1.79 "Project X"]].
+
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 +
{{break}}
 +
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German twin-engine fighter {{Battle-rating}}. This fighter was introduced in [[Update 1.79 "Project X"]].  
  
 
== General info ==
 
== General info ==
=== Flight performance ===
+
[[File:Cockpits Bf110.jpg|thumbnail|right|Cockpit features great side & forward visibility despite the struts. Although the tail section is obscured by the armoured backrest, the gunner will function as a good warning indicator, sometimes.]]
{{Specs-Avia-Flight}}
+
=== Flight Performance ===
 +
''Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.''
 +
=== Flight Performance ===
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
[[File:Cockpits Bf110.jpg|thumbnail|right|250px|Cockpit features great side & forward visibility despite the struts. Although the tail section is obscured by the armoured backrest, the gunner will function as a good warning indicator, sometimes.]]
 
The Bf 110 is heavy and therefore sluggish at low speed. Once it has reached a good speed (350+ km/h), it gains in manoeuvrability and becomes a very capable bomber hunter.
 
  
{| class="wikitable" style="text-align:center" width="70%"
+
{| class="wikitable" style="text-align:center"
! rowspan="2" | Characteristics
+
|-
! colspan="2" | Max Speed<br>(km/h at 5,400 m)
+
! colspan="8" | Characteristics
! rowspan="2" | Max altitude<br>(metres)
+
|-
 +
! colspan="8" | ''Stock''
 +
|-
 +
! colspan="2" | Max Speed<br>(km/h at 5,822 m)
 +
! rowspan="2" | Max altitude<br>(meters)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
! colspan="2" | Rate of climb<br>(metres/second)
+
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" | Take-off run<br>(metres)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB !! RB !! AB !! RB !! AB !! RB
+
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 
|-
 
|-
! Stock
+
| 546 || 530 || {{Specs|ceiling}} || 25.6 || 26.1 || 7.9 || 7.9 || 444
| 546 || 530 || rowspan="2" | {{Specs|ceiling}} || 25.6 || 26.1 || 7.9 || 7.9 || rowspan="2" | 444
 
 
|-
 
|-
! Upgraded
+
! colspan="8" | ''Upgraded''
| 595 || 570 || 22.6 || 24.0 || 17.5 || 10.9
 
 
|-
 
|-
 +
! colspan="2" | Max Speed<br>(km/h at 5,822 m)
 +
! rowspan="2" | Max altitude (meters)
 +
! colspan="2" | Turn time (seconds)
 +
! colspan="2" | Rate of climb<br>(meters/second)
 +
! rowspan="2" | Take-off run (meters)
 +
|-
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
! AB
 +
! RB
 +
|-
 +
| 595 || 570 || {{Specs|ceiling}} || 22.6 || 24.0 || 17.5 || 10.9 || 444
 
|}
 
|}
  
==== Details ====
+
====Details====
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear
+
! Combat flap
 +
! Take-off flap
 +
! Landing flap
 +
! Air brakes
 +
! Arrestor gear
 
|-
 
|-
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
 
| ✓ || ✓ || ✓ || X || X    <!-- ✓ -->
Line 49: Line 73:
 
|}
 
|}
  
{| class="wikitable" style="text-align:center" width="50%"
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="7" | Limits
+
! colspan="5" | Limits
 
|-
 
|-
! rowspan="2" | Wings (km/h)
+
! rowspan="2" | Wing-break speed<br>(km/h)
! rowspan="2" | Gear (km/h)
+
! rowspan="2" | Gear limit<br>(km/h)
! colspan="3" | Flaps (km/h)
+
! rowspan="2" | Combat flap<br> (km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
! Combat !! Take-off !! Landing !! + !! -
+
! +
 +
! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 467 || 438 || 290 || ~13 || ~5
+
| {{Specs|разрушение|конструкции}} || {{Specs|разрушение|шасси}} ||490|| ~?? || ~?
 
|-
 
|-
 
|}
 
|}
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{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! colspan="4" | Optimal velocities (km/h)
+
! colspan="4" | Optimal velocities
 
|-
 
|-
! Ailerons !! Rudder !! Elevators !! Radiator
+
! Ailerons<br>(km/h)
 +
! Rudder<br>(km/h)
 +
! Elevators<br>(km/h)
 +
! Radiator<br>(km/h)
 
|-
 
|-
 
| < 360 || < 350 || < 370 || > 715
 
| < 360 || < 350 || < 370 || > 715
 
|-
 
|-
 +
|}
 +
 +
{| class="wikitable" style="text-align:center"
 +
|-
 +
! colspan="3" | Compressor (RB/SB)
 +
|-
 +
! colspan="3" | Setting 1
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| 4,900 m || 1,200 hp || 1,332 hp
 +
|-
 +
<!--! colspan="3" | Setting 2
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
|  m ||  hp ||  hp
 +
|-
 +
! colspan="3" | Setting 3
 +
|-
 +
! Optimal altitude
 +
! 100% Engine power
 +
! WEP Engine power
 +
|-
 +
| ?,??? m || ?,??? hp || ?,??? hp
 +
|- -->
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
{{Specs-Avia-Armour}}
 
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
  
Line 86: Line 143:
 
* 6 mm Steel plate under defensive gunner.
 
* 6 mm Steel plate under defensive gunner.
 
* 8.5 mm Steel plate in front of defensive gunner.
 
* 8.5 mm Steel plate in front of defensive gunner.
 
=== Modifications and economy ===
 
{{Specs-Economy}}
 
  
 
== Armaments ==
 
== Armaments ==
{{Specs-Avia-Armaments}}
 
 
=== Offensive armament ===
 
=== Offensive armament ===
{{Specs-Avia-Offensive}}
+
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
 
 
{{main|MG FF/M (20 mm)|MG 17 (7.92 mm)}}
 
{{main|MG FF/M (20 mm)|MG 17 (7.92 mm)}}
  
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* 2 x 20 mm MG FF/M cannons, nose-mounted (180 rpg = 360 total)
 
* 2 x 20 mm MG FF/M cannons, nose-mounted (180 rpg = 360 total)
* 4 x 7.92 mm MG 17 machine guns, nose-mounted (1,000 rpg = 4,000 total)
+
* 4 x 7.92 mm MG 17 machine guns, nose-mounted (1000 rpg = 4000 total)
  
 
=== Suspended armament ===
 
=== Suspended armament ===
{{Specs-Avia-Suspended}}
+
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
+
{{main|SC50JA (50 kg)|SC250JA (250 kg)|SC500K (500 kg)|SC1000L (1,000 kg)|RZ.65}}
 +
{{main|MG FF/M (20 mm)}}
  
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
+
The options available for the '''''{{PAGENAME}}''''' are:
 
 
{| class="wikitable" style="text-align:center" width="100%"
 
|-
 
! !! width="9%" | 1 !! width="9%" | 2 !! width="9%" | 3 !! width="9%" | 4 !! width="9%" | 5
 
| rowspan="9" width="30%" | <div class="ttx-image">[[File:Hardpoints_Bf_110_G-2.png]]</div>
 
|-
 
! [[MG 151 (20 mm)|20 mm MG 151]] cannons (200 rpg)
 
| || || 2*<sup>†</sup> || ||
 
|-
 
! [[SC50JA (50 kg)|50 kg SC50JA]] bombs
 
| 2 || 4*<sup>†</sup> || || 4* || 2
 
|-
 
! [[SC250JA (250 kg)|250 kg SC250JA]] bombs
 
| || 1* || || 1* ||
 
|-
 
! [[SC500K (500 kg)|500 kg SC500K]] bombs
 
| || 1*<sup>†</sup> || || 1* ||
 
|-
 
! [[SC1000L2 (1,000 kg)|1,000 kg SC1000L2]] bombs
 
| || || || 1*<sup>†</sup> ||
 
|-
 
! [[Flam C 250 incendiary]] bombs
 
| || 1* || || 1* ||
 
|-
 
! [[Flam C 500 incendiary]] bombs
 
| || 1*<sup>†</sup> || || 1* ||
 
|-
 
! [[RZ.65]] rockets
 
| || || 12*<sup>†</sup> || ||
 
|-
 
| colspan="7" | * Ordnance on hardpoint 3 cannot be equipped with ordnance on adjacent hardpoints <br> <sup>†</sup> 1,000 kg bomb cannot be equipped with marked ordnance on hardpoints 2 and 3
 
|-
 
|}
 
  
{{Navigation-Start|Default weapon presets}}
 
{{Navigation-First-Simple-Line}}
 
 
* Without load
 
* Without load
* 12 x RZ.65 rockets
+
* 12 x 50 kg SC50JA bombs
* 12 x 50 kg SC50JA bombs (600 kg total)
+
* 2 x 250 kg SC250JA bombs
* 2 x 250 kg SC250JA bombs (500 kg total)
+
* 1 x 500 kg SC500K bomb
* 2 x 500 kg SC500K bombs (1,000 kg total)
+
* 2 x 500 kg SC500K bombs
* 1 x 1,000 kg SC1000L2 bomb (1,000 kg total)
+
* 1 x 1000 kg SC1000L bomb
* 2 x Flam C 250 incendiary bombs
+
* 1 x 1000 kg SC1000L bomb + 1 x 250 kg SC250JA bomb
* 2 x Flam C 500 incendiary bombs
+
* 2 x 20mm MG 151 cannon (200 Rounds total, 100 rpg)
* 1 x 20 mm MG 151 cannon (400 rpg)
+
* 12 x RZ.65 Rockets
{{Navigation-End}}
 
  
 
=== Defensive armament ===
 
=== Defensive armament ===
{{Specs-Avia-Defensive}}
+
<!--''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''-->
<!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' -->
 
 
{{main|MG 15 (7.92 mm)}}
 
{{main|MG 15 (7.92 mm)}}
  
The '''''{{PAGENAME}}''''' is defended by:
+
The '''''{{PAGENAME}}''''' is armed with:
  
* 1 x 7.92 mm MG 15 machine gun, dorsal turret (750 rpg)
+
* 1 × 7.92 mm MG 15 machine gun, rear gunner (750 rpg)
  
 
== Usage in battles ==
 
== Usage in battles ==
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
  
The Bf 110 is an aircraft that can fulfil many roles in War Thunder. Experiment with strategies to make one that best suits your playing style. Below are some of the most common roles a Bf 110 can fulfill.
+
The Bf 110 is an aircraft that can fulfil many roles in War Thunder. Experiment with strategies to make one that best suits your playing style. Bellow are some of the most common roles a Bf 110 can fulfill.
  
 
'''Interceptor role'''
 
'''Interceptor role'''
  
The decent climb rate for the Bf 110 guarantees you'll be able to climb high enough to intercept bombers. Along with the nose mounted heavy armament and excellent survivability, it is a bomber's worst nightmare.
+
The decent climb rate for the Bf 110 guarantees you’ll be able to climb high enough to intercept bombers. Along with the nose mounted heavy armament and excellent survivability, it is a bomber’s worst nightmare.  
  
 
'''Strike aircraft'''
 
'''Strike aircraft'''
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With access to a wide variety of bomb loads and decent enough elevator authority, the Bf 110 can change the tide of a battle. Machine guns from tanks will do little harm to the heavy fighter but this does not mean you are invulnerable from threats from the ground. Your plane is a very big target for SPAA and they can make short work of the fuselage.
 
With access to a wide variety of bomb loads and decent enough elevator authority, the Bf 110 can change the tide of a battle. Machine guns from tanks will do little harm to the heavy fighter but this does not mean you are invulnerable from threats from the ground. Your plane is a very big target for SPAA and they can make short work of the fuselage.
  
In tank RB, the Bf 110 F2 is a fantastic multipurpose plane, being able to carry various bombs, additional guns, rockets or nothing, allowing it to perform both ground pounding and air superiority fighting. For ground pounding, the most recommended setup is 2 x 500 kg bombs with at least 1.5 second fuse. They are loaded on the fuselage and drop one by one, meaning that with accurate aiming, you can consistently get around 2 enemy targets easily. Dive at a target at no more than 45° (its elevator cannot effectively pitch the plane up in time, resulting in a crash. You must have seen lots of Bf 110s crashing) and gather speed up around 500 km/h (if too fast, cut throttle). Zoom in on the target and when it is twice as big as the mouse cursor, place the target between the cursor and the cockpit, and release the bomb. For the 1 x 250 kg + 1 x 1,000 kg setup, the aiming is similar, but place the target closer to the cursor for the 250 kg, and for the 1,000 kg, closer to the cockpit. Once all bombs are out, zoom climb towards your airfield to gain altitude advantage (the average air spawn altitude seems to be around 1,000 m) and keep and eye on the enemy air spawn. Once an enemy plane spawns, you must decide if it is single-engined or twin-engined as fast as possible. You can force a head on, as your nose-mounted cannons are decently effective at this. If the opponent is single-engined, avoid turning too much and remain your speed. If necessary, use your tail gun and put a stray of 7.92 mm bullets into it, but remember to use "Armoured targets" belt to compensate for the small calibre. You can also target ground units, especially lightly armoured SPAAs, light tanks, or SPGs.
+
===Manual Engine Control===
 
 
'''Enemies worth noting:'''
 
 
 
[[Yak-2 KABB]]: Do not think that the {{PAGENAME}} can confidently out manoeuvre this plane just because it is twin-engined. The Yak-2 has an amazing turn rate for a heavy fighter, thus the {{PAGENAME}} must avoid turning with it, if not dogfighting with it in general. It bears a pair of ShVAK cannons that can easily damage vital parts like engine or cooling systems. It has green camouflage, greatly resembling an Me 410 but with an H-tail just like the Bf 110s.
 
 
 
[[ZSD63]]: Though it is hard to identify specific SPAA vehicles on the ground (especially when they are shooting tracers at the plane), if a ZSD63 is identified, avoid it at all costs and do not attempt head-ons with it, ever. It can easily snap a wing off by causally putting a short burst in the {{PAGENAME}}'s flight path. Don't even get close to it unless the {{PAGENAME}} is equipped with a bomb that it can use. Even ground target belts on your cannons cannot effectively damage it as its hull is overall quite empty, causing your shells to do little to no damage. Some identifying features of the ZSD63 is its rather boxy and tall hull with a geometric turret sitting at the back, slightly similar to a Wirbelwind. The firing manner is also distinctive: the sound and green tracers are very rapid, much like a buzz saw, but then it will remain silent for half a minute reloading. Note that an experienced ZSD player will hold its fire or shoot in single salvoes with long halts between, making it look like that it's reloading.
 
 
 
=== Manual Engine Control ===
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! rowspan="2" | Turbocharger
 
! rowspan="2" | Turbocharger
 
|-
 
|-
! Oil !! Water !! Type
+
! Oil
 +
! Water
 +
! Type
 +
|-
 +
| Not controllable || rowspan="2" | Controllable || rowspan="2" | Controllable || rowspan="2" | Controllable || rowspan="2" | Separate || rowspan="2" |Not controllable|| rowspan="2" | Not controllable
 +
|-
 +
|}
 +
 
 +
===Modules===
 +
{| class="wikitable"
 +
! colspan="1" | Tier
 +
! colspan="2" | Flight performance
 +
! colspan="1" | Survivability
 +
! colspan="3" | Weaponry
 +
|-
 +
| I
 +
| Fuselage Repair
 +
| Radiator
 +
|
 +
| Offensive 7 mm
 +
| Turret 7 mm
 +
| ETC 250/IXb I
 +
|-
 +
| II
 +
|
 +
| Compressor
 +
| Airframe
 +
| New 7 mm MGs
 +
| New 7 mm MGs (turret)
 +
| ETC 500/IXb II
 +
|-
 +
| III
 +
| Wing Repair
 +
| Engine
 +
|
 +
| Offensive 20 mm
 +
| WB 151
 +
| ETC 1000/IXb I
 
|-
 
|-
| Not controllable || Controllable<br>Auto control available || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Not controllable<br>1 gear || Not controllable
+
| IV
 +
|
 +
| Engine Injection
 +
| Cover
 +
| New 20 mm Cannon
 +
| Offensive 20 mm
 +
| EG RZ.65 modification
 
|-
 
|-
 
|}
 
|}
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
  
* Good offensive armament, including 20 mm gunpods
+
* Good offensive armament
 
* Wide range of payload options
 
* Wide range of payload options
* At altitudes over 5,000 m, the engines almost doesn't overheat at all
+
* At altitudes over 5000 meter, the engines almost doesn't overheat at all
 
* Very sturdy
 
* Very sturdy
 
* Good enough energy retention
 
* Good enough energy retention
Line 218: Line 269:
 
* Terrible low-altitude overheating, especially with a stock radiator
 
* Terrible low-altitude overheating, especially with a stock radiator
 
* Big target
 
* Big target
* Significantly heavier feel than previous Bf 110s
 
* Fragile engines and cooling systems, catches fire easily
 
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article.''
  
 
== Media ==
 
== Media ==
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
+
<!--Excellent additions to the article would be video guides, screenshots from the game, and photos.-->
 
 
;Skins
 
* [https://live.warthunder.com/feed/camouflages/?vehicle=bf-110f-2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 
 
 
;Videos
 
 
{{Youtube-gallery|AW9Gjrax8Zg|'''The Shooting Range #53''' - ''Pages of History'' section at 03:07 discusses the Bf 110.|akxAxhPBA3k|'''The Shooting Range #101''' - ''Special'' section at 13:15 discusses the Bf 110 F-2.}}
 
{{Youtube-gallery|AW9Gjrax8Zg|'''The Shooting Range #53''' - ''Pages of History'' section at 03:07 discusses the Bf 110.|akxAxhPBA3k|'''The Shooting Range #101''' - ''Special'' section at 13:15 discusses the Bf 110 F-2.}}
  
Line 240: Line 284:
  
 
== External links ==
 
== External links ==
<!-- ''Paste links to sources and external resources, such as:''
+
<!--''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''other literature.'' -->
+
* ''encyclopedia page on aircraft;''
 +
* ''other literature.''-->
  
* [[wt:en/news/5560-development-messerschmitt-bf-110-model-updates-new-modifications-en|[Devblog] Messerschmitt Bf 110 model updates, new modifications]]
+
* [https://warthunder.com/en/news/5560-development-messerschmitt-bf-110-model-updates-new-modifications-en [Devblog<nowiki>]</nowiki> Messerschmitt Bf 110 model updates, new modifications]
* [https://forum.warthunder.com/index.php?/topic/414727-bf-110f-2/ Official data sheet - more details about the performance]
 
  
 
{{AirManufacturer BFW}}
 
{{AirManufacturer BFW}}
{{Germany strike aircraft}}
+
{{Germany twin-engine fighters}}

Revision as of 22:17, 13 June 2020

RANK 5 FRANCE
Somua SM PACK
bf-110f-2.png
Bf 110 F-2
AB RB SB
3.0 3.0 3.3
Research:6 900 Specs-Card-Exp.png
Purchase:32 000 Specs-Card-Lion.png
Show in game
This page is about the German twin-engine fighter Bf 110 F-2. For other uses, see Bf 110 (Family).

Description

GarageImage Bf 110 F-2.jpg


The Bf 110 F-2 is a rank II German twin-engine fighter with a battle rating of 3.0 (AB/RB) and 3.3 (SB). This fighter was introduced in Update 1.79 "Project X".

General info

Cockpit features great side & forward visibility despite the struts. Although the tail section is obscured by the armoured backrest, the gunner will function as a good warning indicator, sometimes.

Flight Performance

Describe how the aircraft behaves in the air. Maximum speed, manoeuvrability, speed and allowable loads - these are the most important characteristics of the vehicle.

Flight Performance

Characteristics
Stock
Max Speed
(km/h at 5,822 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
546 530 10000 25.6 26.1 7.9 7.9 444
Upgraded
Max Speed
(km/h at 5,822 m)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
595 570 10000 22.6 24.0 17.5 10.9 444

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
745 320 490 ~?? ~?
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 360 < 350 < 370 > 715
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
4,900 m 1,200 hp 1,332 hp

Survivability and armour

  • 58 mm Bulletproof glass in front of the pilot.
  • 5.5 mm Steel plate under the pilot.
  • 8.5-10.5 mm Steel plate behind the pilot.
  • 5.5-6 mm Steel plate in front and below the liquid cooling system.
  • 6 mm Steel plate around the liquid cooling system in wings.
  • 8.5-10.5 mm Steel plates in front of the cockpit
  • 6 mm Steel plate under defensive gunner.
  • 8.5 mm Steel plate in front of defensive gunner.

Armaments

Offensive armament

The Bf 110 F-2 is armed with:

  • 2 x 20 mm MG FF/M cannons, nose-mounted (180 rpg = 360 total)
  • 4 x 7.92 mm MG 17 machine guns, nose-mounted (1000 rpg = 4000 total)

Suspended armament

Main article: MG FF/M (20 mm)

The options available for the Bf 110 F-2 are:

  • Without load
  • 12 x 50 kg SC50JA bombs
  • 2 x 250 kg SC250JA bombs
  • 1 x 500 kg SC500K bomb
  • 2 x 500 kg SC500K bombs
  • 1 x 1000 kg SC1000L bomb
  • 1 x 1000 kg SC1000L bomb + 1 x 250 kg SC250JA bomb
  • 2 x 20mm MG 151 cannon (200 Rounds total, 100 rpg)
  • 12 x RZ.65 Rockets

Defensive armament

Main article: MG 15 (7.92 mm)

The Bf 110 F-2 is armed with:

  • 1 × 7.92 mm MG 15 machine gun, rear gunner (750 rpg)

Usage in battles

The Bf 110 is an aircraft that can fulfil many roles in War Thunder. Experiment with strategies to make one that best suits your playing style. Bellow are some of the most common roles a Bf 110 can fulfill.

Interceptor role

The decent climb rate for the Bf 110 guarantees you’ll be able to climb high enough to intercept bombers. Along with the nose mounted heavy armament and excellent survivability, it is a bomber’s worst nightmare.

Strike aircraft

With access to a wide variety of bomb loads and decent enough elevator authority, the Bf 110 can change the tide of a battle. Machine guns from tanks will do little harm to the heavy fighter but this does not mean you are invulnerable from threats from the ground. Your plane is a very big target for SPAA and they can make short work of the fuselage.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable Controllable Controllable Separate Not controllable Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Radiator Offensive 7 mm Turret 7 mm ETC 250/IXb I
II Compressor Airframe New 7 mm MGs New 7 mm MGs (turret) ETC 500/IXb II
III Wing Repair Engine Offensive 20 mm WB 151 ETC 1000/IXb I
IV Engine Injection Cover New 20 mm Cannon Offensive 20 mm EG RZ.65 modification

Pros and cons

Pros:

  • Good offensive armament
  • Wide range of payload options
  • At altitudes over 5000 meter, the engines almost doesn't overheat at all
  • Very sturdy
  • Good enough energy retention
  • Can fly with one engine

Cons:

  • Significantly slower and bulkier than any single engine fighter it flies against
  • Terrible low-altitude overheating, especially with a stock radiator
  • Big target

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article.

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links


Bavarian Aircraft Corporation (BFW*)
Bf 109  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1 · Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2
  Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop · Bf 109 G-2/trop · Bf 109 G-6 · Bf 109 K-4 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 Z-1
Bf 110  Bf 110 C-6 · Bf 110 C-7 · Bf 110 F-2 · Bf 110 G-2 · Bf 110 G-4
Me 410  Me 410 A-1 · Me 410 A-1/U2 · Me 410 A-1/U4 · Me 410 B-1 · Me 410 B-1/U2 · Me 410 B-2/U4 · Me 410 B-6/R3
Bombers  Me 264
Jet Fighters  Me 163 B · Me 163 B-0 · Me 262 A-1a · Me 262 A-1a/Jabo · Me 262 A-1a/U1 · Me 262 A-1/U4 · Me 262 A-2a · Me 262 C-1a · Me 262 C-2b
Export  ▅Bf 109 E-7 · ▄Bf 109 G-14/AS · ◐Bf 109 F-4 · ◐Bf 109 G-2 · Bf 109 G-2 · ▄Bf 109 G-2 · ▄Bf 109 G-6 · ▄Bf 109 G-6 Erla · ◐Bf 110 G-4
Captured  ▃Bf 109 F-4
  * BFW was later renamed Messerschmitt Aktiengesellschaft (AG) on 11 July 1938. All aircraft currently in production at this time retained the designation Bf while those developed after this date had the designation Me.

Germany twin-engine fighters
Messerschmitt  Bf 109 Z-1
  Me 410 A-1/U2 · Me 410 B-1/U2
Dornier  Do 17 Z-7 · Do 217 J-1 · Do 217 J-2 · Do 217 N-1 · Do 217 N-2
Focke-Wulf  Ta 154 A-1
Junkers  Ju 88 C-6 · Ju 388 J