Difference between revisions of "Bf 109 G-6"

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(Added In-game description.)
(Updated as of 1.89.1.103)
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{{About
 
{{About
 
| about = German fighter '''{{PAGENAME}}'''
 
| about = German fighter '''{{PAGENAME}}'''
| usage = other uses
+
| usage = other versions
 
| link = Bf 109 (Family)
 
| link = Bf 109 (Family)
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
 
 
[[File:GarageImage_Bf109G6.jpg|420px|thumb|left]]
 
[[File:GarageImage_Bf109G6.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. This fighter has been in the game since the start of the Open Beta Test prior to Update 1.29.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} German fighter {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27.
  
The Bf 109 G-6 is, at stock, a difficult plane to fly, and needs the upgrades to even be considered an opponent for its adversaries. Once upgraded, however, it performs decent enough to even the playing field and allows an enjoyable experience.
+
The Bf 109 G-6 is, while stock, a difficult plane to fly, and needs the upgrades to even be considered an opponent for its adversaries. Once upgraded, however, it performs decently enough to even the playing field and allows an enjoyable experience.
  
 
This variant is played much like its predecessors, so stick to energy fighting. Because of its poor performance, it's imperative to keep your energy state high at all times.
 
This variant is played much like its predecessors, so stick to energy fighting. Because of its poor performance, it's imperative to keep your energy state high at all times.
  
 
== General info ==
 
== General info ==
=== Flight Performance ===
+
=== Flight performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 30: Line 30:
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run<br>(meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 628 || 618 || 11,500 || 21.6 || 21.1 || 11.3 || 14.1 || 343
+
| 634 || 617 || {{Specs|ceiling}} || 21.3 || 22.2 || 14.1 || 14.1 || 343
 
|-
 
|-
 
! colspan="8" | ''Upgraded''
 
! colspan="8" | ''Upgraded''
 
|-
 
|-
 
! colspan="2" | Max Speed<br>(km/h at 5,500 m)
 
! colspan="2" | Max Speed<br>(km/h at 5,500 m)
! rowspan="2" |Max altitude (meters)
+
! rowspan="2" | Max altitude<br>(meters)
! colspan="2" | Turn time (seconds)
+
! colspan="2" | Turn time<br>(seconds)
 
! colspan="2" | Rate of climb<br>(meters/second)
 
! colspan="2" | Rate of climb<br>(meters/second)
! rowspan="2" |Take-off run (meters)
+
! rowspan="2" | Take-off run<br>(meters)
 
|-
 
|-
! AB
+
! AB !! RB !! AB !! RB !! AB !! RB
! RB
 
! AB
 
! RB
 
! AB
 
! RB
 
 
|-
 
|-
| 708 || 668 || 11,500 || 19.2 || 20.0 || 32.1 || 19.5 || 343
+
| 707 || 668 || {{Specs|ceiling}} || 19.2 || 20.0 || 27.5 || 19.5 || 343
 
|-
 
|-
 
|}
 
|}
  
====Details====
+
==== Details ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="5" | Features
 
! colspan="5" | Features
 
|-
 
|-
! Combat flap
+
! Combat flaps
! Take-off flap
+
! Take-off flaps
! Landing flap
+
! Landing flaps
 
! Air brakes
 
! Air brakes
 
! Arrestor gear
 
! Arrestor gear
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! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Wing-break speed<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
 
! rowspan="2" | Gear limit<br>(km/h)
! rowspan="2" | Combat flap<br> (km/h)
+
! rowspan="2" | Combat flaps<br>(km/h)
 
! colspan="2" | Max Static G
 
! colspan="2" | Max Static G
 
|-
 
|-
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! -
 
! -
 
|-
 
|-
| 790 || 350 || 520 || ~18 || ~10
+
| {{Specs|destruction|constructions}} || {{Specs|destruction|chassis}} || 460 || ~12 || ~6
 
|-
 
|-
 
|}
 
|}
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! Radiator<br>(km/h)
 
! Radiator<br>(km/h)
 
|-
 
|-
| < 390 || < 390 || < 450 || > 250
+
| < 450 || < 390 || < 450 || > 715
 
|-
 
|-
 
|}
 
|}
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! WEP Engine power
 
! WEP Engine power
 
|-
 
|-
| 5,700 m || 1,270 hp || 1,689 hp
+
| 5,700 m || 1,270 hp || 1,778 hp
|-
 
<!--! colspan="3" | Setting 2
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp  
 
 
|-
 
|-
! colspan="3" | Setting 3
 
|-
 
! Optimal altitude
 
! 100% Engine power
 
! WEP Engine power
 
|-
 
| ?,??? m || ?,??? hp || ?,??? hp
 
|- -->
 
 
|}
 
|}
  
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' -->
 
* 60 mm Bulletproof glass in front and rear of the cockpit.
 
* 60 mm Bulletproof glass in front and rear of the cockpit.
 
* 4-8 mm Steel plates on pilot seat.
 
* 4-8 mm Steel plates on pilot seat.
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== Armaments ==
 
== Armaments ==
 
=== Offensive armament ===
 
=== Offensive armament ===
<!--''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.''-->
+
<!-- ''Describe the offensive armament of the aircraft, if any. Describe how effective the cannons and machine guns are in a battle, and also what belts or drums are better to use. If there is no offensive weaponry, delete this subsection.'' -->
{{main|MG 151/20 (20 mm)|MK 108 (30 mm)|MG 131 (13 mm)}}
+
{{main|MK 108 (30 mm)|MG 151/20 (20 mm)|MG 131 (13 mm)}}
  
The Bf 109 G-6 is armed with:
+
The '''''{{PAGENAME}}''''' is armed with:
 +
* A choice between two presets:
 +
** 1 x 20 mm MG 151/20 cannon, nose-mounted (200 rpg) + 2 x 13 mm MG 131 machine guns, nose-mounted (300 rpg = 600 total)
 +
** 1 x 30 mm MK 108 cannon, nose-mounted (65 rpg) + 2 x 13 mm MG 131 machine guns, nose-mounted (300 rpg = 600 total)
  
* A choice between a 20 mm MG 151 or a 30 mm MK 108:
+
The two machine guns are located just forward of the pilot firing out of the nose of the aircraft. The cannon (either 20 mm or 30 mm) is mounted in the propeller shaft and will fire through the propeller hub.
** 1 x 20 mm MG 151 cannon (200 rpg = 200 total)
 
** 1 x 30 mm MK 108 cannon (65 rpg = 65 total)
 
* 2 x 13 mm MG 131 machine guns (300 rpg = 600 total)
 
 
 
The two machine guns are located just forward of the pilot firing out of the nose of the aircraft. The cannon (either 20 mm or 30 mm) are mounted in the propeller shaft and will fire through the propeller hub.
 
  
 
=== Suspended armament ===
 
=== Suspended armament ===
<!--''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.''-->
+
<!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' -->
{{main|:Category:Suspended armaments|l1=Suspended armaments}}
+
{{main|SC50JA (50 kg)|SC250JA (250 kg)|Wfr.Gr.21|MK 108 (30 mm)|MG 151/20 (20 mm)}}
 
 
The '''''{{PAGENAME}}''''' external ordinance configurations can consist of:
 
  
 +
The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance:
 
* Without load
 
* Without load
 
* 4 x 50 kg SC50JA bombs (200 kg total)
 
* 4 x 50 kg SC50JA bombs (200 kg total)
 
* 1 x 250 kg SC250JA bomb (250 kg total)
 
* 1 x 250 kg SC250JA bomb (250 kg total)
* 2 x 30 mm MK 108 cannon, wing-mounted (35 rpg = 70 total)
+
* 2 x 30 mm MK 108 cannons, gunpods (wing-mounted) (35 rpg = 70 total)
* 2 x 20 mm MG 151 cannon, wing-mounted (135 rpg = 270 total)
+
* 2 x 20 mm MG 151/20 cannons, gunpods (wing-mounted) (135 rpg = 270 total)
* 2 x 110 kg Wfr.Gr.21 rockets
+
* 2 x Wfr.Gr.21 rockets
 
 
<!--
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in an aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
When stock, you should side climb and enter combat with a superior altitude before engaging. Your enemies will render you ineffective if you don't have the height advantage. However, when it's fully upgraded you might omit side-climbing as the plane should generally get you either at the same altitude or above the opponent. WEP is very effective, so use it to get to an effective altitude in the least amount of time. The engine overheats quite fast, but it also cools down rapidly. Don't be afraid to use WEP if your temperature is yellow or red.
+
When stock, you should side climb and enter combat with a superior altitude before engaging. Your enemies will render you ineffective if you don't have the height advantage. However, when it's fully upgraded you might omit side-climbing as the plane should generally get you either at the same altitude or above the opponent. WEP is very effective, so use it to get to an effective altitude in the least amount of time. The engine overheats quite fast, but it also cools down rapidly. Don't be afraid to use WEP even if your temperature is yellow or red.
  
 
If you're engaging an enemy while you have an energy advantage, you should do everything in your power to keep or regain this advantage while depleting his. The Bf 109 can achieve this through the use of energy traps like rope-a-dopes, and to disengage when a foe avoids your boom. When neither you or the enemy has an advantage, you should avoid head-ons with the least amount of energy waste. Most of the time the enemy tries to get back on your 6 o clock, which drains his energy much more than yours. This gives you the opportunity to extend, climb, or bait him into an energy trap. Should you, however, face an enemy with superior altitude or speed, attempt to evade his booms on you or force him to overshoot.
 
If you're engaging an enemy while you have an energy advantage, you should do everything in your power to keep or regain this advantage while depleting his. The Bf 109 can achieve this through the use of energy traps like rope-a-dopes, and to disengage when a foe avoids your boom. When neither you or the enemy has an advantage, you should avoid head-ons with the least amount of energy waste. Most of the time the enemy tries to get back on your 6 o clock, which drains his energy much more than yours. This gives you the opportunity to extend, climb, or bait him into an energy trap. Should you, however, face an enemy with superior altitude or speed, attempt to evade his booms on you or force him to overshoot.
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====Specific enemies worth noting====
 
====Specific enemies worth noting====
 
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
 
<!--Some concerning vehicles to worry about if playing this plane. (i.e. Japanese fighters will out turn you)-->
Your worst enemies in the Bf-109 G-6 are the Spitfires and the P-47D/N/M Thunderbolts. The Spitfire can out-turn you at almost all altitudes below 4000 meters. You have to be really careful when engaging a P-47 with an Altitude advantage against you. the best thing you can do in that case is to turn away and keep climbing if the thunderbolt dives on you turn into the head-on, fire a few rounds then use your superior roll rate to do a split-S. If a spitfire engages you DO NOT try to turn with it! if you try to you will have fallen into their trap, your best defence is similar to the tactics employed against the Thunderbolt, split-S and use your roll rate.
+
Your worst enemies in the Bf-109 G-6 are the [[Spitfire (Family)|Spitfires]] and the [[P-47 (Family)|P-47D/N/M Thunderbolts]]. The Spitfire can out-turn you at almost all altitudes below 4,000 meters. You have to be really careful when engaging a P-47 with an altitude advantage against you. The best thing you can do in that case is to turn away and keep climbing. If the Thunderbolt dives on you, turn into the head-on, fire a few rounds then use your superior roll rate to do a split-S. If a Spitfire engages you DO NOT try to turn with it! If you try, you will have fallen into their trap, your best defence is similar to the tactics employed against the Thunderbolt, plit-S and use your roll rate.
  
 
====Counter-tactics====
 
====Counter-tactics====
 
<!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. They will most likely BnZ, etc.)-->
 
<!--What to expect, if it would be in command of the enemy and how to counter it. (i.e. They will most likely BnZ, etc.)-->
If you're faced against this plane, try to deplete its energy and force the plane either low or high. At higher altitudes, the engine performance is poor at best, and at lower ones, the plane loses energy quickly with no fast means to regain it. Avoid head-ons, as the enemy aircraft can potentially carry up to 3 x 30 mm guns.
+
If you're facing this plane, try to deplete its energy and force the plane either low or high. At higher altitudes, the engine performance is poor at best, and at lower ones, the plane loses energy quickly with no fast means to regain it. Avoid head-ons, as the enemy aircraft can potentially carry up to 3 x 30 mm guns.
  
===Manual Engine Control===
+
=== Manual Engine Control ===
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
 
! colspan="7" | MEC elements
 
! colspan="7" | MEC elements
 
|-
 
|-
! rowspan="2" |Mixer
+
! rowspan="2" | Mixer
! rowspan="2" |Pitch
+
! rowspan="2" | Pitch
! colspan="3" |Radiator
+
! colspan="3" | Radiator
! rowspan="2" |Supercharger
+
! rowspan="2" | Supercharger
! rowspan="2" |Turbocharger
+
! rowspan="2" | Turbocharger
 
|-
 
|-
 
! Oil
 
! Oil
 
! Water
 
! Water
! Type  
+
! Type
 
|-
 
|-
| Controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Not controllable || rowspan="2" | Separate || rowspan="2" | Not ontrollable || rowspan="2" | Not controllable
+
| Not controllable || Controllable<br>Auto control available || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Not controllable<br>1 gear || Not controllable
 
|-
 
|-
 
|}
 
|}
  
===Modules===
+
=== Modules ===
 
{| class="wikitable"
 
{| class="wikitable"
 
! Tier
 
! Tier
! Flight performance
+
! colspan="2" | Flight performance
 
! Survivability
 
! Survivability
! Weaponry
+
! colspan="3" | Weaponry
 
|-
 
|-
 
| I
 
| I
| Fuselage Repair, Radiator
+
| Fuselage repair
|  
+
| Radiator
| Offensive 13 mm, New 13 mm MGs, ETC 50/VIIId
+
|
 +
| Offensive 13 mm
 +
| New 13 mm MGs
 +
| ETC 50/VIIId
 
|-
 
|-
 
| II
 
| II
 +
|
 
| Compressor
 
| Compressor
 
| Airframe
 
| Airframe
| Offensive 20 mm, New 20 mm Cannons, ETC 500/IXb I
+
| Offensive 20 mm
 +
| New 20 mm cannons
 +
| ETC 500/IXb I
 
|-
 
|-
 
| III
 
| III
| Wing Repair, Engine
+
| Wings repair
|  
+
| Engine
| Offensive 30 mm, New 30 mm Cannons, U4 Modification
+
|
 +
| Offensive 30 mm
 +
| New 30 mm cannons
 +
| U4 modification
 
|-
 
|-
 
| IV
 
| IV
| Engine Injection
+
|
 +
| Engine injection
 
| Cover
 
| Cover
| R5 Modification, R6 Modification, W.Gr.21
+
| R5 modification
 +
| R6 modification
 +
| W.Gr.21
 
|-
 
|-
 
|}
 
|}
  
As before mentioned, the Bf 109 G-6 performs badly in stock conditions with bad flight characteristics (essentially a brick with guns) and armament that is vastly inferior to most other fighters. This changes drastically with upgrades. The Upgrades are listed in the order in which they should be acquired.
+
As mentioned earlier, the Bf 109 G-6 performs badly in stock conditions with bad flight characteristics (essentially a brick with guns) and armament that is vastly inferior to most other fighters. This changes drastically with upgrades. The upgrades are listed in the order in which they should be acquired.
  
* ''13 mm belts'' (for removing the tracers and getting an idea of where your cannon rounds land)
+
* ''Offensive 13 mm'' (for removing the tracers and getting an idea of where your cannon rounds land)
 
* ''Radiator''
 
* ''Radiator''
 
* ''Compressor''
 
* ''Compressor''
* ''20 mm belts'' (the stock belts are abhorrent with only 25% of glorious minengeschosse)
+
* ''Offensive 20 mm'' (the stock belts are abhorrent with only 25% of glorious minengeschosse)
 
* ''Engine''
 
* ''Engine''
* ''30 mm Modification'' (Do not equip them just now, the single 30 mm is a bit inconsistent)
+
* ''U4 modification'' (do not equip it now, the single 30 mm is a bit inconsistent)
* ''30 mm belts'' (for later use)
+
* ''Offensive 30 mm'' (for later use)
* ''Engine Injection''  
+
* ''Engine injection''
* ''Gunpods'' (depending on which you like more take the 30s or 20s, though generally, the 30s are more sensible since when engaging fighters gun pods are more of a hindrance and the 30s are very useful against bombers)
+
* ''Gunpods'' (depending on which you like more take the 30s (R5) or 20s (R6), though generally, the 30s are more sensible since when engaging fighters gun pods are more of a hindrance and the 30s are very useful against bombers)
  
Afterward, get all the Cannon and Machine gun upgrade and the remaining for better flight characteristics, bombs and rockets should be ignored until you researched everything else since they are not very useful.
+
Afterward, get all the cannon and machine gun upgrades and the remaining for better flight characteristics. Bombs and rockets should be ignored until you have researched everything else since they are not very useful.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
Line 259: Line 237:
 
* Has a researchable 30 mm cannon replacement for close-up approaches
 
* Has a researchable 30 mm cannon replacement for close-up approaches
 
* Can research 2 types of gun pods for increased firepower
 
* Can research 2 types of gun pods for increased firepower
* Can be equipped with 30 mm gunpods, with 3 x 30 mm 11.95 kg/s burst mass is insane at 4.7 battle rating
+
* Can be equipped with 30 mm gunpods, with 3 x 30 mm 11.95 kg/s burst mass is insane at its battle rating
 
* Very good energy retention
 
* Very good energy retention
 
* Very good rate of climb
 
* Very good rate of climb
Line 266: Line 244:
 
* Pilot protection from the rear is good
 
* Pilot protection from the rear is good
 
* Powerful engine
 
* Powerful engine
* Feels a lot lighter than the Fw 190
+
* Feels a lot lighter than the [[Fw 190 (Family)|Fw 190s]]
 
* Features the Stab.III/JG.52 camouflage, which considered to be one of the best and historically accurate camouflage for the 109
 
* Features the Stab.III/JG.52 camouflage, which considered to be one of the best and historically accurate camouflage for the 109
  
Line 280: Line 258:
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''
+
''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
  
 
=== In-game description ===
 
=== In-game description ===
"The Messerschmitt Bf 109 was a single-seat monoplane fighter used by the Luftwaffe before and during WWII. It was used as a fighter, interceptor, high-altitude interceptor, fighter-bomber and reconnaissance aircraft.  
+
The Messerschmitt Bf 109 was a single-seat monoplane fighter used by the Luftwaffe before and during WWII. It was used as a fighter, interceptor, high-altitude interceptor, fighter-bomber and reconnaissance aircraft.
  
The Bf 109 G-6 ""Gustav"" was the most mass-produced variant of the Gustav series. It entered production in the late Autumn of 1942, and was initially designed as a universal platform which could be quickly converted to various roles as needed in field conditions. The G-6 was also equipped with improved engines, either with MW 50 methanol-water injection, or the high-altitude GM-1 nitrous oxide injection. The DB 605AS engine, which used 96-octane fuel, as opposed to 87-octane, could reach over 2,000 HP at 500 m and 1,800 HP at 5,000 m. These variants were designated Bf 109G-6/AS. The armored seat had a transparent seat back, which significantly improved visibility. A total of 700 /AS aircraft were produced.  
+
The Bf 109 G-6 "Gustav" was the most mass-produced variant of the Gustav series. It entered production in the late Autumn of 1942, and was initially designed as a universal platform which could be quickly converted to various roles as needed in field conditions. The G-6 was also equipped with improved engines, either with MW 50 methanol-water injection, or the high-altitude GM-1 nitrous oxide injection. The DB 605AS engine, which used 96-octane fuel, as opposed to 87-octane, could reach over 2,000 HP at 500 m and 1,800 HP at 5,000 m. These variants were designated Bf 109G-6/AS. The armored seat had a transparent seat back, which significantly improved visibility. A total of 700 /AS aircraft were produced.
  
In addition to those changes, the G-6 was also the first to house the 30mm MK 108 cannon, which had 60 specially designed incendiary shells. A single hit was usually enough to destroy a single-seat fighter, most bombers needing no more than 4 or 5 hits."
+
In addition to those changes, the G-6 was also the first to house the 30mm MK 108 cannon, which had 60 specially designed incendiary shells. A single hit was usually enough to destroy a single-seat fighter, most bombers needing no more than 4 or 5 hits.
  
 
== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
+
* [http://live.warthunder.com/feed/camouflages/?q=%23bf109g6 Skins and camouflages for the Bf 109G-6 from War Thunder Live].
== Screenshots and fan art ==
 
[http://live.warthunder.com/feed/camouflages/?q=%23bf109g6 Skins and camouflages for the Bf 109G-6 from live.warthunder].
 
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
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{{Germany fighters}}
 
{{Germany fighters}}

Revision as of 18:17, 12 July 2019

Rank VI USA | Premium | Golden Eagles
A-10A Thunderbolt (Early)
bf-109g-6.png
Bf 109 G-6
AB RB SB
5.3 4.7 4.7
Class:
Research:27 000 Specs-Card-Exp.png
Purchase:185 000 Specs-Card-Lion.png
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This page is about the German fighter Bf 109 G-6. For other versions, see Bf 109 (Family).

Description

GarageImage Bf 109 G-6.jpg


The Bf 109 G-6 is a rank IV German fighter with a battle rating of 5.3 (AB) and 4.7 (RB/SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.

The Bf 109 G-6 is, while stock, a difficult plane to fly, and needs the upgrades to even be considered an opponent for its adversaries. Once upgraded, however, it performs decently enough to even the playing field and allows an enjoyable experience.

This variant is played much like its predecessors, so stick to energy fighting. Because of its poor performance, it's imperative to keep your energy state high at all times.

General info

Flight performance

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics
Stock
Max Speed
(km/h at 5,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
634 617 11500 21.3 22.2 14.1 14.1 343
Upgraded
Max Speed
(km/h at 5,500 m)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
707 668 11500 19.2 20.0 27.5 19.5 343

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear
X X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flaps
(km/h)
Max Static G
+ -
460 ~12 ~6
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 450 < 390 < 450 > 715
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
5,700 m 1,270 hp 1,778 hp

Survivability and armour

  • 60 mm Bulletproof glass in front and rear of the cockpit.
  • 4-8 mm Steel plates on pilot seat.
  • 10 mm Steel plates around pilot's head.
  • 21 mm Steel plate on the rear of the fuel tank, with 4 mm plates surrounding it on other sides.

Armaments

Offensive armament

The Bf 109 G-6 is armed with:

  • A choice between two presets:
    • 1 x 20 mm MG 151/20 cannon, nose-mounted (200 rpg) + 2 x 13 mm MG 131 machine guns, nose-mounted (300 rpg = 600 total)
    • 1 x 30 mm MK 108 cannon, nose-mounted (65 rpg) + 2 x 13 mm MG 131 machine guns, nose-mounted (300 rpg = 600 total)

The two machine guns are located just forward of the pilot firing out of the nose of the aircraft. The cannon (either 20 mm or 30 mm) is mounted in the propeller shaft and will fire through the propeller hub.

Suspended armament

The Bf 109 G-6 can be outfitted with the following ordnance:

  • Without load
  • 4 x 50 kg SC50JA bombs (200 kg total)
  • 1 x 250 kg SC250JA bomb (250 kg total)
  • 2 x 30 mm MK 108 cannons, gunpods (wing-mounted) (35 rpg = 70 total)
  • 2 x 20 mm MG 151/20 cannons, gunpods (wing-mounted) (135 rpg = 270 total)
  • 2 x Wfr.Gr.21 rockets

Usage in battles

When stock, you should side climb and enter combat with a superior altitude before engaging. Your enemies will render you ineffective if you don't have the height advantage. However, when it's fully upgraded you might omit side-climbing as the plane should generally get you either at the same altitude or above the opponent. WEP is very effective, so use it to get to an effective altitude in the least amount of time. The engine overheats quite fast, but it also cools down rapidly. Don't be afraid to use WEP even if your temperature is yellow or red.

If you're engaging an enemy while you have an energy advantage, you should do everything in your power to keep or regain this advantage while depleting his. The Bf 109 can achieve this through the use of energy traps like rope-a-dopes, and to disengage when a foe avoids your boom. When neither you or the enemy has an advantage, you should avoid head-ons with the least amount of energy waste. Most of the time the enemy tries to get back on your 6 o clock, which drains his energy much more than yours. This gives you the opportunity to extend, climb, or bait him into an energy trap. Should you, however, face an enemy with superior altitude or speed, attempt to evade his booms on you or force him to overshoot.

When it comes to armament you have the choice of a 20 or 30 mm cannon in the engine, and gun pods of the same calibre. The 20 mm gun has good gun characteristics with decent damage and a good ammo count, while the 30 mm deals devastating damage but has a low ammo capacity and a very slow shell velocity. The gun pods aren't recommended as they dramatically decrease the plane's performance.

Specific enemies worth noting

Your worst enemies in the Bf-109 G-6 are the Spitfires and the P-47D/N/M Thunderbolts. The Spitfire can out-turn you at almost all altitudes below 4,000 meters. You have to be really careful when engaging a P-47 with an altitude advantage against you. The best thing you can do in that case is to turn away and keep climbing. If the Thunderbolt dives on you, turn into the head-on, fire a few rounds then use your superior roll rate to do a split-S. If a Spitfire engages you DO NOT try to turn with it! If you try, you will have fallen into their trap, your best defence is similar to the tactics employed against the Thunderbolt, plit-S and use your roll rate.

Counter-tactics

If you're facing this plane, try to deplete its energy and force the plane either low or high. At higher altitudes, the engine performance is poor at best, and at lower ones, the plane loses energy quickly with no fast means to regain it. Avoid head-ons, as the enemy aircraft can potentially carry up to 3 x 30 mm guns.

Manual Engine Control

MEC elements
Mixer Pitch Radiator Supercharger Turbocharger
Oil Water Type
Not controllable Controllable
Auto control available
Controllable
Auto control available
Controllable
Auto control available
Separate Not controllable
1 gear
Not controllable

Modules

Tier Flight performance Survivability Weaponry
I Fuselage repair Radiator Offensive 13 mm New 13 mm MGs ETC 50/VIIId
II Compressor Airframe Offensive 20 mm New 20 mm cannons ETC 500/IXb I
III Wings repair Engine Offensive 30 mm New 30 mm cannons U4 modification
IV Engine injection Cover R5 modification R6 modification W.Gr.21

As mentioned earlier, the Bf 109 G-6 performs badly in stock conditions with bad flight characteristics (essentially a brick with guns) and armament that is vastly inferior to most other fighters. This changes drastically with upgrades. The upgrades are listed in the order in which they should be acquired.

  • Offensive 13 mm (for removing the tracers and getting an idea of where your cannon rounds land)
  • Radiator
  • Compressor
  • Offensive 20 mm (the stock belts are abhorrent with only 25% of glorious minengeschosse)
  • Engine
  • U4 modification (do not equip it now, the single 30 mm is a bit inconsistent)
  • Offensive 30 mm (for later use)
  • Engine injection
  • Gunpods (depending on which you like more take the 30s (R5) or 20s (R6), though generally, the 30s are more sensible since when engaging fighters gun pods are more of a hindrance and the 30s are very useful against bombers)

Afterward, get all the cannon and machine gun upgrades and the remaining for better flight characteristics. Bombs and rockets should be ignored until you have researched everything else since they are not very useful.

Pros and cons

Pros:

  • Powerful nose-mounted armaments, very accurate
  • Can get a lot of kills with precision aiming
  • Has a researchable 30 mm cannon replacement for close-up approaches
  • Can research 2 types of gun pods for increased firepower
  • Can be equipped with 30 mm gunpods, with 3 x 30 mm 11.95 kg/s burst mass is insane at its battle rating
  • Very good energy retention
  • Very good rate of climb
  • Somewhat stable
  • Somewhat decent manoeuvrability at low speeds in comparison to other a Bf 109 models
  • Pilot protection from the rear is good
  • Powerful engine
  • Feels a lot lighter than the Fw 190s
  • Features the Stab.III/JG.52 camouflage, which considered to be one of the best and historically accurate camouflage for the 109

Cons:

  • Poor performance without flight performance upgrades
  • Is not really suited for new players
  • Still overheats, although not that often as the F model
  • Gunpods will reduce performance to some degree
  • MK 108 has low ammo count compared to the 20 mm
  • MK 108 is has a slow velocity, is very hard to lead
  • 13 mm machine guns create bulges in the nose, limiting visibility in the cockpit
  • 13 mm machine guns are underpowered

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

In-game description

The Messerschmitt Bf 109 was a single-seat monoplane fighter used by the Luftwaffe before and during WWII. It was used as a fighter, interceptor, high-altitude interceptor, fighter-bomber and reconnaissance aircraft.

The Bf 109 G-6 "Gustav" was the most mass-produced variant of the Gustav series. It entered production in the late Autumn of 1942, and was initially designed as a universal platform which could be quickly converted to various roles as needed in field conditions. The G-6 was also equipped with improved engines, either with MW 50 methanol-water injection, or the high-altitude GM-1 nitrous oxide injection. The DB 605AS engine, which used 96-octane fuel, as opposed to 87-octane, could reach over 2,000 HP at 500 m and 1,800 HP at 5,000 m. These variants were designated Bf 109G-6/AS. The armored seat had a transparent seat back, which significantly improved visibility. A total of 700 /AS aircraft were produced.

In addition to those changes, the G-6 was also the first to house the 30mm MK 108 cannon, which had 60 specially designed incendiary shells. A single hit was usually enough to destroy a single-seat fighter, most bombers needing no more than 4 or 5 hits.

Media

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


Germany fighters
Heinkel 
He 51  He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L
He 100  He 100 D-1
He 112  He 112 A-0 · He 112 B-0 · He 112 B-1/U2 · He 112 B-2/U2 · He 112 V-5
Messerschmitt 
Bf 109 (Jumo)  Flegel's Bf 109 A · Bf 109 B-1 · Bf 109 C-1 · Bf 109 C-1
Bf 109 (DB-601)  Bf 109 E-1 · Bf 109 E-3 · Bf 109 E-4 · Bf 109 E-7/U2 · Bf 109 F-1 · Bf 109 F-2 · Bf 109 F-4 · Bf 109 F-4/trop
Bf 109 (DB-605)  Bf 109 G-2/trop · Bf 109 G-2 · Bf 109 G-6 · Bf 109 G-10 · Bf 109 G-14 · Bf 109 K-4
Focke-Wulf 
Fw 190 (early)  Fw 190 A-1 · Fw 190 A-4 · Fw 190 A-5 · Fw 190 A-5 · Fw 190 A-5/U2 · Fw 190 A-5/U14 · Fw 190 A-8 · Fw 190 C
Fw 190 (late)  Fw 190 D-9 · Fw 190 D-12 · Fw 190 D-13
Ta 152  Ta 152 C-3 · Ta 152 H-1
Blohm & Voss 
BV 155  BV 155 B-1
  Captured:
USA  ▀P-47D-16-RE · ▀P-47D
USSR  ▀La-5FN · ▀Yak-1B
Britain  ▀Tempest Mk V
Italy 
CR.42  ▀CR.42 · ▀Marcolin's C.R.42 CN
G.50  ▀G.50 serie 2 · ▀G.50 AS serie 7
C.200  ▀C. 200 serie 3 · ▀C. 200 serie 7
C.202  ▀C. 202
Finland  ▀Hawk H-75A-2