Difference between revisions of "F-8E(FN) (France)"

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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet fighter {{Battle-rating}}. It was introduced in [[Update "Direct Hit"]]. This aircraft represents the first entry of the French carrier-based air force into the supersonic era. The Crusader is a relatively difficult aircraft to master, especially when considering its opponents in the battle rating. It represents the continuous improvement of French armaments, installed on a relatively old machine. The result is a curious mix of early supersonic jets flight characteristics, with 70's era available weaponry.
+
The '''{{Specs|name}}''' is a rank {{Specs|rank}} French jet fighter {{Battle-rating}}. It was introduced in [[Update "Direct Hit"]]. This aircraft represents the first entry of the French carrier-based air force into the supersonic era. The Crusader is a relatively difficult aircraft to master, especially when considering the opponents at its battle rating. It represents the continuous improvement of French armaments, installed on a relatively old machine. The result is a curious mix of early supersonic jets flight characteristics, with 70s era available weaponry.
  
 
== General info ==
 
== General info ==
Line 12: Line 12:
 
{{Specs-Avia-Flight}}
 
{{Specs-Avia-Flight}}
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
 
<!-- ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' -->
The French Crusader is a very agile aircraft, propelled by a powerful afterburning jet engine. When equipped with its new boosters and G-suit, it is not uncommon to engage enemy aircrafts with double digit load factors. The complement of missiles is installed on horizontal hardpoints, affixed to the fuselage, and the whings are thus free of load, and can support extremely agressive manoeuvers. Also, it's enormous tail planes gives the Crusader high angles of attack capabilities.
+
The French Crusader is a very agile aircraft, propelled by a powerful afterburning jet engine. When equipped with its new boosters and G-suit, it is not uncommon to engage enemy aircraft with double digit load factors. The complement of missiles is installed on horizontal hardpoints, affixed to the fuselage, and the whings are thus free of load, and can support extremely agressive manoeuvres. Also, it's enormous tail planes gives the Crusader high angles of attack capabilities.
 +
 
 +
The aircraft does not compress at high speeds but will tend to consume its energy while dogfighting relatively quickly, when compared to the extremely light F-5, or the gigantically powered MiG-21. This means that agressive manoeuvres should be reserved for clean kills, whereas speed is the Crusader's ally in furballs, constantly harrassing enemies, engaged elsewhere, or unaware of its presence.
 +
Speed-wise, the French Crusader is victim to a strange effect, that makes it often stuck at Mach 1.00, close to sea level. while it's acceleration is on-par, when compared to its contemporaties. Researching new airframe and engine upgrades tend to mitigate this effect, but never aleviate it completely.
  
The aircraft does not compress at high speeds but will tend to consume its energy while dogfighting relatively quickly, when compared to the extremely light F-5, or the gigantically powered Mig-21. This means that agressive manoeuvers should be reserved for clean kills, whereas speed is the Crusader's ally in furballs, constantly harrassing enemies, engaged elsewhere, or unaware of its presence.
 
Speed-wise, the French Crusader is victim to a strange effect, that makes it often stuck at Mach 1.00, close to sea level. while it's acceleration is on-par, when compared to its contemporaties. Researching new airframe and engine upgrades tend to mitigate this effect, but never aleviate it completely.
 
 
{| class="wikitable" style="text-align:center" width="70%"
 
{| class="wikitable" style="text-align:center" width="70%"
 
! rowspan="2" | Characteristics
 
! rowspan="2" | Characteristics
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Warning: The Crusader is a heavy carrier-borne fighter. Because of its weight, it is constructed with a ''variable angle of attack wing plane.'' This means that the wings can change position to act as a single, giant, take-off flap (see picture). This feature is NOT associated to the "variable geometry" control input, but rather is considered the Landing position of the flaps.
 
Warning: The Crusader is a heavy carrier-borne fighter. Because of its weight, it is constructed with a ''variable angle of attack wing plane.'' This means that the wings can change position to act as a single, giant, take-off flap (see picture). This feature is NOT associated to the "variable geometry" control input, but rather is considered the Landing position of the flaps.
  
It is possible to use this feature to its advantage in a low speed dogfight, and using the higher angle of attack to turn into the circle of the opponent, sacrificing your own speed in the process, to attack with a missile or gun fire. Note that wether the manoeuver succeeds or fails, the Crusader with be left in a extremely vulnerable position until it regains speed.
+
It is possible to use this feature to its advantage in a low speed dogfight, and using the higher angle of attack to turn into the circle of the opponent, sacrificing your own speed in the process, to attack with a missile or gun fire. Note that wether the manoeuvre succeeds or fails, the Crusader with be left in a extremely vulnerable position until it regains speed.
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
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* 4 x 20 mm Browning-Colt Mk12 Mod 3 cannons, cheek-mounted (144 rpg = 576 total)
 
* 4 x 20 mm Browning-Colt Mk12 Mod 3 cannons, cheek-mounted (144 rpg = 576 total)
  
The Mk12 Browning-Colt 20mm guns are stacked in the center of the aircraft, on each side of the air intake. It is to be noted that unlike the French DEFA 30mm guns, that are on every French made aircrafts from 8.3 up to this battle-rating, these guns carry a much smaller explosive charge per round, but at a substantially higher velocity, allowing to fire at opponents with a lower lead.
+
The Mk12 Browning-Colt 20mm guns are stacked in the center of the aircraft, on each side of the air intake. It is to be noted that unlike the French DEFA 30mm guns, that are on every French made aircraft from 8.3 up to this battle-rating, these guns carry a much smaller explosive charge per round, but at a substantially higher velocity, allowing to fire at opponents with a lower lead.
  
 
Warning: These cannons can and will overheat extremely quickly, after a salvo of approximately 1.2 - 1.4 seconds. Short bursts are advised, as they are often sufficient and conserve ammunition.
 
Warning: These cannons can and will overheat extremely quickly, after a salvo of approximately 1.2 - 1.4 seconds. Short bursts are advised, as they are often sufficient and conserve ammunition.
Line 149: Line 150:
 
The whole range of suspended armament available to the French F8E(FN) are exclusively air-to-air missiles.
 
The whole range of suspended armament available to the French F8E(FN) are exclusively air-to-air missiles.
  
The AIM-9B Sidewinder are of poor performance at this tier and can only be used against players that are unaware of the Crusader's presence. They are sufficient to engage and destroy AI aircrafts to gain the necessary research points to unlock the next missiles. Note that these missiles are the only ones that can be carried in a cluster of four.
+
The AIM-9B Sidewinder are of poor performance at this tier and can only be used against players that are unaware of the Crusader's presence. They are sufficient to engage and destroy AI aircraft to gain the necessary research points to unlock the next missiles. Note that these missiles are the only ones that can be carried in a cluster of four.
  
 
The Matra 530 is a good upgrade from the Sidewinder-B. The Radar guided 530 gives the Crusader BVR capabilities, and all aspect capabilities, that are superior in range (albeit less agile) to the radar guided AIM-9C carried by the American counterpart of the F8E. The usage of a radar guided missile with a flare-less aircraft can be dangerous because the optimal altitudes of the missile will not allow the F8E to evade any incoming enemy threats, if they also carry radar missiles.
 
The Matra 530 is a good upgrade from the Sidewinder-B. The Radar guided 530 gives the Crusader BVR capabilities, and all aspect capabilities, that are superior in range (albeit less agile) to the radar guided AIM-9C carried by the American counterpart of the F8E. The usage of a radar guided missile with a flare-less aircraft can be dangerous because the optimal altitudes of the missile will not allow the F8E to evade any incoming enemy threats, if they also carry radar missiles.
  
The Matra 530E, unlocked after the 530 is a viable alternative to the 530 if the player has not mastered the radar guidance, or simply doesn't like the radar guided version.
+
The Matra 530E, unlocked after the 530 is a viable alternative to the 530 if the player has not mastered the radar guidance, or simply doesn't like the radar guided version.
  
 
At rank 4 of modifications, the Matra 550 MAGIC 1 is unlocked. With its 30G overload, and Mach 3.00 max speed, this missile is a revolution in the arsenal of the Crusader, giving it the capability to fire a missile in dogfight, as a snap-fire, or off-boresight. The MAGIC 1 is also slaved to the radar, giving it an even higher hit-probability if the target is tracked by radar at launch.
 
At rank 4 of modifications, the Matra 550 MAGIC 1 is unlocked. With its 30G overload, and Mach 3.00 max speed, this missile is a revolution in the arsenal of the Crusader, giving it the capability to fire a missile in dogfight, as a snap-fire, or off-boresight. The MAGIC 1 is also slaved to the radar, giving it an even higher hit-probability if the target is tracked by radar at launch.
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The entirety of the tactics available to the F8E(FN) are limited by its lack of flares. The French Crusader will not be able to survive a missile exchange, and is vulnerable to all-aspect IR missiles, that are available to some aircrafts at this tier.
+
The entirety of the tactics available to the F8E(FN) are limited by its lack of flares. The French Crusader will not be able to survive a missile exchange, and is vulnerable to all-aspect IR missiles, that are available to some aircraft at this tier.
  
 
In the same concept, the French Crusader cannot be played at high altitude like its American counterpart, because it will be quickly picked off by a radar missile like an early AIM-7 Sparrow, AIM9-C, or R-3R that it will not be able to evade.
 
In the same concept, the French Crusader cannot be played at high altitude like its American counterpart, because it will be quickly picked off by a radar missile like an early AIM-7 Sparrow, AIM9-C, or R-3R that it will not be able to evade.
  
With these two factors into account, the F8E(FN) must be played as a harrasser. The missiles it can carry emphasize this, as they are either not very  
+
With these two factors into account, the F8E(FN) must be played as a harrasser. The missiles it can carry emphasize this, as they are either not very manoeuvrable, or have a short range.
 
 
manoeuvrable, or have a short range.
 
  
 
If a French F8E arrives onto an already engaged enemy group, it can wreak havoc with its high manoeuvrability, and engage basically any target with great effect. As long as attention is not drawn onto the Crusader, it can re-engage at will, always keeping up its speed, picking off enemies.
 
If a French F8E arrives onto an already engaged enemy group, it can wreak havoc with its high manoeuvrability, and engage basically any target with great effect. As long as attention is not drawn onto the Crusader, it can re-engage at will, always keeping up its speed, picking off enemies.

Revision as of 15:44, 25 April 2023

Rank 7 USA
F-5C Pack
▄F-8E(FN)
Research:260 000 Specs-Card-Exp.png
Purchase:710 000 Specs-Card-Lion.png
Show in game

Description

The ▄F-8E(FN) Crusader II is a rank VII French jet fighter with a battle rating of 10.0 (AB/RB/SB). It was introduced in Update "Direct Hit". This aircraft represents the first entry of the French carrier-based air force into the supersonic era. The Crusader is a relatively difficult aircraft to master, especially when considering the opponents at its battle rating. It represents the continuous improvement of French armaments, installed on a relatively old machine. The result is a curious mix of early supersonic jets flight characteristics, with 70s era available weaponry.

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 10 668 m2 110 km/h
Turn time29 s
Max altitude16 310 m
EnginePratt & Whitney J57-P-20A
Type
Cooling systemAir
Take-off weight15 t

The French Crusader is a very agile aircraft, propelled by a powerful afterburning jet engine. When equipped with its new boosters and G-suit, it is not uncommon to engage enemy aircraft with double digit load factors. The complement of missiles is installed on horizontal hardpoints, affixed to the fuselage, and the whings are thus free of load, and can support extremely agressive manoeuvres. Also, it's enormous tail planes gives the Crusader high angles of attack capabilities.

The aircraft does not compress at high speeds but will tend to consume its energy while dogfighting relatively quickly, when compared to the extremely light F-5, or the gigantically powered MiG-21. This means that agressive manoeuvres should be reserved for clean kills, whereas speed is the Crusader's ally in furballs, constantly harrassing enemies, engaged elsewhere, or unaware of its presence. Speed-wise, the French Crusader is victim to a strange effect, that makes it often stuck at Mach 1.00, close to sea level. while it's acceleration is on-par, when compared to its contemporaties. Researching new airframe and engine upgrades tend to mitigate this effect, but never aleviate it completely.

Characteristics Max Speed
(km/h at 10,668 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,094 2,087 16310 29.4 30.6 108.8 98.4 1,828
Upgraded 2,133 2,110 28.6 29.0 158.3 132.0

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X

Warning: The Crusader is a heavy carrier-borne fighter. Because of its weight, it is constructed with a variable angle of attack wing plane. This means that the wings can change position to act as a single, giant, take-off flap (see picture). This feature is NOT associated to the "variable geometry" control input, but rather is considered the Landing position of the flaps.

It is possible to use this feature to its advantage in a low speed dogfight, and using the higher angle of attack to turn into the circle of the opponent, sacrificing your own speed in the process, to attack with a missile or gun fire. Note that wether the manoeuvre succeeds or fails, the Crusader with be left in a extremely vulnerable position until it regains speed.

Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,555 428 1,070 N/A 583 ~10 ~4
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< 1,000 < 590 < 500 N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Pratt & Whitney J57-P-20A 1 9,084 kg 380 kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Takeoff
Weight
Weight (each) Type 15m fuel 20m fuel 30m fuel 45m fuel 52m fuel
1,592 kg Afterburning axial-flow turbojet 10,331 kg 10,681 kg 11,479 kg 12,676 kg 13,240 kg 15,468 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 15m fuel 20m fuel 30m fuel 45m fuel 52m fuel MTOW
Stationary 4,562 kgf 8,520 kgf 0.83 0.80 0.74 0.67 0.64 0.55
Optimal 4,804 kgf
(1,000 km/h)
9,543 kgf
(1,200 km/h)
0.92 0.89 0.83 0.75 0.72 0.62

Survivability and armour

Crew1 person
Speed of destruction
Structural0 km/h
Gear428 km/h

The F8E(FN) possesses no armour on any part of the aircraft. it has a bulletproof glass front canopy, 25mm thick, reclined at 70°, and self-sealing tanks. These protection devices are of very little help, because such a thickness of bulletproof glass will virtually never stop cold war era jet guns, ranging in the 20-30 mm of diameter, and the self-sealing tanks are incapable of sealing even a single hole of such a diameter. Overall, the Crusader has little chances of surviving a missile hit, but can sometimes be seen surviving a 20 mm volley, just enough to get its pilot back to base, although it remains a minority of occurences.

Modifications and economy

As any fighter of its battle-rating, the missiles complement are an absolute priority, multiplying the capabilities of the aircraft tenfold. Every missile type is stacked in a single line, and the aircraft is the last of its line, meaning each component is very expensive, RP wise. Nevertheless, each new missile component is an upgrade from the last, finishing with the dreaded Matra 550 Magic 1 missile.

The components associated with the airflow dynamics of the aircraft are also important.
Repair costBasic → Reference
AB3 199 → 4 286 Sl icon.png
RB10 134 → 13 579 Sl icon.png
SB10 418 → 13 960 Sl icon.png
Total cost of modifications226 000 Rp icon.png
354 000 Sl icon.png
Talisman cost2 800 Ge icon.png
Crew training200 000 Sl icon.png
Experts710 000 Sl icon.png
Aces2 800 Ge icon.png
Research Aces1 080 000 Rp icon.png
Reward for battleAB / RB / SB
130 / 340 / 600 % Sl icon.png
232 / 232 / 232 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods aerodinamic fuse.png
Fuselage repair
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods jet compressor.png
Compressor
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods booster.png
New boosters
Research:
17 000 Rp icon.png
Cost:
27 000 Sl icon.png
470 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
390 Ge icon.png
Mods jet engine.png
Engine
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
390 Ge icon.png
Mods g suit.png
G-suit
Research:
25 000 Rp icon.png
Cost:
39 000 Sl icon.png
690 Ge icon.png
Mods armor frame.png
Airframe
Research:
17 000 Rp icon.png
Cost:
27 000 Sl icon.png
470 Ge icon.png
Mods armor cover.png
Cover
Research:
25 000 Rp icon.png
Cost:
39 000 Sl icon.png
690 Ge icon.png
Mods ammo.png
mk_12_mod3_belt_pack
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mod arrow 1.png
Mods air to air missile.png
AIM-9B
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
300 Ge icon.png
Mods air to air missile.png
Matra R530
Research:
17 000 Rp icon.png
Cost:
27 000 Sl icon.png
470 Ge icon.png
Mod arrow 0.png
Mods weapon.png
mk_12_mod3_new_gun
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
390 Ge icon.png
Mods air to air missile.png
Matra R530E
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
390 Ge icon.png
Mod arrow 0.png
Mods air to air missile.png
Matra R550 Magic 1
Research:
25 000 Rp icon.png
Cost:
39 000 Sl icon.png
690 Ge icon.png

Armaments

Offensive armament

Ammunition500 rounds
Fire rate996 shots/min

The F-8E(FN) (France) is armed with:

  • 4 x 20 mm Browning-Colt Mk12 Mod 3 cannons, cheek-mounted (144 rpg = 576 total)

The Mk12 Browning-Colt 20mm guns are stacked in the center of the aircraft, on each side of the air intake. It is to be noted that unlike the French DEFA 30mm guns, that are on every French made aircraft from 8.3 up to this battle-rating, these guns carry a much smaller explosive charge per round, but at a substantially higher velocity, allowing to fire at opponents with a lower lead.

Warning: These cannons can and will overheat extremely quickly, after a salvo of approximately 1.2 - 1.4 seconds. Short bursts are advised, as they are often sufficient and conserve ammunition.

Suspended armament

List of setups (6)
Setup 12 x AIM-9B Sidewinder air-to-air missiles
Setup 24 x AIM-9B Sidewinder air-to-air missiles
Setup 32 x Matra R530E air-to-air missiles
Setup 42 x Matra R530 air-to-air missiles
Setup 51 x Matra R530E air-to-air missiles
1 x Matra R530 air-to-air missiles
Setup 62 x Matra R550 Magic 1 air-to-air missiles

The F-8E(FN) (France) can be outfitted with the following ordnance:

  • Without load
  • 2 x AIM-9B Sidewinder missiles
  • 4 x AIM-9B Sidewinder missiles
  • 2 x Matra R530E missiles
  • 2 x Matra R530 missiles
  • 1 x Matra R530 missile + 1 x Matra R530E missile
  • 2 x Matra R550 Magic 1 missiles

The whole range of suspended armament available to the French F8E(FN) are exclusively air-to-air missiles.

The AIM-9B Sidewinder are of poor performance at this tier and can only be used against players that are unaware of the Crusader's presence. They are sufficient to engage and destroy AI aircraft to gain the necessary research points to unlock the next missiles. Note that these missiles are the only ones that can be carried in a cluster of four.

The Matra 530 is a good upgrade from the Sidewinder-B. The Radar guided 530 gives the Crusader BVR capabilities, and all aspect capabilities, that are superior in range (albeit less agile) to the radar guided AIM-9C carried by the American counterpart of the F8E. The usage of a radar guided missile with a flare-less aircraft can be dangerous because the optimal altitudes of the missile will not allow the F8E to evade any incoming enemy threats, if they also carry radar missiles.

The Matra 530E, unlocked after the 530 is a viable alternative to the 530 if the player has not mastered the radar guidance, or simply doesn't like the radar guided version.

At rank 4 of modifications, the Matra 550 MAGIC 1 is unlocked. With its 30G overload, and Mach 3.00 max speed, this missile is a revolution in the arsenal of the Crusader, giving it the capability to fire a missile in dogfight, as a snap-fire, or off-boresight. The MAGIC 1 is also slaved to the radar, giving it an even higher hit-probability if the target is tracked by radar at launch.

Overall, the complement of missiles available to the F8E(FN) is representative to the French cold war missile arsenal, with different engagement methods, tracking systems, and size.

Usage in battles

The entirety of the tactics available to the F8E(FN) are limited by its lack of flares. The French Crusader will not be able to survive a missile exchange, and is vulnerable to all-aspect IR missiles, that are available to some aircraft at this tier.

In the same concept, the French Crusader cannot be played at high altitude like its American counterpart, because it will be quickly picked off by a radar missile like an early AIM-7 Sparrow, AIM9-C, or R-3R that it will not be able to evade.

With these two factors into account, the F8E(FN) must be played as a harrasser. The missiles it can carry emphasize this, as they are either not very manoeuvrable, or have a short range.

If a French F8E arrives onto an already engaged enemy group, it can wreak havoc with its high manoeuvrability, and engage basically any target with great effect. As long as attention is not drawn onto the Crusader, it can re-engage at will, always keeping up its speed, picking off enemies.

If despite that, a missile is fired upon the French Crusader, it's speed protects it from most IR missiles like the AIM-9B/E, or the R-60 and will outrun them. This is not the case for later generation AIM-9Ls and equivalents.

As with its neighbours in the french tech-tree, the Mirage IIIC and the Mirage 5F (and the Milan, to some extent), the aircraft has to remain close to supersonic as much as possible.

Overall, the F8E(FN) is a quite difficult aircraft to master, especially selecting when and where to strike and where not to, but the skills developed while playing it are very useful for the entirety of the other French supersonic jets.

Pros and cons

Pros:

  • Powerful air-to-air missiles available
    • R550 Magic 1s have high manoeuvrability
    • R530E missiles have long range and can catch opponents by surprise
  • Landing flaps activate its variable-incidence wings, which provides a lot of lift
  • Very good sustained turn rate
  • Good acceleration and climb rate

Cons:

  • Although it has powerful air-to-air missiles, it can only take two of them at once
  • Fragile wings, easy to rip at high speeds and in high-G turns
  • Fuel tank placement on aircraft makes it very likely to be set on fire
  • Slow low level top speed compared to other supersonic competitors; can barely get past Mach 1 at low altitude
  • No flare/chaff countermeasures
  • No ground attack payload options whatsoever

History

Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Chance Vought Aircraft
Fighters 
Corsair  F4U-1A · F4U-1A (USMC) · F4U-1C · F4U-1D · F4U-4 · F4U-4B · F4U-4B VMF-214
Float planes  O3U-1 · OS2U-1 · OS2U-3
Attackers  AU-1
Bombers  SB2U-2 · SB2U-3
Jet aircraft 
Corsair II  A-7D · A-7E · A-7K
Crusader  F8U-2 · F-8E
Export  V-156-B1 · V-156-F · ▄Corsair F Mk II · F4U-7 · ▄F-8E(FN)
Captured  ▅F4U-1A

France jet aircraft
Fighters  M.D.450B Ouragan · M.D.450B Barougan · M.D.452 IIA · M.D.452 IIC · Mystere IVA · Super Mystere B2
  ▄F-86K · ▄F-100D · ▄F-8E(FN)
  Mirage IIIC · Mirage IIIE · Milan · Mirage 5F · Mirage 2000C-S4 · Mirage 2000C-S5 · Mirage 2000-5F · Mirage 4000
  Mirage F1C · Mirage F1C-200 · Mirage F1CT
Strike aircraft  ▄F-84F · F-84F IAF · ▄F-84G-26-RE
  Etendard IVM · Super Etendard · Alpha Jet E
  Jaguar A · Jaguar E · Mirage 2000D-R1 · Mirage 2000D-RMV
Bombers  S.O.4050 Vautour IIA · Vautour IIA IDF/AF · S.O.4050 Vautour IIB · S.O.4050 Vautour IIN · S.O.4050 Vautour IIN (late)
Belgium  ▄Meteor F Mk.8 · ▄Mirage 5BA · ▄F-104G · ▄F-16A · ▄F-16AM
Netherlands  ◘Sea Hawk Mk.50 · ◘Hunter F.6