Difference between revisions of "F-16A ADF"

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(Undo revision 149617 by U119037835 (talk))
(Flight performance)
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! Combat !! Take-off !! Landing !! + !! -
 
! Combat !! Take-off !! Landing !! + !! -
 
|-
 
|-
| {{Specs|destruction|body}} || {{Specs|destruction|gear}} || N/A || ___ || ___ || ~__ || ~__
+
| 1,555 <!-- {{Specs|destruction|body}} --> || {{Specs|destruction|gear}} || N/A || 470 || 463 || ~__ || ~__
 
|-
 
|-
 
|}
 
|}
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|-
 
|-
 
| colspan="2" | Pratt & Whitney F100-PW-220 || 1
 
| colspan="2" | Pratt & Whitney F100-PW-220 || 1
| colspan="2" | _,___ kg || colspan="2" | ___ kg/m<sup>2</sup>
+
| colspan="2" | 7,970 kg || colspan="2" | ___ kg/m<sup>2</sup>
 
|-
 
|-
 
! colspan="3" | Engine characteristics
 
! colspan="3" | Engine characteristics
! colspan="3" | Mass with fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}
+
! colspan="3" | Mass with internal fuel (no weapons load) || rowspan="2" | {{Annotation|Max Gross<br>Weight|Mass of the fully equipped aircraft with heaviest weapons load}}
 
|-
 
|-
 
! Weight (each) || colspan="2" | Type
 
! Weight (each) || colspan="2" | Type
! _m fuel || __m fuel || __m fuel
+
! 8m fuel || 20m fuel || 29m fuel
 
|-
 
|-
| 1,470 kg || colspan="2" | ___
+
| 1,470 kg || colspan="2" | Afterburning low-bypass turbofan
| _,___ kg || _,___ kg || _,___ kg || _,___ kg
+
| 8,942 kg || 10,193 kg || 11,210 kg || 12,914 kg
 
|-
 
|-
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
 
! colspan="3" | {{Annotation|Maximum engine thrust @ 0 m (RB/SB)|The maximum thrust produced by each engine, while mounted in the aircraft. NOTE: Thrust varies significantly depending on speed & altitude.}}
! colspan="4" | Thrust to weight ratio @ 0 m (___%/WEP)
+
! colspan="4" | Thrust to weight ratio @ 0 m (WEP)
 
|-
 
|-
! Condition || 100% || ___%/WEP
+
! Condition || 100% || WEP
! _m fuel || __m fuel || __m fuel || MGW
+
! 8m fuel || 20m fuel || 29m fuel || MGW
 
|-
 
|-
| ''Stationary'' || ___ kgf || ___ kgf
+
| ''Stationary'' || 6,490 kgf || 8,985 kgf
| _.__ || _.__ || _.__ || _.__
+
| 1.01 || 0.88 || 0.80 || 0.70
 
|-
 
|-
| ''Optimal'' || ___ kgf<br>(_ km/h) || ___ kgf<br>(_ km/h)
+
| ''Optimal'' || 7,434 kgf<br>(1,555 km/h) || 15,225 kgf<br>(1,400 km/h)
| _.__ || _.__ || _.__ || _.__
+
| 1.71 || 1.49 || 1.36 || 1.18
 
|-
 
|-
 
|}
 
|}
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=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 +
 
'''Pros:'''
 
'''Pros:'''
  
 
* Excellent acceleration and climb rate, the former of which helps the F-16 recover from the lower speeds that it can dogfight at
 
* Excellent acceleration and climb rate, the former of which helps the F-16 recover from the lower speeds that it can dogfight at
 
* Excellent energy retention
 
* Excellent energy retention
* Excellent maneuverability at low to medium speeds
+
* Excellent manoeuvrability at low to medium speeds
 
* Decent top speed
 
* Decent top speed
 
* 20 mm Vulcan cannon has high velocity and rate of fire
 
* 20 mm Vulcan cannon has high velocity and rate of fire
 
* Six powerful missiles: up to six all aspect AIM-9Ls and up to two potent SARH AIM-7Ms
 
* Six powerful missiles: up to six all aspect AIM-9Ls and up to two potent SARH AIM-7Ms
* Drop tank available to extend range
+
* Drop tank available to extend range
* Bubble canopy with excellent unobstructed 360° visibility gives great situational awareness in simulator mode
+
* Bubble canopy with excellent unobstructed 360° visibility gives great situational awareness in simulator mode
  
 
'''Cons:'''
 
'''Cons:'''
Line 183: Line 184:
 
* Lacks any air-to-ground suspended ordinance whatsoever
 
* Lacks any air-to-ground suspended ordinance whatsoever
 
* Internal M61 cannon has a small ammo pool
 
* Internal M61 cannon has a small ammo pool
* Very poor maneuverability at higher speeds (above around 850km/h) due to 9G G limiter
+
* Very poor manoeuvrability at higher speeds (above around 850km/h) due to 9G G limiter
** Staying at these higher speeds is ideal for general combat, but greatly limits maneuvering and dogfighting ability  
+
** Staying at these higher speeds is ideal for general combat, but greatly limits manoeuvring and dogfighting ability
 
** At these speeds, poor nose pointing ability makes it troublesome to lock Sidewinders, get an ACM radar lock, or aim the gun
 
** At these speeds, poor nose pointing ability makes it troublesome to lock Sidewinders, get an ACM radar lock, or aim the gun
 
** Only by going below these speeds (thus getting slow) does ''any'' semblance of dogfighting ability whatsoever begin to be gained
 
** Only by going below these speeds (thus getting slow) does ''any'' semblance of dogfighting ability whatsoever begin to be gained
** Acceleration can be “too good”: Poor high speed maneuverability combined with excellent acceleration and energy retention means heavy down-throttling and air braking is practically required to drop below these speeds to dogfight
+
** Acceleration can be "too good": Poor high speed manoeuvrability combined with excellent acceleration and energy retention means heavy down-throttling and air braking is practically required to drop below these speeds to dogfight
 
* Very hot engine temperature
 
* Very hot engine temperature
 
* Extremely high fuel consumption on afterburner
 
* Extremely high fuel consumption on afterburner
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== History ==
 
== History ==
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 
<!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
In the mid-1980s, after the deactivation of the USAF Air Defense Command, the ANG (Air National Guard) was tasked with defending North American airspace from Soviet bombers. To complete this task, 270 F-16A/Bs were to be converted into ADFs (Air Defense Fighters) at Ogden Air Logistics Center in Utah. General Dynamics carried out the first conversions and then sent kits to Ogden to complete the conversion. The ADF conversion included upgrading the AN/APG-66 radar to improve target acquisition of small targets, IFF for distinguishing friendlies and foes (AN/APX-109), and a 150,000-candlepower night spotlight for identification. 
+
In the mid-1980s, after the deactivation of the USAF Air Defense Command, the ANG (Air National Guard) was tasked with defending North American airspace from Soviet bombers. To complete this task, 270 F-16A/Bs were to be converted into ADFs (Air Defense Fighters) at Ogden Air Logistics Center in Utah. General Dynamics carried out the first conversions and then sent kits to Ogden to complete the conversion. The ADF conversion included upgrading the AN/APG-66 radar to improve target acquisition of small targets, IFF for distinguishing friendlies and foes (AN/APX-109), and a 150,000-candlepower night spotlight for identification.
  
 
The first F-16 ADF was delivered to the Oregon Air National Guard in March 1989. Conversions started from 1989 to 1992, with around 270 airframes converted to ADF F-16s. However, with the dissolution of the Soviet Union, there was no longer a purpose for the F-16 ADF. The Air National Guard F-16s were to be slowly phased out and were either converted back to the original F-16A/B configuration or placed in storage. The North Dakota ANG had the last few F-16 ADFs in service until they were retired in 2007. Since the F-16 ADFs in storage had low flight hours, they were sold to other countries like Jordan (Peace Falcon program) and Thailand (Peace Naresuan IV program.)
 
The first F-16 ADF was delivered to the Oregon Air National Guard in March 1989. Conversions started from 1989 to 1992, with around 270 airframes converted to ADF F-16s. However, with the dissolution of the Soviet Union, there was no longer a purpose for the F-16 ADF. The Air National Guard F-16s were to be slowly phased out and were either converted back to the original F-16A/B configuration or placed in storage. The North Dakota ANG had the last few F-16 ADFs in service until they were retired in 2007. Since the F-16 ADFs in storage had low flight hours, they were sold to other countries like Jordan (Peace Falcon program) and Thailand (Peace Naresuan IV program.)

Revision as of 17:27, 5 January 2023

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
F-16A ADF
f_16a_block_15_adf.png
GarageImage F-16A ADF.jpg
F-16A ADF
AB RB SB
12.7 12.7 13.0
Research:200 000 Specs-Card-Exp.png
Purchase:1 100 000 Specs-Card-Lion.png
Show in game

Description

The F-16A Block 15 ADF Fighting Falcon is a rank VIII American jet fighter with a battle rating of 12.7 (AB/RB) and 13.0 (SB). It was introduced in Update "Apex Predators".

General info

Flight performance

Arrestor gear
Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier
Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Max speed
at 10 973 m2 146 km/h
Turn time19 s
Max altitude15 240 m
EnginePratt & Whitney F100-PW-220
Type
Cooling systemAir
Take-off weight15 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max speed
(km/h at 10,973 m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock 2,093 2,063 15240 20.3 20.6 252.7 240.2 ___
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
X X
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
1,555 482 N/A 470 463 ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ N/A

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
Pratt & Whitney F100-PW-220 1 7,970 kg ___ kg/m2
Engine characteristics Mass with internal fuel (no weapons load) Max Gross
Weight
Weight (each) Type 8m fuel 20m fuel 29m fuel
1,470 kg Afterburning low-bypass turbofan 8,942 kg 10,193 kg 11,210 kg 12,914 kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (WEP)
Condition 100% WEP 8m fuel 20m fuel 29m fuel MGW
Stationary 6,490 kgf 8,985 kgf 1.01 0.88 0.80 0.70
Optimal 7,434 kgf
(1,555 km/h)
15,225 kgf
(1,400 km/h)
1.71 1.49 1.36 1.18

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear482 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB3 174 → 4 424 Sl icon.png
RB9 162 → 12 771 Sl icon.png
SB10 789 → 15 039 Sl icon.png
Total cost of modifications316 000 Rp icon.png
486 000 Sl icon.png
Talisman cost3 200 Ge icon.png
Crew training310 000 Sl icon.png
Experts1 100 000 Sl icon.png
Aces3 600 Ge icon.png
Research Aces1 350 000 Rp icon.png
Reward for battleAB / RB / SB
90 / 320 / 500 % Sl icon.png
256 / 256 / 256 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
330 Ge icon.png
Mods booster.png
New boosters
Research:
24 000 Rp icon.png
Cost:
37 000 Sl icon.png
490 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
410 Ge icon.png
Mods jet engine.png
Engine
Research:
100 000 Rp icon.png
Cost:
155 000 Sl icon.png
2 000 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
330 Ge icon.png
Mods armor frame.png
Airframe
Research:
24 000 Rp icon.png
Cost:
37 000 Sl icon.png
490 Ge icon.png
Mods armor cover.png
Cover
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
410 Ge icon.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
330 Ge icon.png
Mods ammo.png
M60_belt_pack
Research:
16 000 Rp icon.png
Cost:
24 000 Sl icon.png
330 Ge icon.png
Mod arrow 1.png
Mods g suit.png
G-suit
Research:
24 000 Rp icon.png
Cost:
37 000 Sl icon.png
490 Ge icon.png
Mods air to air missile.png
AIM-9L
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
410 Ge icon.png
Mods weapon.png
M60_new_gun
Research:
20 000 Rp icon.png
Cost:
31 000 Sl icon.png
410 Ge icon.png

Armaments

Ballistic Computer
CCIP (Guns) CCIP (Rockets) CCIP (Bombs) CCRP (Bombs)
Icon GreenCheckmark.png Icon RedXCross.png Icon RedXCross.png Icon RedXCross.png

Offensive armament

Main article: M61A1 (20 mm)

The F-16A ADF is armed with:

  • A choice between two presets:
    • 1 x 20 mm M61A1 cannon, wing root-mounted (512 rpg)
    • 1 x 20 mm M61A1 cannon + 60 x countermeasures

Suspended armament

The F-16A ADF can be outfitted with the following ordnance presets:

  • 1 x 300 gal drop tank
  • 2 x AIM-9L Sidewinder missiles
  • 6 x AIM-9L Sidewinder missiles
  • 2 x AIM-7M Sparrow missiles

Custom loadout options

1 2 3 4 5 6 7
Hardpoints F-16A ADF.png
AIM-7M Sparrow missiles 1 1
AIM-9L Sidewinder missiles 1 1 1 1 1 1
300 gal drop tanks 1

Usage in battles

Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Pros and cons

Pros:

  • Excellent acceleration and climb rate, the former of which helps the F-16 recover from the lower speeds that it can dogfight at
  • Excellent energy retention
  • Excellent manoeuvrability at low to medium speeds
  • Decent top speed
  • 20 mm Vulcan cannon has high velocity and rate of fire
  • Six powerful missiles: up to six all aspect AIM-9Ls and up to two potent SARH AIM-7Ms
  • Drop tank available to extend range
  • Bubble canopy with excellent unobstructed 360° visibility gives great situational awareness in simulator mode

Cons:

  • Lacks any air-to-ground suspended ordinance whatsoever
  • Internal M61 cannon has a small ammo pool
  • Very poor manoeuvrability at higher speeds (above around 850km/h) due to 9G G limiter
    • Staying at these higher speeds is ideal for general combat, but greatly limits manoeuvring and dogfighting ability
    • At these speeds, poor nose pointing ability makes it troublesome to lock Sidewinders, get an ACM radar lock, or aim the gun
    • Only by going below these speeds (thus getting slow) does any semblance of dogfighting ability whatsoever begin to be gained
    • Acceleration can be "too good": Poor high speed manoeuvrability combined with excellent acceleration and energy retention means heavy down-throttling and air braking is practically required to drop below these speeds to dogfight
  • Very hot engine temperature
  • Extremely high fuel consumption on afterburner

History

In the mid-1980s, after the deactivation of the USAF Air Defense Command, the ANG (Air National Guard) was tasked with defending North American airspace from Soviet bombers. To complete this task, 270 F-16A/Bs were to be converted into ADFs (Air Defense Fighters) at Ogden Air Logistics Center in Utah. General Dynamics carried out the first conversions and then sent kits to Ogden to complete the conversion. The ADF conversion included upgrading the AN/APG-66 radar to improve target acquisition of small targets, IFF for distinguishing friendlies and foes (AN/APX-109), and a 150,000-candlepower night spotlight for identification.

The first F-16 ADF was delivered to the Oregon Air National Guard in March 1989. Conversions started from 1989 to 1992, with around 270 airframes converted to ADF F-16s. However, with the dissolution of the Soviet Union, there was no longer a purpose for the F-16 ADF. The Air National Guard F-16s were to be slowly phased out and were either converted back to the original F-16A/B configuration or placed in storage. The North Dakota ANG had the last few F-16 ADFs in service until they were retired in 2007. Since the F-16 ADFs in storage had low flight hours, they were sold to other countries like Jordan (Peace Falcon program) and Thailand (Peace Naresuan IV program.)

Media

Images

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


General Dynamics Corporation
Jet Fighters  F-16A · F-16A ADF · F-16C
Strike Aircraft  F-111A · F-111F
Export  ▄F-16A ADF · ▄F-16A · ▄F-16AM · ␗F-16A MLU · F-16AJ · Netz · F-16D Barak II · F-16C Barak II
  F-111C
See also  SABCA

USA jet aircraft
  Fighters
F9F  F9F-2 · F9F-5 · F9F-8
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-100  F-100D
F-104  F-104A · F-104C
F-4  F-4C Phantom II · F-4E Phantom II · F-4J Phantom II · F-4S Phantom II
F-5  F-5A · F-5C · F-5E · F-20A
F-8  F8U-2 · F-8E
F-14  F-14A Early · ▄F-14A IRIAF · F-14B
F-15  F-15A · F-15C MSIP II · F-15E
F-16  F-16A · F-16A ADF · F-16C
Other  P-59A · F2H-2 · F3D-1 · F3H-2 · F4D-1 · F11F-1
  Strike Aircraft
FJ-4  FJ-4B · FJ-4B VMF-232
A-4  A-4B · A-4E Early
A-7  A-7D · A-7E · A-7K
AV-8  AV-8A · AV-8C · AV-8B Plus · AV-8B (NA)
A-10  A-10A · A-10A Late · A-10C
F-111  F-111A · F-111F
Other  A-6E TRAM · F-105D · F-117
  Bombers
B-57  B-57A · B-57B