Difference between revisions of "T-80UD"

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m (Added some values to tables on turret rotation, machine guns, etc.)
(Wrote intro/mobility/armaments/usage/pros&cons, expanded armour)
 
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{{About
 +
| about = Soviet medium tank '''{{PAGENAME}}'''
 +
| usage = other versions
 +
| link = T-80 (Family)
 +
}}
 
{{Specs-Card
 
{{Specs-Card
 
|code=ussr_t_80ud
 
|code=ussr_t_80ud
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== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced in [[Update "Alpha Strike"]].
+
The '''{{Specs|name}}''' is a premium rank {{Specs|rank}} Soviet medium tank {{Battle-rating}}. It was introduced in [[Update "Alpha Strike"]]. The T-80UD "Bereza" (Береза, "Birch") is a development of the famous [[T-80U]] main battle tank. The T-80U was intended to be a high-tech, high-performance MBT for the Soviet ground forces, featuring advanced fire control systems, strong protection, and high mobility courtesy of a compact but powerful gas turbine engine. However, the latter proved to have notable flaws in service such as poor fuel efficiency, and Soviet planners were interested in an alternative model with a diesel engine. The T-80UD emerged in 1985 with a 1000 hp 6TD opposed-piston diesel engine originally designed as an upgrade for the [[T-64B|T-64]] and entered service alongside its turbine sibling before the fall of the Soviet Union. After 1991, as the design bureau and factory responsible for the T-80UD were located in the former Ukrainian SSR, the T-80UD served as the basis for a number of new tank designs in the Ukrainian T-84 family.
 +
 
 +
In War Thunder, the T-80UD is effectively a downgraded T-80U. It looks nearly identical from the front aside from minor details such as the mudflaps and the arrangement of the turret roof ERA, but from the rear it's clear that the engine compartment takes after the fellow opposed-piston-engined T-64s. The replacement of the GTD-1250 turbine results in a noticeable drop in mobility from 27 hp/ton to about 22, not even matching the older [[T-80B]], but it's still more mobile than the [[T-72B]]. It also has not been provided thermal optics or the top 3BM46 "Svinets" APFSDS. In other regards it is essentially still a T-80U, and its lower battle rating puts it on par with the T-72B where its strong armour, fast reload, and decent mobility make it a competitive option for the battlefield.
  
 
== General info ==
 
== General info ==
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{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
 
 +
The T-80UD's armour scheme is generally quite similar to the original T-80U. The turret has been slightly revised compared to the original T-80U but aside from better coverage of Kontakt-5 on the roof, it is currently modeled in-game with identical composites and armour layout. The turret has strong kinetic protection in general and is virtually immune to contemporary APFSDS. However, note that the space occupied by the IR searchlight to the right of the gun does not have Kontakt-5, and there is no thermal upgrade as on the T-80U that would replace it with an extra section of ERA. Since the composite armour alone doesn't have amazing chemical protection, ATGMs with at least 600 mm of penetration can punch through that spot and knock out the commander.
 +
 
 +
The frontal hull has few external differences from the T-80U, but a look in the X-Ray viewer shows that the composition of the composite armour is a 50-30-'''35'''-30-50 stackup of alternating HHRA and textolite, compared to the normal T-80U's 50-30-'''50'''-30-50. It provides somewhat less protection as a result, but still holds up well given the decreased battle rating. Just be more cautious during full uptiers or if battle damage has stripped away the Kontakt-5.
 +
 
 +
Typical Soviet MBT weakspots still apply; LFP, driver's viewport, etc. Fuel tanks are prone to exploding when hit. The small number of crew (3 crew members) drastically reduces the tank's survivability as a shot through the driver's viewport is likely to knock out the driver and one turret crew. The autoloader is located right underneath the turret crew and ammo detonation is very likely when a round penetrates. Side armour is negligible with small pockets of Kontakt-5 near the front offering protection against weaker HEAT rounds and miniscule protection against kinetic rounds.
  
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
 
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
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{{Specs-Tank-Mobility}}
 
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
  
{{tankMobility|abMinHp=1550|rbMinHp=884|AoAweight=}}
+
{{tankMobility|abMinHp=1,550|rbMinHp=884}}
 +
 
 +
The T-80UD's mobility is a few steps back from the T-80U, and even the earlier T-80B given the 25% loss in engine horsepower. The new power-to-weight ratio of 21.7 hp/ton (about the same as the [[T-90A]]) is still quite good when compared to the the likes of the [[T-72B (1989)]], [[Challenger Mk.2]], and [[ZTZ96A]], but a new drawback is that it also doesn't use the standard T-80 transmission with up to -11 km/h in reverse anymore. Instead, it has a pitiful -5 km/h reverse speed just like the T-72s and T-64s.
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
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{{main|2A46M-1 (125 mm)}}
 
{{main|2A46M-1 (125 mm)}}
  
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
+
The T-80UD still uses the standard 125 mm 2A46M-1 cannon, but a nice perk is that it retains the faster 6.5 second reload of the T-80U as opposed to the 7.2 second reload of the T-72s, T-64s, and T-80B. It also keeps the comfortable optics and commander override, which are nice quality of life and survivability improvements.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 45 || rowspan="2" | -5°/+15° || rowspan="2" | ±180° || rowspan="2" | Two-plane ||22.8|| __._ || __._ || __._ || __._ || rowspan="2" | 6.5
+
| rowspan="2" | 45 || rowspan="2" | -5°/+15° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 22.8 || 31.6 || 38.4 || 42.5 || 45.2 || rowspan="2" | 6.50
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
|14.3|| __._ || __._ || __._ || __._
+
| 14.3 || 16.8 || 20.4 || 22.6 || 24.0
 
|-
 
|-
 
|}
 
|}
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==== Ammunition ====
 
==== Ammunition ====
 
{{:2A46M-1 (125 mm)/Ammunition|3BK18M, 3OF26, 3BM42, 9M119}}
 
{{:2A46M-1 (125 mm)/Ammunition|3BK18M, 3OF26, 3BM42, 9M119}}
 +
 +
Besides lacking the top 3BM46 Svinets APFSDS, the T-80UD has access to the remainder of the T-80U's arsenal, putting it on par with the T-72B but enjoying a speedier reload. As a premium vehicle, all ammunition types are unlocked from the start and generally the most worthwhile choices are the standard 3BM42 Mango APFSDS for general anti-armour duties and the 9M119 Refleks gun-launched ATGM for special cases. The single-charge 9M119 can't boast especially high penetration and can often be blocked by NATO composite armour, but its 5.72 kg explosive mass actually exceeds that of the 3OF26 HE shell. It's useful for cleaning up light targets, harassing nearby (within 4 km) helicopters, and splashing enemy MBTs with overpressure damage when the opportunity arises. However, it may not always detonate on CITVs and other peripherals as consistently as the HE shell would and targets might notice the missile in flight.
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
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{{main|NSVT (12.7 mm)|PKT (7.62 mm)}}
 
{{main|NSVT (12.7 mm)|PKT (7.62 mm)}}
  
''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.''
 
  
 
{| class="wikitable" style="text-align:center" width="50%"
 
{| class="wikitable" style="text-align:center" width="50%"
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
| Pintle
+
| Pintle || 400 (100) || 700 || -3°/+66° || -40°/+55°
| 400 (100) ||700|| __° || __°
 
 
|-
 
|-
 
|}
 
|}
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! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
|Coaxial|| 1250 (250) || 700 || N/A || N/A
+
| Coaxial || 1,250 (250) || 700 || - || -
 
|-
 
|-
 
|}
 
|}
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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
 
 +
The T-80UD loses many of the main selling points of the T-80 family in terms of mobility and access to thermal sights, but it also brings many of the T-80U's strengths down to a lower battle rating. It can be compared and contrasted to its closest stablemate, the [[T-72B (1989)]]. The two Soviet tanks have the same ammunition and are both protected with Kontakt-5 ERA, but the elite T-80UD is advantaged in mobility (~22 hp/ton vs ~19 hp/ton), reload speed (6.5 seconds vs 7.2 seconds), gunner optics (low and high zoom levels versus fixed 8x magnification), and fire control (proper commander sight with override vs a simple periscope). Surprisingly, where the humble T-72 has a slight edge is in hull protection. The T-72B upper glacis design, nearly entirely made of spaced steel plates, offers more kinetic defense than the T-80UD's steel and textolite sandwich, and the horizontal autoloader is less likely to be hit by incoming fire than the T-64/T-80 arrangement. But on both tanks, the combination of Kontakt-5 and composite is enough to stop almost all contemporary darts anyway and it's more likely that damaging hits would have gone through weak points.
 +
 
 +
With both good forward mobility, solid protection, and good optics, the T-80UD can be used for both rushing attacks and sniping. In either case, keep an eye on the battlefield when leaving cover and be careful not to overextend — the standard T-80 reverse speed of -11 km/h could never have been considered fast and the T-80UD's -5 km/h is less than half of that. T-64 and T-72 veterans will obviously be familiar with this drawback, but the T-80UD's imbalance of forward versus backward mobility normally isn't seen in the tech tree until the [[T-90A]]. In addition, the lack of thermal sights can be a handicap on maps with lots of cover and foliage when most tanks of other nations have them as standard; the [[T-72AV (TURMS-T)]] is a contemporary of the T-80UD despite being grossly inferior in many respects specifically because of its great gunner and commander thermals. The T-80UD's armour allows it to charge straight into combat with less concern than most other tanks but it pays to maintain situational awareness, as there are more than a few vehicles that can send an overconfident or unsuspecting "Bereza" back to the hangar: for all its strengths, Kontakt-5 doesn't mean much to a tandem-warhead ATGM.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
 
  
 
'''Pros:'''
 
'''Pros:'''
  
*
+
* Strong protection with Kontakt-5 ERA
 +
* Better mobility and reload speed than contemporary Soviet MBTs
 +
* Good gunner and commander optics, with commander override
 +
* Wide variety of ammunition
  
 
'''Cons:'''
 
'''Cons:'''
  
*
+
* No thermal sights
 +
* Weaker hull armour than the original T-80U
 +
* Lowest mobility of all T-80s
 +
 
  
 
== History ==
 
== History ==

Latest revision as of 07:40, 27 May 2024

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
This page is about the Soviet medium tank T-80UD. For other versions, see T-80 (Family).
T-80UD
ussr_t_80ud.png
GarageImage T-80UD.jpg
T-80UD
AB RB SB
10.0 10.0 10.0
Purchase:9 270 Specs-Card-Eagle.png
Show in game

Description

The T-80UD is a premium rank VII Soviet medium tank with a battle rating of 10.0 (AB/RB/SB). It was introduced in Update "Alpha Strike". The T-80UD "Bereza" (Береза, "Birch") is a development of the famous T-80U main battle tank. The T-80U was intended to be a high-tech, high-performance MBT for the Soviet ground forces, featuring advanced fire control systems, strong protection, and high mobility courtesy of a compact but powerful gas turbine engine. However, the latter proved to have notable flaws in service such as poor fuel efficiency, and Soviet planners were interested in an alternative model with a diesel engine. The T-80UD emerged in 1985 with a 1000 hp 6TD opposed-piston diesel engine originally designed as an upgrade for the T-64 and entered service alongside its turbine sibling before the fall of the Soviet Union. After 1991, as the design bureau and factory responsible for the T-80UD were located in the former Ukrainian SSR, the T-80UD served as the basis for a number of new tank designs in the Ukrainian T-84 family.

In War Thunder, the T-80UD is effectively a downgraded T-80U. It looks nearly identical from the front aside from minor details such as the mudflaps and the arrangement of the turret roof ERA, but from the rear it's clear that the engine compartment takes after the fellow opposed-piston-engined T-64s. The replacement of the GTD-1250 turbine results in a noticeable drop in mobility from 27 hp/ton to about 22, not even matching the older T-80B, but it's still more mobile than the T-72B. It also has not been provided thermal optics or the top 3BM46 "Svinets" APFSDS. In other regards it is essentially still a T-80U, and its lower battle rating puts it on par with the T-72B where its strong armour, fast reload, and decent mobility make it a competitive option for the battlefield.

General info

Survivability and armour

ERA
Effective action against the cumulative ammunition
Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Self-entrenching equipment
Creation of ramparts and trenches in soft ground
Armourfront / side / back
Hull105 / 80 / 50
Turret180 / 160 / 65
Crew3 people
Visibility79 %

The T-80UD's armour scheme is generally quite similar to the original T-80U. The turret has been slightly revised compared to the original T-80U but aside from better coverage of Kontakt-5 on the roof, it is currently modeled in-game with identical composites and armour layout. The turret has strong kinetic protection in general and is virtually immune to contemporary APFSDS. However, note that the space occupied by the IR searchlight to the right of the gun does not have Kontakt-5, and there is no thermal upgrade as on the T-80U that would replace it with an extra section of ERA. Since the composite armour alone doesn't have amazing chemical protection, ATGMs with at least 600 mm of penetration can punch through that spot and knock out the commander.

The frontal hull has few external differences from the T-80U, but a look in the X-Ray viewer shows that the composition of the composite armour is a 50-30-35-30-50 stackup of alternating HHRA and textolite, compared to the normal T-80U's 50-30-50-30-50. It provides somewhat less protection as a result, but still holds up well given the decreased battle rating. Just be more cautious during full uptiers or if battle damage has stripped away the Kontakt-5.

Typical Soviet MBT weakspots still apply; LFP, driver's viewport, etc. Fuel tanks are prone to exploding when hit. The small number of crew (3 crew members) drastically reduces the tank's survivability as a shot through the driver's viewport is likely to knock out the driver and one turret crew. The autoloader is located right underneath the turret crew and ammo detonation is very likely when a round penetrates. Side armour is negligible with small pockets of Kontakt-5 near the front offering protection against weaker HEAT rounds and miniscule protection against kinetic rounds.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull ___ mm ___ mm Top
___ mm Bottom
___ mm ___ - ___ mm
Turret ___ - ___ mm Turret front
___ mm Gun mantlet
___ - ___ mm ___ - ___ mm ___ - ___ mm
Cupola ___ mm ___ mm ___ mm ___ mm

Notes:

Mobility

Speedforward / back
AB67 / 5 km/h
RB and SB60 / 5 km/h
Number of gears7 forward
1 back
Weight46.0 t
Engine power
AB1 908 hp
RB and SB1 000 hp
Power-to-weight ratio
AB41.5 hp/t
RB and SB21.7 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 67 5 46 1,550 1,908 33.7 41.48
Realistic 60 5 884 1,000 19.22 21.74

The T-80UD's mobility is a few steps back from the T-80U, and even the earlier T-80B given the 25% loss in engine horsepower. The new power-to-weight ratio of 21.7 hp/ton (about the same as the T-90A) is still quite good when compared to the the likes of the T-72B (1989), Challenger Mk.2, and ZTZ96A, but a new drawback is that it also doesn't use the standard T-80 transmission with up to -11 km/h in reverse anymore. Instead, it has a pitiful -5 km/h reverse speed just like the T-72s and T-64s.

Modifications and economy

Repair cost
AB3 363 Sl icon.png
RB3 260 Sl icon.png
SB3 794 Sl icon.png
Crew training10 000 Sl icon.png
Experts1 160 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces2 150 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 150 / 200 / 250 % Sl icon.png
Talisman.png 2 × 232 / 232 / 232 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods dozer blade.png
Dozer Blade
Mods extinguisher.png
Improved FPE
Mods smoke screen.png
Smoke grenade
Mods tank reinforcement ussr.png
Crew Replenishment
Mods night vision device.png
NVD
Mods engine smoke screen system.png
ESS
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
125mm_ussr_APDS_FS_ammo_pack
Mods tank cannon.png
Adjustment of Fire
Mods tank laser rangefinder.png
Laser rangefinder
Mods new tank vertical aiming.png
Elevation Mechanism
Mods tank ammo.png
125mm_ussr_ATGM_ammo_pack
Mods art support.png
Artillery Support

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.

Main armament

125 mm 2A46M-1 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Autoloader
Automatically feeds projectiles into the breech. The speed does not depend on the skills of the loader
Ammunition45 rounds
First-order28 rounds
Reload6.5 s
Vertical guidance-5° / 15°
Main article: 2A46M-1 (125 mm)

The T-80UD still uses the standard 125 mm 2A46M-1 cannon, but a nice perk is that it retains the faster 6.5 second reload of the T-80U as opposed to the 7.2 second reload of the T-72s, T-64s, and T-80B. It also keeps the comfortable optics and commander override, which are nice quality of life and survivability improvements.

125 mm 2A46M-1 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Autoloader
Arcade 45 -5°/+15° ±180° Two-plane 22.8 31.6 38.4 42.5 45.2 6.50
Realistic 14.3 16.8 20.4 22.6 24.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
3BK18M HEATFS 550 550 550 550 550 550
3OF26 HE 42 42 42 42 42 42
3BM42 APFSDS 457 454 445 431 419 406
9M119 ATGM 700 700 700 700 700 700
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
3BK18M HEATFS 905 19 0.05 0.1 2.79 65° 72° 77°
3OF26 HE 850 23 0.3 0.1 5.24 79° 80° 81°
3BM42 APFSDS 1,700 4.85 - - - 78° 80° 81°
Missile details
Ammunition Type of
warhead
Velocity
(m/s)
Range
(m)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
9M119 ATGM 445 4,000 16.5 0.05 0.1 5.72 80° 82° 90°

Besides lacking the top 3BM46 Svinets APFSDS, the T-80UD has access to the remainder of the T-80U's arsenal, putting it on par with the T-72B but enjoying a speedier reload. As a premium vehicle, all ammunition types are unlocked from the start and generally the most worthwhile choices are the standard 3BM42 Mango APFSDS for general anti-armour duties and the 9M119 Refleks gun-launched ATGM for special cases. The single-charge 9M119 can't boast especially high penetration and can often be blocked by NATO composite armour, but its 5.72 kg explosive mass actually exceeds that of the 3OF26 HE shell. It's useful for cleaning up light targets, harassing nearby (within 4 km) helicopters, and splashing enemy MBTs with overpressure damage when the opportunity arises. However, it may not always detonate on CITVs and other peripherals as consistently as the HE shell would and targets might notice the missile in flight.

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
45 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

12.7 mm NSVT machine gun
Ammunition400 rounds
Belt capacity100 rounds
Reload5.0 s
Fire rate700 shots/min
Vertical guidance-3° / 66°
Horizontal guidance-40° / 55°
Ammunition1 250 rounds
Belt capacity250 rounds
Reload8.0 s
Fire rate700 shots/min


12.7 mm NSVT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 400 (100) 700 -3°/+66° -40°/+55°
7.62 mm PKT
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,250 (250) 700 - -

Usage in battles

The T-80UD loses many of the main selling points of the T-80 family in terms of mobility and access to thermal sights, but it also brings many of the T-80U's strengths down to a lower battle rating. It can be compared and contrasted to its closest stablemate, the T-72B (1989). The two Soviet tanks have the same ammunition and are both protected with Kontakt-5 ERA, but the elite T-80UD is advantaged in mobility (~22 hp/ton vs ~19 hp/ton), reload speed (6.5 seconds vs 7.2 seconds), gunner optics (low and high zoom levels versus fixed 8x magnification), and fire control (proper commander sight with override vs a simple periscope). Surprisingly, where the humble T-72 has a slight edge is in hull protection. The T-72B upper glacis design, nearly entirely made of spaced steel plates, offers more kinetic defense than the T-80UD's steel and textolite sandwich, and the horizontal autoloader is less likely to be hit by incoming fire than the T-64/T-80 arrangement. But on both tanks, the combination of Kontakt-5 and composite is enough to stop almost all contemporary darts anyway and it's more likely that damaging hits would have gone through weak points.

With both good forward mobility, solid protection, and good optics, the T-80UD can be used for both rushing attacks and sniping. In either case, keep an eye on the battlefield when leaving cover and be careful not to overextend — the standard T-80 reverse speed of -11 km/h could never have been considered fast and the T-80UD's -5 km/h is less than half of that. T-64 and T-72 veterans will obviously be familiar with this drawback, but the T-80UD's imbalance of forward versus backward mobility normally isn't seen in the tech tree until the T-90A. In addition, the lack of thermal sights can be a handicap on maps with lots of cover and foliage when most tanks of other nations have them as standard; the T-72AV (TURMS-T) is a contemporary of the T-80UD despite being grossly inferior in many respects specifically because of its great gunner and commander thermals. The T-80UD's armour allows it to charge straight into combat with less concern than most other tanks but it pays to maintain situational awareness, as there are more than a few vehicles that can send an overconfident or unsuspecting "Bereza" back to the hangar: for all its strengths, Kontakt-5 doesn't mean much to a tandem-warhead ATGM.

Pros and cons

Pros:

  • Strong protection with Kontakt-5 ERA
  • Better mobility and reload speed than contemporary Soviet MBTs
  • Good gunner and commander optics, with commander override
  • Wide variety of ammunition

Cons:

  • No thermal sights
  • Weaker hull armour than the original T-80U
  • Lowest mobility of all T-80s


History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

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  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

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USSR medium tanks
T-28  T-28 (1938) · T-28 · T-28E
T-34-76  T-34 (Prototype) · T-34 (1940) · T-34 (1941) · T-34 (1st Gv.T.Br.) · T-34 (1942) · T-34E STZ · T-34E
T-34-57  T-34-57 · T-34-57 (1943)
T-34-85  T-34-85 (D-5T) · T-34-85 · T-34-85E
T-34-100  T-34-100
T-44  T-44 · T-44-100 · T-44-122
T-54  T-54 (1947) · T-54 (1949) · T-54 (1951)
T-55  TO-55 · T-55A · T-55AM-1 · T-55AMD-1
T-62  T-62 · T-62M-1
T-64  Object 435 · T-64A (1971) · T-64B
T-72  T-72A · T-72AV (TURMS-T) · T-72B · T-72B (1989) · T-72B3 · T-72M2 Moderna
T-80  T-80B · T-80U · T-80UD · T-80UK · T-80UM2 · T-80BVM · Object 292
T-90  Т-90А · T-90M
Trophies/Lend-Lease 
Germany  ▂T-III · ▂T-V
Great Britain  ▂МК-IX "Valentine"
USA  ▂M3 Medium · ▂M4A2

USSR premium ground vehicles
Light tanks  BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38
Medium tanks  T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD
  ▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine"
Heavy tanks  SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A
Tank destroyers  BM-8-24 · BM-13N · BM-31-12
  SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120
SPAA  ▂Phòng không T-34 · ZUT-37