Difference between revisions of "SU-76D"
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{{Specs-Card | {{Specs-Card | ||
|code=ussr_su_76d | |code=ussr_su_76d | ||
− | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | + | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg|ArtImage_{{PAGENAME}}.jpg}} |
+ | |market=items_SU-76D (USSR) | ||
}} | }} | ||
== Description == | == Description == | ||
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | <!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> | ||
− | The '''{{Specs|name}}''' | + | The '''{{Specs|name}}''' (unrelated to the [[SU-76M]]) was a proposed Soviet tank destroyer that was based on the chassis of the T-70 light tank. As the name designates, it was powered by a 110 hp diesel engine. It was following the idea of light tank destroyers, which were small, mobile, and designed for quick strikes with a powerful gun. However, it failed to meet two of the criteria, as the {{Specs|name}}'s main armament was a 76.2 mm gun, the same as that found on early T-34s, but it was no longer powerful enough to pierce the armour of more advanced German tanks, and the engine's power was insufficient for the vehicle. On top of that, the vehicle had problems with fine-tuning of the domestic engine. Thus, all work on it was halted, and the {{Specs|name}} was never mass produced. |
+ | |||
+ | The {{Specs|name}} was introduced during [[Update "Ixwa Strike"]] as a reward for the [[wt:en/news/7107-event-future-technology-en|Future Technology]] event. It is a small, light, and agile tank destroyer, but it falls short in terms of armour protection, and only has average mobility. Its BR-350B shell allows it to penetrate and deal devastating damage to the most common enemies at its battle rating, making it an ideal vehicle for rather sneaky gameplay. | ||
== General info == | == General info == | ||
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The SU-76D has almost no armour to speak of, and can only survive one or two shells before getting knocked out. Because of this, it should be played like a light tank. Also, its roof armour is enough for .50 cal machine guns to penetrate. Luckily it has a relatively low profile so getting hit is a bit harder, and it can sustain small-calibre MG fire. | The SU-76D has almost no armour to speak of, and can only survive one or two shells before getting knocked out. Because of this, it should be played like a light tank. Also, its roof armour is enough for .50 cal machine guns to penetrate. Luckily it has a relatively low profile so getting hit is a bit harder, and it can sustain small-calibre MG fire. | ||
− | '''Armour type:''' | + | '''Armour type:''' |
− | + | ||
− | * Cast homogeneous armour ( | + | * Rolled homogeneous armour (hull, casemate) |
+ | * Cast homogeneous armour (cupola) | ||
{| class="wikitable" | {| class="wikitable" | ||
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|} | |} | ||
− | '''Notes:''' | + | '''Notes:''' |
− | + | ||
+ | * Suspension wheels and torsion bars are 10 mm thick while tracks are 15 mm thick. | ||
+ | * Belly armour is 6 mm thick. | ||
+ | * There is a 15 mm internal plate separating the crew compartment from the engine compartment. | ||
=== Mobility === | === Mobility === | ||
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==== Ammunition ==== | ==== Ammunition ==== | ||
− | { | + | {{:F-34 (76 mm)/Ammunition|BR-350A (MD-5 fuze), BR-350B (MD-8 fuze), BR-350SP, BR-354P, BP-353A, OF-350M, Sh-354T, D-350A}} |
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− | | BR-350A (MD-5 fuze) | ||
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==== [[Ammo racks]] ==== | ==== [[Ammo racks]] ==== | ||
− | + | [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] | |
− | <!-- '''Last updated:''' --> | + | <!-- '''Last updated: 2.5.1.99''' --> |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
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! Visual<br>discrepancy | ! Visual<br>discrepancy | ||
|- | |- | ||
− | | '''71''' || | + | | '''71''' || 57 ''(+14)'' || 52 ''(+19)'' || 46 ''(+25)'' || 31 ''(+40)'' || 16 ''(+55)'' || 1 ''(+70)'' || No |
|- | |- | ||
|} | |} | ||
+ | '''Notes:''' | ||
+ | |||
+ | * Shells are modeled individually and disappear after having been shot or loaded. | ||
+ | * If you pack 16 ''(+55)'' shells, it will keep most of the casemate empty of ammo. | ||
== Usage in battles == | == Usage in battles == | ||
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=== Pros and cons === | === Pros and cons === | ||
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> | ||
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'''Pros:''' | '''Pros:''' | ||
− | * | + | * Powerful 76.2 mm F-34 cannon against common enemies like [[Pz.IV C]], [[M5A1]], [[Chi-Ha Kai]] |
+ | * ±13° horizontal gun traverse is good, so the tank doesn't need to constantly adjust its hull to aim | ||
+ | * APCR can effectively penetrate heavier targets like [[B1 ter]] and [[M4A3 (105)]] | ||
+ | * Has a small profile, harder to be seen and hit | ||
− | '''Cons: | + | '''Cons:''' |
− | * | + | * Virtually no armour, can only stop low-caliber gunfire from tanks like [[Light AA Mk I|Light AA]] |
+ | * -5° gun depression is not enough to fight on slopes | ||
+ | * Low reverse speed won't allow quick retreat | ||
+ | * Substandard engine power results in sluggish mobility on hills and loose surface | ||
== History == | == History == | ||
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== Media == | == Media == | ||
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | <!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' --> | ||
− | + | ||
+ | ;Skins | ||
+ | |||
+ | * [https://live.warthunder.com/feed/camouflages/?vehicle=ussr_su_76d Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.] | ||
== See also == | == See also == | ||
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* ''reference to the series of the vehicles;'' | * ''reference to the series of the vehicles;'' | ||
* ''links to approximate analogues of other nations and research trees.'' --> | * ''links to approximate analogues of other nations and research trees.'' --> | ||
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− | * | + | * [[SU-57B]] |
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== External links == | == External links == | ||
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* ''topic on the official game forum;'' | * ''topic on the official game forum;'' | ||
* ''other literature.'' --> | * ''other literature.'' --> | ||
− | |||
− | * | + | * [[wt:en/news/7103-development-craft-srafting-event-su-76d-en|[Devblog] Сrafting event: SU-76D]] |
− | |||
{{USSR tank destroyers}} | {{USSR tank destroyers}} | ||
{{USSR premium ground vehicles}} | {{USSR premium ground vehicles}} |
Latest revision as of 00:08, 5 November 2023
Contents
Description
The SU-76D (unrelated to the SU-76M) was a proposed Soviet tank destroyer that was based on the chassis of the T-70 light tank. As the name designates, it was powered by a 110 hp diesel engine. It was following the idea of light tank destroyers, which were small, mobile, and designed for quick strikes with a powerful gun. However, it failed to meet two of the criteria, as the SU-76D's main armament was a 76.2 mm gun, the same as that found on early T-34s, but it was no longer powerful enough to pierce the armour of more advanced German tanks, and the engine's power was insufficient for the vehicle. On top of that, the vehicle had problems with fine-tuning of the domestic engine. Thus, all work on it was halted, and the SU-76D was never mass produced.
The SU-76D was introduced during Update "Ixwa Strike" as a reward for the Future Technology event. It is a small, light, and agile tank destroyer, but it falls short in terms of armour protection, and only has average mobility. Its BR-350B shell allows it to penetrate and deal devastating damage to the most common enemies at its battle rating, making it an ideal vehicle for rather sneaky gameplay.
General info
Survivability and armour
The SU-76D has almost no armour to speak of, and can only survive one or two shells before getting knocked out. Because of this, it should be played like a light tank. Also, its roof armour is enough for .50 cal machine guns to penetrate. Luckily it has a relatively low profile so getting hit is a bit harder, and it can sustain small-calibre MG fire.
Armour type:
- Rolled homogeneous armour (hull, casemate)
- Cast homogeneous armour (cupola)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | ___ mm | ___ mm Top ___ mm Bottom |
___ mm | ___ - ___ mm |
Turret | ___ - ___ mm Turret front ___ mm Gun mantlet |
___ - ___ mm | ___ - ___ mm | ___ - ___ mm |
Cupola | ___ mm | ___ mm | ___ mm | ___ mm |
Notes:
- Suspension wheels and torsion bars are 10 mm thick while tracks are 15 mm thick.
- Belly armour is 6 mm thick.
- There is a 15 mm internal plate separating the crew compartment from the engine compartment.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 40 | 6 | 11.6 | 156 | 210 | 13.45 | 18.1 |
Realistic | 36 | 5 | 97 | 110 | 8.36 | 9.48 |
Modifications and economy
Armaments
Main armament
76 mm F-34 | Turret rotation speed (°/s) | Reloading rate (seconds) | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Mode | Capacity | Vertical | Horizontal | Stabilizer | Stock | Upgraded | Full | Expert | Aced | Stock | Full | Expert | Aced |
Arcade | 71 | -5°/+14° | ±13° | N/A | 6.2 | 8.5 | 10.4 | 11.5 | 12.2 | 8.97 | 7.94 | 7.31 | 6.90 |
Realistic | 4.2 | 4.9 | 6.0 | 6.6 | 7.0 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
BR-350A (MD-5 fuse) | APHEBC | 87 | 85 | 77 | 69 | 62 | 55 |
BR-350B (MD-8 fuse) | APHEBC | 96 | 94 | 84 | 74 | 64 | 56 |
BR-350SP | APBC | 99 | 96 | 87 | 76 | 66 | 58 |
BR-354P | APCR | 125 | 117 | 87 | 60 | 41 | 28 |
BP-353A | HEAT | 80 | 80 | 80 | 80 | 80 | 80 |
OF-350M | HE | 10 | 10 | 10 | 10 | 10 | 10 |
Sh-354T | Shrapnel | 35 | 34 | 30 | 26 | 22 | 19 |
Shell details | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive mass (TNT equivalent) (g) |
Ricochet | |||||
0% | 50% | 100% | ||||||||||
BR-350A (MD-5 fuse) | APHEBC | 662 | 6.3 | 1.2 | 14 | 150 | 48° | 63° | 71° | |||
BR-350B (MD-8 fuse) | APHEBC | 655 | 6.5 | 0.9 | 14 | 100.1 | 48° | 63° | 71° | |||
BR-350SP | APBC | 655 | 6.5 | - | - | - | 48° | 63° | 71° | |||
BR-354P | APCR | 950 | 3.02 | - | - | - | 66° | 70° | 72° | |||
BP-353A | HEAT | 355 | 3.94 | 0.05 | 0.1 | 600 | 62° | 69° | 73° | |||
OF-350M | HE | 680 | 6.2 | 0.05 | 0.1 | 621 | 79° | 80° | 81° | |||
Sh-354T | Shrapnel | 618 | 6.44 | 1.2 | 14 | 85 | 62° | 69° | 73° |
Smoke shell characteristics | ||||||
---|---|---|---|---|---|---|
Ammunition | Velocity (m/s) |
Projectile mass (kg) |
Screen radius (m) |
Screen deploy time (s) |
Screen hold time (s) |
Explosive mass (TNT equivalent) (g) |
D-350A | 680 | 6.45 | 13 | 5 | 20 | 50 |
Ammo racks
Full ammo |
1st rack empty |
2nd rack empty |
3rd rack empty |
4th rack empty |
5th rack empty |
6th rack empty |
Visual discrepancy |
---|---|---|---|---|---|---|---|
71 | 57 (+14) | 52 (+19) | 46 (+25) | 31 (+40) | 16 (+55) | 1 (+70) | No |
Notes:
- Shells are modeled individually and disappear after having been shot or loaded.
- If you pack 16 (+55) shells, it will keep most of the casemate empty of ammo.
Usage in battles
Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).
Pros and cons
Pros:
- Powerful 76.2 mm F-34 cannon against common enemies like Pz.IV C, M5A1, Chi-Ha Kai
- ±13° horizontal gun traverse is good, so the tank doesn't need to constantly adjust its hull to aim
- APCR can effectively penetrate heavier targets like B1 ter and M4A3 (105)
- Has a small profile, harder to be seen and hit
Cons:
- Virtually no armour, can only stop low-caliber gunfire from tanks like Light AA
- -5° gun depression is not enough to fight on slopes
- Low reverse speed won't allow quick retreat
- Substandard engine power results in sluggish mobility on hills and loose surface
History
Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main
template. Be sure to reference text and sources by using <ref></ref>
, as well as adding them at the end of the article with <references />
. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===
, also if applicable).
Media
- Skins
See also
External links
USSR tank destroyers | |
---|---|
SU-76M | SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A |
SU-57B | SU-57B · SU-76D |
T-34 Derivatives | SU-122 · SU-85 · SU-85M · SU-100 · SU-122P |
Heavy Tank Derivatives | SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268 |
SU-100P and Derivatives | SU-100P · Object 120 |
Wheeled | YaG-10 (29-K) |
Airborne | ASU-57 · ASU-85 |
Rocket | BM-8-24 · BM-13N · BM-31-12 |
ATGM | IT-1 · Shturm-S · Object 775 · Khrizantema-S |
Artillery | 2S1 · 2S3M |
Other | SU-5-1 · ZiS-30 · SU-122-54 |
USA | SU-57 |
USSR premium ground vehicles | |
---|---|
Light tanks | BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38 |
Medium tanks | T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1 |
▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine" | |
Heavy tanks | SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A |
Tank destroyers | BM-8-24 · BM-13N · BM-31-12 |
SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120 | |
SPAA | ▂Phòng không T-34 · ZUT-37 |