Difference between revisions of "He 111 H-16"
(Updated format) |
|||
Line 1: | Line 1: | ||
− | |||
− | |||
− | |||
− | |||
{{About | {{About | ||
| about = German medium bomber '''{{PAGENAME}}''' | | about = German medium bomber '''{{PAGENAME}}''' | ||
| usage = other uses | | usage = other uses | ||
| link = He 111 (Family) | | link = He 111 (Family) | ||
+ | }} | ||
+ | {{Specs-Card | ||
+ | |code=he-111h-16_winter | ||
+ | |images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}} | ||
}} | }} | ||
== Description == | == Description == | ||
− | <!--In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.--> | + | <!-- ''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' --> |
− | + | The '''{{Specs|name}}''' is a rank {{Specs|rank}} German bomber {{Battle-rating}}. It has been in the game since the start of the Open Beta Test prior to Update 1.27. | |
− | |||
− | |||
− | The '''{{Specs|name}}''' is a rank {{Specs|rank}} German | ||
== General info == | == General info == | ||
Line 21: | Line 18: | ||
''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | ''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.'' | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="70%" |
− | + | ! rowspan="2" | Characteristics | |
− | |||
− | |||
− | ! | ||
− | |||
! colspan="2" | Max Speed<br>(km/h at 6,000 m) | ! colspan="2" | Max Speed<br>(km/h at 6,000 m) | ||
− | ! rowspan="2" | Max altitude<br>( | + | ! rowspan="2" | Max altitude<br>(metres) |
! colspan="2" | Turn time<br>(seconds) | ! colspan="2" | Turn time<br>(seconds) | ||
− | ! colspan="2" | Rate of climb<br>( | + | ! colspan="2" | Rate of climb<br>(metres/second) |
− | ! rowspan="2" |Take-off run<br>( | + | ! rowspan="2" | Take-off run<br>(metres) |
|- | |- | ||
− | ! AB | + | ! AB !! RB !! AB !! RB !! AB !! RB |
− | ! RB | ||
− | ! AB | ||
− | ! RB | ||
− | ! AB | ||
− | ! RB | ||
|- | |- | ||
− | |412||400|| {{Specs|ceiling}} ||32.0||32.7||2.0||2.0||500 | + | ! Stock |
+ | | 412 || 400 || rowspan="2" | {{Specs|ceiling}} || 32.0 || 32.7 || 2.0 || 2.0 || rowspan="2" | 500 | ||
|- | |- | ||
− | ! | + | ! Upgraded |
− | + | | ___ || ___ || __._ || __._ || __._ || __._ | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | | | ||
|- | |- | ||
|} | |} | ||
− | ====Details==== | + | ==== Details ==== |
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
! colspan="5" | Features | ! colspan="5" | Features | ||
|- | |- | ||
− | ! Combat | + | ! Combat flaps !! Take-off flaps !! Landing flaps !! Air brakes !! Arrestor gear |
− | ! Take-off | ||
− | ! Landing | ||
− | ! Air brakes | ||
− | ! Arrestor gear | ||
|- | |- | ||
| ✓ || ✓ || ✓ || X || X <!-- ✓ --> | | ✓ || ✓ || ✓ || X || X <!-- ✓ --> | ||
Line 76: | Line 47: | ||
|} | |} | ||
− | {| class="wikitable" style="text-align:center" | + | {| class="wikitable" style="text-align:center" width="50%" |
|- | |- | ||
− | ! colspan=" | + | ! colspan="7" | Limits |
|- | |- | ||
− | ! rowspan="2" | | + | ! rowspan="2" | Wings (km/h) |
− | ! rowspan="2" | Gear | + | ! rowspan="2" | Gear (km/h) |
− | ! | + | ! colspan="3" | Flaps (km/h) |
! colspan="2" | Max Static G | ! colspan="2" | Max Static G | ||
|- | |- | ||
− | ! + | + | ! Combat !! Take-off !! Landing !! + !! - |
− | ! - | ||
|- | |- | ||
− | | {{Specs| | + | | {{Specs|destruction|body}} || {{Specs|destruction|gear}} || 350 || 350 || 260 || ~3 || ~2 |
|- | |- | ||
|} | |} | ||
Line 94: | Line 64: | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! colspan="4" | Optimal velocities | + | ! colspan="4" | Optimal velocities (km/h) |
|- | |- | ||
− | ! Ailerons | + | ! Ailerons !! Rudder !! Elevators !! Radiator |
− | ! Rudder | ||
− | ! Elevators | ||
− | ! Radiator | ||
|- | |- | ||
− | | < 310 || < 300 || < 270 || > | + | | < 310 || < 300 || < 270 || > 330 |
|- | |- | ||
|} | |} | ||
Line 115: | Line 82: | ||
! WEP Engine power | ! WEP Engine power | ||
|- | |- | ||
− | | 5,800 m || 2,120 hp || 2,497 hp | + | | 5,800 m || 2,120 hp || 2,497 hp |
|- | |- | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|} | |} | ||
=== Survivability and armour === | === Survivability and armour === | ||
{{Specs-Avia-Armour}} | {{Specs-Avia-Armour}} | ||
− | <!--Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.--> | + | <!-- ''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.'' --> |
* 5 mm Steel plate under nose gunner | * 5 mm Steel plate under nose gunner | ||
Line 153: | Line 104: | ||
=== Suspended armament === | === Suspended armament === | ||
{{Specs-Avia-Suspended}} | {{Specs-Avia-Suspended}} | ||
− | <!--Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.--> | + | <!-- ''Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.'' --> |
{{main|SC50JA (50 kg)|SC250JA (250 kg)|SC1000L2 (1,000 kg)}} | {{main|SC50JA (50 kg)|SC250JA (250 kg)|SC1000L2 (1,000 kg)}} | ||
− | The '''''{{PAGENAME}}''''' can | + | The '''''{{PAGENAME}}''''' can be outfitted with the following ordnance: |
− | * 32 x 50 kg SC50JA bombs | + | * 32 x 50 kg SC50JA bombs (1,600 kg total) |
− | * 8 x 250 kg SC250JA bombs | + | * 8 x 250 kg SC250JA bombs (2,000 kg total) |
− | * 2 x | + | * 2 x 1,000 kg SC1000L2 bombs (2,000 kg total) |
− | * 2 x | + | * 2 x 1,000 kg SC1000L2 bombs + 1 x 250 kg SC250JA bomb (2,250 kg total) |
=== Defensive armament === | === Defensive armament === | ||
{{Specs-Avia-Defensive}} | {{Specs-Avia-Defensive}} | ||
− | <!--Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.--> | + | <!-- ''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available, remove this subsection.'' --> |
− | {{main|MG | + | {{main|MG FF/M (20 mm)|MG 131 (13 mm)|MG 81 (7.92 mm)}} |
− | The '''''{{PAGENAME}}''''' | + | The '''''{{PAGENAME}}''''' is defended by: |
* 1 x 20 mm MG FF/M cannon, nose turret (120 rpg) | * 1 x 20 mm MG FF/M cannon, nose turret (120 rpg) | ||
* 1 x 13 mm MG 131 machine gun, dorsal turret (1,000 rpg) | * 1 x 13 mm MG 131 machine gun, dorsal turret (1,000 rpg) | ||
− | * 2 x 7.92 mm MG 81 machine | + | * 2 x 7.92 mm MG 81 machine guns, ventral turret (1,000 + 850 rpg = 1,850 total) |
− | * 1 x 7.92 mm MG 81 machine gun, 2 x beam | + | * 1 x 7.92 mm MG 81 machine gun, 2 x beam turrets (500 rpg) |
== Usage in battles == | == Usage in battles == | ||
− | <!--Describe the tactics of playing in | + | <!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' --> |
In Arcade, try to maximize altitude upon spawning; this will make it harder for most fighters to reach you in the early moments (only for ground strike). However, this leaves your poorly defended underbelly open to most attacks, so a fighter with a decent engine could easily catch up and take you down. When engaging this bomber, don't worry about the gunners, as they have a very restricted field of, allowing an attack from these angles: 10-2 o'clock high or even 8 o'clock high/5 o'clock high, as well as 9-3 o'clock low or 10 o'clock low/2 o'clock low, as the gunners, cannot reach you there. | In Arcade, try to maximize altitude upon spawning; this will make it harder for most fighters to reach you in the early moments (only for ground strike). However, this leaves your poorly defended underbelly open to most attacks, so a fighter with a decent engine could easily catch up and take you down. When engaging this bomber, don't worry about the gunners, as they have a very restricted field of, allowing an attack from these angles: 10-2 o'clock high or even 8 o'clock high/5 o'clock high, as well as 9-3 o'clock low or 10 o'clock low/2 o'clock low, as the gunners, cannot reach you there. | ||
− | ===Manual Engine Control=== | + | === Manual Engine Control === |
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
! colspan="7" | MEC elements | ! colspan="7" | MEC elements | ||
|- | |- | ||
− | ! rowspan="2" |Mixer | + | ! rowspan="2" | Mixer |
− | ! rowspan="2" |Pitch | + | ! rowspan="2" | Pitch |
− | ! colspan="3" |Radiator | + | ! colspan="3" | Radiator |
− | ! rowspan="2" |Supercharger | + | ! rowspan="2" | Supercharger |
− | ! rowspan="2" |Turbocharger | + | ! rowspan="2" | Turbocharger |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | ! Oil !! Water !! Type | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | Not controllable || Controllable<br>Not auto controlled || Controllable<br>Auto control available || Controllable<br>Auto control available || Separate || Not controllable<br>1 gear || Not controllable |
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
− | | | ||
|- | |- | ||
|} | |} | ||
=== Pros and cons === | === Pros and cons === | ||
− | <!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".--> | + | <!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' --> |
'''Pros:''' | '''Pros:''' | ||
− | * Decent bomb load (can carry up to 32 x 50 kg | + | * Decent bomb load (can carry up to 32 x 50 kg bombs ''stock'') and up to 2,250 kg total |
* Can cope with high altitudes better than British starter bombers | * Can cope with high altitudes better than British starter bombers | ||
* Engine fires do minimal collateral damage by not spreading, but the engine will die | * Engine fires do minimal collateral damage by not spreading, but the engine will die | ||
Line 269: | Line 177: | ||
== History == | == History == | ||
− | ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== | + | <!-- ''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' --> |
=== In-game description === | === In-game description === | ||
− | + | The Heinkel He 111 was a German monoplane medium bomber (also torpedo bomber and attack bomber). The He 111 H-16 was the third standard H-series variant, the other two being H-3 and H-6. Most other variants were generally used in very specialized roles. Specifically, the H-16 was a further development of the H-6 with Jumo 211 F-2 engines, although several other interim variants also introduced minor changes based on combat experience. Defensive armament remained the same as on the H-11. | |
− | Many different loadouts were supported; the bomb bay was retained and could also be used for extra fuel tanks. In the latter case, the under-fuselage ETC 2000 bomb rack was used. The H-16 was supplied with several armament kits, including the R-1 with a 13mm MG 131 in a dorsal turret, the R-2, a glider tug and the R-3, with improved | + | Many different loadouts were supported; the bomb bay was retained and could also be used for extra fuel tanks. In the latter case, the under-fuselage ETC 2000 bomb rack was used. The H-16 was supplied with several armament kits, including the R-1 with a 13mm MG 131 in a dorsal turret, the R-2, a glider tug and the R-3, with improved armour at the cost of a lighter bomb carrying capacity. |
== Media == | == Media == | ||
Line 280: | Line 188: | ||
== See also == | == See also == | ||
− | <!--''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' | + | <!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:'' |
* ''reference to the series of the aircraft;'' | * ''reference to the series of the aircraft;'' | ||
− | * ''links to approximate analogues of other nations and research trees.''--> | + | * ''links to approximate analogues of other nations and research trees.'' --> |
;Aircraft of comparable role, configuration and era | ;Aircraft of comparable role, configuration and era |
Revision as of 13:54, 27 December 2020
This page is about the German medium bomber He 111 H-16. For other uses, see He 111 (Family). |
Contents
Description
The He 111 H-16 is a rank II German bomber with a battle rating of 3.3 (AB), 3.0 (RB), and 3.7 (SB). It has been in the game since the start of the Open Beta Test prior to Update 1.27.
General info
Flight performance
Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.
Characteristics | Max Speed (km/h at 6,000 m) |
Max altitude (metres) |
Turn time (seconds) |
Rate of climb (metres/second) |
Take-off run (metres) | |||
---|---|---|---|---|---|---|---|---|
AB | RB | AB | RB | AB | RB | |||
Stock | 412 | 400 | 8500 | 32.0 | 32.7 | 2.0 | 2.0 | 500 |
Upgraded | ___ | ___ | __._ | __._ | __._ | __._ |
Details
Features | ||||
---|---|---|---|---|
Combat flaps | Take-off flaps | Landing flaps | Air brakes | Arrestor gear |
✓ | ✓ | ✓ | X | X |
Limits | ||||||
---|---|---|---|---|---|---|
Wings (km/h) | Gear (km/h) | Flaps (km/h) | Max Static G | |||
Combat | Take-off | Landing | + | - | ||
0 | 300 | 350 | 350 | 260 | ~3 | ~2 |
Optimal velocities (km/h) | |||
---|---|---|---|
Ailerons | Rudder | Elevators | Radiator |
< 310 | < 300 | < 270 | > 330 |
Compressor (RB/SB) | ||
---|---|---|
Setting 1 | ||
Optimal altitude | 100% Engine power | WEP Engine power |
5,800 m | 2,120 hp | 2,497 hp |
Survivability and armour
- 5 mm Steel plate under nose gunner
- 10 mm Steel plate behind the pilot
- 8 mm Steel plate in front of the dorsal gunner
- 6 mm Steel plate under ventral gunner
- 8-8.5 mm Steel plates around beam gunner
- 8 mm steel on top of engines
Modifications and economy
Armaments
Suspended armament
The He 111 H-16 can be outfitted with the following ordnance:
- 32 x 50 kg SC50JA bombs (1,600 kg total)
- 8 x 250 kg SC250JA bombs (2,000 kg total)
- 2 x 1,000 kg SC1000L2 bombs (2,000 kg total)
- 2 x 1,000 kg SC1000L2 bombs + 1 x 250 kg SC250JA bomb (2,250 kg total)
Defensive armament
The He 111 H-16 is defended by:
- 1 x 20 mm MG FF/M cannon, nose turret (120 rpg)
- 1 x 13 mm MG 131 machine gun, dorsal turret (1,000 rpg)
- 2 x 7.92 mm MG 81 machine guns, ventral turret (1,000 + 850 rpg = 1,850 total)
- 1 x 7.92 mm MG 81 machine gun, 2 x beam turrets (500 rpg)
Usage in battles
In Arcade, try to maximize altitude upon spawning; this will make it harder for most fighters to reach you in the early moments (only for ground strike). However, this leaves your poorly defended underbelly open to most attacks, so a fighter with a decent engine could easily catch up and take you down. When engaging this bomber, don't worry about the gunners, as they have a very restricted field of, allowing an attack from these angles: 10-2 o'clock high or even 8 o'clock high/5 o'clock high, as well as 9-3 o'clock low or 10 o'clock low/2 o'clock low, as the gunners, cannot reach you there.
Manual Engine Control
MEC elements | ||||||
---|---|---|---|---|---|---|
Mixer | Pitch | Radiator | Supercharger | Turbocharger | ||
Oil | Water | Type | ||||
Not controllable | Controllable Not auto controlled |
Controllable Auto control available |
Controllable Auto control available |
Separate | Not controllable 1 gear |
Not controllable |
Pros and cons
Pros:
- Decent bomb load (can carry up to 32 x 50 kg bombs stock) and up to 2,250 kg total
- Can cope with high altitudes better than British starter bombers
- Engine fires do minimal collateral damage by not spreading, but the engine will die
- Very good defensive guns (a significant improvement over predecessors)
- Good roll rate by bomber standards
- Armour and structural design allow very good resistance to 7.7 mm and somewhat to 12.7 mm bullets
- Extremely sturdy airframe, enemy pilots may run out of ammo while trying to take the He 111 down often
- Out classes similar Wellington bombers in nearly every respect
- Pilot seat is set farther back than normal, reducing but not eliminating the chance of a knocked-out pilot
- 20 mm nose gun can be a nasty surprise to head-on attackers, allows for bomber hunting, and can take out ground anti-aircraft artillery and vehicle-mounted anti-aircraft artillery
- Stock payload is highly efficient at carpet bombing tanks, armoured cars, anti-aircraft artillery, etc
Cons:
- Gunner placements restrict effective defence to the horizontal plane only, with gaps at 2 and 10 o'clock
- As with most bombers (and German planes), poor turning radius which doesn't aid the gunners at all when attacked
- Top gunner is limited in effectiveness due to the vertical stabilizer location
- Bottom gunner can't shoot directly behind the plane, more like at a 20-30 degree angle downwards.
- Stock payload is extremely less effective against bases
- Very vulnerable when being attacked by multiple fighters, due to lack of defensive weapons
- Although resistant to 12.7 mm guns, they will destroy you if you don't quickly deal with the threat
- Tail controls easily damaged.
History
In-game description
The Heinkel He 111 was a German monoplane medium bomber (also torpedo bomber and attack bomber). The He 111 H-16 was the third standard H-series variant, the other two being H-3 and H-6. Most other variants were generally used in very specialized roles. Specifically, the H-16 was a further development of the H-6 with Jumo 211 F-2 engines, although several other interim variants also introduced minor changes based on combat experience. Defensive armament remained the same as on the H-11.
Many different loadouts were supported; the bomb bay was retained and could also be used for extra fuel tanks. In the latter case, the under-fuselage ETC 2000 bomb rack was used. The H-16 was supplied with several armament kits, including the R-1 with a 13mm MG 131 in a dorsal turret, the R-2, a glider tug and the R-3, with improved armour at the cost of a lighter bomb carrying capacity.
Media
Excellent additions to the article would be video guides, screenshots from the game, and photos.
See also
- Aircraft of comparable role, configuration and era
External links
Paste links to sources and external resources, such as:
- topic on the official game forum;
- encyclopedia page on the aircraft;
- other literature.
Heinkel Aircraft Company (Heinkel Flugzeugwerke) | |
---|---|
Fighters | He 51 A-1 · He 51 B-1 · He 51 B-2/H · He 51 C-1 · He 51 C-1/L |
He 100 D-1 | |
He 112 A-0 · He 112 B-0 · He 112 V-5 | |
Jet fighters | He 162 A-1 · He 162 A-2 |
Twin-engine fighters | He 219 A-7 |
Bombers | He 111 H-3 · He 111 H-6 · He 111 H-16 |
He 115 C-1 | |
He 177 A-3 · He 177 A-5 | |
Export | He 112 B-1/U2(Hungary) · He 112 B-1/U2(Romania) · He 112 B-2/U2 · A7He1 |
T 2 |
Germany bombers | |
---|---|
Arado | Ar 196 A-3 |
Blohm & Voss | BV 138 C-1 · BV 238 |
Dornier | Do 17 E-1 · Do 17 Z-2 · Do 217 E-2 · Do 217 E-4 · Do 217 K-1 · Do 217 M-1 |
Focke-Wulf | Fw 189 A-1 · Fw 200 C-1 |
Henschel | Hs 123 A-1 |
Heinkel | He 111 H-3 · He 111 H-6 · He 111 H-16 · He 115 C-1 · He 177 A-3 · He 177 A-5 |
Junkers | Ju 87 B-2 · Ju 87 R-2 · Ju 87 R-2 Libya · Ju 87 D-3 · Ju 87 D-5 · Ju 88 A-1 · Ju 88 A-4 · Ju 188 A-2 · Ju 288 C |
Messerschmitt | Me 264 |
Savoia-Marchetti | ▀S.M.79 serie 1 · ▀S.M.79 B · ▀S.M.79 serie 4 · ▀S.M.79 serie 8 |
▀S.M.79 AS · ▀S.M.79 bis/N · ▀S.M.79 bis/T.M | |
Trophies | ▀Wellington Mk Ic |