Difference between revisions of "M13/40 (II)"

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{{Specs-Card|code=it_m13_40_serie_2}}
 
 
{{About
 
{{About
|about=medium tank '''{{PAGENAME}}'''
+
|about= Italian medium tank '''{{PAGENAME}}'''
|usage=other uses
+
|usage= other variants
|link=M13/40 (Family)
+
|link= M13/40 (Family)
 +
}}
 +
{{Specs-Card
 +
|code=it_m13_40_serie_2
 +
|images={{Specs-Card-Image|GarageImage_M13_40_(II).jpg|ArtImage_M13-40_(II).png}}
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
+
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage M13 40 (II).jpg|420px|thumb|left]]
+
The '''M13/40 (II)''' was the second production series of the [[M13/40 (I)|Carro Armato M13/40]], with 200 vehicles built. The gun elevation angle was increased, an antenna for the radio station was added, short track guards were installed, and other less significant modifications were made.
{{Break}}
 
The '''{{Specs|name}}''' (shortened as '''{{Specs|pseudonym}}''') is a gift Rank {{Specs|rank}} Italian medium tank {{Battle-rating}}. It was introduced during [[Update 1.85 "Supersonic"]] as a battle reward in the [[wt:en/news/5967-news-festivities-in-war-thunder-en|2018 War Thunder Festivities]]. It has since been available for purchase with Golden Eagles.
 
  
The M13/40 (II) is nearly identical to its other in-game variants. Compared to the [[M13/40 (I)]], it has 5 degrees worse gun depression, but its reload rate now matches other rank 1 tanks, being 3.5 seconds after experting the crew. Compared to the [[M13/40 (III)]], it just has worse gun depression with everything else being same.
+
The M13/40 (II) was introduced during [[Update 1.85 "Supersonic"]] as a battle reward in the [[wt:en/news/5967-news-festivities-in-war-thunder-en|2018 War Thunder Festivities]]. It has since been available for purchase with Golden Eagles. The tank has decent armour and a good gun, with improved rate of fire and aiming angles compared to its [[M13/40 (I)|predecessor]]. However, the tank still suffers from low turret rotation speed and mediocre mobility. Its poor acceleration will make it difficult to reach its top speed of 32 km/h.
  
Visually, it can be distinguished from the [[M13/40 (I)|mark I]] by its default African camouflage and folded antenna on the right side (left if head-on), and by the lack of chassis parts on top of its left track (right if head-on). It can be distinguished from the [[M13/40 (III)|mark III]] only by lack of the block on top of the middle of the turret.
+
== General info ==
 +
=== Survivability and armour ===
 +
{{Specs-Tank-Armour}}
 +
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
  
An average gun for its BR, it can penetrate the front of some of the tanks it will face and one-shot them. It has decent armour, strong enough to bounce shots at high angle. The worst aspect of the M13/40 (II), as with the rest of them, is its speed. Poor acceleration makes it hard to achieve its top speed of 32 km/h, and with worse vertical angles it's even less worth it to go up hills.
+
All of your armour, which can realistically be targeted, is flat, so despite quite high frontal armour values the {{PAGENAME}} must always be angled when squaring off with an enemy combatant or risk direct shot penetration of your vehicle. Your side armour value is not as good as the front, but at extreme angles, it becomes more effective.
  
== General info ==
+
As long as you angle your tank right, you will have 36 to 50 mm of effective armour thickness and use it to block enemy shots. Destroy British tanks and any SPG as soon as possible, as every single one of them can destroy your tank. It is also worth destroying Soviet and certain USA tanks first as well, however, not every one of them can penetrate your armour.
=== Survivability and armour ===
 
<!--''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?''
 
  
''If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
+
The rear end is also rather long, so enemies could pick this piece off if it is exposed. But it's better to be shot at your engines, than your crew compartment, located in the middle of the tank. Don't give your opponent any time to do that and make them go away before they started firing onto your second tier.
  
Armour is same as all M13/40 - Angle your tank to have 36 to 50 mm effective armour thickness and use it to block enemy shots. Destroy British tanks as soon as possible, as every single one of them can destroy your tank.
+
'''Armour type:'''
  
However, the default camouflage is now the desert one, which means you will be at a disadvantage on non-desert maps at first in terms of stealth.
+
* Rolled homogeneous armour
 +
* Cast homogeneous armour (gun mantlet)
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
|Hull || 30 mm (12°) ''Upper Plate''<br>25 mm (80°) - 30 mm (66°) ''Upper Glacis''<br>30 mm (Curved) ''Lower Glacis'' || 30 mm ''Upper Front''<br>25 mm ''Upper''<br>25 mm ''Lower'' || 25 mm ''Upper 3 Levels''<Br>27 mm ''Lower Level'' ||15 mm ''Crew Compartment''<Br>5 mm - 15 mm ''Engine Compartment''
 +
|-
 +
|Turret || 45 mm (13°) ''Turret front''<br>30 mm + 40 mm (cylindrical)''Gun mantlet'' || colspan="2" | 25 mm || 15 mm
 +
|-
 +
|}
 +
'''Notes:'''
 +
 
 +
* Turret Ring Guard - 50 mm
 +
* Fenders, Storage Boxes - 4 mm
 +
* Tracks - 20 mm
 +
* Suspension - 10 mm to 15 mm
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{{tankMobility|abMinHp= 201|rbMinHp= 115}}
+
{{tankMobility|abMinHp=201|rbMinHp=115}}
  
 
Mobility is the same as M13/40 (I) - It is rather slow and is unable to scale hills well, 32 km/h being its top speed, reachable only on flat land.
 
Mobility is the same as M13/40 (I) - It is rather slow and is unable to scale hills well, 32 km/h being its top speed, reachable only on flat land.
 +
 +
=== Modifications and economy ===
 +
{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
 +
{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
+
{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|47/32 mod.35 (47 mm)}}
 
{{main|47/32 mod.35 (47 mm)}}
  
Like the other M13/40s, it has a 47 mm gun with ammunition capable of destroying most of tanks in one shot, assuming they are within 200 m range. Upgraded ammunition improves performance against angled tanks and damage potential at long range.
+
Like the other M13/40s, the M13/40 (II) has a 47 mm gun with ammunition capable of destroying most of tanks in one shot, assuming they are within 200 m range. Upgraded ammunition improves performance against angled tanks and damage potential at long range.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="100%"
|-
 
! colspan="6" | [[47/32 mod.35 (47 mm)|47 mm 47/32 mod.35]]
 
|-
 
! colspan="3" rowspan="1" style="width:5em" |Capacity
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
! rowspan="1" | Stabilizer
 
|-
 
| colspan="3" | 87 || -10°/+25° || ±180° || N/A
 
|-
 
! colspan="6" | Turret rotation speed (°/s)
 
|-
 
! style="width:4em" |Mode
 
! style="width:4em" |Stock
 
! style="width:4em" |Upgraded
 
! style="width:4em" |Prior + Full crew
 
! style="width:4em" |Prior + Expert qualif.
 
! style="width:4em" |Prior + Ace qualif.
 
|-
 
| ''Arcade'' || 13.33 || __.__ || __.__ || __.__ || __.__
 
 
|-
 
|-
| ''Realistic'' || 8.33 || __.__ || __.__ || __.__ || __.__
+
! colspan="5" | [[47/32 mod.35 (47 mm)|47 mm 47/32 mod.35]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
 
|-
 
|-
! colspan="4" | Reloading rate (seconds)
+
! Mode !! Capacity !! Vertical !! Horizontal !! Stabilizer
 +
! Stock !! Upgraded !! Full !! Expert !! Aced
 +
! Stock !! Full !! Expert !! Aced
 
|-
 
|-
! colspan="1" style="width:4em" |Stock
+
! ''Arcade''
! colspan="1" style="width:4em" |Prior + Full crew
+
| rowspan="2" | 87 || rowspan="2" | -15°/+25° || rowspan="2" | ±180° || rowspan="2" | N/A || 13.3 || 18.4 || 22.4 || 24.8 || 26.4 || rowspan="2" | 3.77 || rowspan="2" | 3.33 || rowspan="2" | 3.07 || rowspan="2" | 2.90
! colspan="1" style="width:4em" |Prior + Expert qualif.
 
! colspan="1" style="width:4em" |Prior + Ace qualif.
 
 
|-
 
|-
| 3.77 || __.__ || __.__ || __.__
+
! ''Realistic''
 +
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0
 
|-
 
|-
 
|}
 
|}
  
===== Ammunition =====
+
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:47/32 mod.35 (47 mm)/Ammunition|Granata Perforante mod.35, Granata Perforante mod.39}}
! colspan="8" | Penetration statistics
+
 
|-
+
==== [[Ammo racks]] ====
! rowspan="2" data-sort-type="text" | Ammunition
+
[[File:Ammoracks_M13-40_(II).png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
! rowspan="2" class="unsortable" | Type of <br /> warhead
+
<!-- '''Last updated:''' -->
! colspan="6" | '''Penetration''' '''''in mm''''' '''@ 90°'''
+
{| class="wikitable" style="text-align:center"
 
|-
 
|-
! 10m
+
! Full<br>ammo
! 100m
+
! 1st<br>rack empty
! 500m
+
! 2nd<br>rack empty
! 1000m
+
! 3rd<br>rack empty
! 1500m
+
! Visual<br>discrepancy
! 2000m
 
 
|-
 
|-
| Granata Perforante mod.35 || APHE || 54 || 52 || 40 || 30 || 22 || 16
+
| '''87''' || 79&nbsp;''(+8)'' || 54&nbsp;''(+33)'' || 1&nbsp;''(+86)'' || Yes
 
|-
 
|-
| Granata Perforante mod.39 || APBC || 53 || 52 || 45 || 39 || 33 || 28
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" class="unsortable" | Type of <br /> warhead
 
! rowspan="2" |Velocity <br /> in m/s
 
! rowspan="2" |Projectile<br />Mass in kg
 
! rowspan="2" | ''Fuse delay''
 
''in m:''
 
! rowspan="2" | ''Fuse sensitivity''
 
''in mm:''
 
! rowspan="2" | ''Explosive Mass in g<br /> (TNT equivalent):''
 
! rowspan="2" | ''Normalization At 30° <br> from horizontal:''
 
! colspan="3" | ''Ricochet:''
 
|-
 
! 0%
 
! 50%
 
! 100%
 
|-
 
| Granata Perforante mod.35 || APHE || 630 || 1.5 || 1.2 || 15 || 30 || ° || 47° || 60° || 65°
 
|-
 
| Granata Perforante mod.39 || APBC || 630 || 1.4 || 1.2 || 15 || 30 || ° || 48° || 63° || 71°
 
|-
 
 
|}
 
|}
 +
'''Note''':
  
===== [[Ammo racks|Ammo racks]] =====
+
* Turret empty: 54&nbsp;''(+33)'' shells.
{| class="wikitable sortable" style="text-align:center"
 
|-
 
! class="wikitable unsortable" |Full<br /> ammo
 
!Turret Empty
 
! class="wikitable unsortable" |1st<br />  rack empty
 
! class="wikitable unsortable" |2nd<br />  rack empty
 
! class="wikitable unsortable" |3rd<br />  rack empty
 
! class="wikitable unsortable" |4th<br />  rack empty
 
! class="wikitable unsortable" |5th<br />  rack empty
 
! class="wikitable unsortable" |6th<br />  rack empty
 
! class="wikitable unsortable" |Visual<br /> discrepancy
 
|-
 
|| '''87'''
 
|54|| XX&nbsp;''(X+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || &nbsp;''(+)'' || style="text-align:left" | Yes
 
|-
 
|}
 
  
 
=== Machine guns ===
 
=== Machine guns ===
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
+
{{Specs-Tank-Weapon|2}}
 
+
{{Specs-Tank-Weapon|3}}
The coaxial-mounted machine gun can be used against open topped vehicles and against strafing planes. The pintle-mounted machine gun is hard to use for anything, as it's completely fixed in place.
+
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|Breda Mod. 38 (8 mm)}}
  
{{main|Breda Mod. 38 (8 mm)}}
+
Although the pintle-mounted machine gun cannot traverse independently of the turret on the horizontal, its limited vertical traverse can make it useful against unprotected enemy crew as well as incoming aircraft. The coaxial-mounted machine gun is hard to use for anything, as it's limited by the traverse of the main gun.
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
|-
 
! colspan="7" | [[Breda Mod. 38 (8 mm)|8 mm Breda Mod. 38]]
 
|-
 
! colspan="7" | ''Coaxial mount''
 
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
! colspan="5" | [[Breda Mod. 38 (8 mm)|8 mm Breda Mod. 38]]
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
 
|-
 
|-
| colspan="4" | 1,524 (24) || 600 || N/A || N/A
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 
|-
 
|-
! colspan="7" | ''Pintle mount''
+
| Coaxial || 1,536 (24) || 600 || N/A || N/A
 
|-
 
|-
! colspan="4" rowspan="1" style="width:5em" |Capacity (Belt capacity)
+
| Pintle || 1,536 (24) || 600 || -10°/+20° || N/A
! rowspan="1" | Fire rate <br> (shots/minute)
 
! rowspan="1" | Vertical <br> guidance
 
! rowspan="1" | Horizontal <br> guidance
 
|-
 
| colspan="4" | 1,524 (24) || 600 || __° || __°
 
 
|-
 
|-
 
|}
 
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
Like the [[M13/40 (I)]], it can be used as a breakthrough tank to push through enemy defences and slowly, but surely destroy them, while driving at them at an angle to maximise armour effectiveness. This role is reinforced by a fact that this tank has better reload rate and doesn't have to suffer two counter-shots for one, and can destroy all the tanks that pop out of cover with nearly no break.
+
Like the [[M13/40 (I)]], it can be used as a breakthrough tank to push through enemy defences and slowly, but surely destroy them, while driving at them at an angle to maximise armour effectiveness.
  
 
Just as with other models, you can also use flank route to go along with your team and to destroy every enemy tank that tries to flank your team.
 
Just as with other models, you can also use flank route to go along with your team and to destroy every enemy tank that tries to flank your team.
  
The important difference from other models is that your gun depression is somewhat worse, so scaling hills is even more risky and has less worth than before. Instead, focus on pushing enemy tanks, as your fire rate when trained is 3.5 seconds, and your ammunition is good enough to destroy most tanks in one shot.
+
The important difference from other models is that your gun depression is somewhat worse, so scaling hills is even more risky and has less worth than before. Instead, focus on pushing enemy tanks, as your ammunition is good enough to destroy most tanks in one shot.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
+
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
*Like all M13/40 tanks, has armour decent enough to break through enemy lines when angled
+
* Very thick gun mantlet
*Compared to mark I, reload speed upgrade allows it to dominate over groups of enemy tanks while they try to figure your armour out
+
* Good gun depression
*Allows player to use full [[M13/40 (Family)|M13/40]] lineup and dismiss all the other Italian rank 1 tanks, which is arguably for the best
+
* Its shells deal good post-penetration damage
  
 
'''Cons:'''
 
'''Cons:'''
  
*Still struggles at fighting other heavily armoured tanks at 500 m range
+
* Unsloped armour is easy to penetrate for opponents
*Has worse gun depression than either of the reserve Italian tanks
+
* Slow and unable to climb well
 +
* Struggles against better-armoured foes
  
 
== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''-->
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
Intended to replace the unsatisfactory M11/39, the M13/40 retained its main mechanical features, but with a more powerful gun in a fully rotating turret. The M13 was slow, unreliable, and suffered from the tank commander doubling as the gunner. Similar to early Russian and French tanks, it did not receive radios as standard equipment until 1942. Nevertheless, it became the standard Italian medium tank from 1941 on, and is the best known Italian tank of the war. In War Thunder, the M13/40 (II) represents those made in the mid part of the production run, with hydraulic traverse gears and fixed radio installations.
+
Intended to replace the unsatisfactory M11/39, the M13/40 retained its main mechanical features, but with a more powerful gun in a fully rotating turret. The M13 was slow, unreliable, and suffered from the tank commander doubling as the gunner. Similar to early Soviet and French tanks, it did not receive radios as standard equipment until 1942. Nevertheless, it became the standard Italian medium tank from 1941 on, and is the best known Italian tank of the war. In War Thunder, the M13/40 (II) represents those made in the mid part of the production run, with hydraulic traverse gears and fixed radio installations.
  
 
It first saw service with the 3rd Medium Tank Battalion (Battaglione Carri M) in Libya's Sollum-Halfaya region. It later equipped 132nd "Ariete (Ram)" Armoured Division (Divisione Corazzata) in North Africa. From January to April of 1941, it also saw action in Yugoslavia and Greece with the 131st Centauro (Centaur) and 133rd Littorio armoured divisions. For a short time after the first rush of British victories in North Africa in early 1941, there were enough captured M13s to equip a British armoured unit, 6th Royal Tank Regiment, in Libya. These were all lost in turn to Rommel's offensive in March of that year. In late August of 1941, Italian medium tank platoons increased their number from four to five.
 
It first saw service with the 3rd Medium Tank Battalion (Battaglione Carri M) in Libya's Sollum-Halfaya region. It later equipped 132nd "Ariete (Ram)" Armoured Division (Divisione Corazzata) in North Africa. From January to April of 1941, it also saw action in Yugoslavia and Greece with the 131st Centauro (Centaur) and 133rd Littorio armoured divisions. For a short time after the first rush of British victories in North Africa in early 1941, there were enough captured M13s to equip a British armoured unit, 6th Royal Tank Regiment, in Libya. These were all lost in turn to Rommel's offensive in March of that year. In late August of 1941, Italian medium tank platoons increased their number from four to five.
Line 204: Line 158:
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=it_m13_40_serie_2 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|fl_W7XOHe9Y|'''{{PAGENAME}} Review. A worthy final stand''' - ''Joseph 2000''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
+
<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
* ''reference to the series of the vehicles;''
 +
* ''links to approximate analogues of other nations and research trees.'' -->
 +
 
 +
;Related Development
 +
{{main|M13/40 (Family)}}
 +
 
 +
* [[M14/41]] - <small>(Successor)</small>
 +
 
 +
;Tanks of comparable role, configuration and era
  
* ''reference to the series of the vehicles;''
+
* [[Pz.35(t)]]
* ''links to approximate analogues of other nations and research trees.''
+
* [[T-26]]
 +
* [[A13 Mk I|A13]]
 +
* [[Ha-Go]]
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
+
<!-- ''Paste links to sources and external resources, such as:''
 +
* ''topic on the official game forum;''
 +
* ''other literature.'' -->
  
* ''topic on the official game forum;''
+
* [[wikipedia:M13/40_tank|[Wikipedia] M13/40 tank]]
* ''encyclopedia page on the tank;''
+
* [https://tanks-encyclopedia.com/ww2/italy/Carro_Armato_Medio_M13-40.php <nowiki>[Tanks Encyclopedia]</nowiki> Carro Armato M13/40]
* ''other literature.''
+
* [https://www.militaryfactory.com/armor/detail.asp?armor_id=378 <nowiki>[Military Factory]</nowiki> Carro Armato M13/40]
  
 +
{{TankManufacturer FIAT-Ansaldo}}
 
{{Italy medium tanks}}
 
{{Italy medium tanks}}
 
{{Italy premium ground vehicles}}
 
{{Italy premium ground vehicles}}

Latest revision as of 20:14, 22 August 2024

Rank VII | Premium | Golden Eagles
Challenger DS Pack
This page is about the Italian medium tank M13/40 (II). For other variants, see M13/40 (Family).
M13/40 (II)
it_m13_40_serie_2.png
GarageImage M13 40 (II).jpg
ArtImage M13-40 (II).png
M13/40 (II)
AB RB SB
2.0 2.0 2.0
Purchase:400 Specs-Card-Eagle.png
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Description

The M13/40 (II) was the second production series of the Carro Armato M13/40, with 200 vehicles built. The gun elevation angle was increased, an antenna for the radio station was added, short track guards were installed, and other less significant modifications were made.

The M13/40 (II) was introduced during Update 1.85 "Supersonic" as a battle reward in the 2018 War Thunder Festivities. It has since been available for purchase with Golden Eagles. The tank has decent armour and a good gun, with improved rate of fire and aiming angles compared to its predecessor. However, the tank still suffers from low turret rotation speed and mediocre mobility. Its poor acceleration will make it difficult to reach its top speed of 32 km/h.

General info

Survivability and armour

Armourfront / side / back
Hull30 / 25 / 25
Turret45 / 25 / 25
Crew4 people
Visibility82 %

All of your armour, which can realistically be targeted, is flat, so despite quite high frontal armour values the M13/40 (II) must always be angled when squaring off with an enemy combatant or risk direct shot penetration of your vehicle. Your side armour value is not as good as the front, but at extreme angles, it becomes more effective.

As long as you angle your tank right, you will have 36 to 50 mm of effective armour thickness and use it to block enemy shots. Destroy British tanks and any SPG as soon as possible, as every single one of them can destroy your tank. It is also worth destroying Soviet and certain USA tanks first as well, however, not every one of them can penetrate your armour.

The rear end is also rather long, so enemies could pick this piece off if it is exposed. But it's better to be shot at your engines, than your crew compartment, located in the middle of the tank. Don't give your opponent any time to do that and make them go away before they started firing onto your second tier.

Armour type:

  • Rolled homogeneous armour
  • Cast homogeneous armour (gun mantlet)
Armour Front (Slope angle) Sides Rear Roof
Hull 30 mm (12°) Upper Plate
25 mm (80°) - 30 mm (66°) Upper Glacis
30 mm (Curved) Lower Glacis
30 mm Upper Front
25 mm Upper
25 mm Lower
25 mm Upper 3 Levels
27 mm Lower Level
15 mm Crew Compartment
5 mm - 15 mm Engine Compartment
Turret 45 mm (13°) Turret front
30 mm + 40 mm (cylindrical)Gun mantlet
25 mm 15 mm

Notes:

  • Turret Ring Guard - 50 mm
  • Fenders, Storage Boxes - 4 mm
  • Tracks - 20 mm
  • Suspension - 10 mm to 15 mm

Mobility

Speedforward / back
AB36 / 6 km/h
RB and SB32 / 5 km/h
Number of gears4 forward
1 back
Weight13.6 t
Engine power
AB248 hp
RB and SB130 hp
Power-to-weight ratio
AB18.2 hp/t
RB and SB9.6 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 36 6 13.6 201 248 14.78 18.24
Realistic 32 5 115 130 8.46 9.56

Mobility is the same as M13/40 (I) - It is rather slow and is unable to scale hills well, 32 km/h being its top speed, reachable only on flat land.

Modifications and economy

Repair cost
AB638 Sl icon.png
RB200 Sl icon.png
SB180 Sl icon.png
Crew training450 Sl icon.png
Experts3 000 Sl icon.png
Aces45 Ge icon.png
Research Aces220 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 20 / 20 / 20 % Sl icon.png
Talisman.png 2 × 100 / 100 / 100 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement it.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank cannon.png
Adjustment of Fire
Mods tank ammo.png
47mm_m39_APBC_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism
Mods art support.png
Artillery Support

Armaments

Main armament

Ammunition87 rounds
Reloadbasic crew → aces
3.8 → 2.9 s
Vertical guidance-15° / 25°
Main article: 47/32 mod.35 (47 mm)

Like the other M13/40s, the M13/40 (II) has a 47 mm gun with ammunition capable of destroying most of tanks in one shot, assuming they are within 200 m range. Upgraded ammunition improves performance against angled tanks and damage potential at long range.

47 mm 47/32 mod.35 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 87 -15°/+25° ±180° N/A 13.3 18.4 22.4 24.8 26.4 3.77 3.33 3.07 2.90
Realistic 8.3 9.8 11.9 13.2 14.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
Granata Perforante mod.35 APHE 50 47 37 27 20 15
Granata Perforante mod.39 APBC 48 47 41 35 30 26
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
Granata Perforante mod.35 APHE 630 1.5 1.2 9 30 47° 60° 65°
Granata Perforante mod.39 APBC 630 1.44 1.2 9 30 47° 60° 65°

Ammo racks

Ammo racks of the M13/40 (II)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
87 79 (+8) 54 (+33) (+86) Yes

Note:

  • Turret empty: 54 (+33) shells.

Machine guns

Ammunition1 536 rounds
Belt capacity24 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Ammunition1 536 rounds
Belt capacity24 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate600 shots/min
Main article: Breda Mod. 38 (8 mm)

Although the pintle-mounted machine gun cannot traverse independently of the turret on the horizontal, its limited vertical traverse can make it useful against unprotected enemy crew as well as incoming aircraft. The coaxial-mounted machine gun is hard to use for anything, as it's limited by the traverse of the main gun.

8 mm Breda Mod. 38
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,536 (24) 600 N/A N/A
Pintle 1,536 (24) 600 -10°/+20° N/A

Usage in battles

Like the M13/40 (I), it can be used as a breakthrough tank to push through enemy defences and slowly, but surely destroy them, while driving at them at an angle to maximise armour effectiveness.

Just as with other models, you can also use flank route to go along with your team and to destroy every enemy tank that tries to flank your team.

The important difference from other models is that your gun depression is somewhat worse, so scaling hills is even more risky and has less worth than before. Instead, focus on pushing enemy tanks, as your ammunition is good enough to destroy most tanks in one shot.

Pros and cons

Pros:

  • Very thick gun mantlet
  • Good gun depression
  • Its shells deal good post-penetration damage

Cons:

  • Unsloped armour is easy to penetrate for opponents
  • Slow and unable to climb well
  • Struggles against better-armoured foes

History

Intended to replace the unsatisfactory M11/39, the M13/40 retained its main mechanical features, but with a more powerful gun in a fully rotating turret. The M13 was slow, unreliable, and suffered from the tank commander doubling as the gunner. Similar to early Soviet and French tanks, it did not receive radios as standard equipment until 1942. Nevertheless, it became the standard Italian medium tank from 1941 on, and is the best known Italian tank of the war. In War Thunder, the M13/40 (II) represents those made in the mid part of the production run, with hydraulic traverse gears and fixed radio installations.

It first saw service with the 3rd Medium Tank Battalion (Battaglione Carri M) in Libya's Sollum-Halfaya region. It later equipped 132nd "Ariete (Ram)" Armoured Division (Divisione Corazzata) in North Africa. From January to April of 1941, it also saw action in Yugoslavia and Greece with the 131st Centauro (Centaur) and 133rd Littorio armoured divisions. For a short time after the first rush of British victories in North Africa in early 1941, there were enough captured M13s to equip a British armoured unit, 6th Royal Tank Regiment, in Libya. These were all lost in turn to Rommel's offensive in March of that year. In late August of 1941, Italian medium tank platoons increased their number from four to five.

When Italy surrendered in September 1943, 22 M13s were captured by Germany, who handed them over to the Italian fascist forces. It is uncertain how many in total were produced, as many were converted to M14/41s: estimates range from 710 to 1,049.

Media

Skins
Videos

See also

Related Development
Main article: M13/40 (Family)
Tanks of comparable role, configuration and era

External links


FIAT-Ansaldo
Autoblindo  AB 41 · AB 43
Light Tanks  L6/40 · L6/40 (31 Rgt.)
Medium Tanks  Celere Sahariano
M11/39  M11/39
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
P40  P40 · P40 "G.C. Leoncello"
Tank Destroyers 
L3/33  L3/33 CC
Semovente L40  47/32 L40
Semovente M41  75/18 M41 · 75/32 M41 · 90/53 M41M
Semovente M42  75/34 M42
Semovente M43  105/25 M43 · M43 "G.C.Leoncello" · 75/34 M43 · 75/46 M43
SPAAs  M42 Contraereo

Italy medium tanks
  Italy
M13/40  M13/40 (I) · M13/40 (II) · M13/40 (III)
M14/41  M14/41 · M14/41 (47/40)
M15/42  M15/42
M16/43  Celere Sahariano
P26/40  P40 · P40 "G.C. Leoncello"
OF-40  OF-40 · OF-40 Mk.2A · OF-40 (MTCA)
Ariete  Ariete (P) · Ariete · Ariete PSO · Ariete AMV
Germany  ▄Pz.III N · ▄Pz.IV G · ▄Leopard 1A5
Allied powers  ▄Sherman I Composito · Sherman Ic · ▄Sherman Vc · ▄Sherman V · M26 "D.C.Ariete" · M26A1 · M47 (105/55) · M60A1 "D.C.Ariete"
  Hungary
Turán  Turan I · Turan II · Turan III
Germany  ◔Leopard 2A4 · Leopard 2A7HU
USSR  ◔T-72M1

Italy premium ground vehicles
Light tanks  L6/40 (31 Rgt.) · Toldi IIA · AUBL/74 HVG · VRCC · Centauro RGO
Medium tanks  M13/40 (II) · Turan II · M14/41 (47/40) · Celere Sahariano · P40 "G.C. Leoncello" · ▄Sherman I Composito · ▄Pz.IV G
  M26 "D.C.Ariete" · M60A1 "D.C.Ariete" · OF-40 (MTCA)
Heavy tanks  Tigris
Tank destroyers  Breda 90/53 · M43 "G.C.Leoncello" · Zrinyi I