Difference between revisions of "Sd.Kfz.251/22"

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{{Specs-Card
 
{{Specs-Card
 
|code=germ_sdkfz_251_22
 
|code=germ_sdkfz_251_22
|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
+
|images={{Specs-Card-Image|GarageImage Sd.Kfz.251-22.jpg|ArtImage Sd.Kfz.251-22.png}}
 
}}
 
}}
  
Line 17: Line 17:
 
{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
+
The most protected parts of this vehicle are the front-facing plates of the hull and the driver compartment where the armour is the thickest.
  
'''Armour type:''' <!-- The types of armour present on the vehicle and their general locations -->
+
The weakest area on the whole tank is the gun shield protecting the cannon's servants. It doesn't help when 3 out of 5 crew members are behind it. The gunner and loader are next to each other and when a shot hits them, the 4 mm gun shield armour doesn't protect them from anything other than rifle-calibre gunfire. The ammo stowage positions aren't bad since they're right behind the machine gunner and driver which will take all shrapnel from incoming rounds, but can still be easily destroyed.
<!-- Example: * Rolled homogeneous armour (Front, Side, Rear, Hull roof)
+
 
* Cast homogeneous armour (Turret, Transmission area) -->
+
'''Armour type:'''
 +
 
 +
* Rolled homogeneous armour (hull, gun shield)
 +
* Wheel (front tires)
  
 
{| class="wikitable"
 
{| class="wikitable"
Line 27: Line 30:
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || ___ mm || ___ mm ''Top'' <br> ___ mm ''Bottom'' || ___ mm || ___ - ___ mm
+
| Hull || 14.5 mm (20°) ''Engine compartment'' <br> 14.5 mm (29°) ''Driver cabin'' <br> 8 mm (42°) ''Lower glacis'' || 8 mm (41°) ''Top - Engine'' <br> 8 mm (35°) ''Top - Crew compartment'' <br> 8 mm (19°) ''Bottom - Engine'' <br> 8 mm (34°) ''Bottom - Crew compartment'' <br> 8 mm + 8 mm (34°) ''Storage bins'' <br> 8 mm ''Bottom - Undercarriage'' || 8 mm (30°) <br> 5.5 mm (41°) ''Lower glacis'' || 8 mm (9°) ''Engine compartment'' <br> 5.5 mm ''Driver compartment''
 
|-
 
|-
| Turret || ___ - ___ mm ''Turret front'' <br> ___ mm ''Gun mantlet'' || ___ - ___ mm || ___ - ___ mm || ___ - ___ mm
+
| Gun shield || 4 + 4 mm (29°) || 4 + 4 mm (18°) || colspan="2" style="text-align:center" | N/A
|-
 
| Cupola || ___ mm || ___ mm || ___ mm || ___ mm
 
 
|-
 
|-
 
|}
 
|}
 +
'''Notes:'''
  
'''Notes:''' <!-- Any additional notes which the user needs to be aware of -->
+
* Suspension wheels are 15 mm thick and tracks are 7 mm thick while torsion bars are 10 mm thick.
<!-- Example: * Suspension wheels are 20 mm thick, tracks are 30 mm thick, and torsion bars are 60 mm thick. -->
+
* Wheels are 10 mm thick and mudguards are 5 mm thick.
 +
* The belly armour is 5.5 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===
 
{{Specs-Tank-Mobility}}
 
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.''
 
  
{{tankMobility}}
+
{{tankMobility|abMinHp=142|rbMinHp=88}}
  
 
=== Modifications and economy ===
 
=== Modifications and economy ===
Line 53: Line 55:
 
{{Specs-Tank-Weapon|1}}
 
{{Specs-Tank-Weapon|1}}
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.''
 
 
{{main|PaK40/3 L46 (75 mm)}}
 
{{main|PaK40/3 L46 (75 mm)}}
  
Line 65: Line 66:
 
|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 24 || rowspan="2" | -6°/+9° || rowspan="2" | ±22° || rowspan="2" | N/A || __._ || __._ || __._ || __._ || __._ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__ || rowspan="2" | _.__
+
| rowspan="2" | 24 || rowspan="2" | -6°/+9° || rowspan="2" | ±22° || rowspan="2" | N/A || 12.3 || 17.1 || 20.7 || 22.9 || 24.4 || rowspan="2" | 7.67 || rowspan="2" | 6.78 || rowspan="2" | 6.25 || rowspan="2" | 5.90
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| __._ || __._ || __._ || __._ || __._
+
| 8.3 || 9.8 || 11.9 || 13.2 || 14.0
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
+
{{:PaK40/3 L46 (75 mm)/Ammunition|PzGr 39, Hl.Gr 38B, PzGr 40, K.Gr.Rot Nb., Sprgr. 34}}
! colspan="8" | Penetration statistics
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| PzGr 39 || APCBC || 151 || 148 || 135 || 121 || 108 || 96
 
|-
 
| Hl.Gr 38B || HEAT || 80 || 80 || 80 || 80 || 80 || 80
 
|-
 
| PzGr 40 || APCR || 182 || 177 || 159 || 140 || 122 || 107
 
|-
 
| Sprgr. 34 || HE || 10 || 10 || 10 || 10 || 10 || 10
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="10" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| PzGr 39 || APCBC || 792 || 6.8 || 1.2 || 14 || 28.9 || 48° || 63° || 71°
 
|-
 
| Hl.Gr 38B || HEAT || 450 || 4.4 || 0.05 || 0.1 || 872.1 || 62° || 69° || 73°
 
|-
 
| PzGr 40 || APCR || 990 || 4.1 || N/A || N/A || N/A || 66° || 70° || 72°
 
|-
 
| Sprgr. 34 || HE || 550 || 5.74 || 0 || 0.1 || 686 || 79° || 80° || 81°
 
|-
 
|}
 
{| class="wikitable" style="text-align:center"
 
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>Mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
| K.Gr.Rot Nb. || 540 || 6.2 || 13 || 5 || 20 || 50
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
<!-- [[File:Ammoracks_{{PAGENAME}}.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]] -->
+
[[File:Ammoracks_Sd.Kfz.251-22.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
<!-- '''Last updated:''' -->
+
<!-- '''Last updated: 2.7.0.153''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
Line 138: Line 85:
 
! 2nd<br>rack empty
 
! 2nd<br>rack empty
 
! 3rd<br>rack empty
 
! 3rd<br>rack empty
! 4th<br>rack empty
 
! 5th<br>rack empty
 
! 6th<br>rack empty
 
 
! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''24''' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __&nbsp;''(+__)'' || __
+
| '''24''' || 20&nbsp;''(+4)'' || 8&nbsp;''(+16)'' || 1&nbsp;''(+23)'' || No
 
|-
 
|-
 
|}
 
|}
 +
'''Note''':
 +
 +
* Shells are modeled individually and disappear after having been shot or loaded.
  
 
== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''
+
The Sd.Kfz.251/22 with its long 75 mm cannon is great for penetrating the heavily armoured vehicles such as the Matilda and KV-1. The infamous T-34s are easy to penetrate and many infamous Russians.
 +
 
 +
It can't be exposed directly to enemy fire but the vehicle is good for hanging behind larger tanks, assisting with supporting fire.
 +
 
 +
Use the long range to your advantage, since this tank destroyer was designed to engage tanks from a safe distance. Being on a hill top or across a lake is perfect for this. Always take into account that the light armour is a downside and you can be destroyed by even light armament aircraft with basic 7.62 mm machineguns, so try to find some cover when planes are around.
 +
 
 +
There are not many tanks to avoid in the BR for this tank, engaging more than one enemy at a time is not recommended due the light armor and open top exposing the crew.
 +
 
 +
Penetrating tanks like the T-34s, KV1s, M4s, Matildas is very easy due to the cannon's high penetration power.
 +
 
 +
Enemies the Sd.Kfz.251/22 should avoid are the vehicles equipped with fast-firing autocannons like SPAAs or light tanks. Due to their high rate of fire, they can knock out your exposed crew very quickly. Avoid tanks that fire high-calibre HE shells, since the Sd.Kfz.251/22 is vulnerable to overpressure.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
 
<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''
+
'''Pros:'''
  
'''Pros:'''
+
* Effective cannon even from long range
*
+
* Can make sharp turns while driving at good speed
 +
* Good forward speed
 +
* Very good at long range engagements
  
 
'''Cons:'''
 
'''Cons:'''
*
+
 
 +
* Open top leaves crew exposed against HE shells, aircraft and artillery strikes
 +
* No machine gun for defense against lightly armoured vehicles and low-flying aircraft
 +
* Armour is too thin to block even 12.7 mm HMG fire
 +
* Shells often over-penetrate, causing no to little damage.
 +
* Sluggish acceleration
  
 
== History ==
 
== History ==
Line 167: Line 131:
 
== Media ==
 
== Media ==
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
 
 +
;Skins
 +
 
 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_sdkfz_251_22 Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|477cgrAHIQg|'''Battle Pass "Fearless Voltigeur"''' discusses the {{PAGENAME}} at 02:45 - ''War Thunder Official Channel''|XNdE6jLs_Io|'''The German Half track that Paks a Punch! - Sd.Kfz.251/22''' - ''Ash''}}
  
 
== See also ==
 
== See also ==
Line 174: Line 144:
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
* ''links to approximate analogues of other nations and research trees.'' -->
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
Line 181: Line 152:
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
 
* ''other literature.'' -->
 
* ''other literature.'' -->
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''other literature.''
 
  
[[Category:Design_templates]]
+
* [[wt:en/news/7246-development-battle-pass-vehicles-sd-kfz-251-22-en|[Devblog] Battle Pass vehicles: Sd.Kfz.251/22]]
 +
 
 +
{{TankManufacturer Hanomag}}
 +
{{Germany tank destroyers}}
 +
{{Germany premium ground vehicles}}
 +
[[Category:Half-tracks]]

Latest revision as of 02:19, 16 November 2023

Rank VI | Premium | Golden Eagles
Chinese A-5C Pack
This page is about the German tank destroyer Sd.Kfz.251/22. For other versions, see Sd.Kfz.251 (Family).
Sd.Kfz.251/22
germ_sdkfz_251_22.png
GarageImage Sd.Kfz.251-22.jpg
ArtImage Sd.Kfz.251-22.png
Sd.Kfz.251/22
Show in game

Description

The m.Schütz.Pz.Wg. (Sd.Kfz.251/22) is a premium gift rank II German tank destroyer with a battle rating of 3.0 (AB/RB/SB). It was introduced during Update "Red Skies" as a reward for Battle Pass: Season IV, "Fearless Voltigeur".

General info

Survivability and armour

Armourfront / side / back
Hull14 / 8 / 8
Turret8 / 0 / 0
Crew5 people
Visibility88 %

The most protected parts of this vehicle are the front-facing plates of the hull and the driver compartment where the armour is the thickest.

The weakest area on the whole tank is the gun shield protecting the cannon's servants. It doesn't help when 3 out of 5 crew members are behind it. The gunner and loader are next to each other and when a shot hits them, the 4 mm gun shield armour doesn't protect them from anything other than rifle-calibre gunfire. The ammo stowage positions aren't bad since they're right behind the machine gunner and driver which will take all shrapnel from incoming rounds, but can still be easily destroyed.

Armour type:

  • Rolled homogeneous armour (hull, gun shield)
  • Wheel (front tires)
Armour Front (Slope angle) Sides Rear Roof
Hull 14.5 mm (20°) Engine compartment
14.5 mm (29°) Driver cabin
8 mm (42°) Lower glacis
8 mm (41°) Top - Engine
8 mm (35°) Top - Crew compartment
8 mm (19°) Bottom - Engine
8 mm (34°) Bottom - Crew compartment
8 mm + 8 mm (34°) Storage bins
8 mm Bottom - Undercarriage
8 mm (30°)
5.5 mm (41°) Lower glacis
8 mm (9°) Engine compartment
5.5 mm Driver compartment
Gun shield 4 + 4 mm (29°) 4 + 4 mm (18°) N/A

Notes:

  • Suspension wheels are 15 mm thick and tracks are 7 mm thick while torsion bars are 10 mm thick.
  • Wheels are 10 mm thick and mudguards are 5 mm thick.
  • The belly armour is 5.5 mm thick.

Mobility

Speedforward / back
AB57 / 12 km/h
RB and SB53 / 11 km/h
Number of gears8 forward
2 back
Weight9.9 t
Engine power
AB191 hp
RB and SB100 hp
Power-to-weight ratio
AB19.3 hp/t
RB and SB10.1 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 57 12 9.9 142 191 14.34 19.29
Realistic 53 11 88 100 8.89 10.1

Modifications and economy

Repair cost
AB474 Sl icon.png
RB537 Sl icon.png
SB599 Sl icon.png
Crew training4 800 Sl icon.png
Experts32 000 Sl icon.png
Aces210 Ge icon.png
Research Aces440 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 50 / 80 / 100 % Sl icon.png
Talisman.png 2 × 124 / 124 / 124 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement ger.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
75mm_kwk_37_40_HEAT_ammo_pack
Mod arrow 0.png
Mods tank cannon.png
Adjustment of Fire
Mods tank ammo.png
75mm_kwk_40_APCR_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism
Mods tank ammo.png
75mm_ger_Smoke_ammo_pack

Armaments

Main armament

Ammunition24 rounds
Reloadbasic crew → aces
7.6 → 5.9 s
Vertical guidance-6° / 22°
Horizontal guidance-22° / 22°
Main article: PaK40/3 L46 (75 mm)
75 mm PaK40/3 L46 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 24 -6°/+9° ±22° N/A 12.3 17.1 20.7 22.9 24.4 7.67 6.78 6.25 5.90
Realistic 8.3 9.8 11.9 13.2 14.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
PzGr 39 APCBC 151 148 135 121 108 96
Hl.Gr 38B HEAT 80 80 80 80 80 80
PzGr 40 APCR 182 177 159 140 122 107
Sprgr. 34 HE 10 10 10 10 10 10
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
PzGr 39 APCBC 792 6.8 1.2 14 28.9 48° 63° 71°
Hl.Gr 38B HEAT 450 4.4 0.05 0.1 872.1 62° 69° 73°
PzGr 40 APCR 990 4.1 - - - 66° 70° 72°
Sprgr. 34 HE 550 5.74 0 0.1 686 79° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
K.Gr.Rot Nb. 540 6.2 13 5 20 50

Ammo racks

Ammo racks of the Sd.Kfz.251/22
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
Visual
discrepancy
24 20 (+4) (+16) (+23) No

Note:

  • Shells are modeled individually and disappear after having been shot or loaded.

Usage in battles

The Sd.Kfz.251/22 with its long 75 mm cannon is great for penetrating the heavily armoured vehicles such as the Matilda and KV-1. The infamous T-34s are easy to penetrate and many infamous Russians.

It can't be exposed directly to enemy fire but the vehicle is good for hanging behind larger tanks, assisting with supporting fire.

Use the long range to your advantage, since this tank destroyer was designed to engage tanks from a safe distance. Being on a hill top or across a lake is perfect for this. Always take into account that the light armour is a downside and you can be destroyed by even light armament aircraft with basic 7.62 mm machineguns, so try to find some cover when planes are around.

There are not many tanks to avoid in the BR for this tank, engaging more than one enemy at a time is not recommended due the light armor and open top exposing the crew.

Penetrating tanks like the T-34s, KV1s, M4s, Matildas is very easy due to the cannon's high penetration power.

Enemies the Sd.Kfz.251/22 should avoid are the vehicles equipped with fast-firing autocannons like SPAAs or light tanks. Due to their high rate of fire, they can knock out your exposed crew very quickly. Avoid tanks that fire high-calibre HE shells, since the Sd.Kfz.251/22 is vulnerable to overpressure.

Pros and cons

Pros:

  • Effective cannon even from long range
  • Can make sharp turns while driving at good speed
  • Good forward speed
  • Very good at long range engagements

Cons:

  • Open top leaves crew exposed against HE shells, aircraft and artillery strikes
  • No machine gun for defense against lightly armoured vehicles and low-flying aircraft
  • Armour is too thin to block even 12.7 mm HMG fire
  • Shells often over-penetrate, causing no to little damage.
  • Sluggish acceleration

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links


Hannoversche Maschinenbau AG (Hanomag)
Sd.Kfz.251  Sd.Kfz.251/9 · Sd.Kfz.251/10 · Sd.Kfz.251/21 · Sd.Kfz.251/22

Germany tank destroyers
Pz. I Derivatives  Panzerjäger I
Pz. II Derivatives  15cm sIG 33 B Sfl
Pz. 38(t) Derivatives  Marder III · Marder III H · Jagdpanzer 38(t)
Pz. III Derivatives  StuG III A · StuG III F · StuG III G · StuH 42 G
Pz. IV Derivatives  Jagdpanzer IV · Panzer IV/70(A) · Panzer IV/70(V) · Dicker Max · Nashorn · Brummbär · VFW
Pz. V Derivatives  Jagdpanther G1 · Bfw. Jagdpanther G1
Pz. VI Derivatives  Sturer Emil · Elefant · Ferdinand · 38 cm Sturmmörser · Jagdtiger
Wheeled/Half-track  8,8 cm Flak 37 Sfl. · Sd.Kfz.251/9 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · Sd.Kfz.234/3 · Sd.Kfz.234/4 · 15 cm Pz.W.42
ATGM Carrier  RakJPz 2 · RakJPz 2 (HOT) · Wiesel 1A2
Other  Waffenträger · M109G · JPz 4-5 · Raketenautomat · VT1-2

Germany premium ground vehicles
Light tanks  Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP
Medium tanks  Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10
  mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M
Heavy tanks  ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r)
  VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16
Tank destroyers  Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42
  Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser