Difference between revisions of "Su-25T"

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== Usage in battles ==
 
== Usage in battles ==
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the aircraft, the features of using aircraft in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
The SU-25T Frogfoot is best suited for ground attack in general, using similar, to the same tactics as its predicessor, low and fast passes, with the new guided munitions coming into play, especially the Vikhr missiles that have the potential to wipe ground units. It's also very survivable just like its predecessor. In air battles, you are at a major disadvantage as aircraft you'll usually face have radar missiles that are advance, along with pulse dopplar radar. You will not outrun or catch any opponents. R-60Ms are still decent, though they have to be conserved and used carefully. You can still dogfight enemies but majority of the vehicles, especially the F-14s, F-16s and MiG-29s of top tier can still dance around you easily. At best, try to avoid confrontation, fly to the side and low, aiming for ground targets such as AAA, howitzers and light pillboxes or bombing bases if you can get there in time. IRCM will help, though it is best to use in tandem with countermeasures, as the IRCM is not guaranteed to spoof missiles, especially close range.
+
The SU-25T Frogfoot is best suited for ground attack in general, using similar low and fast passes, with the new guided munitions coming into play, especially the Vikhr missiles that have the potential to wipe ground units. It's also very survivable thanks to its sturdy airframe. In air battles, you are at a major disadvantage as aircraft you'll usually face have radar missiles that are advance, along with pulse Doppler radar. You will not outrun or catch any opponents. R-60M missiles are still decent, though they have to be conserved and used carefully. You can still dogfight enemies but the majority of vehicles, especially the F-14s, F-16s and MiG-29s of top tier can still dance around you easily. At best, try to avoid confrontation, fly to the side and low, aiming for ground targets such as AAA, howitzers and light pillboxes or bombing bases if you can get there in time. IRCM will help, though it is best to use in tandem with countermeasures, as the IRCM is not guaranteed to spoof missiles, especially at close range.
  
 
=== Pros and cons ===
 
=== Pros and cons ===
Line 172: Line 172:
 
* Slightly upgraded flight performance, with a newer engine
 
* Slightly upgraded flight performance, with a newer engine
 
* Engines can be overclocked too 104 percent throttle for extra thrust
 
* Engines can be overclocked too 104 percent throttle for extra thrust
* Can equip Kh-29Ts and 9K127 Vihkr missiles for ground attack compared to its predecessor
+
* Can equip Kh-29Ts and 9K127 Vihkr missiles for ground attack
* IRCM jammer that can disrupt Air to Air missiles, along with a good amount of countermeasures
+
* IRCM jammer that can disrupt air-to-air missiles, along with a good amount of countermeasures
 
* Sturdy airframe, can survive missile hits from Stingers
 
* Sturdy airframe, can survive missile hits from Stingers
 
* Upgraded RWR, can pinpoint radar pings accurately
 
* Upgraded RWR, can pinpoint radar pings accurately
Line 182: Line 182:
 
* Slow aircraft and heavy aircraft, especially with ordnance
 
* Slow aircraft and heavy aircraft, especially with ordnance
 
* IRCM cannot stop missiles that have IRCCM such as Stingers
 
* IRCM cannot stop missiles that have IRCCM such as Stingers
* Only two R-60Ms for self defense
+
* Only two R-60Ms for self-defence
* Can overspeed, and overheat the engines if not careful with the throttle
+
* Can overspeed and overheat the engines if not careful with the throttle
 
* Mediocre manoeuvrability
 
* Mediocre manoeuvrability
 
* Controls compress at high speeds
 
* Controls compress at high speeds

Revision as of 18:49, 18 June 2023

RANK 5 FRANCE
Somua SM PACK
This page is about the Soviet strike aircraft Su-25T. For other versions, see Su-25 (Family).
Su-25T
su_25t.png
GarageImage Su-25T.jpg
Su-25T
AB RB SB
11.7 11.7 11.7
Research:350 000 Specs-Card-Exp.png
Purchase:950 000 Specs-Card-Lion.png
Show in game

Description

The Su-25T is a rank VII Soviet strike aircraft with a battle rating of 11.7 (AB/RB/SB). It was introduced in Update "La Royale".

General info

Flight performance

Air brakes
Allows you to dramatically reduce the flight speed by releasing special flaps
Drogue parachute
Reduces braking distance when landing on any runway
Max speed
at 1 000 m979 km/h
Turn time27 s
Max altitude11 000 m
Engine2 х UMPO R-195
TypeJet
Cooling systemAir
Take-off weight20 t

Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.

Characteristics Max speed
(km/h at _,___ m)
Max altitude
(metres)
Turn time
(seconds)
Rate of climb
(metres/second)
Take-off run
(metres)
AB RB AB RB AB RB
Stock ___ ___ 11000 __._ __._ __._ __._ ___
Upgraded ___ ___ __._ __._ __._ __._

Details

Features
Combat flaps Take-off flaps Landing flaps Air brakes Arrestor gear Drogue chute
_ _ _ _ _ _
Limits
Wings (km/h) Gear (km/h) Flaps (km/h) Max Static G
Combat Take-off Landing + -
0 420 ___ ___ ___ ~__ ~__
Optimal velocities (km/h)
Ailerons Rudder Elevators Radiator
< ___ < ___ < ___ -

Engine performance

Engine Aircraft mass
Engine name Number Basic mass Wing loading (full fuel)
_____ _ _,___ kg ___ kg/m2
Engine characteristics Mass with fuel (no weapons load) Max Gross
Weight
Weight (each) Type _m fuel __m fuel __m fuel
___ kg ___ _,___ kg _,___ kg _,___ kg _,___ kg
Maximum engine thrust @ 0 m (RB/SB) Thrust to weight ratio @ 0 m (___%/WEP)
Condition 100% ___%/WEP _m fuel __m fuel __m fuel MGW
Stationary ___ kgf ___ kgf _.__ _.__ _.__ _.__
Optimal ___ kgf
(_ km/h)
___ kgf
(_ km/h)
_.__ _.__ _.__ _.__

Survivability and armour

Flares/Chaff
Aircraft countermeasures to distract IR and radar-guided missiles and also AA radar
Crew1 person
Speed of destruction
Structural0 km/h
Gear420 km/h

Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.

Modifications and economy

Repair costBasic → Reference
AB2 979 → 4 364 Sl icon.png
RB7 550 → 11 060 Sl icon.png
SB10 718 → 15 701 Sl icon.png
Total cost of modifications297 400 Rp icon.png
464 000 Sl icon.png
Talisman cost3 000 Ge icon.png
Crew training270 000 Sl icon.png
Experts950 000 Sl icon.png
Aces3 200 Ge icon.png
Research Aces1 210 000 Rp icon.png
Reward for battleAB / RB / SB
90 / 340 / 600 % Sl icon.png
244 / 244 / 244 % Rp icon.png
Modifications
Flight performance Survivability Weaponry
Mods jet compressor.png
Compressor
Research:
8 600 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mods booster.png
New boosters
Research:
9 600 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mods jet engine.png
Engine
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods aerodinamic fuse.png
Fuselage repair
Research:
8 600 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mods armor frame.png
Airframe
Research:
9 600 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mods aerodinamic wing.png
Wings repair
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
530 Ge icon.png
Mods armor cover.png
Cover
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods heli false thermal targets.png
Flares/Chaff
Research:
8 600 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mods ammo.png
GSh-30-2_belt_pack
Research:
8 600 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods pilon rocket.png
S-24
Research:
8 600 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods agm missile.png
Kh-25
Research:
8 600 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mod arrow 0.png
Mods napalm fire bomb.png
ZB-500
Research:
8 600 Rp icon.png
Cost:
13 000 Sl icon.png
380 Ge icon.png
Mods night vision device.png
Mercury
Research:
9 600 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mods weapon.png
GSh-30-2_new_gun
Research:
9 600 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mods pilon rocket.png
S-25
Research:
9 600 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Kh-29L
Research:
9 600 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
FAB-250
Research:
9 600 Rp icon.png
Cost:
15 000 Sl icon.png
420 Ge icon.png
Mod arrow 0.png
Mods g suit.png
G-suit
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
530 Ge icon.png
Mods gunpods.png
Gun pod SPPU-22-01
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
530 Ge icon.png
Mod arrow 0.png
Mods pilon block rocket large.png
B-13L
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
530 Ge icon.png
Kh-29T
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
530 Ge icon.png
Mod arrow 0.png
Mods pilon bomb.png
FAB-500
Research:
12 000 Rp icon.png
Cost:
19 000 Sl icon.png
530 Ge icon.png
Mod arrow 0.png
Mods jet engine extinguisher.png
EFS
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods ammo.png
ns23_belt_pack
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods air to air missile.png
R-73
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods atgm heli preset.png
9K127 Vikhr
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png
Mods optical guided bomb.png
KAB-500Kr
Research:
14 000 Rp icon.png
Cost:
22 000 Sl icon.png
620 Ge icon.png

Armaments

Offensive armament

Main article: GSh-30-2 (30 mm)

The Su-25T is armed with:

  • A choice between two presets:
    • 1 x 30 mm GSh-30-2 cannon, belly-mounted (200 rpg)
    • 1 x 30 mm GSh-30-2 cannon + 192 x countermeasures

Suspended armament

Describe the aircraft's suspended armament: additional cannons under the wings, bombs, rockets and torpedoes. This section is especially important for bombers and attackers. If there is no suspended weaponry remove this subsection.

Main articles: Kh-25ML, Kh-29L, Kh-29T, R-60M
Main articles: S-8KO, S-13OF, S-24B
Main articles: S-25L, S-25O, S-25OF, S-25OFM

The Su-25T can be outfitted with the following ordnance presets:

  • Without load
  • 2 x 800 liters drop tanks
  • 2 x R-60M missiles
  • 32 x 100 kg OFAB-100 bombs (3,200 kg total)
  • 8 x 250 kg OFAB-250sv bombs (2,000 kg total)
  • 8 x 250 kg OFAB-250Sh bombs (2,000 kg total)
  • 8 x 500 kg FAB-500M-62 bombs (4,000 kg total)
  • 8 x 500 kg FAB-500Sh bombs (4,000 kg total)
  • 2 x 500 kg KAB-500Kr bombs (1,000 kg total)
  • 8 x ZB-500 incendiary bombs
  • 160 x S-8KO rockets
  • 40 x S-13OF rockets
  • 8 x S-24B rockets
  • 8 x S-25O rockets
  • 4 x S-25L rockets
  • 4 x Kh-25ML missiles
  • 2 x Kh-29L missiles
  • 2 x Kh-29T missiles
  • 16 x 9K127 Vikhr missiles
  • 4 x 23 mm GSh-23L cannons (250 rpg = 1,000 total)

Usage in battles

The SU-25T Frogfoot is best suited for ground attack in general, using similar low and fast passes, with the new guided munitions coming into play, especially the Vikhr missiles that have the potential to wipe ground units. It's also very survivable thanks to its sturdy airframe. In air battles, you are at a major disadvantage as aircraft you'll usually face have radar missiles that are advance, along with pulse Doppler radar. You will not outrun or catch any opponents. R-60M missiles are still decent, though they have to be conserved and used carefully. You can still dogfight enemies but the majority of vehicles, especially the F-14s, F-16s and MiG-29s of top tier can still dance around you easily. At best, try to avoid confrontation, fly to the side and low, aiming for ground targets such as AAA, howitzers and light pillboxes or bombing bases if you can get there in time. IRCM will help, though it is best to use in tandem with countermeasures, as the IRCM is not guaranteed to spoof missiles, especially at close range.

Pros and cons

Pros:

  • Slightly upgraded flight performance, with a newer engine
  • Engines can be overclocked too 104 percent throttle for extra thrust
  • Can equip Kh-29Ts and 9K127 Vihkr missiles for ground attack
  • IRCM jammer that can disrupt air-to-air missiles, along with a good amount of countermeasures
  • Sturdy airframe, can survive missile hits from Stingers
  • Upgraded RWR, can pinpoint radar pings accurately
  • Large weaponry option, with different and unique combinations

Cons:

  • Slow aircraft and heavy aircraft, especially with ordnance
  • IRCM cannot stop missiles that have IRCCM such as Stingers
  • Only two R-60Ms for self-defence
  • Can overspeed and overheat the engines if not careful with the throttle
  • Mediocre manoeuvrability
  • Controls compress at high speeds

History

The Su-25T project was an attempt to create an anti-tank aircraft that would be able to operate both during the daytime and at night, equipped with targeting systems and guided munitions to defeat armored vehicles. The list of equipment for the future aircraft was formalized in 1979, it was based on the Shkval targeting and navigation system and the Mercury television sight. The prototype passed the factory tests in 1987, by 1990 the project was prepared for mass production but due to the collapse of the USSR it did not start. A small batch of completed aircraft took part in the Chechen War in 1996. After the transfer of the production base from Tbilisi, Georgia to Ulan-Ude, Russia, the project was re-focused for export. An export version with slightly different avionics was designated the Su-39. In total, three attack aircraft of this configuration were built. Due to lack of funding, the project was closed.

- From Devblog

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Related development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


USSR jet aircraft
Bereznyak-Isayev  BI
Yakovlev  Yak-15 · Yak-15P · Yak-17 · Yak-23 · Yak-28B · Yak-30D · Yak-38 · Yak-38M · Yak-141
Mikoyan-Gurevich  MiG-9 · MiG-9 (l) · MiG-15 · MiG-15bis · MiG-15bis ISh · MiG-17 · MiG-17AS · MiG-19PT
  MiG-21F-13 · MiG-21PFM · MiG-21S (R-13-300) · MiG-21SMT · MiG-21bis
  MiG-23M · MiG-23ML · MiG-23MLD · MiG-27M · MiG-27K
  MiG-29 · MiG-29SMT
Lavochkin  La-174 · La-15 · La-200
Sukhoi  Su-9 · Su-11
  Su-7B · Su-7BKL · Su-7BMK · Su-17M2 · Su-17M4 · Su-22M3
  Su-24M
  Su-25 · Su-25BM · Su-25K · Su-25T · Su-25SM3 · Su-39
  Su-27 · Su-27SM
  Su-34
Ilyushin  IL-28 · IL-28Sh
Tupolev  Tu-14T