Panther F

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Rank 2, Sweden
"The Swedish revolver": SAV 20.12.48
Pz.Kpfw. V Ausf. F
germ_pzkpfw_v_ausf_f_panther.png
AB
RB
SB
General characteristics
Brief
Detailed
6.7/6.0/6.0BR
5 peopleCrew
125 %Visibility
front / side / backArmour
80 / 50 / 40Hull
120 / 60 / 60Turret
Mobility
45.5 tWeight
1 145 hp600 hpEngine power
25 hp/t13 hp/tPower-to-weight ratio
50 km/h forward
3 km/h back
45 km/h forward
3 km/h back
Speed
Armament
75 mm KwK44 cannonMain weapon
82 roundsAmmunition
6.7 / 8.7 sReload
-8° / 20°Vertical guidance
3 000 roundsAmmunition
8.0 / 10.4 sReload
150 roundsBelt capacity
900 shots/minFire rate
Economy
78 000 Rp icon.pngResearch
230 000 Sl icon.pngPurchase
Sl icon.png3 690 / 5 140/3 200 / 4 457/2 500 / 3 482Repair
65 000 Sl icon.pngCrew training
230 000 Sl icon.pngExperts
990 Ge icon.pngAces
184 % Rp icon.pngReward for battle
180 % Sl icon.png150 % Sl icon.png110 % Sl icon.png
This page is about the German medium tank Panther F. For other uses, see Panther (Disambiguation). For other vehicles of the family, see Panther tank (Family).

Description

GarageImage Panther F.jpg


The Pz.Kpfw. V Ausf. F (Panther F) is a rank IV German medium tank with a battle rating of 6.0 (AB/RB) and 6.7 (SB). It was introduced during the Closed Beta Test for Ground Forces before Update 1.41.

General info

Survivability and armour

Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?

If necessary use a visual template to indicate the most secure and weak zones of the armour.

Mobility

Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 50 3 45.5 930 1,145 20.44 25.16
Realistic 45 3 531 600 11.67 13.19

Armaments

Main armament

Main article: KwK44 (75 mm)
75 mm KwK44 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 82 -8°/+20° ±180° N/A 14.28 19.76 24.00 26.55 28.24 8.71 7.70 7.10 6.70
Realistic 8.93 10.50 12.75 14.10 15.00

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
PzGr 39/42 APCBC 192 188 173 156 140 126
PzGr 40/42 APCR 228 224 204 182 162 145
Sprgr. 42 HE 11 11 11 11 11 11
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
Mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive Mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
PzGr 39/42 APCBC 935 6.8 1.2 14.0 28.9 48° 63° 71°
PzGr 40/42 APCR 1,120 4.75 N/A N/A N/A 66° 70° 72°
Sprgr. 42 HE 700 5.74 0.1 0.5 725 79° 80° 81°

Ammo racks

Ammo racks of the Panther F
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
7th
rack empty
8th
rack empty
9th
rack empty
10th
rack empty
Visual
discrepancy
82 80 (+2) 74 (+8) 62 (+20) 50 (+32) 38 (+44) 26 (+56) 22 (+60) 12 (+70) (+78) (+81) Yes

Right side empty: 50 (+32) or both sides empty: 22 (+60)

Machine guns

Main article: MG34 (7.92 mm)
7.92 mm MG34
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 3,000 (150) 900 N/A N/A

Usage in battles

Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).

Modules

Tier Mobility Protection Firepower
I Tracks Parts Horizontal Drive
II Suspension Brake System FPE Adjustment of Fire
III Filters Crew Replenishment Elevation Mechanism Smoke grenade
IV Transmission Engine Artillery Support PzGr 40/42 Rangefinder

Pros and cons

Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they can be substituted with softer forms such as "inadequate" and "effective".

Pros:

Cons:

History

Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref>, as well as adding them at the end of the article. This section may also include the vehicle's devblog entry (if applicable) and the ingame encyclopedia description (under === Encyclopedia Info ===, also if applicable).

In-game description

In the autumn of 1944, production of a new variant of the Panther was planned, the Ausf. F variant. This version had stronger front armor on its hull (80 mm), its sides (50 mm), and the front part of its roof (25 mm). The Schmalturm 605 turret, developed by the company Daimler-Benz AG, was slightly smaller than the standard Panther turret. This allowed the forward armor to be reinforced up to 120 mm, at an inclination of 20°. The sides of the new turret had a thickness of 60 mm and an inclination of 25°, and the thickness of the gun mantlet reached 150 mm. Stereoscopic rangefinders produced by the company Zeiss were mounted on the sides of the turret. The vehicle was armed with a 75 mm KwK 42/1 L/70 or KwK 44/1 L/70 gun in a new mantlet.

A project was launched to equip the Panther with the longer 75 mm KwK L/100. Instead of a directional machine gun, the radio operator/gunner used an MP 44 assault rifle. Production plans stipulated that production Ausf. F tanks would only be released with road wheels with internal shock absorbers. During mass production, the tank was supposed to be fitted with a periscope sight with an optical stabilizer. Each tank could, if necessary, be equipped with an FG 1250 night vision device.

In October 1944, production of the Ausf. F was set to launch in the Daimler-Benz plant in Berlin in March 1945. But by January 1945, a single Panther Ausf. G prototype with a Schmallturm turret was ready. Due to the overall difficulty of Germany's situation at the time, only a few prototypes with a narrow turret and 8 tank hulls had been constructed by the end of the war. Some sources indicate that several Ausf. F variants were completed by Daimler-Benz between April 20 and 23, 1945, and they may have been used in combat operations.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the tank;
  • other literature.


Germany medium tanks
  Nb.Fz.
Pz.III  Pz.III B · Pz.III E · Pz.III F · Pz.III J · Pz.III J1 · Pz.III L · Pz.III M · Pz.III N
Pz.IV  Pz.IV C · Pz.IV E · Pz.IV F1 · Pz.IV F2 · Pz.IV G · Pz.IV H · Pz.IV J · Pz.Bef.Wg.IV J
Pz.V  Panther A · Panther D · Panther F · Panther G · Ersatz M10 · Panther II
Trophies  ▀M4 748 (a) · ▀T 34 747 (r)
Post-war  KPz-70 · mKPz M47 G · M48A2 C · M48A2 G A2
Leopard  Leopard I · Leopard A1A1 · Leopard A1A1 (L/44) · Leopard 2K · Leopard 2A4 · Leopard 2A5