Difference between revisions of "F-86A-5"

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{{Notice|''This page is about the aircraft '''{{PAGENAME}}'''. For other uses, see [[F-86_(Disambiguation)|F-86 (Disambiguation)]]''}}
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{{About
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|about=aircraft '''{{PAGENAME}}'''
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|usage=other uses
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|link=F-86 (Family)
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}}
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== Description ==
 
== Description ==
<!--''In the description, the first part needs to be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert screenshot of the vehicle. If the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle it is talking about.''-->
+
<!--''In the description, the first part should be about the history of and the creation and combat usage of the aircraft, as well as its key features. In the second part, tell the reader about the aircraft in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.''-->
  
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
[[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
 
{{break}}
 
{{break}}
The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American jet fighter {{Battle-rating|5}}. It was in the game since the start of the Open Beta Test prior to Update 1.29.
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The '''{{Specs|name}}''' is a Rank {{Specs|rank}} American jet fighter {{Battle-rating}}. It was in the game since the start of the Open Beta Test prior to Update 1.27.
  
The F-86A-5 has the weakest engine of all Sabre variants, and generally the engine is weak compared to other top tier jets (F-86F, CL-13, MiG-17, MiG-15bis etc); thus the slow acceleration, lower top speed than all other Sabres and the low rate of climb for a top tier jet. However, it is the best-turning Sabre in the game and the one with the fastest roll rate. But do not turn at any cost unless it's an emergency! The F-86A-5 bleeds speeds in vertical and horizontal turns very quickly and struggles to regain the energy it had unless there are no enemies in the area to deal with. Remember this: a slow Sabre is a dead Sabre! Despite all of that, it is still faster than the MiG-15, MiG-15bis and many other enemies in top speed.
 
 
== General info ==
 
== General info ==
 
=== Flight Performance ===
 
=== Flight Performance ===
<!--''Describe how the aircraft behaves in the air. Maximum speed, maneuverability, speed and allowable loads - these are the most important characteristics of the vehicle.''-->
+
<!--''Describe how the aircraft behaves in the air. Speed, manoeuvrability, acceleration and allowable loads - these are the most important characteristics of the vehicle.''-->
 +
The F-86A-5 has the weakest engine of all Sabre variants, and generally the engine is weak compared to other top rank jets (F-86F, CL-13, MiG-17, MiG-15bis etc); thus the slow acceleration, lower top speed than all other Sabres and the low rate of climb for a top rank jet. However, it is the best-turning Sabre in the game and the one with the fastest roll rate. But do not turn at any cost unless it's an emergency! The F-86A-5 bleeds speeds in vertical and horizontal turns very quickly and struggles to regain the energy it had unless there are no enemies in the area to deal with. Remember this: a slow Sabre is a vulnerable Sabre! Despite all of that, it is still faster than the MiG-15, MiG-15bis and many other enemies in top speed.
 +
 
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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=== Survivability and armour ===
 
=== Survivability and armour ===
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured. Describe the armour, if there is any, also mention the vulnerability of other critical aircraft systems.''-->
+
<!--''Examine the survivability of the aircraft. Note how vulnerable the structure is and how secure the pilot is, whether the fuel tanks are armoured, etc. Describe the armour, if there is any, and also mention the vulnerability of other critical aircraft systems.''-->
 
* 38 mm Bulletproof glass - Front Windshield
 
* 38 mm Bulletproof glass - Front Windshield
 
* 6.35 mm Steel - Nose armor x 2
 
* 6.35 mm Steel - Nose armor x 2
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* 16 x 127 mm HVAR rockets
 
* 16 x 127 mm HVAR rockets
 
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
 
* 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)
<!--
 
=== Defensive armament ===
 
''Defensive armament with turret machine guns or cannons, crewed by gunners. Examine the number of gunners and what belts or drums are better to use. If defensive weaponry is not available remove this subsection.''
 
-->
 
  
== Usage in the battles ==
+
== Usage in battles ==
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
+
<!--''Describe the tactics of playing in an aircraft, the features of using vehicles in a team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view, but instead, give the reader food for thought. Examine the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).''-->
 
[[File:ArtworkImage_F86mig.jpg|thumb|300px|right|The view of an F-86 Sabre from the cockpit of a [[MiG-15]]]]
 
[[File:ArtworkImage_F86mig.jpg|thumb|300px|right|The view of an F-86 Sabre from the cockpit of a [[MiG-15]]]]
The F-86A-5 should be played as a strict Boom & Zoom plane due to the fact that simple turns make it bleed a lot of speed. Gain some speed after takeoff (750 - 800 kph or 466 - 497 mph) then zoom up to 3,000 mm/9843 ft then turn to the center after you're done zoom side-climbing. Next, you pick your targets. Dive, engage, zoom up smoothly (to not lose a lot of speed) then rinse and repeat. If there are multiple enemies above you, don't engage and keep flying straight. If there is one enemy above you in the vicinity, you can engage, but don't pull up hard or you will lose a lot of speed in the process! Do it smoothly. If you are generally low on speed and you can escape from enemies, keep flying straight until you're fast, zoom up then loop around and keep flying straight at the altitude you went up to then resume the strict Boom & Zoom procedure.
+
The F-86A-5 should be played as a strict Boom & Zoom plane due to the fact that simple turns make it bleed a lot of speed. Gain some speed after takeoff (750 - 800 kph or 466 - 497 mph) then zoom up to 3,000 mm/9843 ft then turn to the center after you're done zoom side-climbing. Next, you pick your targets. Dive, engage, zoom up smoothly (to not lose a lot of speed) then rinse and repeat. If there are multiple enemies above you, don't engage and keep flying straight. If there is one enemy above you in the vicinity, you can engage, but don't pull up hard or you will lose a lot of speed in the process! Do it smoothly. If you are generally low on speed and you can escape from enemies, keep flying straight until you're fast, zoom up then loop around and keep flying straight at the altitude you went up to then resume the strict Boom & Zoom procedure.
  
 
The F-86A-5 is not an air superiority fighter, it's more of a support plane despite being a Sabre. Tactics explained in "General play style".
 
The F-86A-5 is not an air superiority fighter, it's more of a support plane despite being a Sabre. Tactics explained in "General play style".
  
All top tier jets are a threat. All of them have better performance overall especially in acceleration, climb rate and energy retention.
+
All top rank jets are a threat. All of them have better performance overall especially in acceleration, climb rate and energy retention.
  
For those who may have an {{PAGENAME}} on their tail, if you're in an emergency (a situation where nothing that was explained works), resort to defensive flying. The defensive flying capabilities of the A-5 Sabre are very high and extremely good due to its roll rate. Most of the time, top tier jet pilots will Boom & Zoom you which can be a problem for you, however, if they decide to stick around and dogfight you, you will have the advantage.
+
For those who may have an {{PAGENAME}} on their tail, if you're in an emergency (a situation where nothing that was explained works), resort to defensive flying. The defensive flying capabilities of the A-5 Sabre are very high and extremely good due to its roll rate. Most of the time, top rank jet pilots will Boom & Zoom you which can be a problem for you, however, if they decide to stick around and dogfight you, you will have the advantage.
  
 
===Modules===
 
===Modules===
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=== Pros and cons ===
 
=== Pros and cons ===
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Do not use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - they have a substitution in the form of softer "inadequate", "effective".''-->
+
<!--''Summarize and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in the bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".''-->
  
 
'''Pros:'''
 
'''Pros:'''
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== History ==
 
== History ==
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to an article about the vehicle and adding a block "/ historical reference" (example: https://wiki.warthunder.com/Name-vehicles/historical reference) and add a link to it here using the <code>main</code> template. Be sure to include links to sources at the end of the article.''-->
+
<!--''Describe the history of the creation and combat usage of the aircraft in more detail than in the introduction. If the historical reference turns out to be too big, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== Encyclopedia Info ===</nowiki></code>, also if applicable).''-->
 
The F-86 is considered one of the best fighter jets of the Korean War. It is the most-produced Western fighter, with almost 10,000 aircraft produced by the US, Australia, Canada (as the re-engined CL-13), Italy, and Japan.
 
The F-86 is considered one of the best fighter jets of the Korean War. It is the most-produced Western fighter, with almost 10,000 aircraft produced by the US, Australia, Canada (as the re-engined CL-13), Italy, and Japan.
  
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== Media ==
 
== Media ==
''An excellent addition to the article will be video guides, as well as screenshots from the game and photos.''
+
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
  
== Read also ==
+
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example,''
+
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
* ''reference to the series of the aircraft;''
 
* ''reference to the series of the aircraft;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
<!--''ETC.''-->
 
  
== Sources ==
+
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
 
* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''page on aircraft encyclopedia;''
+
* ''encyclopedia page on the aircraft;''
 
* ''other literature.''
 
* ''other literature.''
  
 
{{USA jet aircrafts}}
 
{{USA jet aircrafts}}

Revision as of 02:45, 31 March 2019

RANK 6 USA
"APACHE" | AH-64A Peten
f-86a-5.png
F-86A-5
AB RB SB
8.0 8.7 8.7
Research:99 000 Specs-Card-Exp.png
Purchase:390 000 Specs-Card-Lion.png
Show in game
This page is about the aircraft F-86A-5. For other uses, see F-86 (Family).

Description

GarageImage F-86A-5.jpg


The F-86A-5 Sabre is a Rank V American jet fighter with a battle rating of 8.0 (AB) and 8.7 (RB/SB). It was in the game since the start of the Open Beta Test prior to Update 1.27.

General info

Flight Performance

The F-86A-5 has the weakest engine of all Sabre variants, and generally the engine is weak compared to other top rank jets (F-86F, CL-13, MiG-17, MiG-15bis etc); thus the slow acceleration, lower top speed than all other Sabres and the low rate of climb for a top rank jet. However, it is the best-turning Sabre in the game and the one with the fastest roll rate. But do not turn at any cost unless it's an emergency! The F-86A-5 bleeds speeds in vertical and horizontal turns very quickly and struggles to regain the energy it had unless there are no enemies in the area to deal with. Remember this: a slow Sabre is a vulnerable Sabre! Despite all of that, it is still faster than the MiG-15, MiG-15bis and many other enemies in top speed.

Characteristics
Stock
Max Speed
(km/h at 0 m - sea level)
Max altitude
(meters)
Turn time
(seconds)
Rate of climb
(meters/second)
Take-off run
(meters)
AB RB AB RB AB RB
1,081 1,071 14,000 25.4 25.9 30.8  ??.? 700
Upgraded
Max Speed
(km/h at 0 m - sea level)
Max altitude (meters) Turn time (seconds) Rate of climb
(meters/second)
Take-off run (meters)
AB RB AB RB AB RB
1,105 1,093 14,000 22.7 24.0 46.2 38.1 700

Details

Features
Combat flap Take-off flap Landing flap Air brakes Arrestor gear
X
Limits
Wing-break speed
(km/h)
Gear limit
(km/h)
Combat flap
(km/h)
Max Static G
+ -
1,118 350 620 ~13 ~8
Optimal velocities
Ailerons
(km/h)
Rudder
(km/h)
Elevators
(km/h)
Radiator
(km/h)
< 850 < 600 < 680 > 250
Compressor (RB/SB)
Setting 1
Optimal altitude 100% Engine power WEP Engine power
0 m 2250 kgf No WEP

Survivability and armour

  • 38 mm Bulletproof glass - Front Windshield
  • 6.35 mm Steel - Nose armor x 2
  • 20 mm Steel - Pilot's headrest
  • 12.7 mm Steel - Back of pilot's seat

Armaments

Offensive armament

Main article: Browning M3 (12.7 mm)

The F-86A-5 is armed with:

  • 6 x 12.7 mm Browning M3 machine guns, nose-mounted (300 rpg = 1,800 total)

Suspended armament

The F-86A-5 can be outfitted with the following ordinance:

  • Without payload
  • 16 x 127 mm HVAR rockets
  • 2 x 1,000 lb AN-M65A1 Fin M129 bombs (2,000 lb total)

Usage in battles

The view of an F-86 Sabre from the cockpit of a MiG-15

The F-86A-5 should be played as a strict Boom & Zoom plane due to the fact that simple turns make it bleed a lot of speed. Gain some speed after takeoff (750 - 800 kph or 466 - 497 mph) then zoom up to 3,000 mm/9843 ft then turn to the center after you're done zoom side-climbing. Next, you pick your targets. Dive, engage, zoom up smoothly (to not lose a lot of speed) then rinse and repeat. If there are multiple enemies above you, don't engage and keep flying straight. If there is one enemy above you in the vicinity, you can engage, but don't pull up hard or you will lose a lot of speed in the process! Do it smoothly. If you are generally low on speed and you can escape from enemies, keep flying straight until you're fast, zoom up then loop around and keep flying straight at the altitude you went up to then resume the strict Boom & Zoom procedure.

The F-86A-5 is not an air superiority fighter, it's more of a support plane despite being a Sabre. Tactics explained in "General play style".

All top rank jets are a threat. All of them have better performance overall especially in acceleration, climb rate and energy retention.

For those who may have an F-86A-5 on their tail, if you're in an emergency (a situation where nothing that was explained works), resort to defensive flying. The defensive flying capabilities of the A-5 Sabre are very high and extremely good due to its roll rate. Most of the time, top rank jet pilots will Boom & Zoom you which can be a problem for you, however, if they decide to stick around and dogfight you, you will have the advantage.

Modules

Tier Flight performance Survivability Weaponry
I Fuselage Repair Compressor Offensive 12 mm
II New Boosters Airframe FRC mk.2
III Wings Repair Engine New 12 mm MGs
IV G-Suit Cover FLBC mk.1

Pros and cons

Pros:

  • Very fast roll rate
  • Leading edge slats which improve low speed maneuverability
  • Nose mounted weaponry
  • Good zooming ability
  • Good diving ability
  • Best turning Sabre
  • 12.7 mm M3 Browning .50 cals are very effective weapons

Cons:

  • Poor sustained climb rate
  • Slow acceleration for a top rank jet
  • Loses a lot of speed in turns
  • Slow compared to it's enemies
  • Very hard to get guns on target in horizontal due to weak rudder control

History

The F-86 is considered one of the best fighter jets of the Korean War. It is the most-produced Western fighter, with almost 10,000 aircraft produced by the US, Australia, Canada (as the re-engined CL-13), Italy, and Japan.

The F-86 was developed by North American Aviation, the creator of the venerable P-51 Mustang. The XP-86 prototype was created to meet the USAF requirement for a high-altitude escort fighter. It was derived from the Navy's FJ-1 Fury, a transitional fighter jet that borrowed the wings, tail surfaces and canopy from the P-51D. The XP-86 was under threat of cancellation because the XP-80 and XP-84 had similar performance characteristics and were farther ahead in development. However, North American designers made a radical change to the design and replaced the straight wing with a swept wing, which was shown by seized German research to greatly reduce drag and increase performance at high speed. The resulting performance boost was so significant that the swept-wing prototype of the XP-86 was supposedly able break the sound barrier in a dive a few days before Chuck Yeager made his official attempt.

The F-86A-5 is the first operational variant of the F-86. It is powered by the General Electric J47 engine and includes slats on the leading edge of the wing derived from the Messerschmitt Me 262 to increase low-speed performance. It is armed with six M3 .50 (12.7 mm) electrically boosted machine guns firing at 1,200 rounds per minute. It can carry eight 5" rockets, 2,000 lb of bombs, or a pair of external fuel tanks that can be jettisoned in-flight to increase performance in combat. While most of the F-86As had a Mark 18 manual ranging-computing gun sight, the last 24 F-86A-5-NAs were equipped with the A-1CM gun sight, which used radar to automatically compute a target's range. This later became standard on the F-86E.

Media

Excellent additions to the article would be video guides, screenshots from the game, and photos.

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the aircraft;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • encyclopedia page on the aircraft;
  • other literature.


USA jet aircraft
AV-8  AV-8A · AV-8C
F-4  F-4C Phantom II · F-4E Phantom II
F-80  F-80A-5 · F-80C-10
F-84  F-84B-26 · F-84F · F-84G-21-RE
F-86  F-86A-5 · F-86F-25 · F-86F-2 · F-86F-35
F-89  F-89B · F-89D
F-104  F-104A · F-104C
F9F  F9F-2 · F9F-5 · F9F-8
FJ-4  FJ-4B · FJ-4B VMF-232
Other  P-59A · F3D-1 · F2H-2 · F3H-2 · F11F-1 · F-100D
A-4  A-4B · A-4E Early
A-7  A-7D
B-57  B-57A · B-57B