Difference between revisions of "Object 120"
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== Usage in battles == | == Usage in battles == | ||
− | '' | + | The Object 120 performs best in all game modes as a sniper/support. This means finding a good spot overlooking the battle with some cover, and taking out enemies from long range. The Object's 152mm gun and it's shells are well suited for this purpose. The Object is armed with two main types of shells. The first is APDS-FS, a round that does less damage than the HEATFS, but is capable of going through almost all the armor of vehicles it can face, and it's extremely low shell drop, that which is comparable to the shell drop of top tier MBTs makes it one of the best shells to use at long range at it's BR. The HEATFS shell, however, has similar shell drop compared to other tanks of similar BR, but this disadvantage is compensated with a huge amount of explosives, almost equal to the HE shell, making the HE shell worthless, as when a HEATFS shell has that much explosives, the HEATFS starts acting more like a high-pen HE round. Both of these rounds have their pros and cons at long range, but both are very suitable. |
+ | |||
+ | One last thing to note is that while the Object 120 can be used at close range(not recommended), but not as effectively, it's reload is still slower than your enemies, even with it's 10 second autoloader, and the lack of a stabilizer makes quick shooting impossible. It is better to fight at range, where the Object's advantages matter the most. | ||
=== Modules === | === Modules === |
Revision as of 03:29, 16 April 2020
Contents
Description
The Object 120 "Taran" is a gift rank V Soviet tank destroyer
with a battle rating of 8.0 (AB/RB/SB). It was introduced late in Update 1.71 "New E.R.A.", made available on 29 September 2017.
General info
Survivability and armour
Armour type:
- Rolled homogeneous armour
- Cast homogeneous armour (Turret)
Armour | Front (Slope angle) | Sides | Rear | Roof |
---|---|---|---|---|
Hull | 30 mm (31-86°) Front glacis 30 mm (17-50°) Lower glacis |
15 mm | 10 mm (15-80°) Top 10 mm (5°) Bottom |
30 mm (86°) Front 10 mm Rear |
Turret | 30 mm (1-68°) Turret front 30 mm (0-58°) Gun mantlet |
15-30 mm (0-51°) | 15 mm (14-21°) | 30 mm Front 10 mm Rear |
Armour | Sides | Roof | ||
Cupola | 15 mm | 15 mm |
Notes:
- Suspension wheels are 20 mm thick while tracks are 15 mm thick.
- Belly armour is 10 mm thick.
- Barrel ring around the gun is 100 mm thick.
- Structural steel boxes on hull sides provide 4 mm of protection.
Mobility
Game Mode | Max Speed (km/h) | Weight (tons) | Engine power (horsepower) | Power-to-weight ratio (hp/ton) | |||
---|---|---|---|---|---|---|---|
Forward | Reverse | Stock | Upgraded | Stock | Upgraded | ||
Arcade | 70 | 17 | 26.8 | 682 | 916 | 25.45 | 34.18 |
Realistic | 64 | 16 | 425 | 480 | 15.86 | 17.91 |
Armaments
Main armament
152 mm M-69 | |||||
---|---|---|---|---|---|
Capacity | Vertical guidance |
Horizontal guidance |
Stabilizer | ||
22 | -5°/+15° | ±180° | N/A | ||
Turret rotation speed (°/s) | |||||
Mode | Stock | Upgraded | Prior + Full crew |
Prior + Expert qualif. |
Prior + Ace qualif. |
Arcade | 15.85 | ??.? | ??.? | ??.? | 31.34 |
Realistic | 10.71 | 12.60 | 14.8 | 15.3 | 18.00 |
Reloading rate (seconds) | |||||
Stock | Prior + Full crew |
Prior + Expert qualif. |
Prior + Ace qualif. | ||
10.00 | 10.00 | 10.00 | 10.00 |
Ammunition
Penetration statistics | |||||||
---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Penetration @ 0° Angle of Attack (mm) | |||||
10 m | 100 m | 500 m | 1,000 m | 1,500 m | 2,000 m | ||
152 mm APDS-FS | APFSDS | 405 | 400 | 385 | 370 | 355 | 340 |
152 mm HE | HE | 49 | 49 | 49 | 49 | 49 | 49 |
152 mm HEAT-FS | HEATFS | 480 | 480 | 480 | 480 | 480 | 480 |
Shell details | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Ammunition | Type of warhead |
Velocity (m/s) |
Projectile Mass (kg) |
Fuse delay (m) |
Fuse sensitivity (mm) |
Explosive Mass (TNT equivalent) (g) |
Normalisation at 30° from horizontal |
Ricochet | ||
0% | 50% | 100% | ||||||||
152 mm APDS-FS | APFSDS | 1,710 | 8.0 | N/A | N/A | N/A | +1.5° | 76° | ??° | 78° |
152 mm HE | HE | 960 | 43.5 | 0.1 | 0.5 | 5,900 | +0.0° | 79° | 80° | 81° |
152 mm HEAT-FS | HEATFS | 1,000 | 35.0 | N/A | 0.1 | 5,852 | +0.0° | 65° | 72° | 75° |
Ammo racks
Full ammo |
Ammo Part |
1st rack empty |
2nd rack empty |
3rd rack empty |
Visual discrepancy |
---|---|---|---|---|---|
22 | Projectiles Propellants |
1 (+21) 19 (+3) |
4 (+18) |
1 (+21) |
No |
Optics
Object 120 Optics | ||
---|---|---|
Default magnification | Maximum magnification | |
Main Gun optics | X3.5 | X7.0 |
Comparable optics | ??? |
Usage in battles
The Object 120 performs best in all game modes as a sniper/support. This means finding a good spot overlooking the battle with some cover, and taking out enemies from long range. The Object's 152mm gun and it's shells are well suited for this purpose. The Object is armed with two main types of shells. The first is APDS-FS, a round that does less damage than the HEATFS, but is capable of going through almost all the armor of vehicles it can face, and it's extremely low shell drop, that which is comparable to the shell drop of top tier MBTs makes it one of the best shells to use at long range at it's BR. The HEATFS shell, however, has similar shell drop compared to other tanks of similar BR, but this disadvantage is compensated with a huge amount of explosives, almost equal to the HE shell, making the HE shell worthless, as when a HEATFS shell has that much explosives, the HEATFS starts acting more like a high-pen HE round. Both of these rounds have their pros and cons at long range, but both are very suitable.
One last thing to note is that while the Object 120 can be used at close range(not recommended), but not as effectively, it's reload is still slower than your enemies, even with it's 10 second autoloader, and the lack of a stabilizer makes quick shooting impossible. It is better to fight at range, where the Object's advantages matter the most.
Modules
Tier | Mobility | Protection | Firepower | ||
---|---|---|---|---|---|
I | Tracks | Parts | Horizontal Drive | 152 mm APDS-FS | |
II | Suspension | Brake System | FPE | Adjustment of Fire | |
III | Filters | Crew Replenishment | Elevation Mechanism | ||
IV | Transmission | Engine | NVD |
Pros and cons
Pros:
- Very high velocity APFSDS round means "point and shoot" at typical War Thunder combat ranges - no need to account for projectile drop at range
- Outstanding armour penetration by HEAT-FS and APFSDS rounds
- Very good spalling effect from the kinetic energy spread and explosive mass from HEAT-FS round
- Good mobility for the size of gun
- Only Soviet tank destroyer with a turret
Cons:
- Weak armour - vulnerable to anything bigger than a heavy machine gun, and even those from some angles at short range
- Poor depression for main armament
- Low ammunition load
- All projectiles carried in rear of turret behind thin armour makes ammunition explosions very likely from turret hits
History
The Object 120 "Taran" was a tank destroyer developed after the USSR's conclusion that AP rounds from the T-10 and T-55 could not pierce the newest American tank the M60. The Object 120 (also noted as being the SU-152 "Taran") surpassed foreign tank destroyers with firepower and mobility at the time. The name Taran comes from its cannon which became the reason it wasn't adopted. The 125 smoothbore and anti tank missiles are the reason why the Object 120 was not put into production.
Media
See also
Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:
- reference to the series of the vehicles;
- links to approximate analogues of other nations and research trees.
External links
USSR tank destroyers | |
---|---|
SU-76M | SU-76M · SU-76M (5th Gv.Kav.Corps) · SU-85A |
SU-57B | SU-57B · SU-76D |
T-34 Derivatives | SU-122 · SU-85 · SU-85M · SU-100 · SU-122P |
Heavy Tank Derivatives | SU-100Y · ISU-122 · ISU-122S · SU-152 · ISU-152 · Object 268 |
SU-100P and Derivatives | SU-100P · Object 120 |
Wheeled | YaG-10 (29-K) |
Airborne | ASU-57 · ASU-85 |
Rocket | BM-8-24 · BM-13N · BM-31-12 |
ATGM | IT-1 · Shturm-S · Object 775 · Khrizantema-S |
Artillery | 2S1 · 2S3M |
Other | SU-5-1 · ZiS-30 · SU-122-54 |
USA | SU-57 |
USSR premium ground vehicles | |
---|---|
Light tanks | BA-11 · RBT-5 · BT-7A (F-32) · T-26 (1st Gv.T.Br.) · T-26E · T-126 · PT-76-57 · 2S38 |
Medium tanks | T-34 (Prototype) · T-34 (1st Gv.T.Br.) · T-34E · T-34-57 (1943) · T-34-85E · T-34-100 · T-44-122 · TO-55 · T-55AM-1 · T-72AV (TURMS-T) · T-80UD · Т-80U-Е1 |
▂M3 Medium · ▂M4A2 · ▂T-III · ▂T-V · ▂МК-IX "Valentine" | |
Heavy tanks | SMK · T-35 · ▂MK-II "Matilda" · KV-1E · KV-2 (1940) · KV-2 (ZiS-6) · KV-122 · KV-220 · IS-2 "Revenge" · Object 248 · IS-6 · T-10A |
Tank destroyers | BM-8-24 · BM-13N · BM-31-12 |
SU-57 · SU-76D · SU-76M (5th Gv.Kav.Corps) · SU-85A · SU-100Y · SU-122P · Object 120 | |
SPAA | ▂Phòng không T-34 · ZUT-37 |