Difference between revisions of "Strv 105"

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m (Pros and cons: This was wrong, the strv 104 doesn't have hull ammo next to the driver. That was the strv 101)
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=== Survivability and armour ===
 
=== Survivability and armour ===
 
{{Specs-Tank-Armour}}
 
{{Specs-Tank-Armour}}
The armour is very lacking to say the least. The only notable thing to say about it's armour is that it can take hits from most autocannons and that from the front, the "Blazer" ERA enables this tank to survive against HEAT munitions. Also keep in mind that there is a large gap in the ERA on the right side of the turret face, as there are modules blocking the installation of ERA. But if hit in the turret from the front there is a high chance of survival unlike getting hit from the hull because of internal structural steel enabling rounds to create more fragments.
+
<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
The armour is very lacking to say the least. The only notable thing to say about its armour is that it can take hits from most autocannons and that from the front, the "Blazer" ERA enables this tank to survive against HEAT munitions. Also keep in mind that there is a large gap in the ERA on the right side of the turret face, as there are modules blocking the installation of ERA. But if hit in the turret from the front there is a high chance of survival unlike getting hit from the hull because of internal structural steel enabling rounds to create more fragments.
  
'''Armour type:''' <!-- Hull is almost entirely made of rolled homogeneous armour except the top part of the rear. The turret is entirely cast homogeneous armour.  -->
+
'''Armour type:'''
 +
* Rolled homogeneous armour (hull)
 +
* Cast homogeneous armour (turret)
  
 
{| class="wikitable"
 
{| class="wikitable"
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! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 
|-
 
|-
| Hull || 76 mm at 55° || 50.8 mm || 32 mm Top  
+
| Hull || 76 mm (55°) || 50.8 mm || 32 mm ''Top'' <br> 19 mm ''Bottom'' || 29 - 10 mm
19 mm Bottom  
 
| 29 - 10 mm
 
 
|-
 
|-
| Turret || 89 mm ''Turret front'' <br>152 mm ''Gun mantlet'' || 89 mm || 89 mm || 29 mm
+
| Turret || 89 mm ''Turret front'' <br> 152 mm ''Gun mantlet'' || 89 mm || 89 mm || 29 mm
 
|-
 
|-
 
| Cupola || 152 mm || 90 mm || 90 mm || 29 mm
 
| Cupola || 152 mm || 90 mm || 90 mm || 29 mm
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|}
 
|}
  
'''Notes:''' <!-- Suspension wheels are 20 mm thick, tracks are 20 mm thick, suspension is 20mm thick. -->
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'''Notes:'''
 +
 
 +
* Suspension wheels, tracks, and torsion bars are 20 mm thick.
  
 
=== Mobility ===
 
=== Mobility ===

Revision as of 13:42, 9 July 2023

Rank VII | Premium | Golden Eagles
Challenger DS Pack
sw_strv_105.png
GarageImage Strv 105.jpg
Strv 105
AB RB SB
9.3 9.3 9.3
Class:
Research:220 000 Specs-Card-Exp.png
Purchase:620 000 Specs-Card-Lion.png
Show in game

Description

The Stridsvagn 105 is a rank VI Swedish medium tank with a battle rating of 9.3 (AB/RB/SB). It was introduced in Update "Wind of Change".

An upgrade in the Swedish Centurion-based tanks, the Strv 105 has improved mobility and thermal cameras compared to its predecessors.

General info

Survivability and armour

ERA
Effective action against the cumulative ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull76 / 50 / 32
Turret152 / 89 / 89
Crew4 people
Visibility119 %

The armour is very lacking to say the least. The only notable thing to say about its armour is that it can take hits from most autocannons and that from the front, the "Blazer" ERA enables this tank to survive against HEAT munitions. Also keep in mind that there is a large gap in the ERA on the right side of the turret face, as there are modules blocking the installation of ERA. But if hit in the turret from the front there is a high chance of survival unlike getting hit from the hull because of internal structural steel enabling rounds to create more fragments.

Armour type:

  • Rolled homogeneous armour (hull)
  • Cast homogeneous armour (turret)
Armour Front (Slope angle) Sides Rear Roof
Hull 76 mm (55°) 50.8 mm 32 mm Top
19 mm Bottom
29 - 10 mm
Turret 89 mm Turret front
152 mm Gun mantlet
89 mm 89 mm 29 mm
Cupola 152 mm 90 mm 90 mm 29 mm

Notes:

  • Suspension wheels, tracks, and torsion bars are 20 mm thick.

Mobility

Speedforward / back
AB53 / 13 km/h
RB and SB48 / 12 km/h
Number of gears6 forward
2 back
Weight56.0 t
Engine power
AB1 717 hp
RB and SB900 hp
Power-to-weight ratio
AB30.7 hp/t
RB and SB16.1 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 53 13 56 1,395 1,717 24.91 30.66
Realistic 48 12 796 900 14.21 16.07

Modifications and economy

Repair costBasic → Reference
AB4 185 → 6 227 Sl icon.png
RB4 270 → 6 353 Sl icon.png
SB5 457 → 8 120 Sl icon.png
Total cost of modifications182 600 Rp icon.png
301 000 Sl icon.png
Talisman cost2 700 Ge icon.png
Crew training175 000 Sl icon.png
Experts620 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 010 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 200 / 240 % Sl icon.png
226 / 226 / 226 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
470 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods new tank break.png
Brake System
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods new tank filter.png
Filters
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
360 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
470 Ge icon.png
Mods new tank engine.png
Engine
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
470 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 900 Rp icon.png
Cost:
20 000 Sl icon.png
470 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 200 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
360 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
470 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
470 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods tank ammo.png
105mm_usa_HESH_ammo_pack
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods thermal sight.png
NVD
Research:
7 300 Rp icon.png
Cost:
11 000 Sl icon.png
270 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
360 Ge icon.png
Mods tank ammo.png
105mm_us_M416_Smoke_ammo_pack
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
360 Ge icon.png
Mods tank ammo.png
105mm_usa_M735_APDS_FS_ammo_pack
Research:
9 800 Rp icon.png
Cost:
15 000 Sl icon.png
360 Ge icon.png
Mods art support.png
Artillery Support
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
470 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
470 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

105 mm kan Strv 101 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition48 rounds
First-order6 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-10° / 15°
Main article: kan Strv 101 (105 mm)
105 mm kan Strv 101 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 48 -10°/+15° ±180° Two-plane 19.0 26.4 32.0 35.4 37.6 8.71 7.70 7.10 6.70
Realistic 11.9 14.0 17.0 18.8 20.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
slpprj m/80 APFSDS 337 335 330 322 314 306
slsgr m/61A HE 23 23 23 23 23 23
slspgr m/61 HESH 127 127 127 127 127 127
slpprj m/90c APFSDS 430 427 420 409 400 390
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
slpprj m/80 APFSDS 1,455 4.2 - - - 78° 80° 81°
slsgr m/61A HE 650 15.5 0 0.1 1.83 79° 80° 81°
slspgr m/61 HESH 720 11.4 0.1 4 3.15 73° 77° 80°
slpprj m/90c APFSDS 1,455 4.4 - - - 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
rökgr m/61 330 18.7 20 5 25 50

Ammo racks

Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
6th
rack empty
Visual
discrepancy
48 __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __ (+__) __

Machine guns

Ammunition2 250 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate649 shots/min
Ammunition2 000 rounds
Belt capacity250 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate649 shots/min
Main article: ksp 39 C (7.62 mm)
7.62 mm ksp 39 C
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 2,000 (250) 500 -5°/+15° ±180°
Coaxial 2,250 (250) 500 N/A N/A

Usage in battles

The Strv 105 is an upgraded variant of the Strv 104, based off the Centurion Mk 10. With new upgrades such as thermal imaging and the m/90C APFSDS round (Swedish designation for the Israeli M426 105 mm APFSDS), it can handle most targets it faces including some later MBTs such as the Leopard 2A4, M1 Abrams, and the T-72s and T-80s.

It is best to snipe from a position where the enemy can't see you, as the m/90c round has enough penetration over range to penetrate enemies from a distance, and the armour isn't really strong against other opponents. While it has an upgraded engine, the Strv 105 still is a bit sluggish compared to NATO counterparts and vehicles such as the XM-803 or Leopard 1A5 can beat you in mobility terms. It's best to try to stay cover to cover when moving. Defeating late Cold War-era MBTs in uptiers can be done but thanks to their mobility and gun handling control being more advanced, they will often have a better reaction time than you.

Enemies worth noting:
  • T-72B, T-72B (1989) - These Soviet MBTs have their armour increased on the frontal hull and with the 1989 variant featuring CONTACT-5 ERA, it will be impossible to kill them from the front except for a few weak spots. It's best to aim for the lower front plate and the driver port.
  • Challenger Mk.2/Challenger Mk.3 - The turret of these British tanks will be nearly impossible to penetrate at range, due to how the composite plates are angled. The lower hull can be penetrated though, especially around the driver port or the lower front plate.

Pros and cons

Pros:

  • Access to the m/90c APFSDS shell (aka 105 mm DM63/M426) with good penetration
  • Improved engine
  • ERA stops most HEATFS
  • Stock APFSDS shell
  • NVDs are a Tier II modification
  • Good gun depression (-10°)
  • Has no hull ammo storage next to the driver unlike the earlier Strv 101

Cons:

  • Mobility is subpar compared to other MBTs
  • Weak armour against most APDS/APFSDS, even from Soviet APHE shells
  • Late Cold War-era vehicles may be difficult to deal with in uptiers
  • Lower front plate has no additional protection

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

Main article: Centurion (Family)
Related Development

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Department of Tank Design
Medium Tanks 
Sherman Firefly  Sherman Firefly · Sherman IC "Trzyniec"
MBTs 
Centurion  Centurion Mk 1 · Centurion Mk.2 · Centurion Mk 3 · Centurion Action X · Centurion Mk.5 AVRE · Centurion Mk 10
Challenger*  Challenger Mk.2 · Challenger Mk.3 · Challenger DS
Tank Destroyers 
Achilles  Achilles · Achilles (65 Rg.)
Centurion-based  Conway · FV4005
Export 
Sherman Firefly  Sherman Ic · ▄Sherman Vc
Centurion  Centurion Mk.5/1 · Strv 81 · Strv 81 (RB 52) · ▄Strv 81 (RB 52) · Strv 101 · Strv 104** · Strv 105** · Sho't
See also  US Ordnance Department · Israeli Ordnance Corps · Vickers-Armstrongs Limited
  *By successor, the Military Vehicles and Engineering Establishment
  **Swedish modernizations incorporating innovations from the Israeli Sho't Kals.

Sweden medium tanks
Strv m/42  Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT · Pvkv IV
Centurion derivatives  Strv 81 · Strv 81 (RB 52) · Strv 101 · Strv 104 · Strv 105
Strv 103  Strv 103-0 · Strv 103A · Strv 103С
Strv 121/122  Strv 121 · Christian II · Strv 122A · Strv 122B PLSS · Strv 122B+
Other  Sherman III/IV · T 80 U
Finland 
WWII  ▄T-28 · ▄T-34 · ▄Pz.IV · ▄T-34-85
Post War  ▄Comet I · ▄Charioteer Mk VII · ▄T-54 · ▄T-55M · ▄T-72M1 · ▄Leopard 2A4 · ▄Leopard 2A6
Norway  Leopard 1A5NO2