Leopard 2A4 (Sweden)

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RANK 5 FRANCE
Somua SM PACK
This page is about the medium tank Leopard 2A4 (Sweden). For other versions, see Leopard 2 (Family).
▄Leopard 2A4
sw_leopard_2a4_fin.png
GarageImage Leopard 2A4 (Sweden).jpg
▄Leopard 2A4
AB RB SB
10.7 10.7 10.7
Class:
Research:300 000 Specs-Card-Exp.png
Purchase:830 000 Specs-Card-Lion.png
Show in game

Description

The ▄Leopard 2A4 is a rank VII Swedish medium tank with a battle rating of 10.7 (AB/RB/SB). It was introduced in Update "Fire and Ice".

General info

Survivability and armour

Composite armour
Balanced protection against all types of ammunition
Smoke grenades
Creation of a smoke screen in front of the vehicle
Armourfront / side / back
Hull35 / 25 / 20
Turret25 / 25 / 15
Crew4 people
Visibility95 %

The Leopard 2A4's protection proves acceptable for long-range combat, although it's ill-advised to remain in one location for any extended period of time to avoid opposing vehicles being able to hone their shots onto your weak spots. The 2A4's protection should not be relied upon in urban or other close-range environments.

Armour type:

Armour Front (Slope angle) Sides Rear Roof
Hull 35 mm (53-82°) Upper glacis
40 mm (50-51°) Lower glacis
30 mm (82°) Driver's hatch
10 mm (5°) Upper hull
35 mm Lower forward hull
20 mm Lower rear hull
5 mm Side Skirts
100 mm Composite screening
20 mm (12-50°) All rear 20 mm (0-8°) Hull roof incl. engine deck
Turret 35 mm (0-6°) Cheeks incl. Gunner optics
35 mm (1°) Mantlet
120 mm Rear Mantlet Plate
35 mm Forward
15 mm Rear
10 mm (10°) Basket
20 mm (70°) Turret underside
40 mm (82-85°) Forehead Armour
14 mm (72-77°) Forward sides
20 mm (89°) Rear turret incl. cupolas
5 mm (84°) Basket

Notes:

Mobility

Speedforward / back
AB76 / 35 km/h
RB and SB69 / 31 km/h
Number of gears8 forward
4 back
Weight55.2 t
Engine power
AB2 862 hp
RB and SB1 500 hp
Power-to-weight ratio
AB51.8 hp/t
RB and SB27.2 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 76 35 55.2 2,032 2,862 36.81 51.85
Realistic 69 31 1,327 1,500 24.04 27.17

Modifications and economy

Repair costBasic → Reference
AB4 561 → 6 786 Sl icon.png
RB4 415 → 6 569 Sl icon.png
SB5 165 → 7 685 Sl icon.png
Total cost of modifications242 400 Rp icon.png
402 000 Sl icon.png
Talisman cost2 900 Ge icon.png
Crew training240 000 Sl icon.png
Experts830 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces1 140 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 200 / 250 % Sl icon.png
238 / 238 / 238 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods new tank break.png
Brake System
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods new tank filter.png
Filters
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods new tank engine.png
Engine
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
3 900 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
4 500 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods tank reinforcement sw.png
Crew Replenishment
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods tank ammo.png
120mm_NATO_APDS_FS_ammo_pack
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
15 000 Rp icon.png
Cost:
23 000 Sl icon.png
390 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods thermal sight.png
NVD
Research:
13 000 Rp icon.png
Cost:
20 000 Sl icon.png
330 Ge icon.png
Mods art support.png
Artillery Support
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods tank ammo.png
120mm_DM_APDS_FS_ammo_pack
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
17 000 Rp icon.png
Cost:
26 000 Sl icon.png
440 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition42 rounds
First-order15 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Vertical guidance-9° / 20°
Main article: Rh120 L/44 (120 mm)

The famous Rheinmetall L/44 120 mm cannon is mounted as the primary armament on the Leopard 2A4, offering a balance of firepower, accuracy and sustained rate of fire. The 2A4 has three rounds available to it: DM12 HEATFS, DM13 APFSDS and DM23 APFSDS. Of these, only DM12 is available when the vehicle is stock, with DM13 a tier 1 and DM23 a tier 4 modification. The L/44 is reasonably accurate at long range with any ammunition, however minor round deviation may be evident at extreme ranges (over 2,000 m).

It's advisable to primarily rely on the best available APFSDS round for engaging other MBTs, however, retaining a couple of DM12 rounds can prove valuable against lighter vehicles such as the ADATS.

120 mm Rh120 L/44 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 42 -9°/+20° ±180° Two-plane 38.1 52.7 64.0 70.8 75.3 7.80 6.90 6.36 6.00
Realistic 23.8 28.0 34.0 37.6 40.0

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
DM12 HEATFS 480 480 480 480 480 480
DM13 APFSDS 393 390 384 376 367 359
DM23 APFSDS 410 408 401 393 384 376
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
DM12 HEATFS 1,140 13.5 0.05 0.1 2.15 65° 72° 77°
DM13 APFSDS 1,650 4.44 - - - 78° 80° 81°
DM23 APFSDS 1,640 4.3 - - - 78° 80° 81°

Ammo racks

Ammo racks of the Leopard 2A4 (Sweden)
Full
ammo
1st
rack empty
2nd
rack empty
Visual
discrepancy
42 16 (+26) 1 (+41) No

Notes:

  • Shells are modeled individually and disappear after having been shot or loaded.
  • Rack 2 is a first stage ammo rack located within a blow-out containment
  • It totals 15 shells and gets filled first when loading up the tank and emptied first when firing.
  • If you pack 16 (+26) shells, it will keep the hull empty of ammo.
  • Full reload speed will be realized as long as shells are available in the ready rack 2. If the ready rack is empty, a penalty to reload speed will occur.
  • Simply not firing when the gun is loaded will move ammo from rack 1 into rack 2. Firing will interrupt the restocking of the ready rack.

Machine guns

Ammunition4 600 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
Ammunition2 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
Main article: MG3A1 (7.62 mm)
7.62 mm MG3A1
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 4,600 (200) 1,200 N/A N/A
Pintle 2,000 (200) 1,200 -10°/+75° ±180°

Usage in battles

The Leopard 2A4 may feel somewhat sluggish when stock, and the DM12 HEATFS round may appear to be relatively ineffective. Prior to researching improved rounds and engine modifications, it may be wise to play conservatively. Once the vehicle's modifications are all researched, however, the 2A4 becomes significantly more mobile and has a competitive, albeit not impressive round in the DM23 APFSDS. The 2A4 can be used comfortably in both urban and rural environments, providing the vehicle's weaknesses are kept in mind. While it is capable in most forms of engagement, it does lack the precision of the British Challenger MBTs or the extreme round velocities of the Soviet T-64/T-80 series. The 2A4 also has a particularly large and blocky profile, making for a particularly visible target in many situations. Considering the above, a Leopard 2A4 player should utilise its great mobility and competitive gun to get into early positions to pick off unsuspecting targets, rather than attempting to engage opposing forces head-on.

Pros and cons

Pros:

  • Powerful engine, high top speed and acceleration
  • Good neutral steering system
  • Good gunner sight magnification for long-range engagements
  • Reasonably high-velocity kinetic rounds
  • Competent DM23 APFSDS
  • Turret armour is mostly effective for hull-down engagements
  • Primary ammunition is contained within a storage unit with blow-out panels
  • Generation 1 thermals in the gunner sight

Cons:

  • Hull armour is mediocre, particularly against kinetic rounds
  • The stock DM12 HEATFS round can prove relatively ineffectual when compared to DM13/DM23, particularly against targets with ERA
  • The gunner's optics are a weak spot, enemies who know how to aim can cripple your gun and kill your crew
  • The gun mantlet is relatively weak while being quite prominent, penetration can disable the gun or knock turret crew out
  • The turret cheeks can be penetrated by most APFSDS rounds when hit at the right angle
  • Secondary ammunition storage is extremely vulnerable, although this is avoidable by carrying no more than 16 rounds
  • Both machine guns are relatively light calibre, suffer from mediocre gun elevation and will not prove to be much more an annoyance to aircraft, particularly helicopters
  • Blowout panels are unreliable and have a low capacity

History

Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: https://wiki.warthunder.com/(Vehicle-name)/History) and add a link to it here using the main template. Be sure to reference text and sources by using <ref></ref>, as well as adding them at the end of the article with <references />. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under === In-game description ===, also if applicable).

Media

Skins

See also

External links


Sweden medium tanks
Strv m/42  Lago I · Strv m/42 EH · Ikv 73 · Strv m/42 DT · Pvkv IV
Centurion derivatives  Strv 81 · Strv 81 (RB 52) · Strv 101 · Strv 104 · Strv 105
Strv 103  Strv 103-0 · Strv 103A · Strv 103С
Strv 121/122  Strv 121 · Christian II · Strv 122A · Strv 122B PLSS · Strv 122B+
Other  Sherman III/IV · T 80 U
Finland 
WWII  ▄T-28 · ▄T-34 · ▄Pz.IV · ▄T-34-85
Post War  ▄Comet I · ▄Charioteer Mk VII · ▄T-54 · ▄T-55M · ▄T-72M1 · ▄Leopard 2A4 · ▄Leopard 2A6
Norway  Leopard 1A5NO2