Difference between revisions of "M60A3 TTS (China)"

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m (Description: adding its Chinese name (note: the TTS modification is not part of the name in ROCA service))
 
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{{Specs-Card|code=cn_m60a3_tts}}
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{{About
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| about = main battle tank '''{{PAGENAME}}'''
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| usage = other versions
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| link = M60 (Family)
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}}
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{{Specs-Card
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|code=cn_m60a3_tts
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|images={{Specs-Card-Image|GarageImage_{{PAGENAME}}.jpg}}
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}}
  
 
== Description ==
 
== Description ==
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
 
<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
<!-- [[File:GarageImage_{{PAGENAME}}.jpg|420px|thumb|left]]
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The '''{{Specs|name}}''', officially M60A3戰車 as listed on ROCA open day's description, is currently the only two MBTs in ROCA active service alongside with CM11 since 1990s. Due to the aging of their already obsolete M48A1 fleet and intensify of possible cross-strait conflict, ROCA ordered 460 M60A3 TTS from US stocks (160 in 1994 and 300 in 1996 respectively, delivered from 1995 to 2002) to upgrade their tank fleet with more advanced FCS than PLAGF tanks. Although the outbreak of war was adverted, these tanks would mostly be used by ROCA armored corps on the main island; after the plans to upgrade all these tanks domestically with 120 mm gun and new FCS were cancelled in favor for retrofitted M1A2T, the remaining operable tanks will serve ROCA for the time being until the new tanks deliver from 2024. With only 108 M1A2T deliver in future, some of these M60A3 TTS will receive FCS upgrades while some will upgrade their now-discontinued engines to higher output Renk America AVDS-1790-2 CAU (1050 hp).
{{break}} -->
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The '''{{Specs|name}}''' is a rank {{Specs|rank}} Chinese medium tank {{Battle-rating}}. It was introduced in [[Update 1.91 "Night Vision"]].
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Introduced in [[Update 1.91 "Night Vision"]] with the Chinese tech-tree, as with the previous [[M48A1 (China)|M48A1]], this M60A3 is a US medium tank operated by Taiwan. It boasts thermal sights, a two-plane stabilizer, good gun handling, and a wide selection of ammunition. It does suffer from a large profile, average mobility, and inadequate protection, utilize its more advanced FCS and stay behind the line with covers for maximum efficiency.
 +
 
 +
Succeeding the M60A3 is the [[CM11]], which uses the same hull but now equipped with GIAT ERA packages and new ammunitions.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.''
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{{Specs-Tank-Armour}}
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
 +
 
 +
The base armour layout of the M60A3 TTS is the same as the M60A1 RISE (P). Unlike the US version, it does not have ERA panels, making chemical munitions a large threat.
 +
 
 +
The armour is similar to the layout originally featured on the [[M60A1 (AOS)]]. It consists entirely of cast and rolled homogeneous armour. The frontal hull armour and turret cheeks are fairly thick and can generally shrug off fire from Soviet APHE rounds and autocannons. The large volumetric gun mantlet has impressive thickness at some points and may be able to shrug off APDS rounds at times, though the majority of APFSDS rounds will go through. When the turret is pointed directly at a threat, the turret cheeks are also surprisingly strong against kinetic rounds. The turret ring is a notable weak zone, only 114 mm thick and fairly large in size. The commander's cupola bulges from the top of the turret and is lightly protected, making it an attractive target for APHE and high-calibre HE rounds.
 +
 
 +
With only steel armour, the M60A3's protection should not be trusted. Considering the tank's unimpressive mobility, enemy flankers are a real concern as well, and nearly every weapon at the M60A3's rank can penetrate the hull sides as well. It is practically naked against chemical or subcalibre munitions, so avoiding hits is paramount.
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 +
'''Armour type:'''
 +
 
 +
* Cast homogeneous armour
 +
* Rolled homogeneous armour (Rear roof, Engine grille)
 +
 
 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 108 mm (66°) ''Front Glacis'' <br> 137 mm (54°) ''Lower Glacis''|| 36 - 70 mm || 25 mm (1°) ''Engine Grille'' <br> 40 mm (31°) ''Top'' <br> 28 mm (61°) ''Bottom'' || 36 mm ''Front'' <br> 20 mm ''Engine deck''
 +
|-
 +
| Turret || 215 + 50.8 mm (1-43°) ''Turret front left'' <br> 230 + 50.8 mm (4-50°) ''Turret front right'' <br> 127 mm (8-57°) ''Gun Mantlet''|| 215 - 49 mm || 57 mm || 48 mm ''Front'' <br> 25.4 mm ''Center''
 +
|-
 +
! Armour !! Front !! Sides !! Rear !! Roof
 +
|-
 +
| Cupola || 127 mm || 70 mm || 50 mm || 101.6 mm
 +
|}
 +
'''Notes:'''
 +
 
 +
* Tracks are 30 mm thick while suspension wheels are 20 mm thick.
 +
* Belly armour is 19 mm in the front, 13 mm in the rear.
 +
* 15 mm RHA plate between the engine and crew compartment.
  
 
=== Mobility ===
 
=== Mobility ===
 +
{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
 
{{tankMobility|abMinHp= 1162|rbMinHp= 663}}
 
{{tankMobility|abMinHp= 1162|rbMinHp= 663}}
 +
 +
The M60A3 TTS's mobility is unimpressive. The power-to-weight and reverse speed are only slightly better than the ZTZ59D1 and pale in comparison to the [[Leopard A1A1]] or [[OF-40 Mk.2A]]. Do not expect to arrive on the battlefield before others and be careful not to overextend. It does have neutral steering and can turn in place, which may be a nice bonus for players used to driving Soviet/PRC tanks.
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 +
=== Modifications and economy ===
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{{Specs-Economy}}
  
 
== Armaments ==
 
== Armaments ==
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{{Specs-Tank-Armaments}}
 
=== Main armament ===
 
=== Main armament ===
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Advise about how to use them and how to fill the ammunition storage.'' -->
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{{Specs-Tank-Weapon|1}}
 +
<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
 
{{main|M68 (105 mm)}}
 
{{main|M68 (105 mm)}}
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 +
The M60A3 TTS is equipped with a 105 mm M68 rifled gun functionally identical to the ubiquitous Royal Ordnance L7. Although the gun itself is essentially the same as the ZTZ59D1's, the M60 platform offers a significantly faster reload, faster gun handling, and vastly improved gun depression. Fighting on hilly terrain is much easier and swinging the turret around during close range combat is not such a struggle.
  
 
{| class="wikitable" style="text-align:center" width="100%"
 
{| class="wikitable" style="text-align:center" width="100%"
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|-
 
|-
 
! ''Arcade''
 
! ''Arcade''
| rowspan="2" | 63 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 21.4 || __._ || __._ || __._ || __._ || rowspan="2" | 8.7 || rowspan="2" | __.__ || rowspan="2" | __.__ || rowspan="2" | 6.7
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| rowspan="2" | 63 || rowspan="2" | -10°/+20° || rowspan="2" | ±180° || rowspan="2" | Two-plane || 21.40 || 29.65 || 36.00 || 39.81 || 42.35 || rowspan="2" | 8.71 || rowspan="2" | 7.70 || rowspan="2" | 7.10 || rowspan="2" | 6.70
 
|-
 
|-
 
! ''Realistic''
 
! ''Realistic''
| 13.4 || __._ || __._ || __._ || 22.50
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| 13.40 || 15.75 || 19.13 || 21.15 || 22.50
 
|-
 
|-
 
|}
 
|}
  
 
==== Ammunition ====
 
==== Ammunition ====
{| class="wikitable sortable" style="text-align:center" width="100%"
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{{:M68 (105 mm)/Ammunition|M728, M393A2, M456, M416, M735}}
! colspan="8" | Penetration statistics
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|-
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The stock '''M728 APDS''' has unimpressive flat penetration but good angled penetration, actually beating out a few APFSDS rounds. It works decently against most opponents but might struggle to finish off vehicles with large volumes or extremely thin armour due to the concentrated post-penetration damage. Players used to the [[Type 59]] or [[Type 69]] will be happy to know that M728 can consistently penetrate the upper glacis of the [[M60A1 (AOS)]] and [[M60A1 RISE (P)]]. The '''M456 HEATFS''' penetrates 400 mm of RHA at any distance and will have no issue enemies with steel armour. Unfortunately, it will often detonate upon impact with bushes or fences and the post-penetration damage can be inconsistent. Enemy tanks equipped with ERA like the [[M60A1 RISE (P)]] are almost frontally immune to it. The '''M393A2 HESH''' round generates a wide but shallow spray of spalling upon impact and might be useful on occasion against lightly armoured vehicles, but it has poor ballistics and is generally not worth it in normal combat.
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! colspan="6" | '''Penetration @ 0° Angle of Attack (mm)'''
 
|-
 
! 10 m !! 100 m !! 500 m !! 1,000 m !! 1,500 m !! 2,000 m
 
|-
 
| M393A2 || HESH || 127 || 127 || 127 || 127 || 127 || 127
 
|-
 
| M456 || HEATFS || 400 || 400 || 400 || 400 || 400 || 400
 
|-
 
| M728 || APDS || 260 || 258 || 250 || 240 || 231 || 222
 
|-
 
| M735 || APFSDS || 353 || 350 || 342 || 333 || 322 || 312
 
|-
 
|}
 
{| class="wikitable sortable" style="text-align:center" width="100%"
 
! colspan="11" | Shell details
 
|-
 
! rowspan="2" data-sort-type="text" | Ammunition
 
! rowspan="2" | Type of<br>warhead
 
! rowspan="2" | Velocity<br>(m/s)
 
! rowspan="2" | Projectile<br>Mass (kg)
 
! rowspan="2" | Fuse delay<br>(m)
 
! rowspan="2" | Fuse sensitivity<br>(mm)
 
! rowspan="2" | Explosive Mass<br>(TNT equivalent) (g)
 
! rowspan="2" | Normalisation at 30°<br>from horizontal
 
! colspan="3" | Ricochet
 
|-
 
! 0% !! 50% !! 100%
 
|-
 
| M393A2 || HESH || 732 || 14.85 || 0.4 || 0.1 || 4,306 || +0.0° || 73° || 77° || 80°
 
|-
 
| M456 || HEATFS || 1,173 || 10.5 || N/A || 0.1 || 1,271 || +0.0° || 65° || 72° || 75°
 
|-
 
| M728 || APDS || 1,426 || 4.65 || N/A || N/A || N/A || +1.5° || 75° || 78° || 80°
 
|-
 
| M735 || APFSDS || 1,501 || 3.7 || N/A || N/A || N/A || +1.5° || 76° || 77° || 78°
 
|-
 
|}
 
  
{| class="wikitable sortable" style="text-align:center"
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The '''M735 APFSDS''' round is the best all-purpose offering. It improves upon the APDS round in all aspects and there are few enemies at the M60A3 TTS's rank that can resist it. The angled penetration tops out at about 160 mm at 60 degrees, which is less than the ~190 mm at 60 degrees offered by the ZTZ59D1's APFSDS, but this will typically not be a problem unless uptiered against Soviet MBTs.
! colspan="7" | Smoke shell characteristics
 
|-
 
! Ammunition
 
! Velocity<br>(m/s)
 
! Projectile<br>Mass (kg)
 
! Screen radius<br>(m)
 
! Screen deploy time<br>(s)
 
! Screen hold time<br>(s)
 
! Explosive Mass<br>(TNT equivalent) (g)
 
|-
 
| M416 || 730 || 11.4 || 20 || 5 || 25 || 50
 
|-
 
|}
 
  
 
==== [[Ammo racks]] ====
 
==== [[Ammo racks]] ====
[[File:Ammoracks_M60.png|right|thumbnail|x250px|Ammo racks of the M60.]]
+
[[File:Ammoracks_M60A3_TTS.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
 +
<!-- '''Last updated: 2.9.0.33''' -->
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
|-
 
|-
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! Visual<br>discrepancy
 
! Visual<br>discrepancy
 
|-
 
|-
| '''63''' || 50&nbsp;''(+13)'' || 48&nbsp;''(+15)'' || 27&nbsp;''(+36)'' || 13&nbsp;''(+50)'' || 1&nbsp;''(+62)'' || No
+
| '''63''' || 49&nbsp;''(+14)'' || 38&nbsp;''(+25)'' || 17&nbsp;''(+46)'' || 4&nbsp;''(+59)'' || 1&nbsp;''(+62)'' || No
 
|-
 
|-
 
|}
 
|}
  
Turret empty: 27&nbsp;''(+36)''
+
Turret empty: 17&nbsp;''(+46)''
  
==== [[Optics]] ====
+
<!--==== [[Optics]] ====
 
{| class="wikitable" style="text-align:center"
 
{| class="wikitable" style="text-align:center"
 
! colspan="3" | {{PAGENAME}} Optics
 
! colspan="3" | {{PAGENAME}} Optics
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|-
 
|-
 
|}
 
|}
 +
-->
  
 
=== Machine guns ===
 
=== Machine guns ===
 +
{{Specs-Tank-Weapon|2}}
 +
{{Specs-Tank-Weapon|3}}
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 
{{main|M85 (12.7 mm)|M240 (7.62 mm)}}
 
{{main|M85 (12.7 mm)|M240 (7.62 mm)}}
  
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | [[M85 (12.7 mm)|12.7 mm M85]]
 
! colspan="5" | [[M85 (12.7 mm)|12.7 mm M85]]
 
|-
 
|-
! Mount
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
! Capacity<br>(Belt capacity)
 
! Fire rate<br>(shots/minute)
 
! Vertical<br>guidance
 
! Horizontal<br>guidance
 
 
|-
 
|-
| Commander cupola || 900 (200) || 625 || -9°/+60° || ±180°
+
| Pintle || 1,000 (200) || 626 || -9°/+60° || ±180°
 
|-
 
|-
 
|}
 
|}
{| class="wikitable" style="text-align:center"
+
{| class="wikitable" style="text-align:center" width="50%"
 
|-
 
|-
 
! colspan="5" | [[M240 (7.62 mm)|7.62 mm M240]]
 
! colspan="5" | [[M240 (7.62 mm)|7.62 mm M240]]
 
|-
 
|-
! Mount
+
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
! Capacity<br>(Belt capacity)
 
! Fire rate<br>(shots/minute)
 
! Vertical<br>guidance
 
! Horizontal<br>guidance
 
 
|-
 
|-
| Coaxial || 5,950 (200) || 750 || N/A || N/A
+
| Coaxial || 6,000 (200) || 941 || N/A || N/A
 
|-
 
|-
 
|}
 
|}
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<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 
<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
  
The M60A3 TTS lacks the mobility to arrive first on the front lines or easily flank, but the unimpressive protection means that advancing steadily in the open is not a safe proposition either. It is best to follow teammates, stay close to cover, and take advantage of the thermal sight to scan for opponents. A quick glance through the gunner's scope can reveal hidden enemies from afar. The armour and mobility issues are less important if one can consistently catch targets off guard and shoot first, and if the rest of the team is causing a ruckus, all the better. Keep an eye out for flankers and avoid staying out of cover for long.
+
The M60A3 TTS lacks the mobility to arrive first on the front lines or easily flank, but the unimpressive protection means that advancing steadily in the open is not a safe proposition either. It does not have ERA like its US counterpart and is even more vulnerable to enemy chemical munitions. Still, the turret can bounce incoming fire on occasion and it enjoys good gun handling relative to other tanks in the Chinese tech tree, so it is more suited to peeking over hills or brawling in urban combat than the [[ZTZ59D1]], which has less than half the gun depression and turret rotation speed.
  
Thermal sights are very helpful and not quite ubiquitous at the M60A3's rank, but they are not uncommon either. IFVs like the [[Begleitpanzer 57]], [[BMP-3]], and [[Type 89]] have them and can spot the M60A3 easily. Thankfully, these targets are more reliant on ATGMs for long distance combat, which are easier to avoid than APFSDS rounds. They will still pack a huge punch upon a successful hit, so do not stand still. The premium [[AMX-30 Super]], [[Leopard A1A1 (L/44)]], and [[Type 74G]] all boast thermal sights and superior mobility, making them difficult targets indeed. The only real way to deal with them is to shoot first. It is also possible for the M60A3 TTS to encounter its cousins in the China tree, the [[M60A3 TTS (China)]] and [[CM11]]. The former does not have ERA and is even more vulnerable while the latter has even worse mobility in exchange for superior firepower; these three tanks all make easy targets for one another.
+
It is best to follow teammates, stay close to cover, and take advantage of the thermal sight to scan for opponents. Large pieces of cover such as buildings or geographic features will compensate for the M60A3's large size and shorter pieces of cover might allow the M60A3 to peek its gun over while obstructing most of the tank. A quick glance through the gunner's scope can reveal hidden enemies from afar. The armour and mobility issues are less important if one can consistently catch targets off guard and shoot first, and if the rest of the team is causing a ruckus, all the better. Keep an eye out for flankers and avoid staying out of cover for long. The M60A3 has thinner side armour than the ZTZ59D1 and all IFV autocannons can penetrate it.
  
The [[MBT-70]] currently shares a battle rating with the M60A3 TTS. They are very different tanks and can cover each other's weaknesses to some extent when used as a lineup; when high mobility and aggressive pushes are needed, the MBT-70 (or its devolved sibling, the [[XM-803]]) can be used, and when thermal sights and firepower are needed the M60A3 can pick up the slack. None of these options have very good armour, but few opponents at their rank do.
+
Thermal sights are very helpful and not quite ubiquitous at the M60A3's rank, but they are not uncommon either. IFVs like the [[Begleitpanzer 57]], [[BMP-3]], and [[Type 89]] have them and can spot the M60A3 easily. Thankfully, these targets are more reliant on ATGMs for long distance combat, which are easier to avoid than APFSDS rounds. They will still pack a huge punch upon a successful hit, so do not stand still. The premium [[AMX-30 Super]], [[Leopard A1A1 (L/44)]], and [[Type 74G]] all boast thermal sights and superior mobility, making them difficult targets indeed. The only real way to deal with them is to shoot first.
  
=== Modules ===
+
Helicopters are common at the M60A3's battle rating. The M60A3 will be easily destroyed by ATGMs and rockets since it has no dedicated HEAT protection, and it is also quite easy to spot from afar due to its large size. Smoke grenades can be helpful if caught in the open and in an emergency the commander's heavy machine gun can be used along with the main gun to harass nearby helicopters.
{| class="wikitable"
+
 
! Tier
+
Overall, the M60A3 TTS is a no-frills tank that can perform well in almost any situation. It does not have any special features or outstanding strengths, but the combination of decent APFSDS, thermal sights, and good gun handling at a battle rating of 8.7 is a nice and relaxing package. The ZTZ59D1 has a more powerful APFSDS round, a lower profile, and potentially better protection but will often be let down by its abysmal gun handling and slow reload. The two tanks work well for laid-back players who prefer to hang back instead of aggressively rushing.
! colspan="2" | Mobility
 
! Protection
 
! colspan="3" | Firepower
 
|-
 
| I
 
| Tracks
 
|
 
| Parts
 
| Horizontal Drive
 
| M393A2
 
|
 
|-
 
| II
 
| Suspension
 
| Brake System
 
| FPE
 
| Adjustment of Fire
 
| M416
 
| NVD
 
|-
 
| III
 
| Filters
 
|
 
| Crew Replenishment
 
| Elevation Mechanism
 
| Smoke grenade
 
|
 
|-
 
| IV
 
| Transmission
 
| Engine
 
| ESS
 
| Artillery Support
 
| M774
 
| Laser rangefinder
 
|-
 
|}
 
  
 
=== Pros and cons ===
 
=== Pros and cons ===
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'''Pros:'''
 
'''Pros:'''
  
* Same ammo selection as the [[M1 Abrams]]
+
* Good quality thermal sight for the gunner
* Stock M735 APFSDS round
+
* M735 APFSDS is powerful with its good penetration, velocity, and trajectory
* Good quality thermal sight
 
* ERA offers decent chemical protection
 
 
* Has a laser rangefinder
 
* Has a laser rangefinder
 +
* -10 degrees gun depression works great in hilly maps
 +
* Offers various other shell types other than APFSDS
 +
* Crew members are quite spread out, sometimes reducing the chance of being knocked out by a single APDS/APFSDS round
 +
* Has a 12.7 mm heavy MG for light vehicles/helicopters
 +
* Default camouflage is effective in dark urban maps like Berlin
 +
* Turret can occasionally bounce kinetic rounds
  
 
'''Cons:'''
 
'''Cons:'''
  
 
* Not very mobile
 
* Not very mobile
* Large target
+
* Is a large and tall target
* Armour is virtually useless against APFSDS
+
* Armour is virtually useless against APFSDS/HEATFS
* ERA coverage has significant gaps
+
* Turret ring and cupola are all notable weak spots
* Turret ring, gun mantlet, and cupola are all notable weak spots
+
* Unlike US equivalents, lacks ERA against chemical warheads
 +
* Bad gun depression when aiming backwards
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
+
<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
 +
{{main|M60A3 TTS#History|l1=History of the M60A3 TTS}}
 +
 
 +
=== Service in ROC armed forces ===
 +
The August 17 Communiqué (The Announcement by China and the United States on Solving the Issue of US Arms Sales to Taiwan) signed by the PRC and the United States restricted the United States' sales of military equipment to Taiwan not exceeding the technology level of the 1980s. At that time, it was not possible for the ROC army to equip with new American-made MBTs in the close future. However, in August 1994, the US government agreed to sell 160 second-hand M60A3TTS main battle tanks to Taiwan, and in May 1996 approved the contract for a second batch of additional 300 tanks. These M60A3TTS MBTs were delivered around the 1996 Taiwan Strait Missile Crisis, and this move undoubtedly contained the PRC's further attempts to invade Taiwan by force.
 +
 
 +
Since 1995, the first batch of 160 M60A3 tanks began arriving in Taiwan, and the second delivery was completed to the end of 1997. The first unit of Armored Corps to receive M60A3 MBTs was the 780th Tank Battalion of the 249th Mechanized Infantry Division, and the subsequent M60A3 TTS tank battalions were the 771 Tank Battalion of the 249 Mechanized Infantry Division and the 781 Tank Battalion of the 109 Mechanized Infantry Division. It's worth mentioning that during the Taiwan Strait Missile Crisis in 1995-1996, the 773rd Tank Battalion of the 701st battle group (affiliated to the 284th Infantry Division) stationed in Kinmen also received 2 companies of 28 M60A3 TTS main battle tanks. The listed troops were all the units in ROC Army that were equipped with M60A3 before the program of armed forces reorganization codenamed "Lean" landed in 1998.
 +
 
 +
In view of the fact that the combat effectiveness of M60A3 main battle tanks is way inferior to their opponents serving in People's Liberation Army, the Academia Sinica in Taiwan planned to carry out a series of upgrades for the M60A3 tanks in service in 2016. The upgrade project included the installation of a devastating M256 120 mm smoothbore cannon, replacement of the fire control system, and upgrade of power components. According to the plan, a total of 300 M60A3/CM11 tanks should receive such upgrades to coordinate with the M1A2T "Abrams" MBTs sold by the United States. However, the upgrade program was too expensive for the Army to afford (the program was expected to cost 100 million NT$ each, which is even more expensive than purchasing a brand-new M1A1 Abrams MBT), the Army turned to seek a plan to extend the service life of them. The Army Ordnance Industry Development Center of the Joint Logistics Command planned to purchase a batch of Renk America AVDS-1790-2 ACU to replace the Continental (now a subsidy of Renk America) AVDS-1790-2 air-cooled diesel engines that would soon be discontinued from production, as well as provision for FCS upgrades for some M60A3 TTS. These modified M60A3 tanks would be equipped by units in northern Taiwan, and coordinating with the US-aided M1A2T "Abrams" MBTs to defend Taipei.
 +
 
 +
(GDLS was awarded a $358 million contract for 150 M1A1 SA Abrams tanks while the upgrade package of Taiwanese M60A3 TTS costs 3 million dollars each, far more expensive than 2.4 million M1A1 SA Abrams.)
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
+
<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
 +
 
 +
;Skins
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 +
* [https://live.warthunder.com/feed/camouflages/?vehicle=cn_m60a3_tts Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
 +
 
 +
;Videos
 +
{{Youtube-gallery|zoBPU0n65_A|'''The M60 family''' discusses the {{PAGENAME}} at 5:05 - ''War Thunder Official Channel''}}
  
 
== See also ==
 
== See also ==
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
 +
 
* ''reference to the series of the vehicles;''
 
* ''reference to the series of the vehicles;''
 
* ''links to approximate analogues of other nations and research trees.''
 
* ''links to approximate analogues of other nations and research trees.''
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== External links ==
 
== External links ==
 
''Paste links to sources and external resources, such as:''
 
''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
 
* ''topic on the official game forum;''
* ''encyclopedia page on the tank;''
 
 
* ''other literature.''
 
* ''other literature.''
  
 +
{{TankManufacturer Chrysler Defense}}
 
{{China medium tanks}}
 
{{China medium tanks}}

Latest revision as of 10:13, 19 November 2023

Rank VII | Premium | Golden Eagles
Challenger DS Pack
This page is about the main battle tank M60A3 TTS (China). For other versions, see M60 (Family).
␗M60A3 TTS
cn_m60a3_tts.png
GarageImage M60A3 TTS (China).jpg
␗M60A3 TTS
AB RB SB
9.0 9.0 9.0
Class:
Research:190 000 Specs-Card-Exp.png
Purchase:520 000 Specs-Card-Lion.png
Show in game

Description

The ␗105 mm Gun Tank M60A3 TTS, officially M60A3戰車 as listed on ROCA open day's description, is currently the only two MBTs in ROCA active service alongside with CM11 since 1990s. Due to the aging of their already obsolete M48A1 fleet and intensify of possible cross-strait conflict, ROCA ordered 460 M60A3 TTS from US stocks (160 in 1994 and 300 in 1996 respectively, delivered from 1995 to 2002) to upgrade their tank fleet with more advanced FCS than PLAGF tanks. Although the outbreak of war was adverted, these tanks would mostly be used by ROCA armored corps on the main island; after the plans to upgrade all these tanks domestically with 120 mm gun and new FCS were cancelled in favor for retrofitted M1A2T, the remaining operable tanks will serve ROCA for the time being until the new tanks deliver from 2024. With only 108 M1A2T deliver in future, some of these M60A3 TTS will receive FCS upgrades while some will upgrade their now-discontinued engines to higher output Renk America AVDS-1790-2 CAU (1050 hp).

Introduced in Update 1.91 "Night Vision" with the Chinese tech-tree, as with the previous M48A1, this M60A3 is a US medium tank operated by Taiwan. It boasts thermal sights, a two-plane stabilizer, good gun handling, and a wide selection of ammunition. It does suffer from a large profile, average mobility, and inadequate protection, utilize its more advanced FCS and stay behind the line with covers for maximum efficiency.

Succeeding the M60A3 is the CM11, which uses the same hull but now equipped with GIAT ERA packages and new ammunitions.

General info

Survivability and armour

Smoke grenades
Creation of a smoke screen in front of the vehicle
ESS
Creation of a smoke screen in the direction of movement of the vehicle
Armourfront / side / back
Hull108 / 70 / 40
Turret230 / 49 / 57
Crew4 people
Visibility142 %

The base armour layout of the M60A3 TTS is the same as the M60A1 RISE (P). Unlike the US version, it does not have ERA panels, making chemical munitions a large threat.

The armour is similar to the layout originally featured on the M60A1 (AOS). It consists entirely of cast and rolled homogeneous armour. The frontal hull armour and turret cheeks are fairly thick and can generally shrug off fire from Soviet APHE rounds and autocannons. The large volumetric gun mantlet has impressive thickness at some points and may be able to shrug off APDS rounds at times, though the majority of APFSDS rounds will go through. When the turret is pointed directly at a threat, the turret cheeks are also surprisingly strong against kinetic rounds. The turret ring is a notable weak zone, only 114 mm thick and fairly large in size. The commander's cupola bulges from the top of the turret and is lightly protected, making it an attractive target for APHE and high-calibre HE rounds.

With only steel armour, the M60A3's protection should not be trusted. Considering the tank's unimpressive mobility, enemy flankers are a real concern as well, and nearly every weapon at the M60A3's rank can penetrate the hull sides as well. It is practically naked against chemical or subcalibre munitions, so avoiding hits is paramount.

Armour type:

  • Cast homogeneous armour
  • Rolled homogeneous armour (Rear roof, Engine grille)
Armour Front Sides Rear Roof
Hull 108 mm (66°) Front Glacis
137 mm (54°) Lower Glacis
36 - 70 mm 25 mm (1°) Engine Grille
40 mm (31°) Top
28 mm (61°) Bottom
36 mm Front
20 mm Engine deck
Turret 215 + 50.8 mm (1-43°) Turret front left
230 + 50.8 mm (4-50°) Turret front right
127 mm (8-57°) Gun Mantlet
215 - 49 mm 57 mm 48 mm Front
25.4 mm Center
Armour Front Sides Rear Roof
Cupola 127 mm 70 mm 50 mm 101.6 mm

Notes:

  • Tracks are 30 mm thick while suspension wheels are 20 mm thick.
  • Belly armour is 19 mm in the front, 13 mm in the rear.
  • 15 mm RHA plate between the engine and crew compartment.

Mobility

Speedforward / back
AB53 / 13 km/h
RB and SB48 / 12 km/h
Number of gears6 forward
2 back
Weight51.7 t
Engine power
AB1 431 hp
RB and SB750 hp
Power-to-weight ratio
AB27.7 hp/t
RB and SB14.5 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 53 13 51.7 1162 1,431 22.48 27.68
Realistic 48 12 663 750 12.82 14.51

The M60A3 TTS's mobility is unimpressive. The power-to-weight and reverse speed are only slightly better than the ZTZ59D1 and pale in comparison to the Leopard A1A1 or OF-40 Mk.2A. Do not expect to arrive on the battlefield before others and be careful not to overextend. It does have neutral steering and can turn in place, which may be a nice bonus for players used to driving Soviet/PRC tanks.

Modifications and economy

Repair costBasic → Reference
AB3 948 → 6 233 Sl icon.png
RB4 099 → 6 472 Sl icon.png
SB5 072 → 8 008 Sl icon.png
Total cost of modifications158 500 Rp icon.png
265 000 Sl icon.png
Talisman cost2 600 Ge icon.png
Crew training150 000 Sl icon.png
Experts520 000 Sl icon.png
Aces2 100 Ge icon.png
Research Aces950 000 Rp icon.png
Reward for battleAB / RB / SB
150 / 200 / 240 % Sl icon.png
220 / 220 / 220 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
300 Ge icon.png
Mods new tank suspension.png
Suspension
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
340 Ge icon.png
Mods new tank break.png
Brake System
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
340 Ge icon.png
Mods new tank filter.png
Filters
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
370 Ge icon.png
Mods new tank transmission.png
Transmission
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mods new tank engine.png
Engine
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mods tank tool kit.png
Improved Parts
Research:
2 000 Rp icon.png
Cost:
11 000 Sl icon.png
300 Ge icon.png
Mods extinguisher.png
Improved FPE
Research:
2 300 Rp icon.png
Cost:
12 000 Sl icon.png
340 Ge icon.png
Mods tank reinforcement cn.png
Crew Replenishment
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
370 Ge icon.png
Mods engine smoke screen system.png
ESS
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mods new tank horizontal aiming.png
Horizontal Drive
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
300 Ge icon.png
Mods tank ammo.png
105mm_usa_HESH_ammo_pack
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
300 Ge icon.png
Mods tank ammo.png
105mm_us_M416_Smoke_ammo_pack
Research:
6 700 Rp icon.png
Cost:
11 000 Sl icon.png
300 Ge icon.png
Mods tank cannon.png
Adjustment of Fire
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
340 Ge icon.png
Mods thermal sight.png
NVD
Research:
7 600 Rp icon.png
Cost:
12 000 Sl icon.png
340 Ge icon.png
Mods new tank vertical aiming.png
Elevation Mechanism
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
370 Ge icon.png
Mods tank ammo.png
105mm_usa_M735_APDS_FS_ammo_pack
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
370 Ge icon.png
Mods smoke screen.png
Smoke grenade
Research:
8 400 Rp icon.png
Cost:
13 000 Sl icon.png
370 Ge icon.png
Mods art support.png
Artillery Support
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png
Mods tank laser rangefinder.png
Laser rangefinder
Research:
11 000 Rp icon.png
Cost:
17 000 Sl icon.png
490 Ge icon.png

Armaments

Laser rangefinder
Reduces the error and increases the maximum measurable distance of the rangefinder
Night vision device
Improves visibility by enhancing natural light or active illumination.
Thermal imager
Allows to see thermal radiation in the infrared range day and night

Main armament

105 mm M68 cannon
Two-plane stabilizer
Reduces the swing of the gun in two planes while moving
Ammunition63 rounds
First-order37 rounds
Reloadbasic crew → aces
8.7 → 6.7 s
Vertical guidance-10° / 20°
Main article: M68 (105 mm)

The M60A3 TTS is equipped with a 105 mm M68 rifled gun functionally identical to the ubiquitous Royal Ordnance L7. Although the gun itself is essentially the same as the ZTZ59D1's, the M60 platform offers a significantly faster reload, faster gun handling, and vastly improved gun depression. Fighting on hilly terrain is much easier and swinging the turret around during close range combat is not such a struggle.

105 mm M68 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 63 -10°/+20° ±180° Two-plane 21.40 29.65 36.00 39.81 42.35 8.71 7.70 7.10 6.70
Realistic 13.40 15.75 19.13 21.15 22.50

Ammunition

Penetration statistics
Ammunition Type of
warhead
Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
M728 APDS 265 263 252 240 228 216
M393A2 HESH 127 127 127 127 127 127
M456 HEATFS 400 400 400 400 400 400
M735 APFSDS 292 291 284 275 266 257
Shell details
Ammunition Type of
warhead
Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (kg)
Ricochet
0% 50% 100%
M728 APDS 1,426 4.53 - - - 75° 78° 80°
M393A2 HESH 732 11.2 0.1 4 4.31 73° 77° 80°
M456 HEATFS 1,174 10.5 0.05 0.1 1.27 65° 72° 77°
M735 APFSDS 1,501 3.72 - - - 78° 80° 81°
Smoke shell characteristics
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Screen radius
(m)
Screen deploy
time (s)
Screen hold
time (s)
Explosive mass
(TNT equivalent) (g)
M416 732 11.6 16 5 25 50

The stock M728 APDS has unimpressive flat penetration but good angled penetration, actually beating out a few APFSDS rounds. It works decently against most opponents but might struggle to finish off vehicles with large volumes or extremely thin armour due to the concentrated post-penetration damage. Players used to the Type 59 or Type 69 will be happy to know that M728 can consistently penetrate the upper glacis of the M60A1 (AOS) and M60A1 RISE (P). The M456 HEATFS penetrates 400 mm of RHA at any distance and will have no issue enemies with steel armour. Unfortunately, it will often detonate upon impact with bushes or fences and the post-penetration damage can be inconsistent. Enemy tanks equipped with ERA like the M60A1 RISE (P) are almost frontally immune to it. The M393A2 HESH round generates a wide but shallow spray of spalling upon impact and might be useful on occasion against lightly armoured vehicles, but it has poor ballistics and is generally not worth it in normal combat.

The M735 APFSDS round is the best all-purpose offering. It improves upon the APDS round in all aspects and there are few enemies at the M60A3 TTS's rank that can resist it. The angled penetration tops out at about 160 mm at 60 degrees, which is less than the ~190 mm at 60 degrees offered by the ZTZ59D1's APFSDS, but this will typically not be a problem unless uptiered against Soviet MBTs.

Ammo racks

Ammo racks of the M60A3 TTS (China)
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
63 49 (+14) 38 (+25) 17 (+46) (+59) (+62) No

Turret empty: 17 (+46)


Machine guns

Ammunition900 rounds
Belt capacity180 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate626 shots/min
Vertical guidance-9° / 60°
Ammunition6 000 rounds
Belt capacity200 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate941 shots/min
12.7 mm M85
Mount Capacity (Belt) Fire rate Vertical Horizontal
Pintle 1,000 (200) 626 -9°/+60° ±180°
7.62 mm M240
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 6,000 (200) 941 N/A N/A

Usage in battles

The M60A3 TTS lacks the mobility to arrive first on the front lines or easily flank, but the unimpressive protection means that advancing steadily in the open is not a safe proposition either. It does not have ERA like its US counterpart and is even more vulnerable to enemy chemical munitions. Still, the turret can bounce incoming fire on occasion and it enjoys good gun handling relative to other tanks in the Chinese tech tree, so it is more suited to peeking over hills or brawling in urban combat than the ZTZ59D1, which has less than half the gun depression and turret rotation speed.

It is best to follow teammates, stay close to cover, and take advantage of the thermal sight to scan for opponents. Large pieces of cover such as buildings or geographic features will compensate for the M60A3's large size and shorter pieces of cover might allow the M60A3 to peek its gun over while obstructing most of the tank. A quick glance through the gunner's scope can reveal hidden enemies from afar. The armour and mobility issues are less important if one can consistently catch targets off guard and shoot first, and if the rest of the team is causing a ruckus, all the better. Keep an eye out for flankers and avoid staying out of cover for long. The M60A3 has thinner side armour than the ZTZ59D1 and all IFV autocannons can penetrate it.

Thermal sights are very helpful and not quite ubiquitous at the M60A3's rank, but they are not uncommon either. IFVs like the Begleitpanzer 57, BMP-3, and Type 89 have them and can spot the M60A3 easily. Thankfully, these targets are more reliant on ATGMs for long distance combat, which are easier to avoid than APFSDS rounds. They will still pack a huge punch upon a successful hit, so do not stand still. The premium AMX-30 Super, Leopard A1A1 (L/44), and Type 74G all boast thermal sights and superior mobility, making them difficult targets indeed. The only real way to deal with them is to shoot first.

Helicopters are common at the M60A3's battle rating. The M60A3 will be easily destroyed by ATGMs and rockets since it has no dedicated HEAT protection, and it is also quite easy to spot from afar due to its large size. Smoke grenades can be helpful if caught in the open and in an emergency the commander's heavy machine gun can be used along with the main gun to harass nearby helicopters.

Overall, the M60A3 TTS is a no-frills tank that can perform well in almost any situation. It does not have any special features or outstanding strengths, but the combination of decent APFSDS, thermal sights, and good gun handling at a battle rating of 8.7 is a nice and relaxing package. The ZTZ59D1 has a more powerful APFSDS round, a lower profile, and potentially better protection but will often be let down by its abysmal gun handling and slow reload. The two tanks work well for laid-back players who prefer to hang back instead of aggressively rushing.

Pros and cons

Pros:

  • Good quality thermal sight for the gunner
  • M735 APFSDS is powerful with its good penetration, velocity, and trajectory
  • Has a laser rangefinder
  • -10 degrees gun depression works great in hilly maps
  • Offers various other shell types other than APFSDS
  • Crew members are quite spread out, sometimes reducing the chance of being knocked out by a single APDS/APFSDS round
  • Has a 12.7 mm heavy MG for light vehicles/helicopters
  • Default camouflage is effective in dark urban maps like Berlin
  • Turret can occasionally bounce kinetic rounds

Cons:

  • Not very mobile
  • Is a large and tall target
  • Armour is virtually useless against APFSDS/HEATFS
  • Turret ring and cupola are all notable weak spots
  • Unlike US equivalents, lacks ERA against chemical warheads
  • Bad gun depression when aiming backwards

History

Service in ROC armed forces

The August 17 Communiqué (The Announcement by China and the United States on Solving the Issue of US Arms Sales to Taiwan) signed by the PRC and the United States restricted the United States' sales of military equipment to Taiwan not exceeding the technology level of the 1980s. At that time, it was not possible for the ROC army to equip with new American-made MBTs in the close future. However, in August 1994, the US government agreed to sell 160 second-hand M60A3TTS main battle tanks to Taiwan, and in May 1996 approved the contract for a second batch of additional 300 tanks. These M60A3TTS MBTs were delivered around the 1996 Taiwan Strait Missile Crisis, and this move undoubtedly contained the PRC's further attempts to invade Taiwan by force.

Since 1995, the first batch of 160 M60A3 tanks began arriving in Taiwan, and the second delivery was completed to the end of 1997. The first unit of Armored Corps to receive M60A3 MBTs was the 780th Tank Battalion of the 249th Mechanized Infantry Division, and the subsequent M60A3 TTS tank battalions were the 771 Tank Battalion of the 249 Mechanized Infantry Division and the 781 Tank Battalion of the 109 Mechanized Infantry Division. It's worth mentioning that during the Taiwan Strait Missile Crisis in 1995-1996, the 773rd Tank Battalion of the 701st battle group (affiliated to the 284th Infantry Division) stationed in Kinmen also received 2 companies of 28 M60A3 TTS main battle tanks. The listed troops were all the units in ROC Army that were equipped with M60A3 before the program of armed forces reorganization codenamed "Lean" landed in 1998.

In view of the fact that the combat effectiveness of M60A3 main battle tanks is way inferior to their opponents serving in People's Liberation Army, the Academia Sinica in Taiwan planned to carry out a series of upgrades for the M60A3 tanks in service in 2016. The upgrade project included the installation of a devastating M256 120 mm smoothbore cannon, replacement of the fire control system, and upgrade of power components. According to the plan, a total of 300 M60A3/CM11 tanks should receive such upgrades to coordinate with the M1A2T "Abrams" MBTs sold by the United States. However, the upgrade program was too expensive for the Army to afford (the program was expected to cost 100 million NT$ each, which is even more expensive than purchasing a brand-new M1A1 Abrams MBT), the Army turned to seek a plan to extend the service life of them. The Army Ordnance Industry Development Center of the Joint Logistics Command planned to purchase a batch of Renk America AVDS-1790-2 ACU to replace the Continental (now a subsidy of Renk America) AVDS-1790-2 air-cooled diesel engines that would soon be discontinued from production, as well as provision for FCS upgrades for some M60A3 TTS. These modified M60A3 tanks would be equipped by units in northern Taiwan, and coordinating with the US-aided M1A2T "Abrams" MBTs to defend Taipei.

(GDLS was awarded a $358 million contract for 150 M1A1 SA Abrams tanks while the upgrade package of Taiwanese M60A3 TTS costs 3 million dollars each, far more expensive than 2.4 million M1A1 SA Abrams.)

Media

Skins
Videos

See also

Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:

  • reference to the series of the vehicles;
  • links to approximate analogues of other nations and research trees.

External links

Paste links to sources and external resources, such as:

  • topic on the official game forum;
  • other literature.


Chrysler Defense
MBTs 
M48 Patton  M48A1
M60  M60 · M60A1 (AOS) · M60A2 · M60A1 RISE (P) · M60A3 TTS
M1  XM1 (Chrysler) · M1 Abrams
Export 
M48  M48A2 C · M48A2 G A2 · ␗M48A1 · Magach 1 · Magach 2
M60  ␗M60A3 TTS · M60A1 "D.C.Ariete" ·
Note  Chrysler Defense was purchased by General Dynamics Land Systems (GDLS) in 1982.

China medium tanks
ZTZ59  Type 59 · ZTZ59A · ZTZ59D1
ZTZ69  Type 69 · Type 69-IIa
ZTZ88/96  ZTZ88A · ZTZ88B
  ZTZ96 · ZTZ96A · ZTZ96A (P)
ZTZ99  ZTZ99-II · ZTZ99-III
ZTZ99A  ZTZ99A · WZ1001(E) LCT
Export series  MBT-2000 · VT4A1
ROC  CM11
Other  Т-34-85 Gai · Object 122MT "MC"
Bangladesh  T-69 II G
Japan  ␗Chi-Ha · ␗Chi-Ha Kai
Pakistan  Al-Khalid-I
USA  ␗M4A4 · ␗M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · ␗M60A3 TTS
USSR  ␗T-34 (1943) · ␗Т-34-85 (S-53) · T-34-85 No.215 · Т-62 №545