T-34-85 (S-53) (China)
9 km/h back54 km/h forward
8 km/h backSpeed
The ␗Т-34-85 (S-53) is a rank III Chinese medium tank with a battle rating of 5.7 (AB/RB/SB). It was introduced in Update 1.91 "Night Vision".
Survivability and armour
- Rolled homogeneous armour (Hull, Turret roof)
- Cast homogeneous armour (Turret, Cupola, Driver's hatch, Machine gun port)
|Armour||Front (Slope angle)||Sides||Rear||Roof|
|Hull|| 45 mm (60°) Front glacis
45 mm (60°) Lower glacis
75 mm (60°) Driver's hatch
65 mm (30°) Machine gun port
| 45 mm (39-40°) Top
45 mm Bottom
| 45 mm (47-49°) Top
45 mm (46°) Bottom
|Turret|| 90 mm (1-69°) Turret front
90 + 40 mm (8-61°) Gun mantlet
| 75 mm (19-22°) Front 2/3rd
52 mm (13-19°) Rear 1/3rd
|52 mm (9°)||20 mm|
|Cupola||90 mm||20 mm|
- The gun mantlet has 90 mm in front with additional small and thin 40 mm plates on the sides of the gun. See here.
- Suspensions wheels are 20 mm thick and tracks are 18 mm thick
The armor layout of the T-34-85 (S-53) is virtually identical to the T-34-85. The hull armor, while well angled, is very thin for its rank and can be penetrated by nearly any tank cannon. Creative use of angling can still lead to the occasional bounce. The 90 mm thick turret is also thin for its rank, but the good sloping on the sides can also lead to bounces with some luck.
The T-34-85 has very poor survivability due to the fact that all 5 crew members are packed close to each other. A hull penetration will likely knock out all of them. However, inexperienced players that face this tank will often shoot the lower hull part of the driver hatch, which is infamous for being surprisingly resilient.
|Game Mode||Max Speed (km/h)||Weight (tons)||Engine power (horsepower)||Power-to-weight ratio (hp/ton)|
The T-34-85 (S-53) has excellent mobility for a medium tank, as expected of a T-34. It can reach high speeds both on and off road thanks to its wide tracks. The reverse speed is not exactly great, but it is significantly better than those of comparable Shermans, Panthers, and early T-34s (76 mm, 57 mm variants).
The T-34/85(S-53) is equipped with the fantastic ZiS-S-53 cannon, with penetrates about 145mm on close range with the stock BR465K round. This might not be enough to fight Tiger IIs frontaly, but it works perfectly with other tanks, which are less armored or you can engage them from the side.
The gun depression is like on many other soviet(based) vehicles quite poor, with only 5° there are no hulldown manouvers possible.
To the ammunition:
The stock round is the BR365K which has 148mm of penetration on close range. The APHE round has a very good oneshot-potential with 48g of A-IX-2(73,92g of TNT equivalent).
The second round, the BR365A ,,only" has about 135mm penetration on point blank. But instead of having 48g it has 164g TNT of explosives inside the shell. This increases the post-penetration effect dramaticly.
APCR is also aviable, but keep in mind that it hates sloped armor and it has very poor post-penetretion damage.
This BR365-P penetrates about 195mm of RHA on close range.
The HE-shell is called O-365K. With 660g of TNT inside it performs pretty good against trucks&halftrucks.
|Ammunition|| Type of
|Penetration @ 0° Angle of Attack (mm)|
|10 m||100 m||500 m||1,000 m||1,500 m||2,000 m|
|Ammunition|| Type of
| Fuse delay
| Fuse sensitivity
| Explosive Mass
(TNT equivalent) (g)
| Normalisation at 30°
|60||51 (+9)||41 (+19)||31 (+29)||21 (+39)||11 (+49)||1 (+59)||no|
Turret empty: 24 (+12)
|7.62 mm DT|
|Capacity (Belt capacity)|| Fire rate
| Horizontal |
Usage in battles
While the T-34-85 Gai is a fairly well-rounded tank, its poor armor and high speed mean that one should play it more like a light tank than a medium. The gun is very lethal but the penetration is not particularly good, so it is better to flank and go for side shots, which can instantly knock out all but the largest and most spacious opponents. During frontal engagements, Tiger Is should be shot in the flat portions of the hull (avoiding the driver's port), Panthers should be shot in the turret (in the less curved portion of the mantlet) or possibly in the lower glacis, and non-Jumbo Shermans can generally be shot anywhere. The Tiger II (P) is only vulnerable in a small portion of the turret cheeks and the Tiger II (H) is essentially frontally immune, so for these kinds of targets, circle around to get a good look at the hull sides and let the slope modifiers take care of the rest. Watch out for American tanks like the M4A3 (76) W and T25, as they have vertical stabilizers and can often shoot first if they are aware of you.
In AB, you should play this tank like any other T-34. Push because you have a pretty well-rounded tank and will generally be able to adapt to whatever situation that develops. The AB meta generally favors more heavily armed and armored tanks due to the presence of markers making flanking and ambushes more difficult, so play carefully and take advantage of your high mobility.
In RB, play this tank offensively yet carefully. Use your speed and keep up with your teammates, or alternatively play it like a light tank and go on long flanks. In RB, one will often encounter enemy flankers like the infamous M18 Hellcat or R3 T20 FA-HS; while the main gun is adequate for dispatching these soft targets, the heavy machine gun can also rip through them in a pinch, particularly from the sides. The machine gun can be especially helpful if one's tank is otherwise disabled due to a jammed turret ring, destroyed gun breech, etc. Diving aircraft expecting to strafe an innocuous T-34 can also be given a nasty surprise, though the DShK's small belt capacity makes this more difficult.
In SB, play this tank very cautiously because the optics aren't that good and most of the time you will face tanks from pretty far distances. Panthers generally have better optics than you so try to avoid encounters with Panthers or Tigers.
|II||Suspension||Brake System||FPE||Adjustment of Fire|
|III||Filters||Crew Replenishment||Elevation Mechanism||BR-365P|
Pros and cons
- Excellent gun with adequate penetration, destructive damage and good reload rate
- 56 km/h top speed and great manoeuvrability allows it to reposition easily
- 5-man crew increases survivalility
- Access to BR-365P APCR to effectively penetrate tough tanks up cloes (M4A3E2s, Tigers & Panthers)
- Has two types of AP for players to choose: BR-365K with higher pen but less TNT, and BR-365A with less pen but plenty of TNT
- Similar playstyle with the previous T-34s which is beginner-friendly
- Fast turret traverse to easily deal with targets from multiple directions
- Sloped hull and round frontal turret might bounce small caliber shells
- Armour is extremely thin, providing very limited protection against common guns (American 76mm, British 17pdr, German 75mm & 88mm, etc)
- Crews are closely packed, a well-aimed shot tend to kill them all
- 5 degrees gun depression is below average
- Large turret profile makes it easier to get spotted & shot
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|China medium tanks|
|Type 59 · ZTZ59D1 · Type 69 · T-69 II G · CM11 · ZTZ96 · ZTZ96A|
|American||␗M4A4 · M4A4 (1st PTG) · ␗M4A1 (75) W · ␗M48A1 · M60A3 TTS|
|Soviet||␗T-34 (1943) · ␗Т-34-85 (S-53) · Т-34-85 Gai · T-34-85 No.215 · Т-62 №545|
|Japanese||␗Chi-Ha · ␗Chi-Ha Kai|