Difference between revisions of "Sd.Kfz. 140/1"

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{{Specs-Card
 
{{Specs-Card
|code = germ_pzkpfw_38t_Aufklarungspanzer
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|code=germ_pzkpfw_38t_Aufklarungspanzer
|store = 8168
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|images={{Specs-Card-Image|GarageImage_SdKfz140-1.jpg}}
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|store=11230
 
}}
 
}}
  
 
== Description ==
 
== Description ==
<!--In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.-->
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<!-- ''In the description, the first part should be about the history of the creation and combat usage of the vehicle, as well as its key features. In the second part, tell the reader about the ground vehicle in the game. Insert a screenshot of the vehicle, so that if the novice player does not remember the vehicle by name, he will immediately understand what kind of vehicle the article is talking about.'' -->
[[File:GarageImage_SdKfz140-1.jpg|420px|thumb|left]]
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The '''Aufklärungspanzer 38(t)''' ([[Abbreviations#.28DE.29 Sd.Kfz. Index|Sd.Kfz. Index:]] '''Sd.Kfz. 140/1''') was a reconnaissance vehicle used by the German Army during World War II. Its task was to scout out enemy positions ahead of the main attack column. They would then radio back the number of hostile forces and their location. They might occasionally direct an artillery or airstrike. German half-tracked and wheeled armoured cars were used for armoured reconnaissance but suffered in the tough circumstances of the Eastern Front. The Aufklärungspanzer 38(t) was intended to replace both of these vehicles as a key reconnaissance vehicle. It was outfitted with a 'Hangelafette turret' armed with a 20 mm Kampfwagenkanone (KwK) 38 autocannon and a single 7.92 mm MG42 light machine gun capable of anti-aircraft and ground fire.
{{Break}}
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The '''{{PAGENAME}}''' is a rank {{Specs|rank}} premium German light tank {{Battle-rating}}. It was introduced during the Closed Beta Test for Ground Forces before [[Update 1.41]].
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Introduced in the Closed Beta Test for Ground Forces before Update 1.41, the Aufklärungspanzer 38(t) performs similarly to a [[Pz.II (Family)|Panzer II]] but with a more resilient overall structure. It retains its mobility, but players should be aware that it lacks the primitive vertical stabilizer present in Panzer IIs. Nonetheless, it is a highly versatile light tank capable of both anti-aircraft and ground tasks. However, due to its low gun depression, this light tank may struggle to perform in rugged terrain.
  
 
== General info ==
 
== General info ==
 
=== Survivability and armour ===
 
=== Survivability and armour ===
<!--Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat?
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{{Specs-Tank-Armour}}
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<!-- ''Describe armour protection. Note the most well protected and key weak areas. Appreciate the layout of modules as well as the number and location of crew members. Is the level of armour protection sufficient, is the placement of modules helpful for survival in combat? If necessary use a visual template to indicate the most secure and weak zones of the armour.'' -->
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 +
'''Armour type:'''
 +
 
 +
* Rolled homogeneous armour (hull, turret)
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* Structural steel (storage boxes, mudguards)
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 +
{| class="wikitable"
 +
|-
 +
! Armour !! Front (Slope angle) !! Sides !! Rear !! Roof
 +
|-
 +
| Hull || 15 mm (25°) ''Upper plate - Top'' <br> 50 mm (19°) ''Upper plate - Bottom'' <br> 15 mm (15°) ''Upper plate - Cheeks'' <br> 30 mm (74°) ''Upper glacis'' <br> 50 mm (15°) ''Lower plate''  <br> 8 mm (66°) ''Lower glacis'' || 15 mm (6-31°) ''Top'' <br> 30 mm ''Bottom'' || 15 mm (2-10°) ''Upper plate'' <br> 30 mm (14°) ''Lower plate'' || 30 mm (16°) ''Front glacis'' <br> 10 mm ''Crew compartment'' <br> 15 mm (0-30°) ''Engine deck''
 +
|-
 +
| Turret || 30 mm (36°) ''Turret front'' <br> 10 mm (6°) + 30 mm (36°) ''Gun mantlet'' || 10 mm (37°) || 8 mm (38°) || N/A
 +
|-
 +
|}
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 +
'''Notes:'''
  
If necessary use a visual template to indicate the most secure and weak zones of the armour.-->
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* Suspension wheels, tracks and bogies are 15 mm thick.
 +
* The belly armour is 8 mm thick.
 +
* Mudguards and storage boxes are 4 mm thick.
  
This vehicle is all-around better than the Flakpanzer I at the same BR in the tech tree. It has a 50mm front plate, a 30mm sloped turret, and four crew spaced out nicely.  
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This vehicle is all-around better than the Flakpanzer I at the same BR in the tech tree. It has a 50 mm front plate, a 30 mm sloped turret, and four crew members spaced out nicely.
  
 
=== Mobility ===
 
=== Mobility ===
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{{Specs-Tank-Mobility}}
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
 
<!-- ''Write about the mobility of the ground vehicle. Estimate the specific power and manoeuvrability, as well as the maximum speed forwards and backwards.'' -->
  
{| class="wikitable" style="text-align:center" width="70%"
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{{tankMobility|abMinHp=248|rbMinHp=142}}
! rowspan="2" | Game Mode
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! colspan="3" | Mobility characteristics
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The speed and power-to-weight ratio of the {{PAGENAME}} are both superior to the [[Flakpanzer I]], being 58 km/h forward, -6 km/h backwards, and a power-to-weight ratio of 15.45 hp/ton.
! colspan="2" | Engine power (horsepower)
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! colspan="2" | Power-to-weight ratio (hp/ton)
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=== Modifications and economy ===
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{{Specs-Economy}}
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== Armaments ==
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{{Specs-Tank-Armaments}}
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=== Main armament ===
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{{Specs-Tank-Weapon|1}}
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<!-- ''Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.'' -->
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{{main|KwK38 (20 mm)}}
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{| class="wikitable" style="text-align:center" width="100%"
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|-
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! colspan="6" | [[KwK38 (20 mm)|20 mm KwK38]] || colspan="5" | Turret rotation speed (°/s) || colspan="4" | Reloading rate (seconds)
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|-
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! Mode !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal !! Stabilizer
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! Stock !! Upgraded !! Full !! Expert !! Aced
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! Stock !! Full !! Expert !! Aced
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|-
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! ''Arcade''
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| rowspan="2" | 300 (10) || rowspan="2" | 450 || rowspan="2" | -4°/+70° || rowspan="2" | ±180° || rowspan="2" | - || 38.1 || 52.7 || 64.0 || 70.8 || 75.3 || rowspan="2" | 7.80 || rowspan="2" | 6.90 || rowspan="2" | 6.36 || rowspan="2" | 6.00
 +
|-
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! ''Realistic''
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| 23.8 || 28.0 || 34.0 || 37.6 || 40.0
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|-
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|}
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 +
The 20 mm KwK38 autocannon is one of the most lethal low-rank guns.
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 +
==== Ammunition ====
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 +
* '''Default:''' {{Annotation|API-T|Armour-piercing incendiary tracer}}{{-}}{{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}} - These rounds work well until the others are researched.
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* '''Sprgr.:''' {{Annotation|HEFI-T*|High-explosive fragmentation incendiary tracer (self-destroying)}} - These are absolutely devastating in the AA role.
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* '''PzGr:''' {{Annotation|API-T|Armour-piercing incendiary tracer}} - These are suited for the anti-tank role at close range and do good damage to planes.
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* '''PzGr 40:''' {{Annotation|HVAP-T|High-velocity armour-piercing tracer}} -  The best belt for the anti-tank role with the best penetrating shell for this cannon. While the post-penetration damage can be quite poor, the rapid fire from the autocannon can mitigate this problem by following up quickly with another penetrating shot. In close combat, these shells should be used against modules and crew members to make the most of each shell. Against angled armour, however, the HVAP ammo may not be very effective. Unlike the Flakpanzer 1 and Flakpanzer 38, this belt is still 100% HVAP.
 +
 
 +
{{:KwK38 (20 mm)/Ammunition|HEFI-T*, API-T, HVAP-T}}
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 +
==== [[Ammo racks]] ====
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[[File:Ammoracks_Sd.Kfz._140-1.png|right|thumb|x250px|[[Ammo racks]] of the {{PAGENAME}}]]
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<!-- '''Last updated: 1.101.0.44''' -->
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{| class="wikitable" style="text-align:center"
 
|-
 
|-
! {{Annotation|Max Speed|Maximum Speed (km/h)}}
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! Full<br>ammo
! {{Annotation|Weight|Vehicle Weight (tons)}}
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! 1st<br>rack empty
! {{Annotation|AoA Weight|Add on Armour Weight (tons)}}
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! 2nd<br>rack empty
! Stock
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! 3rd<br>rack empty
! Upgraded
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! 4th<br>rack empty
! Stock
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! 5th<br>rack empty
! Upgraded
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! Visual<br>discrepancy
 
|-
 
|-
! Arcade
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| '''30''' || 25&nbsp;''(+5)'' || 19&nbsp;''(+11)'' || 13&nbsp;''(+17)'' || 7&nbsp;''(+23)'' || 1&nbsp;''(+29)'' || No
| 65 || rowspan="2" | 11.0 || rowspan="2" | N/A || 248 || ____ || 22.55 || __.__
 
 
|-
 
|-
! {{Annotation|Realistic|Simulator uses Realistic FMs}}
 
| 58 || 142 || ____ || 12.91 || __.__
 
 
|}
 
|}
 +
'''Notes''':
 +
 +
* Racks disappear after all shells in the rack have been shot or loaded.
  
Speed and power-to-weight ratio are both superior to the Flakpanzer I, being 58 km/h forward, -6 km/h backward, and a power-to-weight ratio of 15.45 hp/ton .
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=== Machine guns ===
 +
{{Specs-Tank-Weapon|2}}
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<!-- ''Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.'' -->
 +
{{main|MG42 (7.92 mm)}}
  
== Armaments ==
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This tank has a coaxial 7.92 mm MG 42 machine gun that is a sufficient fallback to the FlaK 38. The MG42 is unlikely to be of help against other ground vehicles but is best used between reloads to maintain a semi-constant rate of fire on enemy aircraft.
=== Main armament ===
 
<!--Give the reader information about the characteristics of the main gun. Assess its effectiveness in a battle based on the reloading speed, ballistics and the power of shells. Do not forget about the flexibility of the fire, that is how quickly the cannon can be aimed at the target, open fire on it and aim at another enemy. Add a link to the main article on the gun: <code><nowiki>{{main|Name of the weapon}}</nowiki></code>. Describe in general terms the ammunition available for the main gun. Give advice on how to use them and how to fill the ammunition storage.-->
 
{{main|KwK 38 (20 mm)}}
 
  
This tank is equipped with the [[KwK 38 (20 mm)|FlaK 38 (20 mm)]], which is one of the better low-rank guns. It has good HE for taking out planes, 46 mm pen AP-I, and 64 mm pen APCR. Unlike the Flakpanzer I, the APCR belt is full APCR instead of half.  
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Considering the prevalence of open-topped/unarmored vehicles such as the [[GAZ-MM (72-K)]] around the Sd.Kfz. 140/1's battle rating, the MG42 may be a devastating weapon against certain ground targets as well. However, this is a niche use case and the MG42 is probably best viewed as a secondary weapon/last-ditch resort. It does have significantly better sustained fire capabilities due to not having to reload after every 10 rounds so it can be used liberally when appropriate.
  
=== Machine Guns ===
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{| class="wikitable" style="text-align:center" width="50%"
<!--Offensive and anti-aircraft machine guns not only allow you to fight some aircraft but also are effective against lightly armoured vehicles. Evaluate machine guns and give recommendations on its use.-->
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|-
{{main|MG 42 (7.92 mm)}}
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! colspan="5" | [[MG42 (7.92 mm)|7.92 mm MG42]]
This tank has a coaxial 7.92 mm MG 42 machine gun that is a sufficient fallback to the FlaK 38. The MG42 is unlikely to be of help against other ground vehicles but is best used between reloads to maintain a semi-constant rate of fire on enemy aircraft.
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|-
 +
! Mount !! Capacity (Belt) !! Fire rate !! Vertical !! Horizontal
 +
|-
 +
| Coaxial || 1,800 (150) || 1,200 || - || -
 +
|-
 +
|}
  
 
== Usage in battles ==
 
== Usage in battles ==
<!--Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).-->
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<!-- ''Describe the tactics of playing in the vehicle, the features of using vehicles in the team and advice on tactics. Refrain from creating a "guide" - do not impose a single point of view but instead give the reader food for thought. Describe the most dangerous enemies and give recommendations on fighting them. If necessary, note the specifics of the game in different modes (AB, RB, SB).'' -->
 +
 
 +
The Sd.Kfz. 140/1 is a multirole armoured vehicle which mainly focuses on light/medium armour and air targets. It can be considered a combination between the Pz.II and the Flakpanzer 1.
 +
 
 +
''As a scout:''
  
The Sd.Kfz.140/1 is simply better than the Flakpanzer I. Faster, more mobile, better-armoured, not hull-breakable, better APCR belt, less wobbly suspension, and better survivability. It does the same job as its main tree brethren, flanking and taking out specific targets of opportunity with the HVAP. Like the other two flankers, it cannot deal with B1 bis, B1 ter, or Valentine Mk I at all, but otherwise, it can shred everything it encounters.  
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The Sd.Kfz. 140/1 has a decent speed, low profile and scouting abilities. It is able to move fast to certain advantage points and scout enemy targets for friendlies. When playing as a sneaky scout, it is recommended to only fire if forced to maintain cover and let enemy tanks destroy those spotted. It is able to mark an enemy with fire (either main gun or machine gun) but its not recommended.
  
The only cons it has versus the Flakpanzer I are gun depression of just -4 degrees (''Flakpanzer's -10 degrees'') and slower turret traverse of 12.4 degrees/sec (''Flakpanzer's 24.5 degrees/sec''). Also, the reload rate is half what the Flakpanzer I or Gepard have, 7.6 seconds vs their 3.9 seconds.
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''As a support vehicle:''
 +
 
 +
Due to its high rate of fire, the 20 mm gun is able to not only damage tracks but all tank modules at its BR. This is particularly helpful when engaging heavier targets which cannot be penetrated by the HVAP belts. The gun barrel, tracks, engine deck or any other module that can disable the tank are the main targets the player must aim to in order to disable the tank and make it an easier prey for friendlies who can take down the heavy armour. It is also able to repair assist, meaning it is able to reduce the repair time of a friendly vehicle in helped. This is not only an RP incomer but also can save your life in a tense situation in which 2 guns are better than a single 20 mm.
 +
 
 +
''As an anti-air:''
 +
 
 +
Despite being a light tank with a relatively slow traverse and gun elevation, the Sd.Kfz. 140/1 can be comparable to the Flakpanzer 1 when engaging aircraft. It has a 70° elevation, more than enough to engage low flying aircraft with ease. It is able to become a formidable anti air not only at its battle rating capable of destroying any aircraft in a small burst. Although the AP-I belts have more crippling power compared to the HVAP, with the amount of shells the gun can put on the aircraft, it is not as crucial although this is up to player's discretion. It works very well against low passing bombers and fighters as it only takes about 4 seconds to completely take out and aircraft (if you hit all shots).
  
 
=== Pros and cons ===
 
=== Pros and cons ===
<!--Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".-->
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<!-- ''Summarise and briefly evaluate the vehicle in terms of its characteristics and combat effectiveness. Mark its pros and cons in a bulleted list. Try not to use more than 6 points for each of the characteristics. Avoid using categorical definitions such as "bad", "good" and the like - use substitutions with softer forms such as "inadequate" and "effective".'' -->
  
 
'''Pros:'''
 
'''Pros:'''
  
* 50 mm of frontal armour is quite good against the expected opponents
+
* Armed with a powerful 20 mm cannon with a very high rate of fire
* 20 mm has a great rate of fire
+
* The 20 mm HVAP magazine has incredible close range penetration and damage potential thanks to all the spalling. Hitting an enemy with all 10 rounds will either kill crew, or leave the vehicle severely damaged
* 20 mm HVAP rounds have incredible close range penetration values and can cause a large amount of spalling - unloading a full magazine can shred an enemy tank's crew/modules
+
* Can carry almost twice the amount of ammo that the [[Pz.II C]] or [[Pz.II F|F]] can
* Has nearly 90 degrees of elevation, making it an effective in an anti-aircraft role
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* The high rate of fire coupled with the 70 degrees of gun elevation makes this vehicle an effective anti-aircraft tank
* Very fast and very mobile, making it a good flanker and brawler
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* The hull has an impressive 50 mm of armour on the front while the turret has 30 mm of angled armour
 +
* Very fast and highly mobile. Can keep up with many of the armoured cars at Rank I
 +
* Many tanks at this BR have exposed crew members. This makes the coaxial MG42 an excellent way of taking out exposed enemy crew without having to waste any 20 mm shells
  
 
'''Cons:'''
 
'''Cons:'''
  
* Has a 30 mm plate of armor between the turret and chassis. Fairly easy to penetrate.
+
* There's only a 15 mm plate of armour between the turret and chassis making it a massive weak spot
* Low gun depression of -4 degrees
+
* Only 15 mm of armour on the flat corners of the upper hull and hull sides. Angling is not a good tactic to employ
* Rather large and very tall, not easy to hide
+
* A really tall tank with a high centre of gravity. Not only is this tank difficult to hide, but a really sharp turn can cause the tank to flip over
* Longer reload time between magazines compared to the regular tanks in the main tree
+
* Only 4 degrees of gun depression. That coupled with this tank's height makes this vehicle ill-suited for cresting ridge lines
* HVAP is bad at penetrating well-angled tank armour, or tanks that are farther than 500 metres away
+
* Longer reload time between magazine reloads
* API rounds are essentially worse than the HVAP rounds in every way with worse muzzle velocity, penetration values, as well as creating no spallling damage
+
* Only performs well at close quarters combat, as both the AP and HVAP penetration drop below 30 mm past 500 m
 +
* The turret crew are exposed to strafing aircraft and artillery, as well as machine gun fire
 +
* Lacks a shoulder stabilizer
  
 
== History ==
 
== History ==
''Describe the history of the creation and combat usage of the ground vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/ History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></nowiki></code>, as well as adding them at the end of the article. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).''
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<!-- ''Describe the history of the creation and combat usage of the vehicle in more detail than in the introduction. If the historical reference turns out to be too long, take it to a separate article, taking a link to the article about the vehicle and adding a block "/History" (example: <nowiki>https://wiki.warthunder.com/(Vehicle-name)/History</nowiki>) and add a link to it here using the <code>main</code> template. Be sure to reference text and sources by using <code><nowiki><ref></ref></nowiki></code>, as well as adding them at the end of the article with <code><nowiki><references /></nowiki></code>. This section may also include the vehicle's dev blog entry (if applicable) and the in-game encyclopedia description (under <code><nowiki>=== In-game description ===</nowiki></code>, also if applicable).'' -->
  
=== In-game description ===
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=== Development ===
 +
In 1934, the Czechoslovak tank manufacturer ČKD developed an alternative design for the LT-35 tank. The latter was made by competitor Škoda. The LT-35 was too complex and had many shortcomings; its reliability was poor. ČKD's engineer Alexander Surin decided to use leaf spring suspension and four large wheels for the newly developed tank. The resulting type was reliable and an export success. The new running gear was first used for a light tank, the AH-IV, with only machine gun armament; it was first delivered to Iran, as the RH, of which fifty were bought in 1935; a second version, the R-1, was delivered to Romania in a number of 35 in 1936 and 1937, and a third, the AH-IV-Sv in a number of 48 to Sweden from 1937. In 1935 this enlarged running gear was combined with the hull of the light LT Vz 34 tank previously produced for the Czechoslovak army, which had a real 37 mm gun. The new vehicle was called the TNH. In 1935, Iran ordered fifty vehicles. On April 17, 1936, Switzerland ordered 26 vehicles of the LTH, a modified version with 24 mm gun. In 1938, 24 units of the LTP were ordered by Peru, and 21 LTL vehicles, with a more powerful engine, were ordered by Latvia, which, incidentally, were never delivered due to occupation by the Soviet Union. The United Kingdom also acquired a specimen just before the occupation of the Czech Republic and tested it between 16 and 29 March 1939. The opinion on the type was strongly dismissive: the tank was found to be too tight and the speed through rough terrain too bumpy.
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 +
In March 1937, the Czechoslovakian Ministry of Defense asked both country's tank producers to propose a new type to supplement the LT-35, which could be mass-produced as soon as possible. They indicated that they would purchase at least 400 vehicles and guaranteed an initial order of 260. Naturally, ČKD offered the TNH, which was already fully developed. In tests from January 25, 1938, the type proved superior to all counterparts. On July 22, 1938, Czechoslovakia ordered 150 vehicles of the Type Lt Vz.38, for 620,146 crowns each. The intention was to achieve a monthly production of 20. However, when the first tank left the factory in February, the land was already divided; shortly afterwards, the Czech hull state was also occupied: none of the tanks could eventually serve the army before the German occupation began.
 +
 
 +
=== In German service ===
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As early as March, the factory management had contacted the Germans to continue production after the occupation. Germany had a great shortage of medium tanks and although the now LTM 38 tank was officially called a light tank, with its 37 mm gun it was no worse armed than the German medium Panzerkampfwagen III and much better than the light Panzerkampfwagen I and Panzerkampfwagen II; it was not only more reliable than the LT-35, but also than the light German tanks. Czech production capacity in the early years allowed Germany to form about a third more armoured divisions and was thus critical to success during that time of the war. The production of the tank continued as Panzerkampfwagen 38 (t) (the name from January 16, 1940) until June 1942 and 1411 were built; monthly production peaked in September 1941 with 76 vehicles. There was also exported to the countries on the German side: Hungary took 102, Slovakia 69, Romania 50 and Bulgaria 10. Due to the rapid technical developments during the war, the type soon became obsolete. She was too small to carry a bigger cannon in a tower; several plans to do so were rejected. From 1942, the LT-38s were replaced or assigned less important tasks.
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 +
However, Germany could not afford to leave production capacity idle; the chassis was extremely useful due to its reliability. A modified chassis of the PzKpfw 38 (t) therefore became the basis for various types of mechanized artillery, mechanized artillery and tank hunters, including the successful German Jagdpanzer 38, better known today as the "Hetzer".
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 +
{{break}}
 +
{{Navigation-Start|{{Annotation|Archive of the in-game description|An archive of the historical description of the vehicle that was presented in-game prior to Update 1.55 'Royal Armour'}}}}
 +
{{Navigation-First-Simple-Line}}
 
The Aufklärungspanzer 38(t) reconnaissance tank was based on the Pz.38(t) towards the end of 1943, by the BMM construction office in Prague. The order specifications required a 20 mm automatic cannon and a 75 mm regular cannon.
 
The Aufklärungspanzer 38(t) reconnaissance tank was based on the Pz.38(t) towards the end of 1943, by the BMM construction office in Prague. The order specifications required a 20 mm automatic cannon and a 75 mm regular cannon.
  
A Praga AE engine with 160 hp at 2600 rpm replaced the Praga AC. This required a change in the exhaust system and the introduction of a longer exhaust pipe, which, together with a muffler, was put on the tank's roof. The tank's hull received a new superstructure, with modified inclination and with riveted joints for its armor plates.
+
A Praga AE engine with 160 hp at 2,600 rpm replaced the Praga AC. This required a change in the exhaust system and the introduction of a longer exhaust pipe, which, together with a muffler, was put on the tank's roof. The tank's hull received a new superstructure, with modified inclination and with riveted joints for its armour plates.
  
 
The tank's armament consisted of a 20 mm automatic KwK38 L/55 cannon paired with a 7.92 mm MG42 machine gun. The guns could be pointed anywhere between -4 and 70 degrees and so could fire at air targets. The tank's ammunition included 300 shells and 1,500 machine gun rounds.
 
The tank's armament consisted of a 20 mm automatic KwK38 L/55 cannon paired with a 7.92 mm MG42 machine gun. The guns could be pointed anywhere between -4 and 70 degrees and so could fire at air targets. The tank's ammunition included 300 shells and 1,500 machine gun rounds.
  
The open-top hexahedral turret, manufactured by the company Appelt, was equipped with a metal mesh to protect against hand grenades. The tank's armor thickness ranged from 8 to 50 millimeters. Its operational weight reached 9,750 kg. At this weight, its maximum highway speed was 52 kph, and its maximum highway range was 240 kilometers.
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The open-top hexahedral turret, manufactured by the company Appelt, was equipped with a metal mesh to protect against hand grenades. The tank's armour thickness ranged from 8 to 50 mm. Its operational weight reached 9,750 kg. At this weight, its maximum highway speed was 52 km/h, and its maximum highway range was 240 km.
  
 
The Aufklärungpanzer 38(t) tank was accepted into the Wehrmacht in 1944, but large-scale production of the machine was never successfully introduced. A total of 70 tanks were produced.
 
The Aufklärungpanzer 38(t) tank was accepted into the Wehrmacht in 1944, but large-scale production of the machine was never successfully introduced. A total of 70 tanks were produced.
Line 99: Line 192:
 
The tanks were used on both the West and the Eastern Fronts.
 
The tanks were used on both the West and the Eastern Fronts.
  
Its design was successful, reliable, and advanced. However, the rivet joints in its armor plating were a disadvantage.
+
Its design was successful, reliable, and advanced. However, the rivet joints in its armour plating were a detriment to its survivability.
 +
{{Navigation-End}}
  
 
== Media ==
 
== Media ==
''Excellent additions to the article would be video guides, screenshots from the game, and photos.''
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<!-- ''Excellent additions to the article would be video guides, screenshots from the game, and photos.'' -->
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;Skins
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* [https://live.warthunder.com/feed/camouflages/?vehicle=germ_pzkpfw_38t_Aufklarungspanzer Skins and camouflages for the {{PAGENAME}} from live.warthunder.com.]
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;Videos
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{{Youtube-gallery|ejKGyrDj8E0|'''Premium Review, Sd.Kfz. 140/1. A Nasty Sealclubber!''' - ''Joseph 2000''|y1cgs1cHhGA|'''Aufklärungspanzer 38(t), German Premium Tier-1 Light Tank''' - ''Angry Nerd Gaming''}}
  
 
== See also ==
 
== See also ==
''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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<!-- ''Links to the articles on the War Thunder Wiki that you think will be useful for the reader, for example:''
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* ''reference to the series of the vehicles;''
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* ''links to approximate analogues of other nations and research trees.'' -->
  
* ''reference to the series of the vehicles;''
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;Vehicles equipped with the same chassis
* ''links to approximate analogues of other nations and research trees.''
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* [[LT-38 (Family)]]
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;Other vehicles of similar configuration and role
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* [[T-60]]
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* [[L6/40]]
  
 
== External links ==
 
== External links ==
''Paste links to sources and external resources, such as:''
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<!-- ''Paste links to sources and external resources, such as:''
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* ''topic on the official game forum;''
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* ''other literature.'' -->
  
* ''topic on the official game forum;''
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* [[wikipedia:Panzer_38(t)|[Wikipedia] Panzer 38(t)]]
* ''encyclopedia page on the tank;''
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* [https://tanks-encyclopedia.com/ww2/nazi_germany/aufklarungspanzer-38t-2cm-kwk-38-l55-sd-kfz-1401.php <nowiki>[Tanks Encyclopedia]</nowiki> Aufklärungspanzer 38(t)]
* ''other literature.''
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* [http://www.historyofwar.org/articles/weapons_aufklarungspanzer_38t.html <nowiki>[History of War]</nowiki> Aufklarungspanzer 38(t) (Sdkfz 140/1)]
  
 
{{Germany light tanks}}
 
{{Germany light tanks}}
 
{{Germany premium ground vehicles}}
 
{{Germany premium ground vehicles}}

Latest revision as of 10:47, 29 February 2024

Rank IV USSR | Premium | Golden Eagles
Tu-1 Pack
Sd.Kfz. 140/1
germ_pzkpfw_38t_aufklarungspanzer.png
GarageImage SdKfz140-1.jpg
Sd.Kfz. 140/1
AB RB SB
1.7 2.0 2.0
Show in game
STORE

Description

The Aufklärungspanzer 38(t) (Sd.Kfz. Index: Sd.Kfz. 140/1) was a reconnaissance vehicle used by the German Army during World War II. Its task was to scout out enemy positions ahead of the main attack column. They would then radio back the number of hostile forces and their location. They might occasionally direct an artillery or airstrike. German half-tracked and wheeled armoured cars were used for armoured reconnaissance but suffered in the tough circumstances of the Eastern Front. The Aufklärungspanzer 38(t) was intended to replace both of these vehicles as a key reconnaissance vehicle. It was outfitted with a 'Hangelafette turret' armed with a 20 mm Kampfwagenkanone (KwK) 38 autocannon and a single 7.92 mm MG42 light machine gun capable of anti-aircraft and ground fire.

Introduced in the Closed Beta Test for Ground Forces before Update 1.41, the Aufklärungspanzer 38(t) performs similarly to a Panzer II but with a more resilient overall structure. It retains its mobility, but players should be aware that it lacks the primitive vertical stabilizer present in Panzer IIs. Nonetheless, it is a highly versatile light tank capable of both anti-aircraft and ground tasks. However, due to its low gun depression, this light tank may struggle to perform in rugged terrain.

General info

Survivability and armour

Armourfront / side / back
Hull50 / 30 / 30
Turret30 / 14 / 14
Crew4 people
Visibility74 %

Armour type:

  • Rolled homogeneous armour (hull, turret)
  • Structural steel (storage boxes, mudguards)
Armour Front (Slope angle) Sides Rear Roof
Hull 15 mm (25°) Upper plate - Top
50 mm (19°) Upper plate - Bottom
15 mm (15°) Upper plate - Cheeks
30 mm (74°) Upper glacis
50 mm (15°) Lower plate
8 mm (66°) Lower glacis
15 mm (6-31°) Top
30 mm Bottom
15 mm (2-10°) Upper plate
30 mm (14°) Lower plate
30 mm (16°) Front glacis
10 mm Crew compartment
15 mm (0-30°) Engine deck
Turret 30 mm (36°) Turret front
10 mm (6°) + 30 mm (36°) Gun mantlet
10 mm (37°) 8 mm (38°) N/A

Notes:

  • Suspension wheels, tracks and bogies are 15 mm thick.
  • The belly armour is 8 mm thick.
  • Mudguards and storage boxes are 4 mm thick.

This vehicle is all-around better than the Flakpanzer I at the same BR in the tech tree. It has a 50 mm front plate, a 30 mm sloped turret, and four crew members spaced out nicely.

Mobility

Speedforward / back
AB65 / 7 km/h
RB and SB59 / 7 km/h
Number of gears5 forward
1 back
Weight11.0 t
Engine power
AB305 hp
RB and SB160 hp
Power-to-weight ratio
AB27.7 hp/t
RB and SB14.5 hp/t
Game Mode Max Speed (km/h) Weight (tons) Engine power (horsepower) Power-to-weight ratio (hp/ton)
Forward Reverse Stock Upgraded Stock Upgraded
Arcade 65 7 11 248 305 22.55 27.73
Realistic 59 7 142 160 12.91 14.55

The speed and power-to-weight ratio of the Sd.Kfz. 140/1 are both superior to the Flakpanzer I, being 58 km/h forward, -6 km/h backwards, and a power-to-weight ratio of 15.45 hp/ton.

Modifications and economy

Repair cost
AB410 Sl icon.png
RB300 Sl icon.png
SB299 Sl icon.png
Crew training450 Sl icon.png
Experts3 000 Sl icon.png
Aces45 Ge icon.png
Research Aces220 000 Rp icon.png
Reward for battleAB / RB / SB
Talisman.png 2 × 20 / 20 / 20 % Sl icon.png
Talisman.png 2 × 100 / 100 / 100 % Rp icon.png
Modifications
Mobility Protection Firepower
Mods new tank traks.png
Tracks
Mods new tank suspension.png
Suspension
Mods new tank break.png
Brake System
Mods new tank filter.png
Filters
Mods new tank transmission.png
Transmission
Mods new tank engine.png
Engine
Mods tank tool kit.png
Improved Parts
Mods extinguisher.png
Improved FPE
Mods tank reinforcement ger.png
Crew Replenishment
Mods new tank horizontal aiming.png
Horizontal Drive
Mods tank ammo.png
20mm_kwk_30_HE_ammo_pack
Mods tank cannon.png
Adjustment of Fire
Mods tank ammo.png
20mm_kwk_30_AP_ammo_pack
Mods new tank vertical aiming.png
Elevation Mechanism
Mods art support.png
Artillery Support
Mods tank ammo.png
20mm_kwk_30_APCR_ammo_pack

Armaments

Main armament

Ammunition300 rounds
Belt capacity10 rounds
Reloadbasic crew → aces
7.8 → 6.0 s
Fire rate450 shots/min
Vertical guidance-4° / 70°
Main article: KwK38 (20 mm)
20 mm KwK38 Turret rotation speed (°/s) Reloading rate (seconds)
Mode Capacity (Belt) Fire rate Vertical Horizontal Stabilizer Stock Upgraded Full Expert Aced Stock Full Expert Aced
Arcade 300 (10) 450 -4°/+70° ±180° - 38.1 52.7 64.0 70.8 75.3 7.80 6.90 6.36 6.00
Realistic 23.8 28.0 34.0 37.6 40.0

The 20 mm KwK38 autocannon is one of the most lethal low-rank guns.

Ammunition

  • Default: API-T · HEFI-T* - These rounds work well until the others are researched.
  • Sprgr.: HEFI-T* - These are absolutely devastating in the AA role.
  • PzGr: API-T - These are suited for the anti-tank role at close range and do good damage to planes.
  • PzGr 40: HVAP-T - The best belt for the anti-tank role with the best penetrating shell for this cannon. While the post-penetration damage can be quite poor, the rapid fire from the autocannon can mitigate this problem by following up quickly with another penetrating shot. In close combat, these shells should be used against modules and crew members to make the most of each shell. Against angled armour, however, the HVAP ammo may not be very effective. Unlike the Flakpanzer 1 and Flakpanzer 38, this belt is still 100% HVAP.

Penetration statistics
Ammunition Penetration @ 0° Angle of Attack (mm)
10 m 100 m 500 m 1,000 m 1,500 m 2,000 m
HEFI-T* 5 4 3 2 2 2
API-T 37 34 23 14 9 6
HVAP-T 48 45 31 20 13 8
Shell details
Ammunition Velocity
(m/s)
Projectile
mass (kg)
Fuse delay
(m)
Fuse sensitivity
(mm)
Explosive mass
(TNT equivalent) (g)
Ricochet
0% 50% 100%
HEFI-T* 900 0.12 0.1 0.1 10.2 79° 80° 81°
API-T 800 0.15 - - - 47° 60° 65°
HVAP-T 1,050 0.1 - - - 66° 70° 72°

Ammo racks

Ammo racks of the Sd.Kfz. 140/1
Full
ammo
1st
rack empty
2nd
rack empty
3rd
rack empty
4th
rack empty
5th
rack empty
Visual
discrepancy
30 25 (+5) 19 (+11) 13 (+17) (+23) (+29) No

Notes:

  • Racks disappear after all shells in the rack have been shot or loaded.

Machine guns

Ammunition1 800 rounds
Belt capacity150 rounds
Reloadbasic crew → aces
10.4 → 8.0 s
Fire rate1 200 shots/min
Main article: MG42 (7.92 mm)

This tank has a coaxial 7.92 mm MG 42 machine gun that is a sufficient fallback to the FlaK 38. The MG42 is unlikely to be of help against other ground vehicles but is best used between reloads to maintain a semi-constant rate of fire on enemy aircraft.

Considering the prevalence of open-topped/unarmored vehicles such as the GAZ-MM (72-K) around the Sd.Kfz. 140/1's battle rating, the MG42 may be a devastating weapon against certain ground targets as well. However, this is a niche use case and the MG42 is probably best viewed as a secondary weapon/last-ditch resort. It does have significantly better sustained fire capabilities due to not having to reload after every 10 rounds so it can be used liberally when appropriate.

7.92 mm MG42
Mount Capacity (Belt) Fire rate Vertical Horizontal
Coaxial 1,800 (150) 1,200 - -

Usage in battles

The Sd.Kfz. 140/1 is a multirole armoured vehicle which mainly focuses on light/medium armour and air targets. It can be considered a combination between the Pz.II and the Flakpanzer 1.

As a scout:

The Sd.Kfz. 140/1 has a decent speed, low profile and scouting abilities. It is able to move fast to certain advantage points and scout enemy targets for friendlies. When playing as a sneaky scout, it is recommended to only fire if forced to maintain cover and let enemy tanks destroy those spotted. It is able to mark an enemy with fire (either main gun or machine gun) but its not recommended.

As a support vehicle:

Due to its high rate of fire, the 20 mm gun is able to not only damage tracks but all tank modules at its BR. This is particularly helpful when engaging heavier targets which cannot be penetrated by the HVAP belts. The gun barrel, tracks, engine deck or any other module that can disable the tank are the main targets the player must aim to in order to disable the tank and make it an easier prey for friendlies who can take down the heavy armour. It is also able to repair assist, meaning it is able to reduce the repair time of a friendly vehicle in helped. This is not only an RP incomer but also can save your life in a tense situation in which 2 guns are better than a single 20 mm.

As an anti-air:

Despite being a light tank with a relatively slow traverse and gun elevation, the Sd.Kfz. 140/1 can be comparable to the Flakpanzer 1 when engaging aircraft. It has a 70° elevation, more than enough to engage low flying aircraft with ease. It is able to become a formidable anti air not only at its battle rating capable of destroying any aircraft in a small burst. Although the AP-I belts have more crippling power compared to the HVAP, with the amount of shells the gun can put on the aircraft, it is not as crucial although this is up to player's discretion. It works very well against low passing bombers and fighters as it only takes about 4 seconds to completely take out and aircraft (if you hit all shots).

Pros and cons

Pros:

  • Armed with a powerful 20 mm cannon with a very high rate of fire
  • The 20 mm HVAP magazine has incredible close range penetration and damage potential thanks to all the spalling. Hitting an enemy with all 10 rounds will either kill crew, or leave the vehicle severely damaged
  • Can carry almost twice the amount of ammo that the Pz.II C or F can
  • The high rate of fire coupled with the 70 degrees of gun elevation makes this vehicle an effective anti-aircraft tank
  • The hull has an impressive 50 mm of armour on the front while the turret has 30 mm of angled armour
  • Very fast and highly mobile. Can keep up with many of the armoured cars at Rank I
  • Many tanks at this BR have exposed crew members. This makes the coaxial MG42 an excellent way of taking out exposed enemy crew without having to waste any 20 mm shells

Cons:

  • There's only a 15 mm plate of armour between the turret and chassis making it a massive weak spot
  • Only 15 mm of armour on the flat corners of the upper hull and hull sides. Angling is not a good tactic to employ
  • A really tall tank with a high centre of gravity. Not only is this tank difficult to hide, but a really sharp turn can cause the tank to flip over
  • Only 4 degrees of gun depression. That coupled with this tank's height makes this vehicle ill-suited for cresting ridge lines
  • Longer reload time between magazine reloads
  • Only performs well at close quarters combat, as both the AP and HVAP penetration drop below 30 mm past 500 m
  • The turret crew are exposed to strafing aircraft and artillery, as well as machine gun fire
  • Lacks a shoulder stabilizer

History

Development

In 1934, the Czechoslovak tank manufacturer ČKD developed an alternative design for the LT-35 tank. The latter was made by competitor Škoda. The LT-35 was too complex and had many shortcomings; its reliability was poor. ČKD's engineer Alexander Surin decided to use leaf spring suspension and four large wheels for the newly developed tank. The resulting type was reliable and an export success. The new running gear was first used for a light tank, the AH-IV, with only machine gun armament; it was first delivered to Iran, as the RH, of which fifty were bought in 1935; a second version, the R-1, was delivered to Romania in a number of 35 in 1936 and 1937, and a third, the AH-IV-Sv in a number of 48 to Sweden from 1937. In 1935 this enlarged running gear was combined with the hull of the light LT Vz 34 tank previously produced for the Czechoslovak army, which had a real 37 mm gun. The new vehicle was called the TNH. In 1935, Iran ordered fifty vehicles. On April 17, 1936, Switzerland ordered 26 vehicles of the LTH, a modified version with 24 mm gun. In 1938, 24 units of the LTP were ordered by Peru, and 21 LTL vehicles, with a more powerful engine, were ordered by Latvia, which, incidentally, were never delivered due to occupation by the Soviet Union. The United Kingdom also acquired a specimen just before the occupation of the Czech Republic and tested it between 16 and 29 March 1939. The opinion on the type was strongly dismissive: the tank was found to be too tight and the speed through rough terrain too bumpy.

In March 1937, the Czechoslovakian Ministry of Defense asked both country's tank producers to propose a new type to supplement the LT-35, which could be mass-produced as soon as possible. They indicated that they would purchase at least 400 vehicles and guaranteed an initial order of 260. Naturally, ČKD offered the TNH, which was already fully developed. In tests from January 25, 1938, the type proved superior to all counterparts. On July 22, 1938, Czechoslovakia ordered 150 vehicles of the Type Lt Vz.38, for 620,146 crowns each. The intention was to achieve a monthly production of 20. However, when the first tank left the factory in February, the land was already divided; shortly afterwards, the Czech hull state was also occupied: none of the tanks could eventually serve the army before the German occupation began.

In German service

As early as March, the factory management had contacted the Germans to continue production after the occupation. Germany had a great shortage of medium tanks and although the now LTM 38 tank was officially called a light tank, with its 37 mm gun it was no worse armed than the German medium Panzerkampfwagen III and much better than the light Panzerkampfwagen I and Panzerkampfwagen II; it was not only more reliable than the LT-35, but also than the light German tanks. Czech production capacity in the early years allowed Germany to form about a third more armoured divisions and was thus critical to success during that time of the war. The production of the tank continued as Panzerkampfwagen 38 (t) (the name from January 16, 1940) until June 1942 and 1411 were built; monthly production peaked in September 1941 with 76 vehicles. There was also exported to the countries on the German side: Hungary took 102, Slovakia 69, Romania 50 and Bulgaria 10. Due to the rapid technical developments during the war, the type soon became obsolete. She was too small to carry a bigger cannon in a tower; several plans to do so were rejected. From 1942, the LT-38s were replaced or assigned less important tasks.

However, Germany could not afford to leave production capacity idle; the chassis was extremely useful due to its reliability. A modified chassis of the PzKpfw 38 (t) therefore became the basis for various types of mechanized artillery, mechanized artillery and tank hunters, including the successful German Jagdpanzer 38, better known today as the "Hetzer".


Archive of the in-game description

The Aufklärungspanzer 38(t) reconnaissance tank was based on the Pz.38(t) towards the end of 1943, by the BMM construction office in Prague. The order specifications required a 20 mm automatic cannon and a 75 mm regular cannon.

A Praga AE engine with 160 hp at 2,600 rpm replaced the Praga AC. This required a change in the exhaust system and the introduction of a longer exhaust pipe, which, together with a muffler, was put on the tank's roof. The tank's hull received a new superstructure, with modified inclination and with riveted joints for its armour plates.

The tank's armament consisted of a 20 mm automatic KwK38 L/55 cannon paired with a 7.92 mm MG42 machine gun. The guns could be pointed anywhere between -4 and 70 degrees and so could fire at air targets. The tank's ammunition included 300 shells and 1,500 machine gun rounds.

The open-top hexahedral turret, manufactured by the company Appelt, was equipped with a metal mesh to protect against hand grenades. The tank's armour thickness ranged from 8 to 50 mm. Its operational weight reached 9,750 kg. At this weight, its maximum highway speed was 52 km/h, and its maximum highway range was 240 km.

The Aufklärungpanzer 38(t) tank was accepted into the Wehrmacht in 1944, but large-scale production of the machine was never successfully introduced. A total of 70 tanks were produced.

The tanks were used on both the West and the Eastern Fronts.

Its design was successful, reliable, and advanced. However, the rivet joints in its armour plating were a detriment to its survivability.


Media

Skins
Videos

See also

Vehicles equipped with the same chassis
Other vehicles of similar configuration and role

External links


Germany light tanks
Pz.II  Pz.II C · Pz.II C (DAK) · Pz.II C TD · Pz.II F · Pz.Sfl.Ic
Sd.Kfz.234  Sd.Kfz.234/1 · Sd.Kfz.234/2 · Sd.Kfz.234/2 TD
Marder  Marder A1- · Marder 1A3 · Begleitpanzer 57 · DF105
SPz PUMA  PUMA · PUMA VJTF
Wheeled  Sd.Kfz.221 (s.Pz.B.41) · Class 3 (P) · Radkampfwagen 90
Other  Ru 251 · SPz 12-3 LGS
Argentina  TAM · TAM 2C · TAM 2IP · JaPz.K A2
Czechoslovakia  Pz.35(t) · Pz.38(t) A · Pz.38(t) F · Pz.38(t) n.A. · Sd.Kfz. 140/1
France  Pz.Sp.Wg.P204(f) KwK
Lithuania  Vilkas
USA  leKPz M41
USSR  SPz BMP-1

Germany premium ground vehicles
Light tanks  Pz.II C (DAK) · Pz.Sfl.Ic · Pz.Sp.Wg.P204(f) KwK · Sd.Kfz. 140/1 · Sd.Kfz.234/1 · Ru 251 · SPz 12-3 LGS · TAM 2IP
Medium tanks  Nb.Fz. · Pz.III N · Pz.Bef.Wg.IV J · ▀M4 748 (a) · ▀T 34 747 (r) · Ersatz M10
  mKPz M47 G · Turm III · Leopard A1A1 (L/44) · Leopard 2 (PzBtl 123) · Leopard 2A4M
Heavy tanks  ▀Pz.Kpfw. Churchill · ▀KV-IB · ▀KW I C 756 (r) · ▀KW II 754 (r)
  VK 45.01 (P) · ␠Tiger · Pz.Bef.Wg.VI P · Tiger II (H) Sla.16
Tank destroyers  Sd.Kfz.234/3 · Sd.Kfz.234/4 · Sd.Kfz.251/10 · Sd.Kfz.251/22 · 15 cm Pz.W.42
  Brummbär · Panzer IV/70(A) · VFW · Bfw. Jagdpanther G1 · Elefant · 38 cm Sturmmörser